• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:18
CEST 18:18
KST 01:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon1[ASL20] Ro16 Preview Pt1: Ascent9Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues22LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris76
StarCraft 2
General
[G] How to watch Korean progamer Streams. #1: Maru - Greatest Players of All Time Classic Games #3: Rogue vs Serral at BlizzCon Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
The Korean Terminology Thread Recommended FPV games (post-KeSPA) [ASL20] Ro16 Preview Pt1: Ascent FlaSh on ACS Winners being in ASL ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A Is there English video for group selection for ASL BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Iron Harvest: 1920+ Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Diablo IV S10 Infernal Tides Guide
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2607 users

[Patch 1.0.0.140: Darius] General Discussion - Page 106

Forum Index > LoL General
Post a Reply
Prev 1 104 105 106 107 108 109 Next
Vlanitak
Profile Joined November 2009
Norway3045 Posts
Last Edited: 2012-06-04 18:35:44
June 04 2012 17:56 GMT
#2101
He was an AP mid player but he played top lane during the double AP meta, and while he did adapt to a top player role playing nonap champs he was not able to be as good as many other top laners, so yes in one sense you are right. Which is also why Shushei just went out and said he will be going back to mid lane and that this is not the end of his esports life.

edit: Pheilox will still just be support subbing as far as I know, and while nothing is confirmed they might pick up Soaz for top lane (he did an okay job with fnatic yesterday )

what is going to be interesting is: who will they have play top against CLG.EU today in the Medion Challenge?
washed
Redox
Profile Joined October 2010
Germany24794 Posts
June 04 2012 18:01 GMT
#2102
On June 05 2012 02:15 Mogwai wrote:
Show nested quote +
On June 05 2012 02:07 Redox wrote:
On June 04 2012 20:47 nojitosunrise wrote:
Carmac nails it on the head

http://mbcarmac.tumblr.com/post/24384050846/how-a-good-business-model-makes-a-good-esport-game

Wow, its pretty big if the head of IEM says that publicly.
Surprised there is no thread in the sc2 section yet.

why is it big? he makes good points in there and nothing he's saying is damning or praising any game's gameplay. it's merely a discussion of business models and how they drive priorities of companies.

What he says about business models is way more important than what he says about gameplay. He makes business decisions, hes not a player. If he said anything about gameplay it would be irrelevant.
And if the head of IEM thinks sc2 is dying because of its model and praises LoL, it might mean they will support and develop their LoL competions more than the sc2 ones in the future.
Also important for prize money development for example.
Off-season = best season
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 04 2012 18:03 GMT
#2103
right, but why would they talk about that in the sc2 section? it seems to mostly be lol bashing in there, an article like this wouldn't add any new ammo for them, it would just be another thread to talk about how LoL's a worse game but still somehow is winning the popularity contest.
mogwaismusings.wordpress.com
1ntrigue
Profile Joined May 2012
Australia948 Posts
June 04 2012 18:12 GMT
#2104
On June 05 2012 02:07 Redox wrote:
Show nested quote +
On June 04 2012 20:47 nojitosunrise wrote:
Carmac nails it on the head

http://mbcarmac.tumblr.com/post/24384050846/how-a-good-business-model-makes-a-good-esport-game

Wow, its pretty big if the head of IEM says that publicly.
Surprised there is no thread in the sc2 section yet.

It's not the best PR for Carmac to say it, but it's a mere truism. Only the most blinded or short-sighted SC2 fan believes that SC2 will still be a mainstream esport for 10 years after Legacy of the Void. League of Legends is a brilliant model for in terms of business (consistent revenue), for gamers (continuing support and new additions), as well as esports (stable or growing playerbase). If Riot retains its healthy enthusiasm for improving its game then LoL can indeed be the first esport to make it as a mainstream "sport" in society. It will require evolution and even revolution, e.g. making it playable on tablets, updating graphics every few years, new game mode additions, new mechanics, and reactive additions based on the rest of the gaming industry. The benefit of an online game is that it is self-sustaning if the game company has the belief that it is not a problem to reinvent its own game (unlike current MMOs, which I find really surprising and a huge lost of opportunity).
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-06-04 18:31:35
June 04 2012 18:30 GMT
#2105
Carmac's post has a lot of great insight, but it's very focused on a singular facet of the bigger picture. The interest of the developer or publisher, while important, is not the sole or primary sustaining factor for eSports.

Still, we gamers tend to think largely about gameplay/human interest and forget that sports, and eSports, are also about money. It's good that someone in a relevant position made a point of bringing that oft-disregarded side of things to the forefront.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
overt
Profile Blog Joined June 2010
United States9006 Posts
June 04 2012 18:34 GMT
#2106
While on the subject of Riot's business model, carmac brings up a good point about the game being "fresh" every two weeks due to the release of new champions (and of course buffs/nerfs to existing champs). I know that Riot said they knew how many champs they were going to release before they started to slow down and such but now I'm kind of thinking that maybe they won't ever do that.

