• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:36
CEST 05:36
KST 12:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 237Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder PLAYzone Challenge - open offline tour in Prague BSL Season 23 BW General Discussion NaDa's Body
Tourneys
PLAYzone Challenge - open offline tour in Prague [ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Diablo IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6793 users

Heroes of the Storm 2.0 - Page 10

Forum Index > Heroes of the Storm
Post a Reply
Prev 1 8 9 10 11 Next All
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
May 07 2017 05:16 GMT
#181
What I like about the game in order of importance to me:
#1short games compared to the rest of the genre
#2Blizzard Heroes
#3The different maps and mechanics
#4no last hit: if you kill a hero it's good for your team, no matter if your support or carry gave the last hit. This makes much more sense. You are a team and play for the team, not play for one player.
#QM. I know a lot of people don't like QM but just the fact that you can always play with the hero you want makes it all worth it.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Ej_
Profile Blog Joined January 2013
47656 Posts
May 07 2017 06:18 GMT
#182
On May 07 2017 14:16 [Phantom] wrote:
#4no last hit: if you kill a hero it's good for your team, no matter if your support or carry gave the last hit. This makes much more sense. You are a team and play for the team, not play for one player.

But that's the opposite of "playing for the team". It's just a band aid that allows you not to be behind if someone steals your kill. It's not more about playing for the team, it just makes it harder to mess up lol
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
Last Edited: 2017-05-07 08:02:25
May 07 2017 08:00 GMT
#183
There is no kill stealing. I always find that such a stupid concept. What, am I supposed to hold fire and risk you not finishing off your target and letting it escape? Fuck that. It's an enemy Hero and if I see a chance to ensure it dies I take it. Last hitting is just an unneeded and boring mechanic. The only thing I can agree on is that if you did most of the damage to a target or you tackled it from the start then that person should get the kill statistic.

Sharing a hero kill IS more of team support mechanic because it doesn't matter who get the kill. You get the kill and the entire team benefits. Someone else gets the kill and the entire team benefits. The only difference is that you can't help carry a single hero to a higher level and I prefer that. It feels more like a team effort and less like carrying one person and the rest wobbling behind them.

Last hitting makes a bit more sense in DOTA because XP is not shared but I strongly prefer how Heroes does it because it is less micro management on creeps and focusing on one hero and more fighting in lane, clearing the waves (without having to worry about who gets the XP) and fighting as a team.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2017-05-07 09:54:58
May 07 2017 09:50 GMT
#184
Again, supports letting carries get the kills requires more co operation than everyone mashing buttons after a stunlock.
HotS actually has plenty of mechanics that are simply dumbed down solutions disguised as "team play".'
And of course there's no kill stealing in this game, I was specifically refering to Dota/LoL where it does matter and letting your carries finish off IS actual team play, contrary to spamming spells at the person with their healthbar in another color.

Sharing XP and "farm" between heroes is no way more team based than indivual hero stats. In other MOBAs, every hero contributes to the win. All HotS does is splitting the role of carry between damage dealers and PvE heroes. I don't see how having people fill different roles and contribute to the same goal (get fatter than enemies) makes the games more teambased. (except for the fact that in HotS it's very very very hard to win a game alone while a single cretin can easily lose it for the other 4 people, but that's matter for another discussion)
"Technically the dictionary has zero authority on the meaning or words" - Rodya
FarmI3oy
Profile Joined May 2011
United States255 Posts
May 07 2017 20:22 GMT
#185
I have tried playing this game both with friends and solo. Quite frankly, I am embarrassed for the designers. This is easily the most pathetically basic game I have every played. It could be played on a mobile phone as easily as HearthStone. I understand Blizzard wants to bring the MOBA genre to a wider audience and be inclusive. However, this design philosophy needs to come to an end because all they are doing is losing their core players with each new iteration of "appealing to a broader audience."

For example, see this video with Rob Pardo talking about the "values" of Blizzard game design here. Sooner or later, after they have dumbed down the genres so much their core market is going to fall out and they will lose all support.

Sorry for the rant, but anyone silly enough to call Heroes of the Storm a good game is appealing to the nostalgia of Blizzard franchise characters. There are no interesting or complex game mechanics that are going to keep anyone around playing that game for any period of time. Even Blizzard themselves attempted to "sponsor" big name streamers to convince people to play it.
HyDrA_solic
Profile Blog Joined February 2011
Portugal491 Posts
May 07 2017 21:12 GMT
#186
On May 08 2017 05:22 FarmI3oy wrote:
I have tried playing this game both with friends and solo. Quite frankly, I am embarrassed for the designers. This is easily the most pathetically basic game I have every played. It could be played on a mobile phone as easily as HearthStone. I understand Blizzard wants to bring the MOBA genre to a wider audience and be inclusive. However, this design philosophy needs to come to an end because all they are doing is losing their core players with each new iteration of "appealing to a broader audience."

