[Patch 1.0.0.124: Talon] General Discussion - Page 181
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HazMat
United States17077 Posts
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Nikon
Bulgaria5710 Posts
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Southlight
United States11761 Posts
For example, that Kass thread. I had no problems with the original Kass thread - except that it was the original post for a GUIDE, for which there's a perceived quality-of-play threshold. I have no problems whatsoever with someone posting that stuff as a not-guide post. Hence why I wouldn't have taken issue with the more recent bizarro Kass guide that was posted, if only there wasn't a blatant logical fault that caused his guide to be pretty fail. Otherwise I don't give a shit. I've never seen Smite play that big of a factor, and while people might acknowledge that (by SR terms) 16-2000 level of play is garbage, I still feel fairly comfortable pointing out stuff that I've learned in my "journey to 1900" adventures. Likewise for TT, where 15-1700 might be "low-level play" for you and Haoz but for most people is right around the norm, if not slightly higher than they can actually get to. Most games at this level don't have random Smites on non-junglers, and I'm comfortable beating jungler teams without a jungler, despite the whack (by top-tier standards) setup. So I said what I thought, assuming that things had not changed much since C9 was actually comparatively good at this game a year ago and we were rocking TT with no smite no jungle. And you can correct me. And that's fine, I've pointed out the faults in my belief, and beyond that we'd be heading into your beloved theorycraft stage. It boggles MY mind why you'd take offense at what I thought was a harmless ":>" quip about Smite on TT. I'm not going to defend my (apparently false) assumption with much vehemence because it's entirely theorycraft versus personal experience. Edit: For the record what his setup was last year was Sion top Janna Kayle (first rework) bottom. That shit obviously don't work no more, and there may have been some subtle hero-skill "things" factoring into why that setup worked better than it probably should have. I'm also aware that there're many more heroes that can easily jungle at high speeds now (ie. LS). | ||
HazMat
United States17077 Posts
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HazMat
United States17077 Posts
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Southlight
United States11761 Posts
On September 10 2011 18:26 HazMat wrote: Just a pet-peeve of mine when someone corrects someone who's right with false information. Depends on perspective. Morgana was a terrible hero until like three weeks ago, by top-tier accounts. Good thing the patch... changed... her........ I'm not gonna go that far obviously because I'm not going to argue in favor of smite-less. Also if you look at the posts following the correction I first added in an AFAIK (deliberate insertion without an edit) and then the next time I dealt with the issue I forgot and went back and edited in where I'm coming from. Because as far as I knew, Smite was not that important. And unless you're at the top levels of play I still believe that it's not that important. Might I change my belief later? Sure. Such is life. I thought Morgana was terrible, too. Even if my reasons were different from most people. So for maybe 10% of players Smite is win or lose, and for the other 90% (obviously exaggerating numbers) Smite is not that important. Who's right? I dunno. Edit: I mean if you want me to get to MY pet peeve it's when people bring up top-level players' words as gospel without adding anything more to the conversation. Good thing no one was doing that. EREMENTZ TEAR RIST #1. Because Erementz say so, fucknoob. | ||
zalz
Netherlands3704 Posts
![]() Ooh well. Every time i get a Gragas on my mid it does bring a smile to my face so atleast i had that going for me. Edit: Just saw my match history with Annie since movespeed quints 10/3 14/4 10/0 8/0 8/1 7/1 2/6 (watchu doin girl? Being all rezzy and shieldie with that Kayle Zilean combo) 11/3 Annie, y u so gud. Can't believe i considered her mediocre last week, inferior to other AP carries like Brand and whatnot. Maybe a little 2 gud i am starting to feel. | ||
Southlight
United States11761 Posts
Edit: A loooooooot. I actually have seen a lot of people bitch whenever she doesn't get banned, too. | ||
JackDino
Gabon6219 Posts
On September 10 2011 18:32 Southlight wrote: EREMENTZ TEAR RIST #1. Because Erementz say so, fucknoob. But Canadian man elementz teach us how to play Tier1 annie @ DH and how she shits on tier3 gragas!!111! | ||
zalz
Netherlands3704 Posts
You can teleport unto rally and when you do, it doesn't show a teleporting effect. You can also teleport unto rally before you can normally teleport. So many options, such abuse... | ||
Kaniol
Poland5551 Posts
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739
Bearded Elder29903 Posts
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nyxnyxnyx
Indonesia2978 Posts
option 1: jarvan E-Qs into bunch of enemies then R-traps everyone kennen starts teleporting to E the moment jarvan begins his combo REEWQWEQQWWQR gg replace kennen with your favourite AoE champ boom | ||
JackDino
Gabon6219 Posts
On September 10 2011 19:28 nyxnyxnyx wrote: you can teleport onto jarvan flag option 1: jarvan E-Qs into bunch of enemies then R-traps everyone kennen starts teleporting to E the moment jarvan begins his combo REEWQWEQQWWQR gg replace kennen with your favourite AoE champ boom Teleport Kennen Galio Amumu etc huehuehue | ||
zalz
Netherlands3704 Posts
Movespeed quints really make everything work don't they. | ||
locodoco
Korea (South)1615 Posts
try this set up magic pen reds flat mana regen yellows flat mr blues ms quints if u think about it,runes really only effect early game. they have little to no effect on late game. so why not twink yourself for early game? | ||
Slayer91
Ireland23335 Posts
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Southlight
United States11761 Posts
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zalz
Netherlands3704 Posts
Solotop Shaco? Congratz, you legit now bro. Nunutop up next. | ||
Goshawk.
United Kingdom5338 Posts
A New Champion Approaches - Riven, the Exile Abilities: Passive - Runic Blade: Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time. Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be reactivated up to 3 times in a short period. 1st Use/2nd Use: Deals damage to a small area in front of her. 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back. Ki Shout: Riven damages and stuns nearby enemies. Valor: Riven dashes forward and gains a shield for a short duration. Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once. Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life. http://euw.leagueoflegends.com/board/showthread.php?t=393001 | ||
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