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[Patch 1.0.0.131: Viktor] General Discussion - Page 10

Forum Index > LoL General
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Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 30 2011 20:03 GMT
#181
On December 31 2011 04:43 JackDino wrote:
Show nested quote +
On December 31 2011 04:33 Two_DoWn wrote:
Im guessing the real reason vics item takes up a slot is that they couldnt figgure out a way to code it as a passive yet still work in the shop, or a way to sell it while keeping the passive bonus.

I doubt that was the reason, shouldn't be hard to make a perma elixir for viktor only.

And it shouldnt be too hard to have replays. Or get rid of the achievements tab (or better, actually use it).

This is riot we are talking about. Their code is seemingly the most inane piece of shit ever created and they must fight against it in order to to anything. Remember how long it took to add a circle showing the range of tf and pants ult?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 30 2011 20:15 GMT
#182
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
December 30 2011 20:21 GMT
#183
I am not an AP kinda guy in fact most times I try to avoid it but I am not seeing an item that with the death ray augment gives +3 ap per level+45 ap a wasted slot. Sounds in fact like a pretty badass passive. I dunno throw in a deathcap and you got one hard hitting bugger from what I've seen.

I mean all the augements seem to be pretty good. I am not seeing how it's a wasted item at all.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
December 30 2011 20:25 GMT
#184
On December 30 2011 18:06 Mr. Wiggles wrote:
Show nested quote +
On December 30 2011 14:03 Requizen wrote:
On December 30 2011 13:59 NotSorry wrote:
On December 30 2011 13:11 Requizen wrote:
Meh, magic and physics are separate. He's not going to magically make his kunai spin instead of fly straight, he's just going to throw them. Magic swords are magic, kunai are kunai.

/nitpick


He uses his lightning abilities to create different magnetic poles on the kunai forcing it to spin

The only way that would work is if he consistently switched which poles were positive and negative, otherwise one end would just constantly point North.

Why am I doing this?

Actually, I believe I've solved the mystery.

Kennen induces a constant counter-clockwise (looking head-on) current in the air around him. This produces a constant outwards-pointing magnetic field.

Figure 1:
+ Show Spoiler +
&#91;image loading&#93;


When Kennen throws the Kunai, there's also a current running through the perimeter of it. As the Kunai moves in the magnetic field, it experiences forces on each side due to the electric current running through it. These forces produce a net torque that makes the Kunai spin, as seen in the animation.

Figure 2:
+ Show Spoiler +
&#91;image loading&#93;


PHYSICS! (Hope I didn't screw this up, lol)


Wouldn't force from the initial throw combined with the force from the field just make the kunai curve to the side lol. don't see why it would spin.
TranslatorBaa!
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2011-12-30 20:30:23
December 30 2011 20:30 GMT
#185
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except he doesn't have 5 slots. The item is not just sitting there doing nothing.
twitch.tv/cratonz
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 30 2011 20:36 GMT
#186
On December 31 2011 05:30 Craton wrote:
Show nested quote +
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except he doesn't have 5 slots. The item is not just sitting there doing nothing.

He's balanced around not having a "real" 6th item, and if you pick death, ~100AP and 30% increased dmg on your death ray is faaaaaaar from useless. He gets 100AP for 1200g, real shit passive.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 30 2011 20:37 GMT
#187
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except the upgraded items are pretty damn nice. Power is a nice tanky dps item with a good chase/escape sprint. Gravity is almost Blue Buff and makes you a CC monster. Death is a strong mid game AP item that makes your AoE really, really strong (but not much else).
It's your boy Guzma!
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
December 30 2011 20:43 GMT
#188
I just played a few non-arranged team games. Makes one realise that Teleport and CV are SUCH an awesome summoners in arranged 5s, they open so much more options when your team is coordinated, has vt and everyone is used to playing with other members of the team (you know who is capable of what so you don't run into situations when someone fails to do something that you planned)
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 30 2011 20:44 GMT
#189
On December 31 2011 03:12 JackDino wrote:
Show nested quote +
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

boots 5, deathcap, 4AA staff.

always do damage never not do damage
Artillery spawned from the forges of Hell
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
December 30 2011 20:45 GMT
#190
On December 31 2011 05:44 arb wrote:
Show nested quote +
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.
TranslatorBaa!
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 30 2011 20:48 GMT
#191
On December 31 2011 05:45 Carnivorous Sheep wrote:
Show nested quote +
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
December 30 2011 20:49 GMT
#192
On December 31 2011 05:48 JackDino wrote:
Show nested quote +
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.
The legend of Darien lives on
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 30 2011 20:50 GMT
#193
On December 31 2011 05:36 JackDino wrote:
Show nested quote +
On December 31 2011 05:30 Craton wrote:
On December 31 2011 05:15 KillerSOS wrote:
Yeah taking his 6th slot is going to make him UP in the long run, you can't have a caster AP mid who doesn't have every slot... its just insane.

Except he doesn't have 5 slots. The item is not just sitting there doing nothing.

He's balanced around not having a "real" 6th item, and if you pick death, ~100AP and 30% increased dmg on your death ray is faaaaaaar from useless. He gets 100AP for 1200g, real shit passive.


Take the AP off the item and allow him to pick a passive.

Don't balance an item lot around him, it gets rid of choices.

I dunno, just my take.
daemir
Profile Joined September 2010
Finland8662 Posts
December 30 2011 20:51 GMT
#194
real men don't use boots on karthus, he walks on 2 AAs, swings 2 AAs, wears a dcap and everyone wants to know how big his last AA is.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 30 2011 20:52 GMT
#195
On December 31 2011 05:48 JackDino wrote:
Show nested quote +
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

need boots 5 to move fast to suicide into middle of their team with defile.

imo
Artillery spawned from the forges of Hell
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
December 30 2011 20:53 GMT
#196
On December 31 2011 05:49 mr_tolkien wrote:
Show nested quote +
On December 31 2011 05:48 JackDino wrote:
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.


