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[Patch 1.0.0.134: Nautilus] General Discussion - Page 17

Forum Index > LoL General
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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.

Thanks. Happy Gaming.
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
February 14 2012 20:38 GMT
#321
On February 15 2012 03:55 Requizen wrote:
So many tanky CC champs out, it's absurd how hard they win solo queue almost singlehandedly. A good Blitz wins pretty much every teamfight, I can't imagine how absurd Naut's effect on them will be. He can basically slow/knockup the entire enemy team, and stun/drag/snare a carry into oblivion. Even without doing damage, even the derpiest of retard solo queue-rs will have no trouble taking advantage of that.

How do they win solo queue? I've played blitz recently and it was only after we started winning that I landed a few hooks. Once on an AD carry through a wall and once on a Morde walking through our line of sight. I felt like if the enemy hadn't been so stupid, Blitz would have been fairly weak.
Dgiese
Profile Joined July 2010
United States2687 Posts
February 14 2012 20:43 GMT
#322
On February 15 2012 05:37 DoXa wrote:
Show nested quote +
On February 15 2012 05:34 epoc wrote:
Wow one teamfight clg vs clg and it was over


meh, CLG.eu plays with horrible pings on the NA tournament server and you could see that. iirc NA to EU would be better ping wise than EU to NA.

I think it's actually the case that EU get better ping on NA tourney realm, than NA gets on EU tourney realm... which is why clg.eu are ok with playing on NA. It's something like 180 ping for EU->NA, and 220 ping for NA->EU.
dooraven
Profile Joined December 2010
Australia2820 Posts
February 14 2012 20:45 GMT
#323
On February 15 2012 05:37 DoXa wrote:
Show nested quote +
On February 15 2012 05:34 epoc wrote:
Wow one teamfight clg vs clg and it was over


meh, CLG.eu plays with horrible pings on the NA tournament server and you could see that. iirc NA to EU would be better ping wise than EU to NA.


They want to keep practising on the NA server to get used to the pings apparently due to their match v Convergence Gaming for IPL4 qualifiers.

But yeah you can see Froggen doing really badly there with his ultimates.
Go go Alliance.
Koenig99
Profile Joined July 2011
Canada904 Posts
February 14 2012 20:46 GMT
#324
On February 15 2012 05:43 Dgiese wrote:
Show nested quote +
On February 15 2012 05:37 DoXa wrote:
On February 15 2012 05:34 epoc wrote:
Wow one teamfight clg vs clg and it was over


meh, CLG.eu plays with horrible pings on the NA tournament server and you could see that. iirc NA to EU would be better ping wise than EU to NA.

I think it's actually the case that EU get better ping on NA tourney realm, than NA gets on EU tourney realm... which is why clg.eu are ok with playing on NA. It's something like 180 ping for EU->NA, and 220 ping for NA->EU.

It's mainly west coast to EU. TSM gets ~100 ping on EUW.
DoXa
Profile Blog Joined August 2010
Switzerland1448 Posts
February 14 2012 20:53 GMT
#325
On February 15 2012 05:46 Koenig99 wrote:
Show nested quote +
On February 15 2012 05:43 Dgiese wrote:
On February 15 2012 05:37 DoXa wrote:
On February 15 2012 05:34 epoc wrote:
Wow one teamfight clg vs clg and it was over


meh, CLG.eu plays with horrible pings on the NA tournament server and you could see that. iirc NA to EU would be better ping wise than EU to NA.

I think it's actually the case that EU get better ping on NA tourney realm, than NA gets on EU tourney realm... which is why clg.eu are ok with playing on NA. It's something like 180 ping for EU->NA, and 220 ping for NA->EU.

It's mainly west coast to EU. TSM gets ~100 ping on EUW.


yeah, if you live on the west coast you have way better pings from NA to EU because you get ~200 ping to NA from central europe. but i dunno where the CLG guys live.

either way it's now clear why they're playing on NA (practice for CLG.eu because of IPL). just wanted to highlight it to those who might wonder why Froggen missed so many ults
Niton
Profile Blog Joined March 2009
United States2395 Posts
February 14 2012 20:56 GMT
#326
CLG.us Support Galio + AP Kog right now. Ridiculous comp.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 14 2012 20:58 GMT
#327
On February 15 2012 05:38 Hidden_MotiveS wrote:
Show nested quote +
On February 15 2012 03:55 Requizen wrote:
So many tanky CC champs out, it's absurd how hard they win solo queue almost singlehandedly. A good Blitz wins pretty much every teamfight, I can't imagine how absurd Naut's effect on them will be. He can basically slow/knockup the entire enemy team, and stun/drag/snare a carry into oblivion. Even without doing damage, even the derpiest of retard solo queue-rs will have no trouble taking advantage of that.

How do they win solo queue? I've played blitz recently and it was only after we started winning that I landed a few hooks. Once on an AD carry through a wall and once on a Morde walking through our line of sight. I felt like if the enemy hadn't been so stupid, Blitz would have been fairly weak.

I honestly have the opposite experience. In solo queue games, a Blitz who's good at grabbing things before a fight starts turns any fight into a 4v5 npnp. It's easy to take advantage of a situation when one of your teammates grabs an enemy, pops them up, and silences them while the rest of you murder that person into the ground. Similarly, an Amumu bandage toss - Ult will mean you win that fight most of the time.

