• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:12
CEST 19:12
KST 02:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
38 yo Retired SWE looking to save SC IP I have 0 hope Blizzard doing anything with SC IP SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Working 1v1, 2v2, 3v3 Ladder Bot on ladder BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! an AI researcher's take on the ladder bot
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8923 users

[Patch 1.0.0.132: Sejuani] General Discussion - Page 125

Forum Index > LoL General
Post a Reply
Prev 1 123 124 125 126 127 193 Next
Public Service Announcement
Use the Champion threads whenever appropriate.
Don't use General Discussion simply out of ease.
=====
If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 26 2012 12:04 GMT
#2481
On January 26 2012 20:52 Craton wrote:
Show nested quote +
On January 26 2012 19:09 Shiv. wrote:
On January 26 2012 18:38 wei2coolman wrote:
Just played with my pre-level 30 friend. OMG so fucking annoyingly bad. I wanted to shout at EVERYONE. Most frustrating thing EVER.

I can't carry, because every single game FREE LEONA WEEK, CC EPIC CARRY TO DEATH. So fucking annoying

Play Irelia, farm top for 20 minutes, get Mercs, fly through their team like it's nobody's business. If you can't carry pre-30s, chances are, it's not their fault.

not really

you end up with everyone else overmatched and yourself undermatched

you have to be really ahead, since usually everyone else will be behind, potentially having fed as much as you did in lane

Dunno, I just play MordekaiZer and get super fed in lane then have 250 minions when highest in enemy team has 80 and then always flash-pwn the enemy carry and then me and the clone 2v5 , screw team.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Slayer91
Profile Joined February 2006
Ireland23404 Posts
Last Edited: 2012-01-26 12:09:35
January 26 2012 12:09 GMT
#2482
LOL, becca bitching at hotshot for being worse than solo queue AD carries she normally supports. Probably true hotshot not best ad carry.
She has the most hilariously monotone bitching voice as well.
Shiv.
Profile Joined January 2011
3534 Posts
January 26 2012 12:09 GMT
#2483
On January 26 2012 20:52 Craton wrote:
Show nested quote +
On January 26 2012 19:09 Shiv. wrote:
On January 26 2012 18:38 wei2coolman wrote:
Just played with my pre-level 30 friend. OMG so fucking annoyingly bad. I wanted to shout at EVERYONE. Most frustrating thing EVER.

I can't carry, because every single game FREE LEONA WEEK, CC EPIC CARRY TO DEATH. So fucking annoying

Play Irelia, farm top for 20 minutes, get Mercs, fly through their team like it's nobody's business. If you can't carry pre-30s, chances are, it's not their fault.

not really

you end up with everyone else overmatched and yourself undermatched

you have to be really ahead, since usually everyone else will be behind, potentially having fed as much as you did in lane

I was assuming he was smurfing with his friend, in which case they all should be at about equal level. If he used his main account then yeah, you're right.
currently rooting for myself.
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2012-01-26 12:37:09
January 26 2012 12:34 GMT
#2484
I play with a friend who got me into LOL and who is still around 1200 ELO. He is actually really good but play way too agressiv : what he lack is not the mechanics (which is pretty easy to have in LOL compared to say SC2) but the overall ideas of when to engage, when to back, where to be at a certain point in time, etc.

I think that is the real reasons 1200 can fed so much, when you think it's a good idea to be alone in the opponent's jungle when you see nobody on the map. I see my friend only losing in solo q, but in duo queue i got the absurd 22/1 KDA with graves with him as a support after 10 games.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
Broetchenholer
Profile Joined March 2011
Germany1967 Posts
Last Edited: 2012-01-26 13:21:46
January 26 2012 12:50 GMT
#2485
Well, i'd definetely say, that someone who has a legit 1200 rating knows how to play the game. I got really pissed about losing 400 Elo down to 900 in my first 50 matches. Didn't understand why this happened, as i see myself as competent. Of course i do. Now, looking back, it's pretty easy to understand that i was really a factor in this and i lost these points rightfully. I played every lane and every role and i was really bad at ad-carry but wanted to play ap-mid even less, thought solo top was my strength while i really never played it and got stomped because i had no idea of the matchups. My support was good, but i warded not enough. I never carried a game. Still, the retardedness of your team teaches you, that you have the right to be mad about them and not about you. This begins in champ selction, people being so stupid about taking solo top at last pick etc. They are childish, they are rude and they pick what they know best and not what you want them to pick. And still, they might just do better then you. And that happenes to anyone. Now, i played a lot for fun, got a lot more experience in every lane, as well as more champs and suddenly, my elo rises again. People are still rude, childish egomaniacs but we win anyway. And this without me carrying because i play support in 80% of the games. when(if) i get back to 1200 elo, people will be fairly competent. Assholes, but competent.