It doesn't benefit them from a financial standpoint and I'm not even certain it would benefit LoL from a gameplay standpoint. Like, would this games eSports scene die if let's say five years from now there are like 200 champions? It's certainly going to be harder and harder for new players to get into the more champions exist but couldn't you argue that the release of new champions every two weeks helps keep the majority of their player base sticking around? Like I do agree with carmac in the sense that the game doesn't get as stale or boring to me as other multiplayer games because of how often we get new content so would the game truly suffer if Riot continued to release a new champion every two weeks? That's roughly 24 new champions each year.
BlackMagister
Profile Joined October 2008
United States5834 Posts
June 04 2012 18:46 GMT
#2107
Does Yorick ghouls dying reduce the cd of Alistar's heal?
Eppa!
Profile Joined November 2010
Sweden4641 Posts
June 04 2012 18:50 GMT
#2108
The problem with to many champs is shown in DotA which is the vast amount of knowledge required. The IP system in place mitigates that (Sejuani, Fizz, Ziggs are rarely seen at lower ratings). But what would be needed for the pool of champions to stay at resonable levels would be rotating out champs on monthly rotation where they can not be picked in either ranked or ranked and normals. This would 1. stop the champ pool from becoming too big 2. Have an insentive for people to come back to the game after a month and still keep it fresh.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 04 2012 18:58 GMT
#2109
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).
mogwaismusings.wordpress.com
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2012-06-04 19:07:58
June 04 2012 19:07 GMT
#2110
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).


This would make sense but would also be kind of sad. I don't think they'll disable champions for regular play (both normals and ranked) but the idea that years from now in the future they might only allow champions from let's say, "Fizz patch onward," at tournaments could be sad. Like, it'd kind of suck to know that one day years from now we could never see Ashe or Annie in competitive matches ever again.

But yeah, this seems like the most likely scenario as I honestly do not believe Riot is ever going to stop releasing two champions a week. Wouldn't make any sense to do that.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2012-06-04 19:14:22
June 04 2012 19:10 GMT
#2111
On June 05 2012 04:07 overt wrote:
Show nested quote +
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).


This would make sense but would also be kind of sad. I don't think they'll disable champions for regular play (both normals and ranked) but the idea that years from now in the future they might only allow champions from let's say, "Fizz patch onward," at tournaments could be sad. Like, it'd kind of suck to know that one day years from now we could never see Ashe or Annie in competitive matches ever again.

But yeah, this seems like the most likely scenario as I honestly do not believe Riot is ever going to stop releasing two champions a week. Wouldn't make any sense to do that.

You would eventually see Ashe and Annie again. Recycled into two "new" champions.
Heck, they could even simply re-release old champs after retiring them for a couple of years and they would be "new" again!

But... that analysis was petty pathetic to be honest. "LoL's business model doesn't have the two weaknesses mentioned above, therefore it has no weaknesses at all" - great logic right there. There is no reasoning why people would stick to a decade old game just because they occasionally release rehashed versions of existing content either...
If you have a good reason to disagree with the above, please tell me. Thank you.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
June 04 2012 19:13 GMT
#2112
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.
Moderator
NotTheMonker
Profile Blog Joined July 2009
United States131 Posts
June 04 2012 19:32 GMT
#2113
On June 05 2012 04:13 Beyonder wrote:
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.


I like when they call the skills by their real names. You can often pick up what skill they are talking about from the game context, and it helps you learn the names of the skills. Also, it is completely unambiguous.
You cant be a good rapper without rhymes, and you cant be a good Pokemon trainer without CATCHING MORE POKEMON.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-06-04 19:38:37
June 04 2012 19:36 GMT
#2114
It's signalling. Everyone knows those WoW/LoL/SC nerds who can name every upgrade/quest/ability from memory. You'll say something like, "So I was playing Taric and killed Ashe with my stun.", the nerd will respond with, "So you killed them with the ol' razzle Dazzle." and you'll have no idea they just made a horrible pun because hell if you know/care what Taric's stun is named.

But if you're a caster you can pretend you're actually one of those nerds by simply knowing the names of champion abilities. Then viewers just assume you have every champion's mechanics and ratios memorized. Nevermind that using descriptive terms like "shield", "stun", "ultimate", and "passive" are way more clear save in certain iconic circumstances (e.g. Vlad's "Pool", Ashe "Arrow" etc.).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
June 04 2012 19:39 GMT
#2115
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).

There's not a whole lot of precedent in the genre for it. If they keep up this aggressive champ release cycle then I'd agree.
Moderator
overt
Profile Blog Joined June 2010
United States9006 Posts
June 04 2012 19:39 GMT
#2116
On June 05 2012 04:13 Beyonder wrote:
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.


