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[Read First] (esp. newbies to the game) - Page 2

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
November 05 2010 16:26 GMT
#21
omg, why so much hate, Joey?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
DiracMonopole
Profile Joined May 2010
United States1555 Posts
November 06 2010 00:18 GMT
#22
DONT pursue enemies when the rest of your team backs off
DONT focus your attacking on the enemy with the most defense and health
DO focus on the enemy hero that is the one killing all your d00ds (eg: Kill ashe first, not shen)
DO tell your lane partner when you are going back to your base
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
November 22 2010 00:23 GMT
#23
- Don't auto attack creeps as soon as you reach your lane. Pushing your lane is bad. It leaves you very open to ganks from the enemy jungle at level 2-3 (hello Shaco)


Except at level 1 where getting to level 2 much faster by working the creeps down and making sure you get the last hit lets you hit level 2 faster if your opponent is not. And in many instances this is enough to push your opponent back and possibly deny him exp/farming early. This is esepcially good at low levels or low elo where people are dumb and dont know what you're doing.
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
November 23 2010 12:29 GMT
#24
Don't stay around if there's no point in doing it. Got an inhibitor? Back off because most likely you won't have time to push a tower. Many, many times I have seen half my team die because they 'farm' creeps after killing an inhibitor. However, if you can get a tower, do it. Focus focus focus it may be worth a death or two if you guys can manage it.

Many times it's just get a tower inhib -> steal buffs back.

If someone makes a mistake and gets out of position, DO NOT follow them to their deaths. THIS HAPPENS FAR TOO OFTEN. That dude who was caught 5v1 should be punished. However it is even more foolish of you (and your teammates) to try to help them if there isn't a reasonable reason.

A typical scenario: One guy gets caught out of position -> 5v1 -> a teammate tries to help which was pointless anyway (and typically blows a game-changing ult right before dying too like amumu) -> team engages (you too possibly because you say oh what the fuck I'll do it too) -> lose towers, inhib, buffs, dragon, baron, etc. 5v1 x 2 + 5v3

What SHOULD have happened: One guy gets caught out of position -> teammates leave him to die -> possibly lose a tower, but usually that's it.

The tower is not always safe. Tower dives happens, and if three people are wailing on a tower ignoring you DO consider that they might be able to kill you after focusing tower. Better to lose a tower over losing a tower and feeding the enemy a kill. And you get less farm!
Stuck.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
November 24 2010 16:04 GMT
#25
nice tips, thank you
And all is illuminated.
Darkchylde
Profile Joined January 2010
United States473 Posts
December 05 2010 23:37 GMT
#26
Do the new tutorial. It gives roughly 500 IP to low level summoners and you may learn a thing or two.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
December 06 2010 17:28 GMT
#27
I need some tips please.

I have a huge sticking point in my game. It's that in midgame (around lvl 10) I noticed I get seriously underfarmed compared to better players. Especially if our team is behind towers.

I do OK till about lvl 10.
This is the time when usually the 3 person ganks start and even some teamfight or team pushing could happen. I just have a fear that I get ganked immediately if I start to clear some waves alone or with just my lanemate or if I don't stick to my teammates.

I use wards. I don't know, maybe it's just a question of map awareness? Usually I don't hang in the jungle very much. Maybe that could partially solve the problem?
And all is illuminated.
Darkchylde
Profile Joined January 2010
United States473 Posts
December 06 2010 22:48 GMT
#28
What champs do you normally play? Just a quick look at a minimap and see where your teammates are or are headed and go to a lane that they aren't occupying. Don't go past river unless you see or have seen the enemy on the minimap recently. Depending on your champ, summoners, if your turret is still up, and what was on the minimap recently should let you know how far you can push your lane. But if your team is 4 grouped, you should stick with the team. If they are in different lanes and jungle, that should be your queue to farm it up. Also make your farm count, don't just mindlessly auto and mash your skills.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
December 07 2010 01:30 GMT
#29
I play many different champs, not very well neither of them though. I don't really have a main. I decided I will use Ezreal as much as I can this week though.

Thanks for the answer. I guess there is no simple answer for that question lol.
I will try to increase my farming as safe as I can.
And all is illuminated.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
December 08 2010 19:30 GMT
#30
Not dying once > killing 1 once

Except if its FB, greeding isnt good
In the woods, there lurks..
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 10 2010 20:02 GMT
#31
A small bit of advice that I haven't really seen anywhere else:
When teamfighting at or around a turret, try and gauge how well your team is doing and if you can push their team off the turret a bit, it's usually worth trying to take the turret down rather than diving for players (or while killing players, ie. getting a 2nd carry to focus the turret while the rest of the team is fighting). Ultimately the game is not about kills, it's about killing the nexus so always remember what the primary objectives are.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-12-23 14:53:58
December 23 2010 14:51 GMT
#32
Don't just play 1 or 2 champions, it'll make your team lose more than win, play the champion that your team needs - be a team player.

Don't just lock in your favorite champ at start of selection and then ASSUME people will be team players and build the team around you -- they won't.

Learn a support, AP carry, AD carry, jungler and a tank and your success rate will sky rocket
"trash micro but win - its marine" MC commentary during HSC 4
spazzrei
Profile Joined February 2011
Canada20 Posts
February 02 2011 03:59 GMT
#33
On November 06 2010 01:07 Yiruru wrote:
Add Warding Guide ?? http://b.imagehost.org/0169/wards.jpg

Learn how to Last hit at Towers:
(In General)
-2 Tower Hits + Hit = Melee Creeps on most heroes, might need 2 hits on Champions with Low AD
-Tower Hit + 2 Hits = Ranged Creep

You WILL end up at least +100 gold from doing this, most likely more =[
Wrist every time someone randomly hits a creep and the tower gets it right after.

