[Patch 1.0.0.125: Riven] General Discussion - Page 57
Forum Index > LoL General |
UniversalSnip
9871 Posts
| ||
billy5000
United States865 Posts
| ||
Takkara
United States2503 Posts
On September 18 2011 04:11 Craton wrote: I didn't list cost effectiveness. I gave stats per cost. But you said that the DBlade's were more flexible. I don't understand that. Over a reasonable period of time, the cost of DBlade+Wriggle's will catch up to and surpass the cost of 3DBlade. You get more lifesteal and armor at the cost of 200hp. Additionally you get the passive which gives you the option of some unusual Dragon and Baron timings. Then, you get the fact that you always have a ward to use to guard your farm. I don't see how the DBlades are MORE flexible, if all they give you is the option to be more aggressive to take advantage of your larger health pool. To me, it seems as though Wriggles opens up far more avenues of play throughout the game. | ||
![]()
JBright
Vancouver14381 Posts
On September 18 2011 04:27 MoonBear wrote: Time to Troll: Kick the Nasus back towards your nearly dead team mate so Nasus can get a free kill. They live up to their team name. | ||
![]()
MoonBear
Straight outta Johto18973 Posts
On September 18 2011 04:24 JBright wrote: Would changing Janna's Q to be used like Rumble's R change her kit too much? I just think that it could be interesting for another champ to have a click and drag skill. Janna Q starts from her original location where as for Rumble it can start away from him. Since there's a fixed point it has to start from (Janna's model), a click and drag would be even slower than just point and click. | ||
Craton
United States17233 Posts
On September 18 2011 04:21 Takkara wrote: But you said that the DBlade's were more flexible. I don't understand that. Over a reasonable period of time, the cost of DBlade+Wriggle's will catch up to and surpass the cost of 3DBlade. You get more lifesteal and armor at the cost of 200hp. Additionally you get the passive which gives you the option of some unusual Dragon and Baron timings. Then, you get the fact that you always have a ward to use to guard your farm. I don't see how the DBlades are MORE flexible, if all they give you is the option to be more aggressive to take advantage of your larger health pool. To me, it seems as though Wriggles opens up far more avenues of play throughout the game. Because you have the option to sell a dblade for bigger items and you get their full effectiveness when you buy them; you don't have to wait until you complete the final item to get all the stats. What's not to understand? Wriggles can speed up a dragon or baron, but it does not change the timings of when you can do them. | ||
daemir
Finland8662 Posts
Unless you mean you could change the location where the gale is summoned, then that would be cool. Possibly horribly OP. | ||
HazMat
United States17077 Posts
On September 18 2011 04:27 MoonBear wrote: Time to Troll: Kick the Nasus back towards your nearly dead team mate so Nasus can get a free kill. Janna Q starts from her original location where as for Rumble it can start away from him. Since there's a fixed point it has to start from (Janna's model), a click and drag would be even slower than just point and click. Speaking of that. Why don't Karthus and Anivia walls work the same way as Rumble's ulti? Empath's wall works like that in HoN. | ||
gtrsrs
United States9109 Posts
On September 18 2011 04:15 billy5000 wrote: Can anybody list some champions who cannot be easily countered at top solo? unfortunately, teemo is in the game, so every champ can be countered fortunately, champs that are hurt LEAST by teemo on the opposite team are cho'gath caitlyn ashe karthus janna kennen and of course, each of these has their own weakness as well in the current meta, the "my team will bitch at me if i don't take a bruiser" meta, your best bets are singed pantheon cho'gath garen yorick | ||
daemir
Finland8662 Posts
| ||
![]()
739
Bearded Elder29903 Posts
| ||
![]()
TheYango
United States47024 Posts
On September 18 2011 04:21 Takkara wrote: But you said that the DBlade's were more flexible. I don't understand that. Over a reasonable period of time, the cost of DBlade+Wriggle's will catch up to and surpass the cost of 3DBlade. You get more lifesteal and armor at the cost of 200hp. Additionally you get the passive which gives you the option of some unusual Dragon and Baron timings. Then, you get the fact that you always have a ward to use to guard your farm. I don't see how the DBlades are MORE flexible, if all they give you is the option to be more aggressive to take advantage of your larger health pool. To me, it seems as though Wriggles opens up far more avenues of play throughout the game. "Flexible" is probably the wrong word. The main thing is that when you're building Wriggle's, you're pretty committed to building it once you have more than a Cloth Armor for it. Suppose you have Madred's Razors, and then a Dragon fight happens, and you pick up some kills/assists, and have enough for BF Sword. At that point having Razors is super awkward, because its absolutely not cost-effective for what it gives on its own, and you're probably not going to finish Wriggle's there over getting your BF Sword. Wriggle's is nice, but the components are comparatively underwhelming, and are certainly weaker while you're building it than having Doran's items. There are completely reasonable tradeoffs to using Wriggle's vs. 2-3 DBlades, and it's hardly black and white. There are benefits of both and its very much based on playstyle, matchups, and how the game is going. | ||
Craton
United States17233 Posts
On September 18 2011 04:33 HazMat wrote: Speaking of that. Why don't Karthus and Anivia walls work the same way as Rumble's ulti? Empath's wall works like that in HoN. Abilities that can easily win you a fight should require more thought than point and click. Forcing people to pay attention to their positioning when using abilities is a good thing; rumble's ult can't be countered -- this is bad. | ||
spinesheath
Germany8679 Posts
| ||
BlackPaladin
United States9316 Posts
| ||
![]()
739
Bearded Elder29903 Posts
| ||
Slayer91
Ireland23335 Posts
On September 18 2011 04:56 EatMySpell wrote: My warwick rapes Nasus top lane :< Nasus with full mr runes can tank warwick easily. We're talking like ~80 mr at level 1 though with null magic. On September 18 2011 04:59 BlackPaladin wrote: Warmogs nasus too strong. lol Warmogs is good on Nasus he just doesn't get any cdr from it. | ||
Craton
United States17233 Posts
On September 18 2011 04:59 spinesheath wrote: A big part in the whole Wriggle's thing is also the ability to push a lane quickly to apply pressure whenever you can/have to. Vayne is the only ranged AD who can't already aoe a lane, tbh. | ||
Takkara
United States2503 Posts
On September 18 2011 04:57 TheYango wrote: "Flexible" is probably the wrong word. The main thing is that when you're building Wriggle's, you're pretty committed to building it once you have more than a Cloth Armor for it. Suppose you have Madred's Razors, and then a Dragon fight happens, and you pick up some kills/assists, and have enough for BF Sword. At that point having Razors is super awkward, because its absolutely not cost-effective for what it gives on its own, and you're probably not going to finish Wriggle's there over getting your BF Sword. Wriggle's is nice, but the components are comparatively underwhelming, and are certainly weaker while you're building it than having Doran's items. There are completely reasonable tradeoffs to using Wriggle's vs. 2-3 DBlades, and it's hardly black and white. There are benefits of both and its very much based on playstyle, matchups, and how the game is going. I can see that. Isn't there also pressure in the other way as well? If you have boots + 3 dorans + BF sword, that's nearly all your space. Especially once you go past your first big item, suddenly you can't hold more of those "builder" items, and you're forced into a tough choice between selling a dorans early vs pooling gold. I totally agree with you though that it's totally valid to do both, I just wanted to understand why Craton was saying it was more flexible. | ||
BlackPaladin
United States9316 Posts
On September 18 2011 05:01 Slayer91 wrote: Warmogs is good on Nasus he just doesn't get any cdr from it. ESL game. Don't care about theorycraft atm. Was just fun to watch. | ||
| ||