• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:28
CEST 03:28
KST 10:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)7Reynor: GSL Loss Wasn't About Preparation Format13[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Beyond All Reason Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6818 users

[Patch 1.0.0.132: Sejuani] General Discussion - Page 125

Forum Index > LoL General
Post a Reply
Prev 1 123 124 125 126 127 193 Next
Public Service Announcement
Use the Champion threads whenever appropriate.
Don't use General Discussion simply out of ease.
=====
If you want to whine about server lag, use the QQ thread. We all suffer alike when Riot servers kaput. No need to make a post about it in GD.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 26 2012 12:04 GMT
#2481
On January 26 2012 20:52 Craton wrote:
Show nested quote +
On January 26 2012 19:09 Shiv. wrote:
On January 26 2012 18:38 wei2coolman wrote:
Just played with my pre-level 30 friend. OMG so fucking annoyingly bad. I wanted to shout at EVERYONE. Most frustrating thing EVER.

I can't carry, because every single game FREE LEONA WEEK, CC EPIC CARRY TO DEATH. So fucking annoying

Play Irelia, farm top for 20 minutes, get Mercs, fly through their team like it's nobody's business. If you can't carry pre-30s, chances are, it's not their fault.

not really

you end up with everyone else overmatched and yourself undermatched

you have to be really ahead, since usually everyone else will be behind, potentially having fed as much as you did in lane

Dunno, I just play MordekaiZer and get super fed in lane then have 250 minions when highest in enemy team has 80 and then always flash-pwn the enemy carry and then me and the clone 2v5 , screw team.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-01-26 12:09:35
January 26 2012 12:09 GMT
#2482
LOL, becca bitching at hotshot for being worse than solo queue AD carries she normally supports. Probably true hotshot not best ad carry.
She has the most hilariously monotone bitching voice as well.
Shiv.
Profile Joined January 2011
3534 Posts
January 26 2012 12:09 GMT
#2483
On January 26 2012 20:52 Craton wrote:
Show nested quote +
On January 26 2012 19:09 Shiv. wrote:
On January 26 2012 18:38 wei2coolman wrote:
Just played with my pre-level 30 friend. OMG so fucking annoyingly bad. I wanted to shout at EVERYONE. Most frustrating thing EVER.

I can't carry, because every single game FREE LEONA WEEK, CC EPIC CARRY TO DEATH. So fucking annoying

Play Irelia, farm top for 20 minutes, get Mercs, fly through their team like it's nobody's business. If you can't carry pre-30s, chances are, it's not their fault.

not really

you end up with everyone else overmatched and yourself undermatched

you have to be really ahead, since usually everyone else will be behind, potentially having fed as much as you did in lane

I was assuming he was smurfing with his friend, in which case they all should be at about equal level. If he used his main account then yeah, you're right.
currently rooting for myself.
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2012-01-26 12:37:09
January 26 2012 12:34 GMT
#2484
I play with a friend who got me into LOL and who is still around 1200 ELO. He is actually really good but play way too agressiv : what he lack is not the mechanics (which is pretty easy to have in LOL compared to say SC2) but the overall ideas of when to engage, when to back, where to be at a certain point in time, etc.

I think that is the real reasons 1200 can fed so much, when you think it's a good idea to be alone in the opponent's jungle when you see nobody on the map. I see my friend only losing in solo q, but in duo queue i got the absurd 22/1 KDA with graves with him as a support after 10 games.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
Broetchenholer
Profile Joined March 2011
Germany1964 Posts
Last Edited: 2012-01-26 13:21:46
January 26 2012 12:50 GMT
#2485
Well, i'd definetely say, that someone who has a legit 1200 rating knows how to play the game. I got really pissed about losing 400 Elo down to 900 in my first 50 matches. Didn't understand why this happened, as i see myself as competent. Of course i do. Now, looking back, it's pretty easy to understand that i was really a factor in this and i lost these points rightfully. I played every lane and every role and i was really bad at ad-carry but wanted to play ap-mid even less, thought solo top was my strength while i really never played it and got stomped because i had no idea of the matchups. My support was good, but i warded not enough. I never carried a game. Still, the retardedness of your team teaches you, that you have the right to be mad about them and not about you. This begins in champ selction, people being so stupid about taking solo top at last pick etc. They are childish, they are rude and they pick what they know best and not what you want them to pick. And still, they might just do better then you. And that happenes to anyone. Now, i played a lot for fun, got a lot more experience in every lane, as well as more champs and suddenly, my elo rises again. People are still rude, childish egomaniacs but we win anyway. And this without me carrying because i play support in 80% of the games. when(if) i get back to 1200 elo, people will be fairly competent. Assholes, but competent.

