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Heroes of the Storm 2.0 - Page 2

Forum Index > Heroes of the Storm
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Slydie
Profile Joined August 2013
2007 Posts
March 29 2017 23:42 GMT
#21
On March 30 2017 03:10 FeyFey wrote:
oh didnt expected that the reroll feature would be coming to blizzard lootboxes that fast. The valkyrie looks tanky for 10% of the playerbase. The non face tank part of the playerbase that is.


She is an AMAZON, not a Valkyrie. Get your diablo lore straight! More specifically, she is a Javazon, she could also use spears, bows or even melee.

Valkyrie is her summoned "pet" if you like, which shows up in her ultimate in HotS. There was a legendary thread where a player had the goal of completing the entire campaign with an amazon, all the way from scratch to hell difficulty on Hardcore using no rare or better items. He built for evade and Valkyrie talents, and made of the most exciting forum tales I have ever seen about his journey.
Buff the siegetank
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
March 30 2017 01:46 GMT
#22
Hmmm I already spent a lot of money on the game and I really am not sure how to feel about all of this. Not a huge fan for now, I'll wait and see...
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
March 30 2017 02:01 GMT
#23
On March 30 2017 10:46 Essbee wrote:
Hmmm I already spent a lot of money on the game and I really am not sure how to feel about all of this. Not a huge fan for now, I'll wait and see...


my feeling is that it doesn't really change the investment I already put into the game, as these things don't affect gameplay at all. if anything, I get to see more skins in game, so many games will look better overall.
Don't Panic
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
March 30 2017 02:33 GMT
#24
On March 30 2017 11:01 MotherFox wrote:
Show nested quote +
On March 30 2017 10:46 Essbee wrote:
Hmmm I already spent a lot of money on the game and I really am not sure how to feel about all of this. Not a huge fan for now, I'll wait and see...


my feeling is that it doesn't really change the investment I already put into the game, as these things don't affect gameplay at all. if anything, I get to see more skins in game, so many games will look better overall.


yeah I guess
DarkPlasmaBall
Profile Blog Joined March 2010
United States46437 Posts
Last Edited: 2017-03-30 02:42:55
March 30 2017 02:34 GMT
#25
Heroes 2.0 looks awesome overall, although it looks like most of the stuff I spent real money on can now be won as loot in game... oh well. I look forward to the new changes!

Is there any word as to whether or not we already get granted the loot chests/ level reward items for levels already achieved with older heroes? If I already have a total level of 300 or so, I'd hate to get robbed of all the potential loot I would have gotten if I started from scratch at level 1 and went through the leveling process again. In other words, are we going to be rewarded for all the work/ experience/ leveling we already put in before 2.0 came out?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
lestye
Profile Blog Joined August 2010
United States4243 Posts
March 30 2017 02:47 GMT
#26
On March 30 2017 11:34 DarkPlasmaBall wrote:
Heroes 2.0 looks awesome overall, although it looks like most of the stuff I spent real money on can now be won as loot in game... oh well. I look forward to the new changes!

Is there any word as to whether or not we already get granted the loot chests/ level reward items for levels already achieved with older heroes? If I already have a total level of 300 or so, I'd hate to get robbed of all the potential loot I would have gotten if I started from scratch at level 1 and went through the leveling process again. In other words, are we going to be rewarded for all the work/ experience/ leveling we already put in before 2.0 came out?

Yes, but there's a catch. There's a cap of 70 chests from previous efforts.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2017-03-30 03:11:32
March 30 2017 02:48 GMT
#27
The settings have a push to talk hotkey now but it doesn't work yet, and there is an option in gameplay settings to target closest to your cursor instead of closest to your hero with auto attacks.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46437 Posts
March 30 2017 02:53 GMT
#28
On March 30 2017 11:47 lestye wrote:
Show nested quote +
On March 30 2017 11:34 DarkPlasmaBall wrote:
Heroes 2.0 looks awesome overall, although it looks like most of the stuff I spent real money on can now be won as loot in game... oh well. I look forward to the new changes!

Is there any word as to whether or not we already get granted the loot chests/ level reward items for levels already achieved with older heroes? If I already have a total level of 300 or so, I'd hate to get robbed of all the potential loot I would have gotten if I started from scratch at level 1 and went through the leveling process again. In other words, are we going to be rewarded for all the work/ experience/ leveling we already put in before 2.0 came out?

Yes, but there's a catch. There's a cap of 70 chests from previous efforts.


Is it a 1 chest to 1 level ratio? x.x
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
lestye
Profile Blog Joined August 2010
United States4243 Posts
March 30 2017 03:13 GMT
#29
On March 30 2017 11:48 karazax wrote:
The settings have a push to talk hotkey now, and there is an option in gameplay settings to target closest to your cursor instead of closest to your hero with auto attacks.

