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United States47024 Posts
On January 16 2011 05:47 jaybrundage wrote: I use Wits end on WW. My build for WW is getting Madreds Bloodrazor and then survivability like GA, Banshees Veil, Frozen Mallet Merc Treads.
However Wits End can be great because first off it procs 42 damage a hit for WWs ult. and as WW has a great AS skilll it makes it proc more. Plus when WW Ults he get a lot of aggro. And the MR helps with reducing the damage you take with Mages.
So if the whole team has mana or even 4 out of five i try to get a Wits end. Thats just my two cents but im low elo so take it with a grain of salt. But what do you guys thing about it. The thing about WW is that the main place where you reliably proc your on-hit effects is through your ultimate--and most of the time, the enemies that Wit's End is good against (mana-dependent champs that don't build towards mana like Rammus as previously mentioned) are generally poor targets for your ultimate.
And unlike ranged champs, Warwick has no pre-fight poking, so he can't really burn off mana before the fight starts either.
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I think Wit's end is kinda nice on Sivir. She usually just attacks whatever she can target, and quite often that is a low mana tank. She'll still hurt everyone else. Of course it's kinda unfortunate that only the first hit procs the effect, but to be honest, most ASpd items are kinda bad on Sivir aside from plain Recurve and possibly Starks/SotD.
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wits end kinda nice on irelia after black cleaver for more AS/MR, especially if you wanna skip spirit visage. she gets like 1.5 AS with cleaver + Wits end and with mercs + wits end you've got 120+MR so i think it's p great on her.
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On January 16 2011 05:55 TheYango wrote:Show nested quote +On January 16 2011 05:47 jaybrundage wrote: I use Wits end on WW. My build for WW is getting Madreds Bloodrazor and then survivability like GA, Banshees Veil, Frozen Mallet Merc Treads.
However Wits End can be great because first off it procs 42 damage a hit for WWs ult. and as WW has a great AS skilll it makes it proc more. Plus when WW Ults he get a lot of aggro. And the MR helps with reducing the damage you take with Mages.
So if the whole team has mana or even 4 out of five i try to get a Wits end. Thats just my two cents but im low elo so take it with a grain of salt. But what do you guys thing about it. The thing about WW is that the main place where you reliably proc your on-hit effects is through your ultimate--and most of the time, the enemies that Wit's End is good against (mana-dependent champs that don't build towards mana like Rammus as previously mentioned) are generally poor targets for your ultimate. And unlike ranged champs, Warwick has no pre-fight poking, so he can't really burn off mana before the fight starts either.
i'm fine with wits on ww, its honestly the only dmg item outside of bloodrazor i would ever build on him. That said, its certainly luxury/situational, and ww's late game can actually end up ulting tanks if its to peel your carry. Not to mention, the whole 'omfg you wont get procs unless you ult' screams of bullshit to me, i dont have problems hitting people with autos at all...
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On January 16 2011 05:55 TheYango wrote:Show nested quote +On January 16 2011 05:47 jaybrundage wrote: I use Wits end on WW. My build for WW is getting Madreds Bloodrazor and then survivability like GA, Banshees Veil, Frozen Mallet Merc Treads.
However Wits End can be great because first off it procs 42 damage a hit for WWs ult. and as WW has a great AS skilll it makes it proc more. Plus when WW Ults he get a lot of aggro. And the MR helps with reducing the damage you take with Mages.
So if the whole team has mana or even 4 out of five i try to get a Wits end. Thats just my two cents but im low elo so take it with a grain of salt. But what do you guys thing about it. The thing about WW is that the main place where you reliably proc your on-hit effects is through your ultimate--and most of the time, the enemies that Wit's End is good against (mana-dependent champs that don't build towards mana like Rammus as previously mentioned) are generally poor targets for your ultimate. And unlike ranged champs, Warwick has no pre-fight poking, so he can't really burn off mana before the fight starts either.
Well thats the thing tho mana starvation is not my goal with WW when i get wits end on him. Its for 3 things for the attack speed so i can proc my madreds more when i auto attack, the bit of mr it gives and the Unique passive gives you 42 magic damage each hit.
You don't need to starve them of mana for that to be effective imo. Carries primarly don't build MR so it can be pretty good damage. To me at least is Wits end had the stats 40% attack speed, 30 MR and 42 Damage for the same price it would still be a an awesome steal. I don't build much damage on WW primarly i am a fan of the mosty defensive WW,
Consisting of Madreds, Frozen Mallet into GA, or Banshees every thing is game dependent obviously. But also i do try to get my auto attacks in there. Sometimes i get focused but im tanky enough that if the do focus me my team should be able to clean them up. Plus with my GA i can get my ult and then use Hungering Stike to get some more health and Run away / clean up.
But also for prefight poking I use Hungering Strike if i can one people with out much MR it takes a big chunk of health 20% to be exact People don't expect it but it has about the range of Vlads Q maybe a bit smalller.
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United States47024 Posts
On January 16 2011 09:43 barbsq wrote: i'm fine with wits on ww, its honestly the only dmg item outside of bloodrazor i would ever build on him. That said, its certainly luxury/situational, and ww's late game can actually end up ulting tanks if its to peel your carry. Not to mention, the whole 'omfg you wont get procs unless you ult' screams of bullshit to me, i dont have problems hitting people with autos at all... If I wanted another item just for damage, Malady does that better.