So, People tend to believe they are in wrong elo because their mates are assholes, but not worse than yourself, and 1200 elo players should know the game but make a lot of mistakes.
Craton
Profile Blog Joined December 2009
United States17294 Posts
January 26 2012 13:16 GMT
#2486
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.
twitch.tv/cratonz
Shiv.
Profile Joined January 2011
3534 Posts
Last Edited: 2012-01-26 13:29:00
January 26 2012 13:27 GMT
#2487
On January 26 2012 21:50 Broetchenholer wrote:
when(if) i get back to 1200 elo, people will be fairly competent. Assholes, but competent.

And this is where a lot of people will disagree. It depends on how you define ''competent.'' Example, I'm a player that struggles to break 1500, but usually, I hover around 1480. I'd say in theory, I know how to play this game and in the majority of cases, I'd make the right decisions if I have enough time to think about them. In a game, where you have to make decisions in split seconds in a lane, in and after teamfights and where actually EXECUTING those actions comes into play, it's a whole different story and that's where I struggle.

That being said, if you define a competent players as someone who has the mechanics down (last hitting / map awareness etc.), has decent decision making and knows how to CONSISTENTLY execute the knowledge he has, you won't find these players at 1200.
currently rooting for myself.
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 26 2012 13:37 GMT
#2488
On January 26 2012 22:16 Craton wrote:
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.


How do you suggest they change it to make a better system?
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
NSANE.hydra
Profile Blog Joined November 2008
United States644 Posts
Last Edited: 2012-01-26 13:41:12
January 26 2012 13:39 GMT
#2489
On January 26 2012 22:16 Craton wrote:
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.


What exactly do you mean? It seems like that's how it is for any game, it can't be helped. A high level of mediocre, entry-level players (1200 range in this case), and an decreasing number of higher-skilled players the further up the ladder you go. Being "officially" unranked to everyone else makes no difference as long as you still have an actual Elo to judge your skill by.

If you meant something like another badge for sub 1200 players, that isn't going to affect the actual number of players at 1200 at all, just give an official label to the ones below them. I don't see how you can force the ladder to disperse, that would require changing the skillcap of LoL and its mechanics.
"fuck mech...I could 4pool and as long as he's simply PLANNING on going mech, I'll lose"
Craton
Profile Blog Joined December 2009
United States17294 Posts
January 26 2012 13:54 GMT
#2490
You'd probably need someone versed in game theory to figure out a formula that would paint a clearer picture. I don't like that you're unranked unless you're in the like top 30% of people.
twitch.tv/cratonz
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2012-01-26 13:56:53
January 26 2012 13:56 GMT
#2491
On January 26 2012 22:37 Blyf wrote:
Show nested quote +
On January 26 2012 22:16 Craton wrote:
I'm not really a fan of how the Elo system is set up with regard to how you're unranked at like <1200 and the excessive clumping around the the middle Elo ranges, while the higher Elos stretch out quite a bit. The whole system needs to stretch a bit better.


How do you suggest they change it to make a better system?


Yeah when it comes to any reasonable measure of player still a bell curve is going to be the simple result. Though Craton could be complaining about Riot feeling the need to shield people with low Elo. It's not like they're actually unranked, they can see their own Elo. Though they're not on the ladder either.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Broetchenholer
Profile Joined March 2011
Germany1964 Posts
January 26 2012 13:56 GMT
#2492
On January 26 2012 22:27 Shiv. wrote:
Show nested quote +
On January 26 2012 21:50 Broetchenholer wrote:
when(if) i get back to 1200 elo, people will be fairly competent. Assholes, but competent.

And this is where a lot of people will disagree. It depends on how you define ''competent.'' Example, I'm a player that struggles to break 1500, but usually, I hover around 1480. I'd say in theory, I know how to play this game and in the majority of cases, I'd make the right decisions if I have enough time to think about them. In a game, where you have to make decisions in split seconds in a lane, in and after teamfights and where actually EXECUTING those actions comes into play, it's a whole different story and that's where I struggle.

That being said, if you define a competent players as someone who has the mechanics down (last hitting / map awareness etc.), has decent decision making and knows how to CONSISTENTLY execute the knowledge he has, you won't find these players at 1200.


Yeah, of course it all is a matter of definition. I would define a competent player as someone, who unterstands the game on a level that if a pro asks him for something that is core to his role/champ, he can do it. For example, soraka, plz ward dragon, plz time dragon, plz cv, plz don't stand in front of me. Plz silence Alistar anytime he makes a move in our direction. Soraka might not always do it the exact way the pro wanbts, or fail in the execution from time to time, but he understands the concept. And he usually does these things by himself anyway.

Thats what i would call competent. Someone like this still does a lot of wrong decisions and his mechanics are just not that good, which seperates him from people who are a lot higher.

Someone with 1400-1500 rating should be better then that. And is better then competent.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
January 26 2012 14:04 GMT
#2493
On January 26 2012 22:54 Craton wrote:
You'd probably need someone versed in game theory to figure out a formula that would paint a clearer picture. I don't like that you're unranked unless you're in the like top 30% of people.