So, People tend to believe they are in wrong elo because their mates are assholes, but not worse than yourself, and 1200 elo players should know the game but make a lot of mistakes.
Craton
Profile Blog Joined December 2009
United States17303 Posts
January 26 2012 13:16 GMT
#2486
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.
twitch.tv/cratonz
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-01-26 13:29:00
January 26 2012 13:27 GMT
#2487
On January 26 2012 21:50 Broetchenholer wrote:
when(if) i get back to 1200 elo, people will be fairly competent. Assholes, but competent.

And this is where a lot of people will disagree. It depends on how you define ''competent.'' Example, I'm a player that struggles to break 1500, but usually, I hover around 1480. I'd say in theory, I know how to play this game and in the majority of cases, I'd make the right decisions if I have enough time to think about them. In a game, where you have to make decisions in split seconds in a lane, in and after teamfights and where actually EXECUTING those actions comes into play, it's a whole different story and that's where I struggle.

That being said, if you define a competent players as someone who has the mechanics down (last hitting / map awareness etc.), has decent decision making and knows how to CONSISTENTLY execute the knowledge he has, you won't find these players at 1200.
currently rooting for myself.
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 26 2012 13:37 GMT
#2488
On January 26 2012 22:16 Craton wrote:
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.


How do you suggest they change it to make a better system?
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
NSANE.hydra
Profile Blog Joined November 2008
United States644 Posts
Last Edited: 2012-01-26 13:41:12
January 26 2012 13:39 GMT
#2489
On January 26 2012 22:16 Craton wrote:
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.


What exactly do you mean? It seems like that's how it is for any game, it can't be helped. A high level of mediocre, entry-level players (1200 range in this case), and an decreasing number of higher-skilled players the further up the ladder you go. Being "officially" unranked to everyone else makes no difference as long as you still have an actual Elo to judge your skill by.

If you meant something like another badge for sub 1200 players, that isn't going to affect the actual number of players at 1200 at all, just give an official label to the ones below them. I don't see how you can force the ladder to disperse, that would require changing the skillcap of LoL and its mechanics.
"fuck mech...I could 4pool and as long as he's simply PLANNING on going mech, I'll lose"
Craton
Profile Blog Joined December 2009
United States17303 Posts
January 26 2012 13:54 GMT
#2490
You'd probably need someone versed in game theory to figure out a formula that would paint a clearer picture. I don't like that you're unranked unless you're in the like top 30% of people.
twitch.tv/cratonz
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2012-01-26 13:56:53
January 26 2012 13:56 GMT
#2491
On January 26 2012 22:37 Blyf wrote:
Show nested quote +
On January 26 2012 22:16 Craton wrote:
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.


How do you suggest they change it to make a better system?


Yeah when it comes to any reasonable measure of player still a bell curve is going to be the simple result. Though Craton could be complaining about Riot feeling the need to shield people with low Elo. It's not like they're actually unranked, they can see their own Elo. Though they're not on the ladder either.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Broetchenholer
Profile Joined March 2011
Germany1967 Posts
January 26 2012 13:56 GMT
#2492
On January 26 2012 22:27 Shiv. wrote:
Show nested quote +
On January 26 2012 21:50 Broetchenholer wrote:
when(if) i get back to 1200 elo, people will be fairly competent. Assholes, but competent.

And this is where a lot of people will disagree. It depends on how you define ''competent.'' Example, I'm a player that struggles to break 1500, but usually, I hover around 1480. I'd say in theory, I know how to play this game and in the majority of cases, I'd make the right decisions if I have enough time to think about them. In a game, where you have to make decisions in split seconds in a lane, in and after teamfights and where actually EXECUTING those actions comes into play, it's a whole different story and that's where I struggle.

That being said, if you define a competent players as someone who has the mechanics down (last hitting / map awareness etc.), has decent decision making and knows how to CONSISTENTLY execute the knowledge he has, you won't find these players at 1200.


Yeah, of course it all is a matter of definition. I would define a competent player as someone, who unterstands the game on a level that if a pro asks him for something that is core to his role/champ, he can do it. For example, soraka, plz ward dragon, plz time dragon, plz cv, plz don't stand in front of me. Plz silence Alistar anytime he makes a move in our direction. Soraka might not always do it the exact way the pro wanbts, or fail in the execution from time to time, but he understands the concept. And he usually does these things by himself anyway.

Thats what i would call competent. Someone like this still does a lot of wrong decisions and his mechanics are just not that good, which seperates him from people who are a lot higher.

Someone with 1400-1500 rating should be better then that. And is better then competent.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 26 2012 14:04 GMT
#2493
On January 26 2012 22:54 Craton wrote:
You'd probably need someone versed in game theory to figure out a formula that would paint a clearer picture. I don't like that you're unranked unless you're in the like top 30% of people.

