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[Patch 1.0.0.127: Graves] General Discussion - Page 10

Forum Index > LoL General
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RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
October 19 2011 14:28 GMT
#181
I now have zero faith in Orianna in my team.
Stick it up. take it up. step aside and see the world
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
October 19 2011 14:28 GMT
#182
On October 19 2011 23:14 SaetZero wrote:
yay a patch that 100% doesnt affect any character i play at all!

i something it!

graves looks kinda cool i guess


Your godlike Orianna is going to even more godlike!
Everyone needs a nemesis.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 19 2011 14:29 GMT
#183
I'm a fan of playing as Ezreal, the style of mobility and using both autos and abilities at the same time. Does Graves have a similar feel? He strikes me as a tougher, short range version of Ezreal with some splash.
It's your boy Guzma!
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
October 19 2011 14:31 GMT
#184
Feels pretty balanced at the moment and I can see Graves being played in proper high elo seriously.
KCCO!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
October 19 2011 14:33 GMT
#185
On October 19 2011 23:28 Phrost wrote:
Show nested quote +
On October 19 2011 23:22 NeoIllusions wrote:
The idea behind Graves Q and passive works really well together. What a manly ranged DPS. Will definitely be a new feelings for AD players (compared to the current flavor of Kog and Cait)

Conceptually, gud jorb Riot.


WELL TO BE FAIR, Grave's Q is a spell from a LONG time ago. Ashe's volley used to be the same thing (then they realized wow that is dumb)


I thought that was a bug with Volley?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
October 19 2011 14:33 GMT
#186
OddOne is testing out the new jungle Skarner on Chaox's stream.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2011-10-19 14:37:26
October 19 2011 14:36 GMT
#187
On October 19 2011 23:22 NeoIllusions wrote:
The idea behind Graves Q and passive works really well together. What a manly ranged DPS. Will definitely be a new feelings for AD players (compared to the current flavor of Kog and Cait)

Conceptually, gud jorb Riot.


Haha I love Riot's design.

"Guys people want a male ranged AD."
"K well, we gotta make him MANLY. Let's encourage people to run up to people's faces. Oh and tanky too. Jacked like Gangplank. With a double-barrel shotgun. That shoots 3 shells."


I wonder how the tanky dps / bruiser craze started at riot. Hm...

But yeah Graves definitely seems really interesting. I'm worried Smokescreen will be OP (if people know how broken rogue smokebomb in wow is), but his playstyle seems awesome because hey, I'm tired to playing that pussy squishy ranged AD that explodes if Sion so much as gazes at you. I hope he's balanced because he adds a dimension to ranged AD that's been really missing - closest are Ezreal and Vayne, and both are very different, with Ez being squishier and Vayne lacking any poke/aoe.
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
Last Edited: 2011-10-19 14:41:54
October 19 2011 14:36 GMT
#188
What build do you guys go with Graves so far? I don't sequentially use the recommended build. Zeal doesn't sound good as an inital item since he has a short range. Eh, I actually go high DPS first, try to rush either pickaxe or BF sword, either making bloodthirstier or IE. Haven't gone too far in games to start getting Trinity though.
I get high AD items first because his main source of damage for a while is going to be his Q

Oh and his smoke bomb makes me lag.
Stick it up. take it up. step aside and see the world
Cytokinesis
Profile Joined April 2010
Canada330 Posts
October 19 2011 14:37 GMT
#189
Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
Cixah
Profile Joined July 2010
United States11285 Posts
October 19 2011 14:43 GMT
#190
On October 19 2011 23:37 Cytokinesis wrote:
Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad.


He's currently manhandling Chaox's Caitlyn on stream. The guy has really high base movement (highest or 2nd highest among AD carries) and has alot of really strong poking abilities.
Hug The Goat! Hug the Goat! Hug the Goat!
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
October 19 2011 14:43 GMT
#191
On October 19 2011 23:37 Cytokinesis wrote:
Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad.

You bring a good point. Can his dash go across terrain? I assumed that it couldn't, being more like Vayne's tumble in that regard.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Cixah
Profile Joined July 2010
United States11285 Posts
October 19 2011 14:47 GMT
#192
On October 19 2011 23:43 Zato-1 wrote:
Show nested quote +
On October 19 2011 23:37 Cytokinesis wrote:
Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad.

You bring a good point. Can his dash go across terrain? I assumed that it couldn't, being more like Vayne's tumble in that regard.


He can hop walls with it. Particular the wall between the lane and jungle bot and top.
Hug The Goat! Hug the Goat! Hug the Goat!
Cytokinesis
Profile Joined April 2010
Canada330 Posts
October 19 2011 14:47 GMT
#193
On October 19 2011 23:43 Cixah wrote:
Show nested quote +
On October 19 2011 23:37 Cytokinesis wrote:
Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad.