Displaying the elo for people <1200 is no big deal. Whether Riot wants that or not is their decision.
"stretching the system" would make no sense. Skill distribution can be safely assumed to follow a normal distribution, and because of that you will have the vast majority of players around the center of the elo system (~1200 for LoL, an arbitrary number). As it should be.
If you have a good reason to disagree with the above, please tell me. Thank you.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
January 26 2012 14:14 GMT
#2494
Went to the DOTA 2 sub-forum to just read up the general threads in my free time, cuz I recently got interested in the game after reading a few previews. Find that than more half of the good/thoughtful posts are by the LoL sub-forum veterans. LoL sub-forum too stronk.
Dunk first. Ask questions while dunking.
Gorsameth
Profile Joined April 2010
Netherlands22473 Posts
January 26 2012 14:22 GMT
#2495
I think the biggest reason is the fact that LoL is a teamgame with complete strangers.
Elo works best for single players and formalized teams. Throw 10 random 1200 players in a game and you have such a diverse group of skills that any ladder result from it is practicly meaningless.

It works better for high ranks cause there are ofcourse skill gaps but everyone near the top understands all the concepts of this game while at ~1200 its such an utter mish mash that individual players who might belong at 1500 or 1600 have to rely on luck to get there since the chances of there teammates being that much worse and creating uncarryable situations.
It ignores such insignificant forces as time, entropy, and death
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 26 2012 14:38 GMT
#2496
On January 26 2012 23:04 spinesheath wrote:
Show nested quote +
On January 26 2012 22:54 Craton wrote:
You'd probably need someone versed in game theory to figure out a formula that would paint a clearer picture. I don't like that you're unranked unless you're in the like top 30% of people.

Displaying the elo for people <1200 is no big deal. Whether Riot wants that or not is their decision.
"stretching the system" would make no sense. Skill distribution can be safely assumed to follow a normal distribution, and because of that you will have the vast majority of players around the center of the elo system (~1200 for LoL, an arbitrary number). As it should be.


My thoughts exactly. Well put.
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
Craton
Profile Blog Joined December 2009
United States17294 Posts
January 26 2012 14:45 GMT
#2497
Except you have a linear rating scale when the grouping of people is parabolic. It can be displayed more effectively than with with the existing system.
twitch.tv/cratonz
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 26 2012 15:06 GMT
#2498
On January 26 2012 23:45 Craton wrote:
Except you have a linear rating scale when the grouping of people is parabolic. It can be displayed more effectively than with with the existing system.


The gouping of people is parabolic?

And why would you want to seperate the middle section more when they are of, you know, equal skill?
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
January 26 2012 15:06 GMT
#2499
On January 26 2012 23:45 Craton wrote:
Except you have a linear rating scale when the grouping of people is parabolic. It can be displayed more effectively than with with the existing system.


This is better in a way since it pushes the top players farther out. The whole elo system is practically meaningless anyway. It's just like currency in real life. You use a useless object to represent something to make it easier to understand for the general public. Suddenly changing that system isn't going to be a good plan.
I'll always be your shadow and veil your eyes from states of ain soph aur.
ManyCookies
Profile Joined December 2010
1164 Posts
January 26 2012 15:20 GMT
#2500
At this point, there isn't really much Riot can do to improve the Elo system. The only "real" way is to increase the data relevency of individual games, accounting for more factors than Win/Loss. Unfortunately, it's rather difficult to do that without creating behavioral bias within the game; team gold ratio, for instance, could be abused by intentionally prolonging games.

(I would also assume the distribution would have a positive bias. Most "true" 800- ELO players probably quit playing Ranked will before the system can put them there).
Prev 1 123 124 125 126 127 193 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft637
SpeCial 135
Nina 82
RuFF_SC2 65
CosmosSc2 36
WinterStarcraft33
Temp0 32
Ketroc 32
StarCraft: Brood War
NaDa 21
Dota 2
Trikslyr55
LuMiX0
Counter-Strike
summit1g8554
Fnx 202
adren_tv107
minikerr32
Other Games
gofns16532
tarik_tv9737
C9.Mang0416
JimRising 246
Maynarde149
XaKoH 95
NeuroSwarm84
ViBE81
JuggernautJason18
Organizations
Other Games
gamesdonequick2123
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 107
• davetesta28
• EnkiAlexander 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1335
Upcoming Events
Replay Cast
7h 32m
CrankTV Team League
9h 32m
WardiTV Qualifier
10h 32m
Epic.LAN
11h 32m
Big Brain Bouts
14h 32m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
22h 32m
RSL Revival
1d 7h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 8h
Epic.LAN
1d 11h
IPSL
1d 14h
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.