Has I saw, AP is the best, but didn't found any AP guide, and in AD guides @ last page, they were saying this build is useless cause of the nerfs ect...
So, how do we play Ezreal now?
Thanks ^^
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Falco252
France197 Posts
Has I saw, AP is the best, but didn't found any AP guide, and in AD guides @ last page, they were saying this build is useless cause of the nerfs ect... So, how do we play Ezreal now? Thanks ^^ | ||
Navi
5286 Posts
Bruta + GB and the current "carry" build that involves dorans blades into a BF weapon as needed. AP is difficult to pull off, because even with his escape, ezreal gives much less utility to the team (annie would provide just as much if not more AP damage and her AoE stun in tibbers is far more useful...) I'd say the most apt comparison to AP ez would be a leblanc sans her root and with ezreal's ult ![]() Ezreal is very dependent on early game success and level lead to dominate throughout a game. I think GB + bruta is an extension of that: if you can get these two items up before the enemy can get any meaningful armor up, you become a ganking machine, and with good positioning you should not die too much. The dorans -> BF sword build is a little less so; the extra HP and damage output makes you a more stable carry, but unless you can get your passive up to 5 stacks quickly your damage output is overshadowed by most carries. In teamfights, your presence is limited to autoattacking those who don't have cc to take you down and using mystic shot to safely keep up the damage output while trying not to get focused down yourself. You are slightly less mobile than GB+ bruta ezreal, but have more presence in teamfights (in those in which the enemy team knows how and when to commit to you; if they didn't, you could probably go AP ez and still win lol). I don't like playing dorans -> BF sword ezreal, because he feels like a slightly retarded tristana. I think GB + Bruta ezreal is the more fun of the two, because if you start snowballing you become retarded good. As GB + Bruta ezreal I run 0-9-21, getting SoS and presence of the master. Apen Marks are a must, and I think mp5/level yellows and blues are also necessary (even if you do start hogging blue buff, the first several should really go to your jungler). I think you can get away with running ghost + ignite as GB + bruta, because he is not so much about survivability in teamfights as much as screwing over people in lanes as early as possible, but I think the best spells on an ez that isn't going AP is almost always ghost + cleanse. His e doesn't pop projectiles either, so if he ever does get caught in a cc puddle (heaven forbid!) you're going to need that cleanse. I start out with blue crystal + pots and build that into a sheen asap. It's going to be your main supplementary damage output for mystic shot, and along with the brutalizer and the apen marks and quints you will be running, will do significant damage for the first 20 or so minutes of the game. You should almost always go into a solo lane (mid is great because of ezreal's inherent escapability and the flexibility with which you can grab buffs and gank). If you don't think you can get a solo, don't pick him! item build is sheen -> boots1 -> bruta -> boots2 -> GB -> bruta. After you go back for the first time (hopefully picking up sheen + boots1), you should ask your jungler for the red nicely (or the blue, red is preferrable for kills but blue will allow you to start dominating your lane). at level 8 or 9, ezreal can take on the red lizard quite handily with sheen (just losing some health in the process), but it is always better to save as much health and mana for the inevitable ganks. Optimally, after killing red, (this should be around level 8 or 9... the red's second respawn) you should try to gank mid with your jungler. If they don't want to (for whatever reason) then you can ask them nicely to hold mid and try to gank another lane. With red, ezreal's gank is pretty damn vicious. If they don't want to hold mid, then say "fuk u jaja" and go back into lane and dominate with your red buff. If the enemy is out of position or low enough, you should be able to net a kill anyway. Ezreal's burst damage at this point is pretty crazy, with his q + e + auto + another q he can often do over 600 damage in a moment of seconds with just sheen + red buff. From here on out, rinse and repeat. With GB + Bruta and red and blue buff, ezreal is a monster ganker (especially if he gets those items relatively quickly). If you snowball, scores like 20-1-8 are easy to get. If you don't snowball, you have to play your cards right when ganking with red buff... you actually have to think ![]() Against players who ward the map heavily or roam in 3man gank squads to get you, your effectiveness will diminish, but as long as you don't die to the 3man gank squads then your team should have the advantage. I think that after getting his GB, ezreal should be buying quite a few wards (and counter wards / oracle if needed) because the map control at this point in the game is what is required for ezreal to continue snowballing and not die. (A more obvious