For example, see this video with Rob Pardo talking about the "values" of Blizzard game design here. Sooner or later, after they have dumbed down the genres so much their core market is going to fall out and they will lose all support.

Sorry for the rant, but anyone silly enough to call Heroes of the Storm a good game is appealing to the nostalgia of Blizzard franchise characters. There are no interesting or complex game mechanics that are going to keep anyone around playing that game for any period of time. Even Blizzard themselves attempted to "sponsor" big name streamers to convince people to play it.


So you would easily be Masters in this game right?

Go and play Medivh / Abathur / The Lost Vikings and tell me how dumb down the mechanics are. Tell me how and when you draft X vs Y, cus dumbed down mechanics are all that is.

If you praise last hitting, denying creeps, it's cute micro mechanics, nothing else. Those micro wars are meant for 1v1 games, this is a team game, and as such, they scrapped everything that goes against that philosophy.

This philosophy design also brought us Legion ("dumbed down WoW mechanics") and it's been a blast for all WoW fans. This philosophy also brought Overwatch, the best MMO of 2016.

So, again, what makes you praise LoL / Dota over Heroes?
It's all about the reflections of freedom. Even though he hoped for a better world, with all his strenght, all his will, the most he could do was to make her smile.
Garbels
Profile Joined July 2010
Austria653 Posts
May 07 2017 23:59 GMT
#187
On May 07 2017 12:49 FarmI3oy wrote:
I'm genuinely curious what people see in this game... I am not trying to flame, just trying to understand.


He says before flaming the game designers and basically​ the whole community.

I wanted to write more but it's clear that neither side will gain anything here.
karazax
Profile Joined May 2010
United States3737 Posts
May 08 2017 03:46 GMT
#188
People who think the game is way too easy should go pro and make some easy money on an easy game.
riotjune
Profile Blog Joined January 2008
United States3394 Posts
Last Edited: 2017-05-08 05:24:19
May 08 2017 05:22 GMT
#189
Yea kill stealing is fun. What I like to do is wait around like a vulture around a good ally adc/ranged carry, wait to see him start a winnable fight and get an enemy down to 10% with autoattacks, then I come in and blow all the skill cooldowns I've been saving up (sometimes with flash) to ks him.

I mean how hard is autoattacking anyway? You just right-click the enemy a bunch of times right? If he complains I'll just tell him "stfu kill secured" even though it was clear the enemy wasn't getting away and I only "contributed" at the last second. I could put the extra gold to better use than the adc. This repeats over and over and if we lose and my team blames me for not doing anything with those kills, I'll just blame somebody else instead.

Can't ks in this game though.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 08 2017 10:24 GMT
#190
On May 08 2017 12:46 karazax wrote:
People who think the game is way too easy should go pro and make some easy money on an easy game.

Only fools live by #1 money. Makes no sense to play a game you dont enjoy. If a game feels to easy, then its usually not enjoyable
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2017-05-08 13:44:46
May 08 2017 13:39 GMT
#191
Sure, but the point being more that most people who think the game is too easy really haven't ever played it at a high level. It's fine not to like the game, but anybody who thinks the game could be played on a phone is just trolling.

All the LoL pros playing the Tryhard for good challenge have appreciated the challenges of the game and had struggles at times even in mid-tier ranks.

Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
May 08 2017 13:51 GMT
#192
Comparing the difficulty of MOBAs feels ridiculous to me. If I wanted something challenging I'd be playing an actual RTS.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
May 08 2017 14:25 GMT
#193
On May 08 2017 05:22 FarmI3oy wrote:
I have tried playing this game both with friends and solo. Quite frankly, I am embarrassed for the designers. This is easily the most pathetically basic game I have every played. It could be played on a mobile phone as easily as HearthStone. I understand Blizzard wants to bring the MOBA genre to a wider audience and be inclusive. However, this design philosophy needs to come to an end because all they are doing is losing their core players with each new iteration of "appealing to a broader audience."

For example, see this video with Rob Pardo talking about the "values" of Blizzard game design here. Sooner or later, after they have dumbed down the genres so much their core market is going to fall out and they will lose all support.

Sorry for the rant, but anyone silly enough to call Heroes of the Storm a good game is appealing to the nostalgia of Blizzard franchise characters. There are no interesting or complex game mechanics that are going to keep anyone around playing that game for any period of time. Even Blizzard themselves attempted to "sponsor" big name streamers to convince people to play it.