He's currently manhandling Chaox's Caitlyn on stream. The guy has really high base movement (highest or 2nd highest among AD carries) and has alot of really strong poking abilities.


Yes, because of support poppy. Caitlyn has better range and poke and slightly less utility. Vayne does way more damage. Kog has range+damage up on him.

He's a mobility powerhouse though. So match-ups where that is really important he's going to be really good. And yes you can dash over cliffs and through trees. He reminds me A LOT like nidalee.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
Sandster
Profile Joined November 2006
United States4054 Posts
October 19 2011 14:49 GMT
#194
On October 19 2011 23:43 Cixah wrote:
Show nested quote +
On October 19 2011 23:37 Cytokinesis wrote:
Graves is a pretty cool and eh doesn't afraid of anything, but I don't think he can stand up to cait or vayne. Smoke bomb is really fucking good and cool but the rest of his abilities are pretty lackluster. His dash is alright because he can juke over cliffs and jungles but his q and ultimate are underwhelming as an ad.


He's currently manhandling Chaox's Caitlyn on stream. The guy has really high base movement (highest or 2nd highest among AD carries) and has alot of really strong poking abilities.


I haven't seen him in action but he sounds extremely strong in lane. Being able to triple hit with his Q means that theoretically he should able to trade with his E+Q at melee range, and if he gets in trouble he can smokebomb and GTFO (especially with exhaust).

I have to see his damage, mana costs, cds, and ability ranges before I can really say, but he seems superb.

Not to mention his ult seems very good in team fights, much better than Cait's.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
Last Edited: 2011-10-19 15:08:53
October 19 2011 15:05 GMT
#195
Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game.

He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ.


Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged

edit:
Okay so I'm imaging Graves/Caitlin bottom and having nightmares worse than Taric/Caitlin.

I don't know how much safer traps, smoke grenade, and both having the ability to dash can be
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
October 19 2011 15:08 GMT
#196
On October 20 2011 00:05 Phrost wrote:
Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game.

He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ.


Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged

So why run dual ad and not just run Graves with a non healer support like blitz or leona?
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Phrost
Profile Blog Joined May 2010
United States4008 Posts
Last Edited: 2011-10-19 15:13:40
October 19 2011 15:09 GMT
#197
On October 20 2011 00:08 Two_DoWn wrote:
Show nested quote +
On October 20 2011 00:05 Phrost wrote:
Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game.

He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ.


Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged

So why run dual ad and not just run Graves with a non healer support like blitz or leona?


Graves can safely push towers and if you have a tank in the jungle or top then you don't get another tank

Also, almost all of their support mechanics involve them getting their shit pushed in. If it's a bad fight leona and blitz can't really bail (I mean I guess blitz can run but snares ruin day pretty quickly)
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Cixah
Profile Joined July 2010
United States11285 Posts
October 19 2011 15:11 GMT
#198
On October 20 2011 00:05 Phrost wrote:
Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game.

He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ.


Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged

edit:
Okay so I'm imaging Graves/Caitlin bottom and having nightmares worse than Taric/Caitlin.

I don't know how much safer traps, smoke grenade, and both having the ability to dash can be


Ok this whole puns thing needs to stop being acceptable.
Hug The Goat! Hug the Goat! Hug the Goat!
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
October 19 2011 15:12 GMT
#199
On October 20 2011 00:05 Phrost wrote:
Okay so I'm going to make a bold statement here and say Graves is one of the best supports that a ranged AD can have bottom. Before you think I'm gravely mistaken, take a look at his skill set. He's naturally tankier and has range, those two combined are never bad, ever. Second, he has one of the best skills in the game for a ranged dps and incoming jungler to abuse (smoke grenade). Now couple his mobility for blocking potentially killer skill shots and his ridiculously high base damage and stats (Q has base damage of 250@5, W is like 300@5 i think, E is 90% ASP, and R is 500 damage initial hit, 400 damage behind @ 3) makes him a real force to be reckoned with later game.

He also synergies well with cc that most ranged dps bring to the table. Imagine the amount of rage people will experience from exiting a smoke grenade into a yordle trap that they cant see, or trying to deal with Kog's long range + slow and Graves chasing behind them with EQ.


Also I'm pretty sure the feeling I get from playing Graves is a lot like the troll berserker in dota, except hes not stupid broken in melee mode, and is halfway decent after lvl 6 in ranged

edit:
Okay so I'm imaging Graves/Caitlin bottom and having nightmares worse than Taric/Caitlin.

I don't know how much safer traps, smoke grenade, and both having the ability to dash can be

Omg, that pun. I hope he doesn't get nerfed too hard, guess we'll have to have some lux from the Riot balance team.
Stick it up. take it up. step aside and see the world
unichan
Profile Blog Joined March 2011
United States4223 Posts
October 19 2011 15:14 GMT
#200
Good god why don't we just make every champ a support
:)
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