trick is to ward enemy buffs + dragon and try to snipe with your ulti... its super fun lololol). But beware: the instant you give your "godlike" streak to the enemy carry, that is the instant your hard earned advantage is lost: without a level and or item advantage, ezreal is relatively weak compared to other carries. If they force a teamfight after the enemy carry gets that 1000 gold for his or her I.E., then in most cases you will start to become out-dpsed. In these scenarios, where the enemy carry is at a comparable amount of gold to ezreal, I'd say ezreals goal in teamfights would be to act as a counter carry: use your mobility to try to pick the enemy carry. If you're not on a killing streak, I often wouldn't mind dying in order to kill that twitch who just got his I.E. + greenpot. But you have to do it so that you don't immediately get focused by the enemy team; for instance, say that they just ganked two of your guys at baron, pushed a first tower and are now at the second. If you have had enough ward presence to ensure that they haven't warded the path in the jungle that would allow you to get around their tanks and next to their twitch, you can do so, tell your team to initiate, and after the main cc has been cast on both sides and twitch pops his ult, e next to him and try to wqr him really quickly and repeat until he is (hopefully) dead. This relies on your team believing in you enough to start a teamfight without you poking on their side, and on the enemy team not saving their cc for you. If they do, then your team should be able to do some serious damage in the meanwhile. If twitch does pop his ult, your w on him is very important; if you can get it off while being outside of cc range, that is optimal. Ezreal's strength is definitely in the "pre teamfighting phase" as sharply contrasted to most carries who excel in that phase. Try to extend that phase as long as possible by collecting buffs, ganking as much as possible to force b's and experience and gold deficits, and getting as many kills for yourself as possible to get those key items faster. As for items, if you did not bring cleanse, against most teams with any cc at all mercs are an essential. Even with cleanse, if the enemy team had 3+ sources of major cc (morgana, rammus, galio, whatever) I would still buy mercs. If for some reason they have no cc or I am snowballing so fucking hard that I could buy sorc boots and pwn, I would buy boots3 as it further strengthens your ganking ability and map control. I dislike berzerkers on ezreal because of his passive, rising spell force, and ghostblade active giving quite enough attackspeed for most cases (if they let you autoattack nonstop, they're doing something wrong) and because of diminishing aspd returns. I suppose I should say something about dorans -> BF ezreal... but I don't think there's really too much to say other than it seems to be a gimped tristana. I think Corki would also fulfill that role (ad carry with an escape and some considerable burst) far better than ezreal now. If you do want to try it, I would recommend 21-0-9 as the ultimate offense mastery and brute force helps him in his laning phase a bit. Get the point in third tier utility into neutral buff duration lengthening. I would still take the same runes, except replace as many armpen quints with health quints as needed for early game (this is mostly by experience, I try to take as few health quints as possible [usually none] but I know some people who are partial to taking a few). open dorans blade + pot, try to take their red yatta yatta. If not possible (owing to your team's lack of coordination or their team's defense) then do the good ol thing, rice up, get monies, get dorans blades, get as many red buffs as possible and gank when you see fit. In teamfights, try to keep your passive's stacks at full, land as many w's and q's as possible (and try to hit anybody on your team who would seriously benefit from the extra attackspeed whenever possible) and if you ever ult, use it as initiation or as a finisher. Try not to use it as initiation against a heal comp. Using it as initiation automatically puts your stacks at near full (as long as you don't only hit that galio lol) and it should be a breeze to keep your stacks at full otherwise. Cleanse on BF ezreal is non-negotiable. Ghost is my favored second spell, but whatever floats your boat. But seriously, if you want to play that kind of carry just get tristana or corki... they do it the same except they scale much better in the lategame. | ||
GibbeL
Germany73 Posts
thanks | ||
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TheYango
United States47024 Posts
Question: how does Ezreal do with Trinity Force? | ||
symbolic
254 Posts
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spinesheath
Germany8679 Posts
On November 07 2010 05:20 GibbeL wrote: very nice post navi! i love playing ezreal but i totally suck ;-) . always went for AP . i think i'm gonna give the GB + bruta build a go next time. Just to be clear GB = Hextech thingy ? thanks GB = Ghostblade. To answer the question that many people ask when you suggest Ghostblade + Brutalizer: Yes their unique effects stack. So you get 25 CDR and 35 APen. You build Brutalizer, turn it into Ghostblade, and get another Brutalizer after that. | ||
