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United States47024 Posts
On April 16 2011 07:23 dnastyx wrote:Show nested quote +On April 16 2011 06:52 TheYango wrote: I think the thing that bugs me most about Brand is that his ultimate can hit creeps and has no form of champion priority at all--which means that if a fight happens in lane by a creep wave, it's totally possible for the ult to hit 1 guy, then bounce 4 times on creeps, wasting 80% of its damage potential.
It just feels so unrewarding for a long-CD ult to have such unpredictable and uncontrollable damage. You never played Lich in DoTA/Plague Rider in HoN then. I have actually, it's not really comparable. While Lich's ultimate was unpredictable, it's damage is high to account for that fact. For comparison, Chain Frost and Thundergod's Wrath have the exact same base damage at all ranks, while Pyroclasm's base damage is 100/150/200 less than Requiem AND has a lower AP ratio. Nevermind the fact that Lich's ultimate also slows and has more bounces.
Simply put, Lich's ult is balanced around the fact that it's unreliable--you may miss some bounces, but it doesn't need to hit all of them to maintain equivalent damage output/utility to comparable reliable-damage spells. Brand on the other hand doesn't have enough damage/utility on his ult for that--such that you actually need to be hitting most or all of the bounces for it to actually match up to similar spells.
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I think the best solution is to fight in the jungle with his ulti instead of in lane. No creeps to worry about there~
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On April 16 2011 07:44 TheYango wrote:Show nested quote +On April 16 2011 07:23 dnastyx wrote:On April 16 2011 06:52 TheYango wrote: I think the thing that bugs me most about Brand is that his ultimate can hit creeps and has no form of champion priority at all--which means that if a fight happens in lane by a creep wave, it's totally possible for the ult to hit 1 guy, then bounce 4 times on creeps, wasting 80% of its damage potential.
It just feels so unrewarding for a long-CD ult to have such unpredictable and uncontrollable damage. You never played Lich in DoTA/Plague Rider in HoN then. I have actually, it's not really comparable. While Lich's ultimate was unpredictable, it's damage is high to account for that fact. For comparison, Chain Frost and Thundergod's Wrath have the exact same base damage at all ranks, while Pyroclasm's base damage is 100/150/200 less than Requiem AND has a lower AP ratio. Nevermind the fact that Lich's ultimate also slows and has more bounces. Simply put, Lich's ult is balanced around the fact that it's unreliable--you may miss some bounces, but it doesn't need to hit all of them to maintain equivalent damage output/utility to comparable reliable-damage spells. Brand on the other hand doesn't have enough damage/utility on his ult for that--such that you actually need to be hitting most or all of the bounces for it to actually match up to similar spells.
Lich's ult also doesn't do damage based on the player's max health and scale with items
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No the difference is Lich's had AoE Damage + Slow, where as Brand's has no synergy with any of his spells. And no, Blazed Ult isn't useful.
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United States47024 Posts
On April 16 2011 08:03 Phrost wrote: Lich's ult also doesn't do damage based on the player's max health and scale with items You still need to average ~3k+ base HP for a Brand ult that actually hits champions on every single bounce to match Karth ult on damage. While a Lich ult can miss 2 bounces and STILL equal Zeus ult on damage.
The scales-with-items argument doesn't work because pretty much every caster ult scales with items. As I pointed out, Brand's ulti actually has WORSE AP scaling than most comparable caster ults like Annie's or Karthus'.
As an aside, I'm sort of irked that people keep using the passive as an argument for Brand's numbers being on the low side. The passive is supposed to augment your champion's kit and add to their utility. It shouldn't be an excuse to dial back the base damage on every single one of his spells. Then the passive's not adding anything because it's just filling the hole you put there by giving him shitty base numbers.
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Wow wtf, Grackis is now 2000+ elo o_o
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I think brands ult would be useful if it did some ministuns in the bounce. I don't think thatd be too op maybe like .5 secs or so each bounce.
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On April 16 2011 12:52 Shikyo wrote: Wow wtf, Grackis is now 2000+ elo o_o only took him 1800 games, too.
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On April 16 2011 12:52 Shikyo wrote: Wow wtf, Grackis is now 2000+ elo o_o
malzahar too good
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Whats it like to have good teammates in ranked? Its been so long ive entirely forgotten.
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Getting carried is hard. Amiright, Grackis? huehuehue
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I guess it's ok that I post this here:
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Need Truken card as well.
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Tapioca's ashe so heavy.  And treebeard dodged it zzzzzzzzzzzz
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Es not a good day for Tapioca. Lose many games because of bad play.
But good news is that towards the very end of it I figured out a trick to help me hit arrows a lot better, sooo tomorrow will be a good arrow-filled day.
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I find point and click tends to work very well.
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Nah not smartcast, lol~ It's not really a trick that would help most other people it's just a way to help prevent myself from overleading when having to make an arrow on the fly.
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What about the arrows at a standing still karthus in the same screen?
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On April 16 2011 07:44 TheYango wrote:Show nested quote +On April 16 2011 07:23 dnastyx wrote:On April 16 2011 06:52 TheYango wrote: I think the thing that bugs me most about Brand is that his ultimate can hit creeps and has no form of champion priority at all--which means that if a fight happens in lane by a creep wave, it's totally possible for the ult to hit 1 guy, then bounce 4 times on creeps, wasting 80% of its damage potential.
It just feels so unrewarding for a long-CD ult to have such unpredictable and uncontrollable damage. You never played Lich in DoTA/Plague Rider in HoN then. I have actually, it's not really comparable. While Lich's ultimate was unpredictable, it's damage is high to account for that fact. For comparison, Chain Frost and Thundergod's Wrath have the exact same base damage at all ranks, while Pyroclasm's base damage is 100/150/200 less than Requiem AND has a lower AP ratio. Nevermind the fact that Lich's ultimate also slows and has more bounces. Simply put, Lich's ult is balanced around the fact that it's unreliable--you may miss some bounces, but it doesn't need to hit all of them to maintain equivalent damage output/utility to comparable reliable-damage spells. Brand on the other hand doesn't have enough damage/utility on his ult for that--such that you actually need to be hitting most or all of the bounces for it to actually match up to similar spells. On top of that, DotA has significantly more CC running around so that Chain Frost can hit fairly reliably (the slow splashes), as well as slowing people enough for Lion or Lina or whoever to catch up and finish the job. And significantly less get-the-fuck-out spells on the playable heroes.
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