• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:53
CET 05:53
KST 13:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15306 users

[Patch 1.0.0.140: Darius] General Discussion - Page 106

Forum Index > LoL General
Post a Reply
Prev 1 104 105 106 107 108 109 Next
Vlanitak
Profile Joined November 2009
Norway3045 Posts
Last Edited: 2012-06-04 18:35:44
June 04 2012 17:56 GMT
#2101
He was an AP mid player but he played top lane during the double AP meta, and while he did adapt to a top player role playing nonap champs he was not able to be as good as many other top laners, so yes in one sense you are right. Which is also why Shushei just went out and said he will be going back to mid lane and that this is not the end of his esports life.

edit: Pheilox will still just be support subbing as far as I know, and while nothing is confirmed they might pick up Soaz for top lane (he did an okay job with fnatic yesterday )

what is going to be interesting is: who will they have play top against CLG.EU today in the Medion Challenge?
washed
Redox
Profile Joined October 2010
Germany24794 Posts
June 04 2012 18:01 GMT
#2102
On June 05 2012 02:15 Mogwai wrote:
Show nested quote +
On June 05 2012 02:07 Redox wrote:
On June 04 2012 20:47 nojitosunrise wrote:
Carmac nails it on the head

http://mbcarmac.tumblr.com/post/24384050846/how-a-good-business-model-makes-a-good-esport-game

Wow, its pretty big if the head of IEM says that publicly.
Surprised there is no thread in the sc2 section yet.

why is it big? he makes good points in there and nothing he's saying is damning or praising any game's gameplay. it's merely a discussion of business models and how they drive priorities of companies.

What he says about business models is way more important than what he says about gameplay. He makes business decisions, hes not a player. If he said anything about gameplay it would be irrelevant.
And if the head of IEM thinks sc2 is dying because of its model and praises LoL, it might mean they will support and develop their LoL competions more than the sc2 ones in the future.
Also important for prize money development for example.
Off-season = best season
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 04 2012 18:03 GMT
#2103
right, but why would they talk about that in the sc2 section? it seems to mostly be lol bashing in there, an article like this wouldn't add any new ammo for them, it would just be another thread to talk about how LoL's a worse game but still somehow is winning the popularity contest.
mogwaismusings.wordpress.com
1ntrigue
Profile Joined May 2012
Australia948 Posts
June 04 2012 18:12 GMT
#2104
On June 05 2012 02:07 Redox wrote:
Show nested quote +
On June 04 2012 20:47 nojitosunrise wrote:
Carmac nails it on the head

http://mbcarmac.tumblr.com/post/24384050846/how-a-good-business-model-makes-a-good-esport-game

Wow, its pretty big if the head of IEM says that publicly.
Surprised there is no thread in the sc2 section yet.

It's not the best PR for Carmac to say it, but it's a mere truism. Only the most blinded or short-sighted SC2 fan believes that SC2 will still be a mainstream esport for 10 years after Legacy of the Void. League of Legends is a brilliant model for in terms of business (consistent revenue), for gamers (continuing support and new additions), as well as esports (stable or growing playerbase). If Riot retains its healthy enthusiasm for improving its game then LoL can indeed be the first esport to make it as a mainstream "sport" in society. It will require evolution and even revolution, e.g. making it playable on tablets, updating graphics every few years, new game mode additions, new mechanics, and reactive additions based on the rest of the gaming industry. The benefit of an online game is that it is self-sustaning if the game company has the belief that it is not a problem to reinvent its own game (unlike current MMOs, which I find really surprising and a huge lost of opportunity).
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-06-04 18:31:35
June 04 2012 18:30 GMT
#2105
Carmac's post has a lot of great insight, but it's very focused on a singular facet of the bigger picture. The interest of the developer or publisher, while important, is not the sole or primary sustaining factor for eSports.

Still, we gamers tend to think largely about gameplay/human interest and forget that sports, and eSports, are also about money. It's good that someone in a relevant position made a point of bringing that oft-disregarded side of things to the forefront.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
overt
Profile Blog Joined June 2010
United States9006 Posts
June 04 2012 18:34 GMT
#2106
While on the subject of Riot's business model, carmac brings up a good point about the game being "fresh" every two weeks due to the release of new champions (and of course buffs/nerfs to existing champs). I know that Riot said they knew how many champs they were going to release before they started to slow down and such but now I'm kind of thinking that maybe they won't ever do that.