myopia
United States2928 Posts
flash/ghost 0/8/22 arpen marks and quints, mp5plvl yellows and blues AP just isn't as fun IMO. | ||
SHr3DD3r
Pakistan2137 Posts
And normally if the game still lasts - I get Bloodthirster and by then its more or less finished. | ||
Navi
5286 Posts
On November 07 2010 06:35 SHr3DD3r wrote: Trinity Force works well with Mystic Shot - so do try to upgrade the Sheen into that after getting GB+ BR. And normally if the game still lasts - I get Bloodthirster and by then its more or less finished. trinity force is great, but pretty expensive for the benefits. I usually get it as one of the later items. Because ezreal should be hogging red buff for quite a while (here i'm assuming your team hasn't picked 4 ranged carries - not a safe assumption to make in certain... elo pits) the phage doesn't really help too much, and if somebody is close enough to do any damage, zeal won't help where your arcane shift and mystic shot (assuming you have red) won't. Most cases, I actually prefer building some survivability. Banshees (or quicksilver sash, if you're pretty poor), are both great choices in mres. I don't mind picking up a chain vest and/or a negatron straight after GB in certain scenarios. I love bloodthirster as well, but in certain situations (more than 2 squishies) I simply love building black cleaver... I think its a super sexy item ^_^ | ||
Navi
5286 Posts
On November 07 2010 05:58 symbolic wrote: The GB + brut build that Navi mentioned makes it seem like ez will play a lot like panth. I think he's like a more mobile and flexible (arcane shift ftw) panth with a lack of cc (aegis OP) Of course, you want to land the first mystic shot (with your red proc) accurately. Your e also lets you get in and out of shitty situations even better than panth's block if used well. I think he's more fun b.c. spamming skillshots = fun :D | ||
Navi
5286 Posts
On November 07 2010 06:29 myopia wrote: my typical Ez build is Dblade - Bruta - Sheen - Mercs - BT - Triforce - finish GB - Banshees - GA. flash/ghost 0/8/22 arpen marks and quints, mp5plvl yellows and blues AP just isn't as fun IMO. I think this build is kind of confused as to whether or not it wants to be gankzreal or carryzreal. As you might expect, flat armor pen (bruta) and base damage modifiers (sheen) are better early game than late. Sheen moreso than bruta, especially if you're running full armpen, for reasons that will be explained. The opening dblade instead of mana does give ez more health, but it makes less use of his SoS, which isn't bad necessarily, but those 8 points in defensive are less justified. I think getting the offensive masteries, coupled with smart play, will allow you to stay fairly high health while allowing better lane control, if you open dorans. Bruta afterwards is np at all, but what confuses me is the sheen. Since it applies a % proc off of ezreal's base damage at that level, why get it so late when bruta + dblade will have no damage+ to its proc? Maybe SoS, but at that level its affects should be fairly negligible to what they would have been if you had got them earlier. I would say getting 2 more dblades + boots1 would be a better investment at that point in time. | ||
symbolic
254 Posts
On November 07 2010 06:55 Navi wrote: Show nested quote + On November 07 2010 05:58 symbolic wrote: The GB + brut build that Navi mentioned makes it seem like ez will play a lot like panth. I think he's like a more mobile and flexible (arcane shift ftw) panth with a lack of cc (aegis OP) Of course, you want to land the first mystic shot (with your red proc) accurately. Your e also lets you get in and out of shitty situations even better than panth's block if used well. I think he's more fun b.c. spamming skillshots = fun :D Most definitely. I haven't played ez for a while but I'm gonna give that build a try and see how I do. | ||
Falco252
France197 Posts
On November 07 2010 06:29 myopia wrote: flash/ghost Why flash when you have a 20s cd spell who does exactlly the same? @Navi, thanks ! | ||
TieN.nS)
United States2131 Posts
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barbsq
United States5348 Posts
edit: i have no idea of its viability tho, it works in my elo, but that doesnt say much | ||
Navi
5286 Posts
On November 08 2010 02:37 barbsq wrote: I've actually been liking AP ezreal and basically using him like a nunu and upping the dps of the ranged carries and getting support/aura items. That is, assuming i have a carry person i can rely on. Tbh, its the only support hero i can play >.< edit: i have no idea of its viability tho, it works in my elo, but that doesnt say much he becomes kind of a retarded nunu, as you seemed to have guessed his arcane flux is a gimped blood boil (without movespeed+ as well) he doesn't have a single target slownuke or nunu's ult lol there are so many better supports / aurabitches, if ezreal got his heal back on flux this might work very well but i doubt that they'll put it on in the fears of ruining his... balance? in TT but, i think they added this in the last patch ezreal's atkspeed+ will be counted as additive, not multiplicative so pretty much he will be able to turn a dps' attackspeed from 2->2.5 now which isn't bad at all i mean, you can go aurabitch on anybody, but its best left to the people in the middle of the fight (for those with -auras on the enemy like fiddle or heroes with abyssal scepter) / middle of the group (+auras like sona or taric etc.), and it doesn't make use of ezreal's superlowcdgayescape in his e either. | ||
