• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:21
CET 04:21
KST 12:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Bot on ladder SCHNAIL now supports Remastered Rollback Netcode in Brood War BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [Women's StarCraft] MonstarZ vs BA 2026-10-30 Star Con San Diego 2026 Small VOD Thread 2.0
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread European Politico-economics QA Mega-thread US Politics Mega-thread R I P Patrick Stewart Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10191 users

[Patch 1.0.0.131: Viktor] General Discussion - Page 10

Forum Index > LoL General
Post a Reply
Prev 1 8 9 10 11 12 235 Next
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 30 2011 20:03 GMT
#181
On December 31 2011 04:43 JackDino wrote:
Show nested quote +
On December 31 2011 04:33 Two_DoWn wrote:
Im guessing the real reason vics item takes up a slot is that they couldnt figgure out a way to code it as a passive yet still work in the shop, or a way to sell it while keeping the passive bonus.

I doubt that was the reason, shouldn't be hard to make a perma elixir for viktor only.

And it shouldnt be too hard to have replays. Or get rid of the achievements tab (or better, actually use it).

This is riot we are talking about. Their code is seemingly the most inane piece of shit ever created and they must fight against it in order to to anything. Remember how long it took to add a circle showing the range of tf and pants ult?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 30 2011 20:15 GMT
#182
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
December 30 2011 20:21 GMT
#183
I am not an AP kinda guy in fact most times I try to avoid it but I am not seeing an item that with the death ray augment gives +3 ap per level+45 ap a wasted slot. Sounds in fact like a pretty badass passive. I dunno throw in a deathcap and you got one hard hitting bugger from what I've seen.

I mean all the augements seem to be pretty good. I am not seeing how it's a wasted item at all.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
December 30 2011 20:25 GMT
#184
On December 30 2011 18:06 Mr. Wiggles wrote:
Show nested quote +
On December 30 2011 14:03 Requizen wrote:
On December 30 2011 13:59 NotSorry wrote:
On December 30 2011 13:11 Requizen wrote:
Meh, magic and physics are separate. He's not going to magically make his kunai spin instead of fly straight, he's just going to throw them. Magic swords are magic, kunai are kunai.

/nitpick


He uses his lightning abilities to create different magnetic poles on the kunai forcing it to spin

The only way that would work is if he consistently switched which poles were positive and negative, otherwise one end would just constantly point North.

Why am I doing this?

Actually, I believe I've solved the mystery.

Kennen induces a constant counter-clockwise (looking head-on) current in the air around him. This produces a constant outwards-pointing magnetic field.

Figure 1:
+ Show Spoiler +
[image loading]


When Kennen throws the Kunai, there's also a current running through the perimeter of it. As the Kunai moves in the magnetic field, it experiences forces on each side due to the electric current running through it. These forces produce a net torque that makes the Kunai spin, as seen in the animation.

Figure 2:
+ Show Spoiler +
[image loading]


PHYSICS! (Hope I didn't screw this up, lol)


Wouldn't force from the initial throw combined with the force from the field just make the kunai curve to the side lol. don't see why it would spin.
TranslatorBaa!
Craton
Profile Blog Joined December 2009
United States17303 Posts
Last Edited: 2011-12-30 20:30:23
December 30 2011 20:30 GMT
#185
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except he doesn't have 5 slots. The item is not just sitting there doing nothing.
twitch.tv/cratonz
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 30 2011 20:36 GMT
#186
On December 31 2011 05:30 Craton wrote:
Show nested quote +
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except he doesn't have 5 slots. The item is not just sitting there doing nothing.

He's balanced around not having a "real" 6th item, and if you pick death, ~100AP and 30% increased dmg on your death ray is faaaaaaar from useless. He gets 100AP for 1200g, real shit passive.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 30 2011 20:37 GMT
#187
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except the upgraded items are pretty damn nice. Power is a nice tanky dps item with a good chase/escape sprint. Gravity is almost Blue Buff and makes you a CC monster. Death is a strong mid game AP item that makes your AoE really, really strong (but not much else).
It's your boy Guzma!
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
December 30 2011 20:43 GMT
#188
I just played a few non-arranged team games. Makes one realise that Teleport and CV are SUCH an awesome summoners in arranged 5s, they open so much more options when your team is coordinated, has vt and everyone is used to playing with other members of the team (you know who is capable of what so you don't run into situations when someone fails to do something that you planned)
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 30 2011 20:44 GMT
#189
On December 31 2011 03:12 JackDino wrote:
Show nested quote +
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

boots 5, deathcap, 4AA staff.

always do damage never not do damage
Artillery spawned from the forges of Hell
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21248 Posts
December 30 2011 20:45 GMT
#190
On December 31 2011 05:44 arb wrote:
Show nested quote +
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.
TranslatorBaa!
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 30 2011 20:48 GMT
#191
On December 31 2011 05:45 Carnivorous Sheep wrote:
Show nested quote +
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 30 2011 20:49 GMT
#192
On December 31 2011 05:48 JackDino wrote:
Show nested quote +
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.
The legend of Darien lives on
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 30 2011 20:50 GMT
#193
On December 31 2011 05:36 JackDino wrote:
Show nested quote +
On December 31 2011 05:30 Craton wrote:
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except he doesn't have 5 slots. The item is not just sitting there doing nothing.

He's balanced around not having a "real" 6th item, and if you pick death, ~100AP and 30% increased dmg on your death ray is faaaaaaar from useless. He gets 100AP for 1200g, real shit passive.


Take the AP off the item and allow him to pick a passive.

Don't balance an item lot around him, it gets rid of choices.