It doesn't benefit them from a financial standpoint and I'm not even certain it would benefit LoL from a gameplay standpoint. Like, would this games eSports scene die if let's say five years from now there are like 200 champions? It's certainly going to be harder and harder for new players to get into the more champions exist but couldn't you argue that the release of new champions every two weeks helps keep the majority of their player base sticking around? Like I do agree with carmac in the sense that the game doesn't get as stale or boring to me as other multiplayer games because of how often we get new content so would the game truly suffer if Riot continued to release a new champion every two weeks? That's roughly 24 new champions each year.
BlackMagister
Profile Joined October 2008
United States5834 Posts
June 04 2012 18:46 GMT
#2107
Does Yorick ghouls dying reduce the cd of Alistar's heal?
Eppa!
Profile Joined November 2010
Sweden4641 Posts
June 04 2012 18:50 GMT
#2108
The problem with to many champs is shown in DotA which is the vast amount of knowledge required. The IP system in place mitigates that (Sejuani, Fizz, Ziggs are rarely seen at lower ratings). But what would be needed for the pool of champions to stay at resonable levels would be rotating out champs on monthly rotation where they can not be picked in either ranked or ranked and normals. This would 1. stop the champ pool from becoming too big 2. Have an insentive for people to come back to the game after a month and still keep it fresh.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 04 2012 18:58 GMT
#2109
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).
mogwaismusings.wordpress.com
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2012-06-04 19:07:58
June 04 2012 19:07 GMT
#2110
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).


This would make sense but would also be kind of sad. I don't think they'll disable champions for regular play (both normals and ranked) but the idea that years from now in the future they might only allow champions from let's say, "Fizz patch onward," at tournaments could be sad. Like, it'd kind of suck to know that one day years from now we could never see Ashe or Annie in competitive matches ever again.

But yeah, this seems like the most likely scenario as I honestly do not believe Riot is ever going to stop releasing two champions a week. Wouldn't make any sense to do that.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2012-06-04 19:14:22
June 04 2012 19:10 GMT
#2111
On June 05 2012 04:07 overt wrote:
Show nested quote +
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).


This would make sense but would also be kind of sad. I don't think they'll disable champions for regular play (both normals and ranked) but the idea that years from now in the future they might only allow champions from let's say, "Fizz patch onward," at tournaments could be sad. Like, it'd kind of suck to know that one day years from now we could never see Ashe or Annie in competitive matches ever again.

But yeah, this seems like the most likely scenario as I honestly do not believe Riot is ever going to stop releasing two champions a week. Wouldn't make any sense to do that.

You would eventually see Ashe and Annie again. Recycled into two "new" champions.
Heck, they could even simply re-release old champs after retiring them for a couple of years and they would be "new" again!

But... that analysis was petty pathetic to be honest. "LoL's business model doesn't have the two weaknesses mentioned above, therefore it has no weaknesses at all" - great logic right there. There is no reasoning why people would stick to a decade old game just because they occasionally release rehashed versions of existing content either...
If you have a good reason to disagree with the above, please tell me. Thank you.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
June 04 2012 19:13 GMT
#2112
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.
Moderator
NotTheMonker
Profile Blog Joined July 2009
United States131 Posts
June 04 2012 19:32 GMT
#2113
On June 05 2012 04:13 Beyonder wrote:
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.


I like when they call the skills by their real names. You can often pick up what skill they are talking about from the game context, and it helps you learn the names of the skills. Also, it is completely unambiguous.
You cant be a good rapper without rhymes, and you cant be a good Pokemon trainer without CATCHING MORE POKEMON.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-06-04 19:38:37
June 04 2012 19:36 GMT
#2114
It's signalling. Everyone knows those WoW/LoL/SC nerds who can name every upgrade/quest/ability from memory. You'll say something like, "So I was playing Taric and killed Ashe with my stun.", the nerd will respond with, "So you killed them with the ol' razzle Dazzle." and you'll have no idea they just made a horrible pun because hell if you know/care what Taric's stun is named.