Watching the map should also be in the Do list.

For the people with no map awareness, here is Yiruru's guide to improving it.
(This is so I don't end up with NeoIllusions baddis that die after 4 people walk past two wards to gank them.
1) Download BW
2) Get on ICCUP
3) Host a game called "D- ZvP No DTs"


sorry am un clear what BW is ( '1) Download BW' )
randomness is a natural state
Zeddicus
Profile Blog Joined November 2010
United States239 Posts
Last Edited: 2011-02-09 20:28:09
February 04 2011 01:47 GMT
#34
On February 02 2011 12:59 spazzrei wrote:
Show nested quote +
On November 06 2010 01:07 Yiruru wrote:
Add Warding Guide ?? http://b.imagehost.org/0169/wards.jpg

Learn how to Last hit at Towers:
(In General)
-2 Tower Hits + Hit = Melee Creeps on most heroes, might need 2 hits on Champions with Low AD
-Tower Hit + 2 Hits = Ranged Creep

You WILL end up at least +100 gold from doing this, most likely more =[
Wrist every time someone randomly hits a creep and the tower gets it right after.

Watching the map should also be in the Do list.

For the people with no map awareness, here is Yiruru's guide to improving it.
(This is so I don't end up with NeoIllusions baddis that die after 4 people walk past two wards to gank them.
1) Download BW
2) Get on ICCUP
3) Host a game called "D- ZvP No DTs"


sorry am un clear what BW is ( '1) Download BW' )



BW is Starcraft Brood War. It's the game that started teamliquid.net.


Ok, I've got something that I wanted to ask about, but am embarassed to do so. It shuold fit the newb thread though. I have trouble playing melee champions. If I'm melee and I go to try to kill a minion, I get nailed by their champs. Or if I'm at a tower I can't get up next to it because the other champs will start to nail me next to their tower. How do you play a melee champ properly? I'm never in the lane because I have to go back and heal all the time, then I'm just way behind and I suck.

Edit: I had another question... For items such as Wit's End, Sword of the Divine, Frozen Mallet, etc... where they give a passive effect to your attacks, do these effects apply to abilities? If I have a Frozen Mallet with Corki and shoot a fleeing champ with a rocket, would they slow? If I had the Frozen Mallet with Ryze and use E on a group of champs, would they all slow?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 11 2011 16:41 GMT
#35
you should probably try asking those in the general discussion thread.

Playing Melee champs is harder, but with most of them you want to camp the brush and just pop out for last hits to avoid eating ranged harass. Most Melee have either a ranged nuke to trade hits or a charge/jump to close distance vs. ranged. They also typically do better damage/survive longer once the distance has been closed, so knowing when to just run up and fight the opponent is important but it takes some experience to be comfortable with your damage output and the opposing damage output.

On-hit effects trigger only on attacks and a precious few abilities that function similarly to attacks. The only 2 abilities that do that off the top of my head are Ezreal's Mystic Shot and Gangplank's Parley. The only way to get a slow effect on other abilities is to have a Rylai's Crystal Scepter.
mogwaismusings.wordpress.com
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
February 19 2011 16:09 GMT
#36
on-hit effects:
ez's mistic shot (can't crit)
poppy's Q
nasus' Q
blitzcrank's powerfist
GP's parley

probably few more
And all is illuminated.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
February 19 2011 20:49 GMT
#37
when life gives you lemons make lemonade
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2011-03-10 15:59:22
March 10 2011 15:58 GMT
#38
On November 22 2010 09:23 iCCup.Raelcun wrote:
Show nested quote +
- Don't auto attack creeps as soon as you reach your lane. Pushing your lane is bad. It leaves you very open to ganks from the enemy jungle at level 2-3 (hello Shaco)


Except at level 1 where getting to level 2 much faster by working the creeps down and making sure you get the last hit lets you hit level 2 faster if your opponent is not. And in many instances this is enough to push your opponent back and possibly deny him exp/farming early. This is esepcially good at low levels or low elo where people are dumb and dont know what you're doing.

And when opposing team doesn't have a Lizard-first Shaco and you have no flash. But otherwise yes you're right. It normally also makes the tower hit the minions and most baddies can't lasthit then.

Stop doing this after like 4:00-4:30 though, since that's when the first junglegank is usually coming. If you do have your Flash though, you actually can keep pushing, especially if you're like tris and have a good escape mechanism.

Yes it's very important to clear mistakes from half a year back.

Also, an important piece of advice to good players it that facechecking bushes as a heal/clarity Ashe is almost a good idea.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 01 2011 03:50 GMT
#39
I noticed ranged characters attacking the lowest-HP creep in range when attack moving, was that just coincidence or does it always work like this?
Kevmeister @ Dota2
Psyonic_Reaver
Profile Blog Joined June 2007
United States4337 Posts
May 20 2011 07:01 GMT
#40
On February 20 2011 05:49 Caller wrote:
when life gives you lemons make lemonade


I say fuck that. Give life back the lemons and make him eat it. Ya. Fuck you life.

Alright. I'm out.
So wait? I'm bad? =(
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