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[Patch 1.0.0.147: Syndra] General Discussion - Page 203

Forum Index > LoL General
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jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 26 2012 22:48 GMT
#4041
http://na.leagueoflegends.com/news/late-september-patch-notes

LOL uh...ok, Syndra op now
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
September 26 2012 22:50 GMT
#4042
Wow. increasing the throw range? that was something they really shouldn't have done.
BW -> League -> CSGO
Mondieu
Profile Joined November 2011
Romania803 Posts
September 26 2012 22:51 GMT
#4043
Hmm. Ranked game are disabled for EU NE. Anyone knows why?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-09-26 23:09:57
September 26 2012 22:52 GMT
#4044
Damn TD getting wrecked by CLG prime in the MLG Showmatch, wild shit.

Edit: Oh I'm a moron, that was a repeat.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 26 2012 22:54 GMT
#4045
On September 27 2012 07:50 wussleeQ wrote:
Wow. increasing the throw range? that was something they really shouldn't have done.


If by "something they shouldn't have done" you mean "something that makes her even more hilarious to use" then yes, I agree.

I really don't think they should have buffed her so early/so drastically.

They keep doing these kneejerk changes (Rengar, Syndra) that are making champs pretty over the top. Maybe it's because none of these champs are in S2 championships, but still.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2012-09-26 22:56:44
September 26 2012 22:55 GMT
#4046
On September 27 2012 07:48 jcarlsoniv wrote:
http://na.leagueoflegends.com/news/late-september-patch-notes

LOL uh...ok, Syndra op now

Syndra's damage where okay I feel, her biggest problem was that, as slow as she was, she was easily gankable considering she no or almost no easy control to land (especially the stun on E can be good on team fight and poke fight but overall it doesn't fit her kit because either you can't stun because the guy is too close for it or you sacrifice an orb to do so which lower your dps). So the patch is off in my opinion.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 26 2012 22:57 GMT
#4047
On September 27 2012 07:55 WhiteDog wrote:
Show nested quote +
On September 27 2012 07:48 jcarlsoniv wrote:
http://na.leagueoflegends.com/news/late-september-patch-notes

LOL uh...ok, Syndra op now

Syndra's damage where okay I feel, her biggest problem was that, as slow as she was, she was easily gankable considering she no or almost no easy control to land (especially the stun on E can be good on team fight and poke fight but overall it doesn't fit her kit because either you can't stun because the guy is too close for it or you sacrifice an orb to do so which lower your dps). So the patch is off in my opinion.


What's interesting is it now gives a bit more choice in maxing Q or W or E, imo. We shall see. I'll probably try to play a bunch of ranked games tomorrow with her seeing as I don't have class.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
IMoperator
Profile Joined October 2011
4476 Posts
September 26 2012 23:01 GMT
#4048
On September 27 2012 07:43 overt wrote:
There's no order of operations of who you focus as an AD. If the enemy carry or AP is over-extended you hit them. If the enemy team is pushing and you can safely throw out autos on a jungler or top bruiser you do that. Unless someone has randuins or can flash cc you then you should pretty much just auto whatever is in range.

Teamfights are so damn situational that you basically have to play every single one by ear. The notion of always or never attacking a role as carry is silly.

If you were talking about my post, I wasn't saying that you want to focus tanks and shit, I just said that you're most likely going to be hitting tanks for most of the battle. An AD carry has to hit whatever the fuck he can hit safely, and when bruisers and tanks are in the front lines those are who you're going to hit.
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
Last Edited: 2012-09-26 23:03:17
September 26 2012 23:02 GMT
#4049
On September 27 2012 07:57 jcarlsoniv wrote:
Show nested quote +
On September 27 2012 07:55 WhiteDog wrote:
On September 27 2012 07:48 jcarlsoniv wrote:
http://na.leagueoflegends.com/news/late-september-patch-notes

LOL uh...ok, Syndra op now

Syndra's damage where okay I feel, her biggest problem was that, as slow as she was, she was easily gankable considering she no or almost no easy control to land (especially the stun on E can be good on team fight and poke fight but overall it doesn't fit her kit because either you can't stun because the guy is too close for it or you sacrifice an orb to do so which lower your dps). So the patch is off in my opinion.