Deleted User 3420
24492 Posts
sheen ---> brutalizer ---> make triforce ---> sheen ----> make lich bane seem good? | ||
Navi
5286 Posts
On November 10 2010 13:49 travis wrote: i kinda like a hybrid sheen ---> brutalizer ---> make triforce ---> sheen ----> make lich bane seem good? sheen/tri/lich don't stack afaik but that is certainly the bravest build i have seen in quite a while triple snowball is for lamers | ||
Deleted User 3420
24492 Posts
after doing some research, it seems they don't well fuck me it should say that i guess ill start going like uh bloodthirster after the tri force | ||
Deleted User 3420
24492 Posts
gotta stop playing him and play something that actually looks good like corki | ||
checo
Mexico1364 Posts
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HeavOnEarth
United States7087 Posts
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UniversalSnip
9871 Posts
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Navi
5286 Posts
his E is an escape, and does decent damage even without AP scaling his ult can be used to snipe, does very decent damage early on, and can build 5stacks instantly his Q reduces the cds on other skills (including itself) and thus can be used to make his other skills even more spammy So you could use the w as a support / stack builder, r as a sniping skill and initiation if you need stacks quick, and e as an escape if you want to go AD Or you could use wer as main lategame damage and use q to reduce cds as well as proc lich if you're going AP I think his design is solid, just a little niche | ||
petered
United States1817 Posts
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Tooplark
United States3977 Posts
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petered
United States1817 Posts
I suspect that on certain team comps locket ez could be pretty useful. He is pretty useless in big team fights but if you have a poke team it works. I actually did a really weird locket-> guinsoo's->lichbane build since it is really easy to keep up the ap stacks and you get some nice procs on your q. The hard part is getting those items up since you do no damage. Basically kill steal with your r, that is my current solution. | ||
Virtue
United States318 Posts
Its an odd sounding build, but I start with a Vampiric Scepter and rush Lantern for the life steal, easy minion kills, and the free wards. After that I get boots (Usually Mobility so I can land shots) and then Phage so I can rush up to Trinity followed up by the Rageblade or Infinity Edge. I think the Rageblade works well for Ezreal because it stacks up like his passive and makes him attack really fast, especially in team fights. With the Lantern Early, I have had quite a bit of success soloing mid by doing as much harassment as possible with Q and making their mid spend either more money buying pots or recalling and losing farming time. The life steal and constant instant minion kills makes it so your life steal is actually pretty reliable for staying in lane. And with the Lantern's wards you can mark the river and make sure no one is trying to gank and during the late game you can continually ward baron's cove to make sure no one on their team is trying to get him. Does this build sound like it can work against higher level players at all or is Ezreal really not good enough to use past random normal games? | ||
GnaR
United States73 Posts
However I will say I see a lot of people build lantern and then never get the buffs. Latern's passive lets you farm buffs so easy so much earlier that if you're not abusing those buffs, I might go another route. | ||
Mogwai
United States13274 Posts
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Virtue
United States318 Posts
And why is Trinity Force a poor follow up. I guess I can see IE being better because Ezreal needs high AD, but Trinity Force gives you the benefit of Sheen which can be really effective with Mystic Shot. I've only played LoL for a week or two, so I am really clueless on most of the item combo's. I just steal builds of Mobafire. >.< | ||
Mogwai
United States13274 Posts
I'll let someone else explain why trinity is a poor follow up as I'm at work and don't really have the time to explain it. | ||
GnaR
United States73 Posts
On December 03 2010 04:39 Virtue wrote: I just steal builds of Mobafire. >.< I'm sorry to hear that. ![]() Use this forum's builds along with the wiki, or ask LiquidParty. Mobafire and Leaguecraft are bad. | ||
ArC_man
United States2798 Posts