I think that it has to do with the lack of communication in those games. You never really know when a teamfight is starting until someone does something, and with strong initiation and CC, it can really turn it around.
It's your boy Guzma!
DoXa
Profile Blog Joined August 2010
Switzerland1448 Posts
February 14 2012 21:01 GMT
#328
CLG.eu vs CLG.na scrim Game 2

Order: AD, Support, Jungle, AP, Top


EU
yellowpete: Corki
krepo: Soraka
snoopeh: Nocturne
froggen: Kennen
wickd: GP

NA
doublelift: Caytlin
chauster: Galio
saintvicious: Trundle
bigfatlp: Kog Maw
hotshotgg: Irelia
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-02-14 21:18:42
February 14 2012 21:07 GMT
#329
A team that's losing is more likely to be uncoordinated, and moreover, enemy movements are very predictable when you know they're intent on running away more than fighting.

Nautilus just seems so sluggish, which is not a very appealing quality in a tank.
lurked
Profile Blog Joined March 2010
Canada918 Posts
Last Edited: 2012-02-14 21:12:20
February 14 2012 21:09 GMT
#330
On February 15 2012 05:15 Terranasaur wrote:
Is there a list somewhere of which designers made which champs?


http://na.leagueoflegends.com/board/showthread.php?t=381031

There! Not 100% up to date, like, missing the last few champions, but it is updated quite often.
Magic is "just" magic until I get my hands on the source code.
Slayer91
Profile Joined February 2006
Ireland23461 Posts
Last Edited: 2012-02-14 21:11:06
February 14 2012 21:10 GMT
#331
On February 15 2012 05:56 Niton wrote:
CLG.us Support Galio + AP Kog right now. Ridiculous comp.


A guy called WW solo gamer has hard carried games with and against me with AP kog, never seen him lose with it. Sick with blue buffs can poke a team down from full to zero almost. Tears-->RoA-->Voidstaff->archangel build into cap i think.
aka Teutonica
jadoth
Profile Joined December 2011
694 Posts
February 14 2012 21:32 GMT
#332
i really think gailo could be a standard support if his shield healed the target instead of him.
Slayer91
Profile Joined February 2006
Ireland23461 Posts
February 14 2012 21:36 GMT
#333
Of course, he's basically one of the best AP heroes in the game, so he doesn't need it?
aka Teutonica
Innuendo
Profile Joined June 2007
Belgium616 Posts
February 14 2012 21:44 GMT
#334
Can anyone explain why SV picked trundle, it felt like he did nothing all game exept 1v1 soraka?
Bisu fan, may the revolutionist return
Vanka
Profile Blog Joined April 2010
China1336 Posts
February 14 2012 21:46 GMT
#335
On February 15 2012 06:44 Innuendo wrote:
Can anyone explain why SV picked trundle, it felt like he did nothing all game exept 1v1 soraka?


They wanted a disengage comp, since kogmaw doesn't have any escape. So with galio ult and trundle pillar, they can allow kog to kite and just spam his ult.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 14 2012 21:49 GMT
#336
On February 15 2012 06:32 jadoth wrote:
i really think gailo could be a standard support if his shield healed the target instead of him.


seen galio support a handful of times in ranked, definitely viable
Koenig99
Profile Joined July 2011
Canada904 Posts
February 14 2012 21:52 GMT
#337
Well that was one crazyass scrim.
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-02-14 21:55:00
February 14 2012 21:53 GMT
#338
Nobody seems to really talk about the AP champ nerfs. A lot of these champs were ones considered OP by streamers who said they were OP and banned them. Vlad, Ryze, Cassio, Kennen and Ahri were nerfed but the nerfs didn't seem that much. Surprised Ziggs wasn't nerfed though.
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2012-02-14 21:59:05
February 14 2012 21:58 GMT
#339
Ziggs wasn't nerfed because he's not out since long enough and they usually wait a few patches before nerfing/buffing a champ unless he's blatantly op/up. If he gets nerfed it'll probably be in one or two patches. And anyways I dont expect him to be nerfed so much.
Romanes eunt domus
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2012-02-14 22:08:02
February 14 2012 22:01 GMT
#340
Theoretically shen can support now since he has a non self heal (of sorts).


On February 15 2012 05:58 Requizen wrote:
Show nested quote +
On February 15 2012 05:38 Hidden_MotiveS wrote:
On February 15 2012 03:55 Requizen wrote:
So many tanky CC champs out, it's absurd how hard they win solo queue almost singlehandedly. A good Blitz wins pretty much every teamfight, I can't imagine how absurd Naut's effect on them will be. He can basically slow/knockup the entire enemy team, and stun/drag/snare a carry into oblivion. Even without doing damage, even the derpiest of retard solo queue-rs will have no trouble taking advantage of that.

How do they win solo queue? I've played blitz recently and it was only after we started winning that I landed a few hooks. Once on an AD carry through a wall and once on a Morde walking through our line of sight. I felt like if the enemy hadn't been so stupid, Blitz would have been fairly weak.

I honestly have the opposite experience. In solo queue games, a Blitz who's good at grabbing things before a fight starts turns any fight into a 4v5 npnp. It's easy to take advantage of a situation when one of your teammates grabs an enemy, pops them up, and silences them while the rest of you murder that person into the ground. Similarly, an Amumu bandage toss - Ult will mean you win that fight most of the time.

I think that it has to do with the lack of communication in those games. You never really know when a teamfight is starting until someone does something, and with strong initiation and CC, it can really turn it around.

I'll try it out with blitz top lane more. My teammates would be mad if I didn't gank well for them as a jungler, and I don't think he can handle being outside top lane.
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