What's interesting is it now gives a bit more choice in maxing Q or W or E, imo. We shall see. I'll probably try to play a bunch of ranked games tomorrow with her seeing as I don't have class.

I still say W imo. We're talking about 950 range (longer than release orianna now by 50). Such freeeeee harrass

Maybe we'll meet each other in those games soniv :D I'm planning on mass gaming support gragas soon if I do well in a couple more normals.
BW -> League -> CSGO
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
September 26 2012 23:05 GMT
#4050
I dunno, I think people will keep being bad at teamfighting for a pretty damn long time. (yes that includes pros, there are many 'top' players right now that CONSTANTLY missplay teamfights)

I think I talked about this already, but w/e here goes:
Proper positioning and footwork/kiting needs a LOT of time to be learned. And teamfights take up about ~10% of the total gametime in LoL (or any other "moba" for that matter), so you play your games, soloQ, scrims, doesn't matter.
You do a ton of laning, so people are getting really good at laning right now.
But real teamfights almost never happen until ~20 minutes if no team is ahead (and if one team is ahead and pushes their advantage earlier, you won't learn to play out an even teamfight either, meaning you might even do the normally correct things, but it doesn't matter because the enemy is too far ahead)

So you don't teamfight a lot in LoL, but games that go late will almost always be decided by teamfights (unless there is a backdoor that is)


Also, I think positioning and footwork are aspects of the game almost nobody makes a conscious effort to improve on. Sure, you might watch a replay and think to yourself "Huh, I was the AP and I stood in front of my team got caught and died. I probably shouldn't do that." But nobody takes it that little step further and really thinks the fight through. Where should you have been instead? When do you use your skills, when do you stutterstep back or forward, when do you tank damage, where do you flash over a wall to get away from their bruiser but will still be able to do mad dps?

The only role where people even AKNOWLEDGE the fact that positioning is super-important on is AD carries. The rest is in this "just run in and see what happens" mode, which is just a retarded mentality problem that infests LoL.


Practically, when learing positioning, soloQ hits a ceiling pretty fast, since you play with random people. And there is always the uncertainity of not knowing exactly what they will do. Which is the next step to learning your positioning: Learning where the other guys should/will postition themselves and then fitting yourself into that team formation.
But I'm getting ahead of myself, LoL in general is not even close to that yet.

I'd say in about 2 years, we can talk about this again.

tl;dr: LoL dudes suck at teamfighting, and it's the game's fault.
A backwards poet writes inverse.
Redox
Profile Joined October 2010
Germany24794 Posts
September 26 2012 23:06 GMT
#4051
MLG Prizefight CLG.na vs CLG.eu right now:

http://www.majorleaguegaming.com/prizefights

Off-season = best season
Flakes
Profile Blog Joined July 2008
United States3125 Posts
September 26 2012 23:08 GMT
#4052
You may now spectate any game being spectated by a player on your friends list

The spy network begins
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
September 26 2012 23:10 GMT
#4053
On September 27 2012 08:08 Flakes wrote:
Show nested quote +
You may now spectate any game being spectated by a player on your friends list

The spy network begins

It will never end
The spectator congoline will reach the stars.
A backwards poet writes inverse.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
September 26 2012 23:11 GMT
#4054
On September 27 2012 07:33 tobi9999 wrote:
Show nested quote +
On September 27 2012 07:10 IMoperator wrote:
On September 27 2012 06:26 NEOtheONE wrote:
On September 27 2012 06:15 Slayer91 wrote:
you can dive carries with supports well. People dont expect flash ult q power chord from sona or taric stun w ult, especially if these are 1400 elo guys who aren't that aware of possible threads. It's all situational, teamfighting is something most people seem to be terrible at and you just need to figure it out yourself because of the massive amounts of variables there.


A lot of teamfighting is about being in the right position. The other big thing is knowing when to initiate a teamfight. I have the easiest time teamfighting as Shyvana and Anivia because I know where I need to be in teamfights. I get in your face as Shyvana and try to apply frozen mallet effects to as many people as possible while concentrating on their carries. As Anivia I stay just within Ult Range at all times. I have a much harder time when playing an AD carry as I am not sure how close I need to get in order to focus their squishies because of the range variance on each AD carry. I'm slowly learning how to position Diana in teamfights, but knowing when to go all in as her is quite tricky.