But if you're a caster you can pretend you're actually one of those nerds by simply knowing the names of champion abilities. Then viewers just assume you have every champion's mechanics and ratios memorized. Nevermind that using descriptive terms like "shield", "stun", "ultimate", and "passive" are way more clear save in certain iconic circumstances (e.g. Vlad's "Pool", Ashe "Arrow" etc.).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
June 04 2012 19:39 GMT
#2115
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).

There's not a whole lot of precedent in the genre for it. If they keep up this aggressive champ release cycle then I'd agree.
Moderator
overt
Profile Blog Joined June 2010
United States9006 Posts
June 04 2012 19:39 GMT
#2116
On June 05 2012 04:13 Beyonder wrote:
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.


Yeah, it gets really annoying. I'd much rather have a caster say, "Soraka silenced him" or "Soraka used her E" instead of "Soraka used Infuse!"

Because honestly I don't give a shit what the skills are called I just care about what they do.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
June 04 2012 19:43 GMT
#2117
-_- yea like idk annie's skills except SUMMON TIBBERS and she was my first champion
Remember, no matter where you go, there you are.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2012-06-04 19:51:33
June 04 2012 19:51 GMT
#2118
On June 05 2012 04:13 Beyonder wrote:
is it just me that is annoyed by the casters who name all the skills by their rightful name every single time? Noone knows what they are called. I hear them talking about it 'It is what sets me apart from the other casters'. Yeah, but one always needs to deduce which skill they mean >_> And Im a 1800 player, what about the lower lvl players.

I remember some casters saying that some viewers always ask them to do that.
I dont get it either.
If they want to be with the fans or whatever they shoul use the monikers for the skills used by the players.
Off-season = best season
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-06-04 19:51:32
June 04 2012 19:51 GMT
#2119
On June 05 2012 04:10 spinesheath wrote:
Show nested quote +
On June 05 2012 04:07 overt wrote:
On June 05 2012 03:58 Mogwai wrote:
I believe that in tune with the MtG comparison, they will most likely start limitting champion pools for certain events in the future (probably years from now tbh, I don't think there's a rush for this atm).


This would make sense but would also be kind of sad. I don't think they'll disable champions for regular play (both normals and ranked) but the idea that years from now in the future they might only allow champions from let's say, "Fizz patch onward," at tournaments could be sad. Like, it'd kind of suck to know that one day years from now we could never see Ashe or Annie in competitive matches ever again.

But yeah, this seems like the most likely scenario as I honestly do not believe Riot is ever going to stop releasing two champions a week. Wouldn't make any sense to do that.

You would eventually see Ashe and Annie again. Recycled into two "new" champions.
Heck, they could even simply re-release old champs after retiring them for a couple of years and they would be "new" again!

But... that analysis was petty pathetic to be honest. "LoL's business model doesn't have the two weaknesses mentioned above, therefore it has no weaknesses at all" - great logic right there. There is no reasoning why people would stick to a decade old game just because they occasionally release rehashed versions of existing content either...

Recycled into 2 new champions? You mean 1, global tibbers best skill in league. Flying bears.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-06-04 19:52:12
June 04 2012 19:51 GMT
#2120
CLG Eu vs Fnatic
http://www.twitch.tv/kaostv

Just tuned in but what the heck? 32 mins and the score is only 2-2 kills. CLG EU sounds like they just split push the whole game. Oh it was AP kog.
Prev 1 104 105 106 107 108 109 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 209
StarCraft: Brood War
GuemChi 1512
ProTech163
910 140
Snow 138
Leta 115
Barracks 82
Icarus 9
LuMiX 4
Britney 0
League of Legends
JimRising 686
Reynor59
Counter-Strike
fl0m3721
Super Smash Bros
hungrybox1114
Other Games
summit1g9146
WinterStarcraft326
C9.Mang0264
Maynarde119
NeuroSwarm95
ViBE50
Organizations
Other Games
BasetradeTV114
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush910
• Lourlo713
• Stunt57
Other Games
• Shiphtur146
Upcoming Events
The PondCast
5h 7m
KCM Race Survival
5h 7m
WardiTV Invitational
7h 7m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
11h 7m
OSC
18h 7m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 7h
OSC
1d 9h
OSC
1d 18h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.