The mana proc is better in the hands of a ranged champ. It's not an issue of getting autoattacks--its an issue of getting them earlier in the fight (or before the fight), so the procs matter more.
On January 18 2011 09:44 jaybrundage wrote: Well thats the thing tho mana starvation is not my goal with WW when i get wits end on him. Its for 3 things for the attack speed so i can proc my madreds more when i auto attack, the bit of mr it gives and the Unique passive gives you 42 magic damage each hit. If you're not making use of the mana proc, Malady does the same things better--10% more aspd, and trades 22 of the proc damage for the MR reduction debuff (which scales into most of your damage--resulting in more total damage against most targets when you factor in Bloodrazor and Q). It eschews the MR, but is also several hundred gold cheaper because of it (which you can use to buy another MR item).
Wit's End is not competitive with other attack speed items based on the stats alone--you have to be making use of the mana burn for it to be worthwhile in comparison to the alternatives. And because the proc will not be useful against all teams, that makes it situational at best. And in the situations I'd want it, it would probably be best on a ranged AD champ over a melee one, because you can get rid of mana earlier in the fight (poking, plus there's less distance for you to close on your target), which is drastically more useful than doing so later. I'd only get it on WW or other melee champs in a solo queue situation where your ranged carry is too bull-headed or underfarmed to get one. And I'd be getting it because the team needs one, not because it's "good" on Warwick.
Note that I'm not suggesting getting Malady on Warwick. Personally I don't think he even needs a non-Bloodrazor damage item. And I think the other attack speed options are just as situational as Wit's End is (Malady needs magic damage, Stark's needs another AD champ to benefit from the aura, etc.). The point being, you need some discretion as to which one is most appropriate (and in the case of WW, that choice is usually none of them, with Stark's and Malady being somewhat more likely than Wit's End).
On January 18 2011 09:44 jaybrundage wrote: You don't need to starve them of mana for that to be effective imo. Carries primarly don't build MR so it can be pretty good damage. To me at least is Wits end had the stats 40% attack speed, 30 MR and 42 Damage for the same price it would still be a an awesome steal. I don't build much damage on WW primarly i am a fan of the mosty defensive WW, Most WWs don't build damage beyond Bloodrazor. Considering Wit's End is already building more damage than your average WW.
The stats on Wit's End aren't bad--the thing is it's often questionable if Warwick even NEEDS a second damage item other than Bloodrazor. Unless you're carrying super-hard and have gold flowing out your ass, I don't see why you'd get Wit's End over Randuin's, BVeil, or Guardian Angel (excluding the aforementioned situation where your team needs one but your ranged carry can't/won't get one). And you won't be able to buy anything beyond that unless you're somehow seeing 15k+ gold a game, which, again, shouldn't happen unless you're just carrying super-hard.
On January 18 2011 09:44 jaybrundage wrote:But also for prefight poking I use Hungering Strike if i can one people with out much MR it takes a big chunk of health 20% to be exact People don't expect it but it has about the range of Vlads Q maybe a bit smalller. Hungering Strike range - 400 Transfusion range - 600
Yeah, sure, that's about the same. Not to mention that's still irrelevant to the discussion as you don't proc Wit's End off of Hungering Strike.
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ww's q as long range as vlad's q? what is this i don't even
On January 18 2011 10:49 TheYango wrote:
The stats on Wit's End aren't bad--the thing is it's often questionable if Warwick even NEEDS a second damage item other than Bloodrazor. Unless you're carrying super-hard and have gold flowing out your ass, I don't see why you'd get Wit's End over Randuin's, BVeil, or Guardian Angel.
i dunno why but this made me laugh like hell lol maybe it's the image of gold flowing out of one's ass...
i think bloodrazor + wit's end + malady would be brutal on ww it sounds really fun lol
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is awesome32274 Posts
On January 04 2011 11:09 Kaneh wrote:Show nested quote +On January 04 2011 07:17 gtrsrs wrote:On January 04 2011 06:50 Kaneh wrote: the mana burn sounds good, but in reality, any auto-attack champ will never actually burn enough mana to matter before the other thing dies, leaving you with just the +42 dmg, but only on some champs. In most cases, there are better damage items.
what? are you saying that trist is gonna kill a rammus in W-mode before she drains a significant amount of mana? of course not. what about an amumu that's running around waiting for the fight to start that she can snipe 4 hits on. do you think he's going to feel that -160 mana when he's trying to chase someone down after the fight? yeah. don't be dumb so you're gonna focus down that rammus with W on right? let's focus tanks to make an item good! -_- don't be dumb he's def gonna feel that mana when he chases you after you lose that fight. It comes back to wtf is the point. It's an extremely back loaded effect - until they run out of mana, it's effect is exactly nil. Back loaded stuff just isn't viable. Stuff that makes you win the fight now wins. Initiating first wins. Getting that first person down before they can do anything wins. doing damage now and not later wins. EDIT:: against anivia and kass - again, if you're a realy auto-attack champ, they will die long before the mana burn has any real effect. unless they're some kinda troll tank.
Swain
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