I don't like Lantern on him either... with that money you could already have a Brutalizer + ward(s) (if you're really getting Lantern for the wards) or more Dorans (and red pot if you need that early game boost). AD Ezreal is about dominating early/mid game with ganks and snowballing that advantage into lategame. With that type of playstyle in mind, I think Ez should focus on getting cost-effective items like Doran's blades and strong but cheap mid tier items like Brutalizer so he can begin ganking with red buff as early as he can (unless your farm is ridiculous and you can grab a BF sword your first trip back). Trinity isn't a good item because it's very very expensive, gives a lot of spread out stats that doesn't make Ezreal a whole lot stronger overall, and only adds base damage with the proc. Ezreal's base damage and growth is one of the lowest in the game. I think Ez's base damage is currently the lowest in the game at level 18. His base damage is 45 +2.6 per level, which is significantly lower than all the ranged carries and even lower than support/casters heros like Janna/Sona/Soraka/Heimer/Karthas/etc. To really get the most out of Q, you need to stack pure damage (eg. Bloodthirsters) and whore the red buff. This is just my playstyle though, a lot of people like building Sheen for the mana boost early on (which obviously builds into Trinity later) but I almost never build Sheen. Edit: I looked it up in game and Ez's base damage is actually 48, so maybe he's not the absolute lowest base damage. | ||
Virtue
United States318 Posts
Thanks for the detailed post. Maybe I just wasn't playing Ez well when I started, but I did try a build that sounds very similar to what you said. At least, I remember it was Brutalizer into GB + another Brutalizer. I've been mostly relying on attack speed late game, using the Rageblade, as I said before, while trying to pick up AD items along the way. And when I got the lantern I actually just used the wards as an added bonus to getting the instant minion killing, life stealing item. Do you think it is beneficial to get multiple Doran's early on so you can go gank to get enough money for a Bloodthirster after gaining a few levels. And when can you grab red buff as Ezreal normally? | ||
cascades
Singapore6122 Posts
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Mogwai
United States13274 Posts
On December 03 2010 06:02 Virtue wrote: That all makes sense! Thanks for the detailed post. Maybe I just wasn't playing Ez well when I started, but I did try a build that sounds very similar to what you said. At least, I remember it was Brutalizer into GB + another Brutalizer. I've been mostly relying on attack speed late game, using the Rageblade, as I said before, while trying to pick up AD items along the way. And when I got the lantern I actually just used the wards as an added bonus to getting the instant minion killing, life stealing item. Do you think it is beneficial to get multiple Doran's early on so you can go gank to get enough money for a Bloodthirster after gaining a few levels. And when can you grab red buff as Ezreal normally? eh, no need for Ghostblade into second Bruta IMO. The whole point of the bruta + Sheen opening was to give you really fast burst capability for ganking with red-buff to rush a bloodthirster. There's still a lot to be said for this, but I wouldn't go ghostblade until I ran out of item slots on Ez tbh. the EZ-mode way to play ranged carries right now is 2-3 doran's blades + boots -> zerker's greaves -> IE -> Last Whisper, and I would just stick to that unless you're deadset on the earlier ganking, in which case I'd use the old sheen + bruta build as a starting point and adjust it as necessary from your experiences (the build was d-blade -> boots -> brutalizer -> sheen -> boots of swiftness -> BF Sword -> Bloodthirster and you focused on ganking with either the 2nd or 3rd red buff depending on how well your jungler could do with it (for instance, you'd take 2nd red buff from an amumu, but let a WW get the 2nd before you started hogging it at the 3rd spawn). | ||
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NeoIllusions
United States37500 Posts
Regardless of the nerf, Ez is still best played as a DPS ranged carry. He isn't like Ashe or Trist where you auto too much. You still Q the most and E around for mobility. Barring your limited amount of auto attacks, cause let's face it, Ez is still a poker, getting purely AD is best. Brutalizer and Sheen are just gimmicky. I don't like Brutalizer or GB on ranged carries. It's ok but there are better items for your DPS carry. | ||
Mogwai
United States13274 Posts
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NeoIllusions
United States37500 Posts
I'm not a fan of IE on Ez, especially not on MF. The more ghey kite play style you have, the less you really need that Crit dmg/Crit chance. Put everything into AD for your Q pokes. | ||
Chrispy
Canada5878 Posts
Throw in a locket somewhere in that build and you're really rolling! | ||
symbolic
254 Posts
doran's b if I have to b before 2200 gold, boots 1 and 1 or 2 doran's blades if 2200 or more, BF sword + boots 1 finish bloodthirster merc/berserker's bloodthirster pretty much will never get past there but if you do, stack more damage/armor pen/defense depending on what is needed | ||
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NeoIllusions