Displaying the elo for people <1200 is no big deal. Whether Riot wants that or not is their decision.
"stretching the system" would make no sense. Skill distribution can be safely assumed to follow a normal distribution, and because of that you will have the vast majority of players around the center of the elo system (~1200 for LoL, an arbitrary number). As it should be.
If you have a good reason to disagree with the above, please tell me. Thank you.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
January 26 2012 14:14 GMT
#2494
Went to the DOTA 2 sub-forum to just read up the general threads in my free time, cuz I recently got interested in the game after reading a few previews. Find that than more half of the good/thoughtful posts are by the LoL sub-forum veterans. LoL sub-forum too stronk.
Dunk first. Ask questions while dunking.
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
January 26 2012 14:22 GMT
#2495
I think the biggest reason is the fact that LoL is a teamgame with complete strangers.
Elo works best for single players and formalized teams. Throw 10 random 1200 players in a game and you have such a diverse group of skills that any ladder result from it is practicly meaningless.

It works better for high ranks cause there are ofcourse skill gaps but everyone near the top understands all the concepts of this game while at ~1200 its such an utter mish mash that individual players who might belong at 1500 or 1600 have to rely on luck to get there since the chances of there teammates being that much worse and creating uncarryable situations.
It ignores such insignificant forces as time, entropy, and death
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 26 2012 14:38 GMT
#2496
On January 26 2012 23:04 spinesheath wrote:
Show nested quote +
On January 26 2012 22:54 Craton wrote:
You'd probably need someone versed in game theory to figure out a formula that would paint a clearer picture. I don't like that you're unranked unless you're in the like top 30% of people.

Displaying the elo for people <1200 is no big deal. Whether Riot wants that or not is their decision.
"stretching the system" would make no sense. Skill distribution can be safely assumed to follow a normal distribution, and because of that you will have the vast majority of players around the center of the elo system (~1200 for LoL, an arbitrary number). As it should be.


My thoughts exactly. Well put.
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
Craton
Profile Blog Joined December 2009
United States17303 Posts
January 26 2012 14:45 GMT
#2497
Except you have a linear rating scale when the grouping of people is parabolic. It can be displayed more effectively than with with the existing system.
twitch.tv/cratonz
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 26 2012 15:06 GMT
#2498
On January 26 2012 23:45 Craton wrote:
Except you have a linear rating scale when the grouping of people is parabolic. It can be displayed more effectively than with with the existing system.


The gouping of people is parabolic?

And why would you want to seperate the middle section more when they are of, you know, equal skill?
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 26 2012 15:06 GMT
#2499
On January 26 2012 23:45 Craton wrote:
Except you have a linear rating scale when the grouping of people is parabolic. It can be displayed more effectively than with with the existing system.


This is better in a way since it pushes the top players farther out. The whole elo system is practically meaningless anyway. It's just like currency in real life. You use a useless object to represent something to make it easier to understand for the general public. Suddenly changing that system isn't going to be a good plan.
I'll always be your shadow and veil your eyes from states of ain soph aur.
ManyCookies
Profile Joined December 2010
1164 Posts
January 26 2012 15:20 GMT
#2500
At this point, there isn't really much Riot can do to improve the Elo system. The only "real" way is to increase the data relevency of individual games, accounting for more factors than Win/Loss. Unfortunately, it's rather difficult to do that without creating behavioral bias within the game; team gold ratio, for instance, could be abused by intentionally prolonging games.

(I would also assume the distribution would have a positive bias. Most "true" 800- ELO players probably quit playing Ranked will before the system can put them there).
Prev 1 123 124 125 126 127 193 Next
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
17:00
Swiss - Round 2
Laughngamez YouTube
Online Event
14:00
BamPatch 1.0 Weekly #2
SHIN 109
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 109
EmSc Tv 19
EnDerr 5
StarCraft: Brood War
Shuttle 865
Mini 494
Soma 352
firebathero 316
Soulkey 258
Stork 229
Dewaltoss 107
sSak 45
910 32
Barracks 31
[ Show more ]
Terrorterran 21
Sharp 19
Trap 17
Free 5
Dota 2
Gorgc6428
Counter-Strike
byalli891
Heroes of the Storm
Liquid`Hasu0
Other Games
FrodaN1600
singsing1129
fl0m692
Beastyqt598
B2W.Neo533
Hui .267
KnowMe220
QueenE84
Mew2King84
Trikslyr46
mouzStarbuck42
CosmosSc2 30
Vindicta19
Organizations
Dota 2
PGL Dota 2 - Main Stream7857
PGL Dota 2 - Secondary Stream4035
Other Games
gamesdonequick1637
StarCraft 2
WardiTV893
Other Games
EGCTV857
BasetradeTV69
StarCraft 2
EmSc Tv 19
EmSc2Tv 19
[ Show 17 non-featured ]
StarCraft 2
• EnkiAlexander 43
• mYiSmile124
• printf 8
• Adnapsc2 4
• IndyKCrew
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1806
League of Legends
• Jankos1829
Other Games
• imaqtpie230
• WagamamaTV216
• Shiphtur210
Upcoming Events
Replay Cast
6h 48m
GSL
17h 48m
Shopify Rebellion Sundays
21h 48m
Spirit vs Mixu
BSL
1d 1h
Ret vs TerrOr
Replay Cast
1d 6h
Afreeca Starleague
1d 16h
Shine vs Rush
WardiTV Weekly
1d 17h
Monday Night Weeklies
1d 22h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-18
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.