[Patch 1.0.0.127: Graves] General Discussion - Page 10
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RogerX
New Zealand3180 Posts
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lynx.oblige
Sierra Leone2268 Posts
On October 19 2011 23:14 SaetZero wrote: yay a patch that 100% doesnt affect any character i play at all! i something it! graves looks kinda cool i guess Your godlike Orianna is going to even more godlike! | ||
Requizen
United States33802 Posts
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ihasaKAROT
Netherlands4730 Posts
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NeoIllusions
United States37500 Posts
On October 19 2011 23:28 Phrost wrote: WELL TO BE FAIR, Grave's Q is a spell from a LONG time ago. Ashe's volley used to be the same thing (then they realized wow that is dumb) I thought that was a bug with Volley? | ||
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NeoIllusions
United States37500 Posts
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Sandster
United States4054 Posts
On October 19 2011 23:22 NeoIllusions wrote: The idea behind Graves Q and passive works really well together. What a manly ranged DPS. Will definitely be a new feelings for AD players (compared to the current flavor of Kog and Cait) Conceptually, gud jorb Riot. Haha I love Riot's design. "Guys people want a male ranged AD." "K well, we gotta make him MANLY. Let's encourage people to run up to people's faces. Oh and tanky too. Jacked like Gangplank. With a double-barrel shotgun. That shoots 3 shells." I wonder how the tanky dps / bruiser craze started at riot. Hm... But yeah Graves definitely seems really interesting. I'm worried Smokescreen will be OP (if people know how broken rogue smokebomb in wow is), but his playstyle seems awesome because hey, I'm tired to playing that pussy squishy ranged AD that explodes if Sion so much as gazes at you. I hope he's balanced because he adds a dimension to ranged AD that's been really missing - closest are Ezreal and Vayne, and both are very different, with Ez being squishier and Vayne lacking any poke/aoe. | ||
RogerX
New Zealand3180 Posts
I get high AD items first because his main source of damage for a while is going to be his Q Oh and his smoke bomb makes me lag. | ||
Cytokinesis
Canada330 Posts
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Cixah
United States11285 Posts
On October 19 2011 23:37 Cytokinesis wrote: Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad. He's currently manhandling Chaox's Caitlyn on stream. The guy has really high base movement (highest or 2nd highest among AD carries) and has alot of really strong poking abilities. | ||
Zato-1
Chile4253 Posts
On October 19 2011 23:37 Cytokinesis wrote: Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad. You bring a good point. Can his dash go across terrain? I assumed that it couldn't, being more like Vayne's tumble in that regard. | ||
Cixah
United States11285 Posts
On October 19 2011 23:43 Zato-1 wrote: You bring a good point. Can his dash go across terrain? I assumed that it couldn't, being more like Vayne's tumble in that regard. He can hop walls with it. Particular the wall between the lane and jungle bot and top. | ||
Cytokinesis
Canada330 Posts
On October 19 2011 23:43 Cixah wrote: He's currently manhandling Chaox's Caitlyn on stream. The guy has really high base movement (highest or 2nd highest among AD carries) and has alot of really strong poking abilities. Yes, because of support poppy. Caitlyn has better range and poke and slightly less utility. Vayne does way more damage. Kog has range+damage up on him. He's a mobility powerhouse though. So match-ups where that is really important he's going to be really good. And yes you can dash over cliffs and through trees. He reminds me A LOT like nidalee. | ||
Sandster
United States4054 Posts
On October 19 2011 23:43 Cixah wrote: He's currently manhandling Chaox's Caitlyn on stream. The guy has really high base movement (highest or 2nd highest among AD carries) and has alot of really strong poking abilities. I haven't seen him in action but he sounds extremely strong in lane. Being able to triple hit with his Q means that theoretically he should able to trade with his E+Q at melee range, and if he gets in trouble he can smokebomb and GTFO (especially with exhaust). I have to see his damage, mana costs, cds, and ability ranges before I can really say, but he seems superb. Not to mention his ult seems very good in team fights, much better than Cait's. | ||
Phrost
United States4008 Posts
He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ. Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged edit: Okay so I'm imaging Graves/Caitlin bottom and having nightmares worse than Taric/Caitlin. I don't know how much safer traps, smoke grenade, and both having the ability to dash can be | ||
Two_DoWn
United States13684 Posts
On October 20 2011 00:05 Phrost wrote: Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game. He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ. Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged So why run dual ad and not just run Graves with a non healer support like blitz or leona? | ||
Phrost
United States4008 Posts
On October 20 2011 00:08 Two_DoWn wrote: So why run dual ad and not just run Graves with a non healer support like blitz or leona? Graves can safely push towers and if you have a tank in the jungle or top then you don't get another tank Also, almost all of their support mechanics involve them getting their shit pushed in. If it's a bad fight leona and blitz can't really bail (I mean I guess blitz can run but snares ruin day pretty quickly) | ||
Cixah
United States11285 Posts
On October 20 2011 00:05 Phrost wrote: Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game. He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ. Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged edit: Okay so I'm imaging Graves/Caitlin bottom and having nightmares worse than Taric/Caitlin. I don't know how much safer traps, smoke grenade, and both having the ability to dash can be Ok this whole puns thing needs to stop being acceptable. | ||
RogerX
New Zealand3180 Posts
On October 20 2011 00:05 Phrost wrote: Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game. He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ. Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged edit: Okay so I'm imaging Graves/Caitlin bottom and having nightmares worse than Taric/Caitlin. I don't know how much safer traps, smoke grenade, and both having the ability to dash can be Omg, that pun. I hope he doesn't get nerfed too hard, guess we'll have to have some lux from the Riot balance team. | ||
unichan
United States4223 Posts
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