United States37500 Posts
On December 03 2010 06:49 Chrispy wrote: I love doing Brutalizer > Sheen > Manamune. ^___^ Throw in a locket somewhere in that build and you're really rolling! Too much Trundle for you Chrispy. | ||
sylverfyre
United States8298 Posts
On December 03 2010 06:49 Chrispy wrote: I love doing Brutalizer > Sheen > Manamune. ^___^ Throw in a locket somewhere in that build and you're really Trolling! Fixed that for you ^___^ Manamune seems a bit awkward on him, his mana cost on Q is already quite low. | ||
Virtue
United States318 Posts
On December 03 2010 08:49 sylverfyre wrote: Show nested quote + On December 03 2010 06:49 Chrispy wrote: I love doing Brutalizer > Sheen > Manamune. ^___^ Throw in a locket somewhere in that build and you're really Trolling! Fixed that for you ^___^ Manamune seems a bit awkward on him, his mana cost on Q is already quite low. That is what I thought! Before I bought him I went onto Riot's forums and heard a bunch of people talking about Manamune, so I tried it out a few games and it just felt terrible. I think those builds are left overs from when he could actually be an AP character. | ||
myopia
United States2928 Posts
I really hope Ez gets some buffs soon after the red nerf. He's the only ranged carry type champion I enjoy playing. | ||
ArC_man
United States2798 Posts
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Navi
5286 Posts
On December 04 2010 03:36 myopia wrote: If most of Ezreal's damage comes from Q, then NOT going Sheen confuses me. I stand by my bruta-sheen-BT-triforce-ghostblade progression. I really hope Ez gets some buffs soon after the red nerf. He's the only ranged carry type champion I enjoy playing. lategame carry items (BT, IE) provide larger flat AD boosts and have nice passives too sheen is good because of its accessability (860 if you start with mana crystal +2pot) and its biggest effect early game: because ezreal's AD scaling is terrible, you get the most mileage out of it if you get it ASAP. i don't like going bruta -> sheen for that reason, i think its delaying and gives less q damage for a bigger price (unless you start longsword, and if you do i would like to see you not die in lane lolol) | ||
barbsq
United States5348 Posts
edit: oh and i can say that i did dblade stacking on ez for bt item buildup waaaaay before it became fotm ^.^ edit2: and got laughed for it alot too T.T | ||
myopia
United States2928 Posts
On December 03 2010 06:49 Chrispy wrote: I love doing Brutalizer > Sheen > Manamune. ^___^ Throw in a locket somewhere in that build and you're really rolling! hmmmmmmm I may subscribe to the Chrispy school of thought. I'm finding Ez needs offensive masteries to do any meaningful damage early game, but without utility I go oom all the time. Enter the Manamune. | ||
symbolic
254 Posts
On December 06 2010 05:20 myopia wrote: Show nested quote + On December 03 2010 06:49 Chrispy wrote: I love doing Brutalizer > Sheen > Manamune. ^___^ Throw in a locket somewhere in that build and you're really rolling! hmmmmmmm I may subscribe to the Chrispy school of thought. I'm finding Ez needs offensive masteries to do any meaningful damage early game, but without utility I go oom all the time. Enter the Manamune. with: flat mp5 seals mp5 per level glyphs I run 21/8/1 with this and never have any mana problems. | ||
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NeoIllusions
United States37500 Posts
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Southlight
United States11767 Posts
On December 03 2010 06:31 NeoIllusions wrote: I'm not a fan of IE on Ez I wish I screenshotted you saying get moar crit. | ||
Brees
Marshall Islands3404 Posts
i went brutalizer ---> tri-force with red elixir up 24/7 | ||
UniversalSnip
9871 Posts
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Virtue
United States318 Posts
I stumbled upon Reginald's stream while he was playing Ezreal and started playing with his item build, which seems to be based on getting most basic items consistently to keep Ez's damage output growing without having to wait for 3-4k gold to get a legendary item. I think someone suggested almost his exactly build in here, so I knew how to do it and I can confirm that it works rather well. It goes: Doran's Blade + Potion (Lane as long as you can, until about 1.5k ish is a good time to go back) Berzerker Greeves + Doran's blade (If you have enough for 2 Doran's, get a second after the greeves) Brutalizer Sheen Bloodthirster After this I've tried to get Guinsoo's Rageblade and I think it is probably one of the best items for Ezreal. With his passive and the Rage blade, you boost your attack speed sooooo much. I also tried getting the Infinity Edge instead of Bloodthirster on games where I am getting a lot of kills and then upgradeing the Brutalizer --> G.B. for even more crit chance, which is good with his passive to dump a lot of damage on people with just auto attack. | ||
Navi
5286 Posts