You don't focus squishies if you're adc, you will most likely be attacking the tank, then the bruiser, then the support, then the AP and ADC. Just because you're not focusing the damage dealers doesn't mean you're not doing your job.


i've been hearing this strange circlejerk on reddit about how ad carries should be hitting the tanks lately...... idk what they've been smoking but if you're fighting bruisers as an ad carry your team is gonna lose because you're just gonna get shit on and the rest of your team is gonna have no damage. You don't do shit damage to tanks, and if you're attacking them you might as well not exist.

I mean sure, when you have 6 items including a GA and last whisper it doesn't fucking matter who you hit because they all die in like 2 hits and you're invincible with lifesteal, but 90% of games don't even make it that far. As AD carry you stay the fuck away from things that can kill you, attacking a bruiser is just suicide, if you stay far away they'll just die trying to get to you and you'll be able to hit more valuable targets. Just wait for whatever AP mid they have to use his combo, then go in and shit on whatever is in your way ( which should not be a fuckin irelia/olaf/jax/darius/amumu/anybruisertank ). If the enemy team has a karthus, please don't get occupied with the enemy jungler because you had bad positioning, just kill karthus with your team so he doesn't walk around with defile and do 10 trillion damage. And then go for what you can kill, no rather what you can actually do damage too. If a tank runs at you, you run away, unless they are like 10 hp you do not ever land an auto on them. I guarantee good players on bruisers will not walk through an entire team just to get to you (unless you sold boots for another pd and don't ave ga/qss)

Furthermore, on a majority of AD carries, your damage doesn't even primarily come from auto attacks until after getting phantom dancer. When you're playing graves or corki, comboing someone with over 2.5k hp isn't gonna do shit, so just move around and get damage in that counts. If you're playing op shit like ezreal you can pretty much shit on a squishy and then press e and get away with it, you don't even need skill.

Lastly, idk even know why I'm talking about this because there is never ever an "ideal" teamfight situation. People don't rush to dragon and all of a sudden both charge in and start fighting. 90% of "teamfights" the person you focus is the retard that got caught by a stray morgana binding and has to have his team go down with him. I honestly can't even remember the last time where I've played AD carry and a legit 5v5 from the start, with everyone full health, outside tower range, outside a bush, without anyone going around walls has happened.


if a bruiser is killing you you can't just ignore him unless hes alistar
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 26 2012 23:12 GMT
#4055
On September 27 2012 07:48 jcarlsoniv wrote:
http://na.leagueoflegends.com/news/late-september-patch-notes

LOL uh...ok, Syndra op now


I feel like the live balance team is underestimating how potent quality of life changes can be. It happened with Rengar (resulting in his nerfs), and it's happening again with Syndra. The extent of these buffs only makes sense if you dramatically undervalue the changes that don't directly affect damage numbers.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
September 26 2012 23:15 GMT
#4056
Yeah, Syndra be OP now.
I've been getting the hang of her lately, so I'mma ride her OP for as long as I can.

#1 Syndra EUNE incoming.
A backwards poet writes inverse.
Craton
Profile Blog Joined December 2009
United States17235 Posts
September 26 2012 23:19 GMT
#4057
On September 27 2012 07:50 wussleeQ wrote:
Wow. increasing the throw range? that was something they really shouldn't have done.

Riot is extremely good at finding champs that need changes and then changing the completely wrong things.
twitch.tv/cratonz
nojitosunrise
Profile Joined August 2011
United States6188 Posts
September 26 2012 23:31 GMT
#4058
Redbeard doing an AMA on reddit about season 2

http://www.reddit.com/r/leagueoflegends/comments/10j7gz/im_redbeard_and_im_here_to_answer_your_questions/

UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-09-26 23:33:10
September 26 2012 23:32 GMT
#4059
Why do they keep doing this shit where they drop a million buffs on a champ within a month after their release? Have they learned nothing from yorick, riven, renek, trynd remake, skarner, lee sin, I could go on.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Requizen
Profile Blog Joined March 2011
United States33802 Posts
September 26 2012 23:33 GMT
#4060
On September 27 2012 08:08 Flakes wrote:
Show nested quote +
You may now spectate any game being spectated by a player on your friends list

The spy network begins

Didn't even need to read the other changes.
It's your boy Guzma!
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