Yeah, it gets really annoying. I'd much rather have a caster say, "Soraka silenced him" or "Soraka used her E" instead of "Soraka used Infuse!"

Because honestly I don't give a shit what the skills are called I just care about what they do.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
June 04 2012 19:43 GMT
#2117
-_- yea like idk annie's skills except SUMMON TIBBERS and she was my first champion
Remember, no matter where you go, there you are.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2012-06-04 19:51:33
June 04 2012 19:51 GMT
#2118
On June 05 2012 04:13 Beyonder wrote:
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.

I remember some casters saying that some viewers always ask them to do that.
I dont get it either.
If they want to be with the fans or whatever they shoul use the monikers for the skills used by the players.
Off-season = best season
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-06-04 19:51:32
June 04 2012 19:51 GMT
#2119
On June 05 2012 04:10 spinesheath wrote:
Show nested quote +
On June 05 2012 04:07 overt wrote:
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).


This would make sense but would also be kind of sad. I don't think they'll disable champions for regular play (both normals and ranked) but the idea that years from now in the future they might only allow champions from let's say, "Fizz patch onward," at tournaments could be sad. Like, it'd kind of suck to know that one day years from now we could never see Ashe or Annie in competitive matches ever again.

But yeah, this seems like the most likely scenario as I honestly do not believe Riot is ever going to stop releasing two champions a week. Wouldn't make any sense to do that.

You would eventually see Ashe and Annie again. Recycled into two "new" champions.
Heck, they could even simply re-release old champs after retiring them for a couple of years and they would be "new" again!

But... that analysis was petty pathetic to be honest. "LoL's business model doesn't have the two weaknesses mentioned above, therefore it has no weaknesses at all" - great logic right there. There is no reasoning why people would stick to a decade old game just because they occasionally release rehashed versions of existing content either...

Recycled into 2 new champions? You mean 1, global tibbers best skill in league. Flying bears.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-06-04 19:52:12
June 04 2012 19:51 GMT
#2120
CLG Eu vs Fnatic
http://www.twitch.tv/kaostv

Just tuned in but what the heck? 32 mins and the score is only 2-2 kills. CLG EU sounds like they just split push the whole game. Oh it was AP kog.
Prev 1 104 105 106 107 108 109 Next
Please log in or register to reply.
Live Events Refresh
OSC
16:00
Mid Season Playoffs
Moja vs Babymarine
Solar vs TBD
sOs vs goblin
Nice vs INexorable
sebesdes vs Iba
Nicoract vs TBD
NightMare vs TBD
SteadfastSC151
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 563
SteadfastSC 151
goblin 64
UpATreeSC 20
StarCraft: Brood War
Britney 59838
Bisu 3602
Calm 3473
Flash 2587
Rain 2266
Shuttle 1506
BeSt 666
Larva 576
Light 487
Mini 450
[ Show more ]
firebathero 299
hero 219
Soma 176
actioN 175
sSak 144
Rush 111
Leta 72
Mind 59
sorry 56
Mong 54
sas.Sziky 45
yabsab 33
PianO 32
Backho 31
Yoon 28
Sacsri 17
soO 15
Rock 15
Terrorterran 15
scan(afreeca) 12
Shine 6
HiyA 5
Dota 2
Gorgc8909
qojqva4076
Dendi1578
League of Legends
Reynor91
Counter-Strike
ScreaM2214
fl0m525
Super Smash Bros
amsayoshi42
Chillindude35
Westballz19
Heroes of the Storm
Khaldor47
Other Games
crisheroes461
Hui .361
SortOf222
ArmadaUGS182
KnowMe126
B2W.Neo121
QueenE64
SC2_NightMare1
Organizations
Other Games
gamesdonequick364
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• 3DClanTV 30
• poizon28 25
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix17
• HerbMon 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3430
• TFBlade718
Other Games
• Shiphtur1035
Upcoming Events
OSC
7h 42m
ReBellioN vs PAPI
Spirit vs TBD
Percival vs TBD
TriGGeR vs TBD
Shameless vs UedSoldier
Cham vs TBD
Harstem vs TBD
RSL Revival
17h 42m
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
19h 42m
TaeJa vs SHIN
ByuN vs Creator
The PondCast
20h 42m
RSL Revival
1d 17h
Classic vs TriGGeR
ByuN vs Maru
Online Event
1d 19h
Kung Fu Cup
1d 19h
BSL Team Wars
2 days
Team Bonyth vs Team Dewalt
BSL Team Wars
2 days
RSL Revival
2 days
[ Show More ]
Maestros of the Game
2 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
2 days
Bonyth vs Dewalt
[BSL 2025] Weekly
3 days
RSL Revival
3 days
Maestros of the Game
4 days
BSL Team Wars
4 days
Afreeca Starleague
4 days
Snow vs Sharp
Jaedong vs Mini
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs Speed
Larva vs Soma
LiuLi Cup
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.