On December 12 2010 04:45 Virtue wrote: Taking people's advice on this forum, I've been playing Ezreal almost exclusively and I have been doing really well. So... Thank you everyone! I stumbled upon Reginald's stream while he was playing Ezreal and started playing with his item build, which seems to be based on getting most basic items consistently to keep Ez's damage output growing without having to wait for 3-4k gold to get a legendary item. I think someone suggested almost his exactly build in here, so I knew how to do it and I can confirm that it works rather well. It goes: Doran's Blade + Potion (Lane as long as you can, until about 1.5k ish is a good time to go back) Berzerker Greeves + Doran's blade (If you have enough for 2 Doran's, get a second after the greeves) Brutalizer Sheen Bloodthirster After this I've tried to get Guinsoo's Rageblade and I think it is probably one of the best items for Ezreal. With his passive and the Rage blade, you boost your attack speed sooooo much. I also tried getting the Infinity Edge instead of Bloodthirster on games where I am getting a lot of kills and then upgradeing the Brutalizer --> G.B. for even more crit chance, which is good with his passive to dump a lot of damage on people with just auto attack. rageblade is a weak choice because the AP does nothing for you. If you want attackspeed, get last whisper (its 40% armor penetration is godly lategame). Zerks is also situational, if they don't have too much cc, then by all means you can go for it. However, if you're not running cleanse (and even if you are imo) and the enemy team has 3+ sources of cc you are best off running mercs because if they catch you out of position (a lucky dark binding hits you, etc.) your ass is toast if the enemy team has any brains. BT is generally considered superior on ez because of lifesteal getting proc'd by q and it gives more flat AD (esp if you load kills on it) and crit not getting proc'd on q. If you're in a situation where you're close enough to be autoattacking them, you will most likely either get focused or the enemy team will just be baddies | ||
Tooplark
United States3977 Posts
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myopia
United States2928 Posts
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Tooplark
United States3977 Posts
Also I was very sadface to learn that Shurelya's Reverie doesn't stack with Locket D: | ||
checo
Mexico1364 Posts
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myopia
United States2928 Posts
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Navi
5286 Posts
I might switch my build to something more like: dorans stack + boots -> LW or BT depending on how much armor they have -> survivability -> the one you didn't get now that i think about it that's loci's panth item guide LOL (sans ghostblade) but LW is now good for both ez and panth because they both benefit more from the flat AD than aspd in most scenarios like flat armpen (esp if you're running quints + marks) kicks in really hard really early but LW scales very well into lategame, however I never really considered it any time mid-early game because its aspd passive isn't what ezreal wants. However with the flat damage it is totally viable reasonably early. | ||
LaNague
Germany9118 Posts
is a sheen worth it after that? For now i went new LW after that and didnt go sheen at all. I only have like 3 games with him for now, someone with more experience on the matter enlighten me. | ||
myopia
United States2928 Posts
Bruta-Sheen Ez for life | ||
Chrispy
Canada5878 Posts
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checo
Mexico1364 Posts
On December 16 2010 06:14 Chrispy wrote: Ezreal feels really good now. He's not insanely powerful like when Season 1 first came out but playing him feels very nice. I've thrown brutalizer out of my build and replaced it with Last Whisper. do u play ranked? If you do when do you play ez? i mean i wanna play him on ranked but i find that often my team composition needs something else, and if your team needs a ranged dps... ppl will insult you by even saying your going ez.... | ||
LaNague
Germany9118 Posts
And it gets worse with items. | ||
Navi
5286 Posts
On December 16 2010 06:31 checo wrote: Show nested quote + On December 16 2010 06:14 Chrispy wrote: Ezreal feels really good now. He's not insanely powerful like when Season 1 first came out but playing him feels very nice. I've thrown brutalizer out of my build and replaced it with Last Whisper. do u play ranked? If you do when do you play ez? i mean i wanna play him on ranked but i find that often my team composition needs something else, and if your team needs a ranged dps... ppl will insult you by even saying your going ez.... ez is not laughable anymore, he feels much more reasonable now that his extremely early game is not total shit and lasthitting is much more comfortable, and his attack scaling is no longer caster level lol I mean, people will pick all kinds of heroes, as long as you play them well they will never get the chance to insult you after you start acing the other team =3 | ||
Navi
5286 Posts