I forgot to write that on my first post. This game would be genuinely so much fun if I could talk to people. :-\
On March 30 2017 11:53 DarkPlasmaBall wrote:
Show nested quote +
On March 30 2017 11:47 lestye wrote:
On March 30 2017 11:34 DarkPlasmaBall wrote:
Heroes 2.0 looks awesome overall, although it looks like most of the stuff I spent real money on can now be won as loot in game... oh well. I look forward to the new changes!

Is there any word as to whether or not we already get granted the loot chests/ level reward items for levels already achieved with older heroes? If I already have a total level of 300 or so, I'd hate to get robbed of all the potential loot I would have gotten if I started from scratch at level 1 and went through the leveling process again. In other words, are we going to be rewarded for all the work/ experience/ leveling we already put in before 2.0 came out?

Yes, but there's a catch. There's a cap of 70 chests from previous efforts.


Is it a 1 chest to 1 level ratio? x.x

Something like that. But there also special chests "Additionally, for every 10 levels you earn with the same Hero, you’ll receive a Hero-Specific Loot Chest, guaranteed to contain at least one item for that Hero. We’re also planning to regularly add new items to Loot Chests, so you’ll always have exciting new drops to look out for when you open your chests."
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
ChaosOS
Profile Joined February 2016
United States68 Posts
March 30 2017 03:15 GMT
#30
http://us.battle.net/heroes/en/heroes20/progression/

Go down to "Cashing In" (Note: Account levels are measured post-Progression 2.0 recalibration of hero levels. This means your total account level will be notably higher, especially if you have many heroes in the 10+ range)

Played at least 1 game - 5 common
Per 10 account levels - +1 Common (Max 35)
Per 25 account levels - +1 Rare (Max 20)
Per 100 account levels - +1 Epic (Max 10)

Let's take a level 700 account as an example (Each hero level after 1 counts towards your account level). This account will earn 40 common boxes, 20 rare boxes, and 7 epic boxes. However, this level 700 account most likely has every hero in the game. Notably, to earn every tint as a skin in 2.0 you only need to own the relevant hero/skin, not have them to level 8. Post-2.0, you will earn each coloration individually.

Just from my meager PTR openings (I've played some but not a ton, which earned me an account level of 47) of 9 common boxes and 1 rare, I saw some decent value (Got one of the Pajamathur tints, which was tragically a duplicate for 400 shards).

What this conversion really does is pay off for people who already own a bunch of skins rather than just a bunch of levels, because you get what amount to 3 skins in the new system. If you're someone who was F2P, you aren't going to get a whole lot from the conversion the new system since you're only getting 2 skins per hero you own, plus 3 per master skin you own. If you're like me and have skins for about half the roster, you're getting a lot more in the conversion.

Despite this, the above paragraph does not account for that a strictly F2P player can now grind out regular skins that were previously behind a paywall.

TL;DR Stop bitching even for someone who's been playing since tech alpha you're gonna do great.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
March 30 2017 03:36 GMT
#31
On March 30 2017 11:53 DarkPlasmaBall wrote:
Show nested quote +
On March 30 2017 11:47 lestye wrote:
On March 30 2017 11:34 DarkPlasmaBall wrote:
Heroes 2.0 looks awesome overall, although it looks like most of the stuff I spent real money on can now be won as loot in game... oh well. I look forward to the new changes!

Is there any word as to whether or not we already get granted the loot chests/ level reward items for levels already achieved with older heroes? If I already have a total level of 300 or so, I'd hate to get robbed of all the potential loot I would have gotten if I started from scratch at level 1 and went through the leveling process again. In other words, are we going to be rewarded for all the work/ experience/ leveling we already put in before 2.0 came out?

Yes, but there's a catch. There's a cap of 70 chests from previous efforts.


Is it a 1 chest to 1 level ratio? x.x


it looks like you get a normal chest every level, a rarer chest every 5 levels, and the rarest chest every 25 levels.

Speculation is that you are capped at 70 chests, but the quality of those chests will be the highest possible. But, that's speculation-- I haven't seen anything concrete yet.
Don't Panic
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2017-03-30 03:47:11
March 30 2017 03:39 GMT
#32
The max you can earn going in is 70, which breaks down to 40 common, 20 Rare, 10 Epic.

Keep in mind that new accounts have to buy/earn from loot chests/craft each color tint for each base skin and each mount that on live you get for "free" if you already unlocked them on a hero, and don't get nearly as much gold from leveling heroes or the account with the new system. Gold still used to buy heroes or to re-roll loot crates. I think it is fair enough. 70 loot crates is a ton of stuff, especially with re-rolls, and you can get any previously pay only mount or skin in the game from the loot crates. You get a loot crate of some type every time you level a hero under 2.0

Loot Chest Type and Reward Frequency
  • Common
    Every Player Level that does not award a Rare or Epic Loot Chest
  • Rare
    Every 5 Player Levels
  • Epic
    Every 25 Player Levels
  • Hero-Specific
    Every 10 Player Levels
DarkPlasmaBall
Profile Blog Joined March 2010
United States46437 Posts
March 30 2017 04:14 GMT
#33
Thanks for the elaboration, everyone!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
March 30 2017 04:19 GMT
#34
On March 30 2017 12:39 karazax wrote:
The max you can earn going in is 70, which breaks down to 40 common, 20 Rare, 10 Epic.