Sounds like someone had some real nasty losses both with friends and solo.

Despite the "or" in "There are no interesting or complex game mechanics," I'm pretty sure in your mind "complex = interesting."

HotS is absolutely a simplified MOBA, and thats the reason I play it. I dont want to dick around for 2 hours farming creeps and worrying about who on the team is getting XP and why captain douche-a-bago keeps kill stealing from our carry, or is buying nonsensical bullshit.

If I wanted all of that I'd play DotA or LoL, I play HotS because I pick a hero, queue up for a 20 minute game and get my fill of hot hero-on-hero action.
Incremental change is the Democrat version of Trickle Down economics.
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2017-05-08 17:53:16
May 08 2017 17:42 GMT
#194
D.Va coming to the PTR today:

spotlight video is out and patch notes
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
Last Edited: 2017-05-09 01:06:15
May 09 2017 01:05 GMT
#195
On May 08 2017 22:51 Fanatic-Templar wrote:
Comparing the difficulty of MOBAs feels ridiculous to me. If I wanted something challenging I'd be playing an actual RTS.


I've always thought comparing the difficulty of any competitive game with minimal complexity to be pointless in itself. So long as players ability leads to victory, it doesn't matter how initially complex the mechanics are.

I like to play HotS ocassionaly because it has many interesting hero concepts and because I feel more confortable with not playing it seriously (compared to when I play DotA).
Bora Pain minha porra!
BisuDagger
Profile Blog Joined October 2009
Bisutopia19385 Posts
June 05 2025 16:22 GMT
#196
Has anyone played the new Brawl mode? It's really fun! They basically made SC2 hero Co-Op. This is right up my alley. Happy 10 years HotS!
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
DarkPlasmaBall
Profile Blog Joined March 2010
United States46458 Posts
June 08 2025 23:41 GMT
#197
I haven't, but I'm pleasantly surprised to hear that Blizzard has done something recently in support of HotS. I wish they had kept up with it over the years. I still play it on rare occasions - I used to play it quite a bit, far more than any other MOBA - but I mostly stopped because it started to feel really stale to me.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
lestye
Profile Blog Joined August 2010
United States4243 Posts
July 21 2026 15:27 GMT
#198
So Blizzard added a new skin to HOTS: https://news.blizzard.com/en-us/article/24291432/heroes-of-the-storm-live-patch-notes-july-20-2026

I think the optimistic/delusional perspective might take this to believe that HOTS is going to get some love this Blizzcon.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
lestye
Profile Blog Joined August 2010
United States4243 Posts
July 22 2026 19:48 GMT
#199
Blizzard added a new [free] skin: https://us.shop.battle.net/en-us/product/heroes-of-the-storm-blizzcon-2026-thrall-free-skin

This is very strange ! I'll take any copium I can get.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
CicadaSC
Profile Joined January 2018
United States1991 Posts
Last Edited: 2026-07-24 11:39:11
July 24 2026 11:38 GMT
#200
On July 22 2026 00:27 lestye wrote:
So Blizzard added a new skin to HOTS: https://news.blizzard.com/en-us/article/24291432/heroes-of-the-storm-live-patch-notes-july-20-2026

I think the optimistic/delusional perspective might take this to believe that HOTS is going to get some love this Blizzcon.

I don't think that's delusional I've been seeing the breadcrumb trail for some time now... I think it probably wasn't planned at first but blizzard saw so much interest and buzz around it that they are afraid of another disappointment PR disaster at their first BlizzCon in ages that they will do something anyway to appease that crowd. I imagine every single game will get some love. Even WC3 / Starcraft.
Remember that we all come from a place of passion!!
Prev 1 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 247
Nina 88
StarCraft: Brood War
Britney 7068
Terrorterran 7
Dota 2
monkeys_forever973
NeuroSwarm190
febbydoto55
League of Legends
JimRising 702
Counter-Strike
taco 606
Super Smash Bros
hungrybox621
Other Games
summit1g10842
WinterStarcraft398
C9.Mang0286
PiGStarcraft244
ViBE167
Maynarde154
UpATreeSC54
Organizations
Other Games
gamesdonequick1220
StarCraft: Brood War
Afreeca ASL 415
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 112
• mYiSmile113
• practicex 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki10
• Pr0nogo 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo677
Upcoming Events
The PondCast
6h 24m
Replay Cast
20h 24m
Korean StarCraft League
1d 23h
CranKy Ducklings
2 days
GSL
3 days
Yamato Cup
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Jaedong
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.