sheen: if you start mana crystal, its greatest benefits are its easy accessibility (860 gold to upgrade) and the insane regen from SoS (is almost like a free regen pendant with just mana crystal in lane); it makes for easier laning (in that you are harder to harass) but also makes your harass weaker (in that you have less damage on your q than if you opened dblade) unless you take advantage of the extra starting mana to pump out as many spells as possible before you b. Also, people seem to not notice the AP that sheen gives but it is always a nice boost (considering that w and e scale fairly well with the 25 i think ap that it gives?). And of course most obviously your burst damage is far superior, if you time your qwe or eqw or whatever your combo is so that each spell that isn't a q procs sheen for your next autoattack most other champions will lose an exchange. E -> other spells makes for very brutal harass especially if you had the money for a ward or two to make sure that jungler isn't gonna be on ur butt. bruta: its nicest attribute is that its components are also very easy to buy (415 so cheep! huehue) and it scales fairly well into the midgame because extra flat arpen (esp if you're running marks + quints arpen) will only help your damage even more before they start stacking armor. of course getting the actual item combined costs 500 or so more than sheen (start with mana crystal) if you start dblade (i do not recommend starting longsword in almost any situation). In terms of what someone said about autoattacking, there are very few instances where autoattacks will do what your spells and junglers cannot; like, i highly doubt there is a situation where after casting qw and e that you and the opponent will sit against each other autoattacking until spell cds are up. There are the issues of creep aggro, potential ganks from jungle, and summoner spells that have to be taken into account. atm though i think that triple dblade -> BT or LW is stronger than either of these openings even on ezreal because the stats that the dblade provide (HP, lifesteal, and flat AD) are all great stats to have for the mid to lategame and perform many of the same things that bruta and sheen do (lifesteal and hp for lanestaying power instead of SoS regen from sheen, and flat AD in the stead of bruta AD) while being just as easy to buy. the fact that dblade's AD has been buffed is actually better for ez's early game as he is a very pokey champion. in terms of pure damage output though, saving an autoattack battle, sheen does win out in dps, but dblade does give lifesteal and hp. I think that if you are good enough to kite with your spells sheen is viable but dblade certainly is the most comfortable looking and leaves the greatest margin of error. bruta just seems lackluster atm compared to LW (700 gold more expensive for more AD + 40% penetration) and ezreal cannot take 100% advantage of ghostblade because his mobility is already off the charts (compared to champions like pantheon for whom the extra speed is clutch in performing another stun etc). | ||
myopia
United States2928 Posts
Sheen-LW Ez for life (I'll miss the CDR though ![]() | ||
jtype
England2167 Posts
I'd say this is a pretty good way to play Ezreal. ![]() | ||
ATeddyBear
Canada2843 Posts
On January 27 2011 07:48 jtype wrote: http://www.own3d.tv/video/59463/www.SoloMid.net__League_of_Legends_Ezreal_Solo_Queue I'd say this is a pretty good way to play Ezreal. ![]() #1 morg in that link. sick bind through wraith wall. | ||
ghen
United States1356 Posts
On January 27 2011 07:48 jtype wrote: http://www.own3d.tv/video/59463/www.SoloMid.net__League_of_Legends_Ezreal_Solo_Queue I'd say this is a pretty good way to play Ezreal. ![]() Yeah, instead of resurrecting a thread we don't need you could've put this in general. | ||
Two_DoWn
United States13684 Posts
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Odds
Canada1188 Posts
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Juicyfruit
Canada5484 Posts
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HazMat
United States17077 Posts
On January 27 2011 22:23 Juicyfruit wrote: Triple D-blade into BF sword seems like the only way to go tbh. trollin? | ||
Scorcher2k
United States802 Posts
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myopia
United States2928 Posts
On January 27 2011 16:06 Two_DoWn wrote: Meh, i like resurrecting these champ threads. They provide a good opportunity to discuss champs that might not be as widely played, and exchange ideas. Plus its cool to see the evolution of the champs over time. Ghen's point is that we need a real [Champion] Ezreal thread, this OP does not qualify. | ||
ZERG_RUSSIAN
10417 Posts
followed by me LOL but no, really, I rush triforce on him because it's fucking amazing, 150% of your base AD on-hit is pretty nuts ![]() | ||
Goshawk.
United Kingdom5338 Posts
On January 27 2011 23:53 Scorcher2k wrote: Thread needs to be renamed... I totally went looking for an Ezreal thread before starting up the topic in general discussion and couldn't find it because I was looking for [Champion] Ezreal... Sigh.. I need to check out that link when I get home. I've been checking streams out when I can but never see ez being played. Best way is to to use main TL search and search for the Champion's name. I can't find threads for shit just looking through the pages. >_< | ||
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