Did anything bliz post say that you would definitely get that allocation? I was thinking if you were owed 140 chests, for instance, that the breakdown might end up being 10 common / 40 rare/ 20 epic. (where you just don't get the extra commons)
Don't Panic
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2017-03-30 04:31:58
March 30 2017 04:28 GMT
#35
http://us.battle.net/heroes/en/heroes20/progression/

You aren't getting what you would get if you leveled a brand new account in crates as ChaosOS said in his post. But you got more gold from leveling your account initially, got each color tint for base mounts and heroes unlocked which they will have to get from crates, ect. You need an account hero level of at least 1,000 to get all 70 crates, and you will still get a crate every time you level a hero once it goes live. Keep in mind that you get 4 items of some type from each crate, you can re-roll multiple times, and you can unlock epic and legendary items, including multiples in even common crates. You are going to get a ton of free stuff if you have been playing for a long time and you can get stuff that previously you could only get by spending real money.

You also should get at least 1000 gems which you can use to buy more chests or new heroes/skins whatever.
Freezard
Profile Blog Joined April 2007
Sweden1030 Posts
Last Edited: 2017-03-30 12:54:54
March 30 2017 12:32 GMT
#36
Pretty hype for 2.0, hoping they'll lift the 70 loot chests although in the end not sure it will matter much; from what I've seen epics/legendaries are nowhere close to as rare as in Hearthstone for example, so I feel like veterans who play a lot will collect everything rather quickly.

ETC changes are weird, I always used Pinball Wizard if I wanted fast wave clear and Echo Pedal for slower but more efficient clear, now they made Echo Pedal superior and since ETC has always struggled with wave clear it's going to get picked on most maps. The trait change feels mostly like a nerf, since the attack speed buff was one of the reasons he's been a top contender on BoE for example, and also for bursting down bosses/forts.

EDIT: Nevermind, I read wrong. Echo Pedal's minion damage is like 3% better than before but hero damage is halved. His wave clear actually got worse with the trait change.

On March 30 2017 13:28 karazax wrote:
got each color tint for base mounts and heroes unlocked which they will have to get from crates

So is it worth buying heroes now to get their skin tints for free in 2.0? Or should I save it for rerolling. I mean, they're probably common right, so can just buy them later I guess.
h41fgod
Profile Joined February 2011
Sweden377 Posts
March 30 2017 12:58 GMT
#37
I will actually have skins now, sweet.
karazax
Profile Joined May 2010
United States3737 Posts
March 30 2017 13:34 GMT
#38
On March 30 2017 21:32 Freezard wrote:
So is it worth buying heroes now to get their skin tints for free in 2.0? Or should I save it for rerolling. I mean, they're probably common right, so can just buy them later I guess.


It looks like the trade off is buying a hero now and leveling to unlock tints, or waiting and getting a crate every time you level with them. Of course that ignores that you might have already leveled the hero when it was on free rotation in which case I guess it's better to buy now if you want the hero. In the end I don't know that there will be that big an advantage either way on buying or waiting. I think it will be slightly advantageous to hold off on leveling heroes significantly between now and 2.0 if you want to maximize your future loot crates since you will get 1 crate every time a hero levels after 2.0, and you get a max of 70 crates now and to even get that you need at least 1,000 hero levels.
Garbels
Profile Joined July 2010
Austria653 Posts
March 30 2017 14:12 GMT
#39
I think some kind of twitch <--> hots emote exchange program (like a reward for watching) would be hugely beneficial for hots. Hope they got something like that planned.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
March 30 2017 14:52 GMT
#40
On March 30 2017 13:28 karazax wrote:
http://us.battle.net/heroes/en/heroes20/progression/

You aren't getting what you would get if you leveled a brand new account in crates as ChaosOS said in his post. But you got more gold from leveling your account initially, got each color tint for base mounts and heroes unlocked which they will have to get from crates, ect. You need an account hero level of at least 1,000 to get all 70 crates, and you will still get a crate every time you level a hero once it goes live. Keep in mind that you get 4 items of some type from each crate, you can re-roll multiple times, and you can unlock epic and legendary items, including multiples in even common crates. You are going to get a ton of free stuff if you have been playing for a long time and you can get stuff that previously you could only get by spending real money.

You also should get at least 1000 gems which you can use to buy more chests or new heroes/skins whatever.


I don't see anything in that blog post which specifies exactly what the ratio of the 70 chests would be. Like, they don't say "If you have earned more than 70 chests, you'll get X basic chests, Y rare chests, and Z legendary chests"

They just have the 70 cap and then the rate at which you earn chests, so it isn't clear what someone with player level 1500 would receive exactly. (other than no more than 70 total chests)

Don't Panic
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