I dunno, just my take.
daemir
Profile Joined September 2010
Finland8662 Posts
December 30 2011 20:51 GMT
#194
real men don't use boots on karthus, he walks on 2 AAs, swings 2 AAs, wears a dcap and everyone wants to know how big his last AA is.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 30 2011 20:52 GMT
#195
On December 31 2011 05:48 JackDino wrote:
Show nested quote +
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

need boots 5 to move fast to suicide into middle of their team with defile.

imo
Artillery spawned from the forges of Hell
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
December 30 2011 20:53 GMT
#196
On December 31 2011 05:49 mr_tolkien wrote:
Show nested quote +
On December 31 2011 05:48 JackDino wrote:
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.


Naw, 1 DCAP + 4 AA > 5 DCap; Archangels doesnt have unique passive on the 2%
Remember, no matter where you go, there you are.
Shiv.
Profile Joined January 2011
3534 Posts
December 30 2011 20:57 GMT
#197
On December 31 2011 05:53 CeriseCherries wrote:
Show nested quote +
On December 31 2011 05:49 mr_tolkien wrote:
On December 31 2011 05:48 JackDino wrote:
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.


Naw, 1 DCAP + 4 AA > 5 DCap; Archangels doesnt have unique passive on the 2%

That awkward moment where you realize a Voidstaff would have made life so much better.
currently rooting for myself.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
December 30 2011 20:57 GMT
#198
On December 31 2011 05:25 Carnivorous Sheep wrote:
Show nested quote +
On December 30 2011 18:06 Mr. Wiggles wrote:
On December 30 2011 14:03 Requizen wrote:
On December 30 2011 13:59 NotSorry wrote:
On December 30 2011 13:11 Requizen wrote:
Meh, magic and physics are separate. He's not going to magically make his kunai spin instead of fly straight, he's just going to throw them. Magic swords are magic, kunai are kunai.

/nitpick


He uses his lightning abilities to create different magnetic poles on the kunai forcing it to spin

The only way that would work is if he consistently switched which poles were positive and negative, otherwise one end would just constantly point North.

Why am I doing this?

Actually, I believe I've solved the mystery.

Kennen induces a constant counter-clockwise (looking head-on) current in the air around him. This produces a constant outwards-pointing magnetic field.

Figure 1:
+ Show Spoiler +
[image loading]


When Kennen throws the Kunai, there's also a current running through the perimeter of it. As the Kunai moves in the magnetic field, it experiences forces on each side due to the electric current running through it. These forces produce a net torque that makes the Kunai spin, as seen in the animation.

Figure 2:
+ Show Spoiler +
[image loading]


PHYSICS! (Hope I didn't screw this up, lol)


Wouldn't force from the initial throw combined with the force from the field just make the kunai curve to the side lol. don't see why it would spin.

http://en.wikipedia.org/wiki/Lorentz_force#Force_on_a_current-carrying_wire
http://en.wikipedia.org/wiki/DC_motor

It would work something like this, I assume, because there's a current running through it. The net force from the magnetic field on the Kunai is actually zero, however, due to the directions of the forces, they produce a torque (on the front end, it points up, and on the rear end, it points down). Even still, the problem is that in my drawing, the Kunai won't actually spin, it will just oscillate back and forth, but we can say Kennen switches the direction of the current, to keep it spinning. Also, I don't take into account the induced EMF from the Kunai moving through the magnetic field, but whatever, I'm too lazy for that, and there's probably other stuff I'm forgetting. This was mostly a joke to the one guy, who said that he wanted to keep his physics and magic separate.

Unless that was your way of telling me I did something stupid in my explanation that's wrong, in which case, sorry. :p

I'm gonna stop now, though, because this is pretty off-topic.

On-topic, how do you keep your carry alive in the laning phase as Janna? I'm pretty bad, so I could probably shield better, but my carry will end up taking harass from the other AD, or taking a shot from him every now and then, and over time it adds up. Is this my fault, and can it be corrected by better shielding and zoning, or is this just my AD carry eating too much harass for no reason?
you gotta dance
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2011-12-30 21:08:54
December 30 2011 20:58 GMT
#199
On December 31 2011 05:49 mr_tolkien wrote:
Show nested quote +
On December 31 2011 05:48 JackDino wrote:
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.

5 dcaps bad cuz passive bad.
For the janna issue, you gotta shield everything you can, not much else to do if it's your carry taking free hits all the time.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 30 2011 21:26 GMT
#200
You don't protect your carry from damage, you enable him to apply damage while taking less retaliation damage.
Janna can't win lanes by shielding damage, she wins by forcing favorable trades.
If you have a good reason to disagree with the above, please tell me. Thank you.
Prev 1 8 9 10 11 12 235 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
GSL CK 6
CranKy Ducklings109
Liquipedia
OSC
07:00
Masters Cup #151: Group D
davetesta28
Liquipedia
The PiG Daily
05:30
Best Games of SC
herO vs Rogue
GuMiho vs ShoWTimE
Clem vs herO
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 236
PiLiPiLi 57
StarCraft: Brood War
Rain 2182
ProTech164
Sexy 84
LancerX 16
Icarus 5
Dota 2
monkeys_forever716
PGG 202
League of Legends
JimRising 743
Counter-Strike
taco 655
Other Games
summit1g11136
XaKoH 327
C9.Mang0311
WinterStarcraft298
Maynarde130
Organizations
Other Games
gamesdonequick733
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 157
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra951
Upcoming Events
Sparkling Tuna Cup
6h 39m
WardiTV Invitational
8h 39m
Epic.LAN
9h 39m
IPSL
12h 39m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
13h 39m
OSC
1d 10h
Yamato Cup
1d 11h
IPSL
1d 13h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 19h
WardiTV Weekly
2 days
[ Show More ]
Ultimate Battle
2 days
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.