Naw, 1 DCAP + 4 AA > 5 DCap; Archangels doesnt have unique passive on the 2%
Remember, no matter where you go, there you are.
Shiv.
Profile Joined January 2011
3534 Posts
December 30 2011 20:57 GMT
#197
On December 31 2011 05:53 CeriseCherries wrote:
Show nested quote +
On December 31 2011 05:49 mr_tolkien wrote:
On December 31 2011 05:48 JackDino wrote:
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.


Naw, 1 DCAP + 4 AA > 5 DCap; Archangels doesnt have unique passive on the 2%

That awkward moment where you realize a Voidstaff would have made life so much better.
currently rooting for myself.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
December 30 2011 20:57 GMT
#198
On December 31 2011 05:25 Carnivorous Sheep wrote:
Show nested quote +
On December 30 2011 18:06 Mr. Wiggles wrote:
On December 30 2011 14:03 Requizen wrote:
On December 30 2011 13:59 NotSorry wrote:
On December 30 2011 13:11 Requizen wrote:
Meh, magic and physics are separate. He's not going to magically make his kunai spin instead of fly straight, he's just going to throw them. Magic swords are magic, kunai are kunai.

/nitpick


He uses his lightning abilities to create different magnetic poles on the kunai forcing it to spin

The only way that would work is if he consistently switched which poles were positive and negative, otherwise one end would just constantly point North.

Why am I doing this?

Actually, I believe I've solved the mystery.

Kennen induces a constant counter-clockwise (looking head-on) current in the air around him. This produces a constant outwards-pointing magnetic field.

Figure 1:
+ Show Spoiler +
[image loading]


When Kennen throws the Kunai, there's also a current running through the perimeter of it. As the Kunai moves in the magnetic field, it experiences forces on each side due to the electric current running through it. These forces produce a net torque that makes the Kunai spin, as seen in the animation.

Figure 2:
+ Show Spoiler +
[image loading]


PHYSICS! (Hope I didn't screw this up, lol)


Wouldn't force from the initial throw combined with the force from the field just make the kunai curve to the side lol. don't see why it would spin.

http://en.wikipedia.org/wiki/Lorentz_force#Force_on_a_current-carrying_wire
http://en.wikipedia.org/wiki/DC_motor

It would work something like this, I assume, because there's a current running through it. The net force from the magnetic field on the Kunai is actually zero, however, due to the directions of the forces, they produce a torque (on the front end, it points up, and on the rear end, it points down). Even still, the problem is that in my drawing, the Kunai won't actually spin, it will just oscillate back and forth, but we can say Kennen switches the direction of the current, to keep it spinning. Also, I don't take into account the induced EMF from the Kunai moving through the magnetic field, but whatever, I'm too lazy for that, and there's probably other stuff I'm forgetting. This was mostly a joke to the one guy, who said that he wanted to keep his physics and magic separate.

Unless that was your way of telling me I did something stupid in my explanation that's wrong, in which case, sorry. :p

I'm gonna stop now, though, because this is pretty off-topic.

On-topic, how do you keep your carry alive in the laning phase as Janna? I'm pretty bad, so I could probably shield better, but my carry will end up taking harass from the other AD, or taking a shot from him every now and then, and over time it adds up. Is this my fault, and can it be corrected by better shielding and zoning, or is this just my AD carry eating too much harass for no reason?
you gotta dance
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2011-12-30 21:08:54
December 30 2011 20:58 GMT
#199
On December 31 2011 05:49 mr_tolkien wrote:
Show nested quote +
On December 31 2011 05:48 JackDino wrote:
On December 31 2011 05:45 Carnivorous Sheep wrote:
On December 31 2011 05:44 arb wrote:
On December 31 2011 03:12 JackDino wrote:
On December 31 2011 02:49 Sponkz wrote:
On December 31 2011 02:43 Shiv. wrote:
On December 31 2011 02:33 JackDino wrote:
As a mage, you first or second big item should always be deathcap. If you go Wota into rylais you wont do da damage compared to the enemy AP, gl chasing and cleaing up without any real damage.

Yeah, chasing on Kennen too hard Also, Karthus and Fizz would like a word with you. Not saying most mages shouldn't, but not every mage is supposed to. Ahri and I'm guessing Victor will probably not build an early Deathcap either. Rumble might if he lanes mid, but does not necessarily have to. I'm not seasoned enough on Kennen to know wether he needs it as a second item or not, but I know there's champs who don't need Deathcap as their 2nd big item, that's why I was asking.

Edit: While we're at it, I know some people prefer Rylai's -> WotA on Cass. How viable is that?



If you dont go RoA -> Rabadons with karthus what do you do then?

RoA->RoA->RoA with an early tear:p.
As for Kennen, Kunai actually can spin.

play only god Karthus build

deathcap, 5AA staff.

always do damage never not do damage


Fixed.

4 AA 1 dcap gives moar damage.

5 Dcap gives moar damage.

5 dcaps bad cuz passive bad.
For the janna issue, you gotta shield everything you can, not much else to do if it's your carry taking free hits all the time.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 30 2011 21:26 GMT
#200
You don't protect your carry from damage, you enable him to apply damage while taking less retaliation damage.
Janna can't win lanes by shielding damage, she wins by forcing favorable trades.
If you have a good reason to disagree with the above, please tell me. Thank you.
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