• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:18
CET 02:18
KST 10:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0222LiuLi Cup: 2025 Grand Finals (Feb 10-16)37Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker11PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)15
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) SC2 AI Tournament 2026 PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
TvZ is the most complete match up Which units you wish saw more use in the game? Ladder maps - how we can make blizz update them? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Path of Exile ZeroSpace Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2054 users

Interview with Nostalie: On the State of China

Forum Index > Heroes of the Storm
Post a Reply
1 2 Next All
r_gg
Profile Joined August 2015
141 Posts
Last Edited: 2016-06-05 05:38:39
June 04 2016 18:54 GMT
#1

Interview with Nostalie

On the State of China

Streamer and Caster for Gold League

by wei


Our China Region specialist, Wei, has been working hard securing interviews with prominent players and casters in China. Recently, Wei got a chance to sit down with Nostalie, who is a caster for Gold League.

Here's what Nostalie had to say about the current state of Heroes in China.

[image loading]
Nostalie (left) and his fellow Gold League casters



Who is Nostalie?

  • Former Sc2 player in China

  • Caster for China's Gold League

  • Popular streamer at Douyu, a Chinese streaming site like Twitch.


[image loading]
(Nostalie back in his sc2 days)


On Streaming

  • Nostalie has a contract with Douyu, but he doesn’t have to be streaming Heroes of the Storm. He is emotionally attached to the game and wants it to do well. He could be making more money streaming something else.

  • Most other popular streamers have already left for other games. There has been a mass exodus for Overwatch.

  • Living in Shanghai is expensive, and he has to take care of his baby. If streaming Heroes of the Storm is no longer economically viable, he will have no choice but to switch games.

  • He is hoping for the upcoming patch brings some people back.



State of the Chinese Pro Scene

  • Collapse of the Esports scene is directly related to the shrinking of the player base, which is related to the slow development rate of the game.

  • There have been a massive exodus of pro players to Overwatch. YL, Braveheart, OMG, and EDG have released their existing Heroes team. (Note: Some of these teams might return with completely different rosters or have players return from Overwatch for the next Gold League)

  • Big organizations use viewership numbers as the number one determinant of whether the game should be invested in.

  • Teams that remain:
    • eStar is the only team left with stability
    • ZeroPanda will continue to field a team for Heroes
    • X-team will stay together for Summer Championships
    • TSD is still intact


  • X-team is not looking great. On same level as a top tier NA/EU team, but don’t expect them to do well in Summer Championships.

  • eStar is in middle of a transition. Some players might be suffering from “low morale", so their Summer performance is hard to predict.

  • eStar lost eStarNccCc to Overwatch. They are currently trying out EDGm, EDGsr, and ZeroPandaTop.

  • eStarXiaOt has officially retired due to his chronic back issues. He will be overseeing the entire eStar organization, and will not be active in coaching the Heroes of the Storm team.

  • Small tournaments are completely gone. Leifeng Cup is on the verge of being discontinued, but should at least run for 2-3 more months.

  • Gold League will continue, but they are considering moving the tournament to a closed environment. The venue they were playing at seated around 100 people, but they were getting only 5 to 6 people in the audience during non-MVP Black games.

  • While EDG and eStar offered competitive salaries for their players, many other teams were offering 1000-2000RMB per month (conversion rate is around 6.6rmb to 1 USD). A big reason why no talent was coming into the game.

  • Pro scene in China won’t die, but will become a niche at this point. Bad players from other games will form teams to compete in Gold League. This game also provides start-up organizations (like eStar) a chance to win some prize money and branch out to other games.

  • Chances of premier sponsors returning to the game is virtually nonexistent. Tournament organizers also sees no point as there is no viewership.


[image loading]


Common Complaints Surrounding the Game

  • Pro-Gamers/Casters alike tend to put the blame on Baldy (common nickname given to Dustin Browder). They feel he could be doing more for the game.

  • The gaming industry in China is extremely cutthroat in terms of vying for players. A lot of local competition, plus DOTA2 and LOL were already huge.

  • Game was initially released with a lot of hype, but delays killed off its popularity. A lot of Chinese gamers played it because it was a Blizzard game. but the product felt unfinished and there were too many other options out there.

  • Game actually became a gateway game to Chinese gamers who didn’t play MOBAs before. A lot of new players tried the game, liked the concept but was discouraged by the lack of “completeness” of the game. They ended up switching to DOTA 2 or LOL.

  • Chinese gamers are “followers,” and are less likely to play a game that is perceived "dead". Gamers want to show off their skills in a game that other people care about. They are less like Western gamers who make independent choices on what is fun.

  • Nostalie agrees with MVP Black that hero release rate is too slow. Again, he stresses how competitive the market is.

  • Common complaints against the game itself include (many of these things have already been heard 10000 times):
    • The game took way too long to get to bans, season 1, and unranked draft.

    • The social interface is also too bare boned. At least make it like Warcraft III, have clans, portraits more visible, automated tournaments, etc. Since the game is so team oriented, not having a decent interface is absolutely killing the game. Nostalie specifically says: “Why does the background change every hero release? If they had the time, just give us a stable interface.”

    • Engine and server stability is also an issue. The online tournaments in China have required constant pausing. Gaming computers struggle running game at max setting, and reconnect system is poor.

    • Solo Q feels like a chore, and worst player often determines outcome.





Thank you for reading, and be sure to follow our twitter at @LiquidHeroes for the latest articles!!

[image loading]



Writer(s): wei
Editor(s): r_gg
Design: shiroiusagi
Art Credit: Blizzard

Writer
Ej_
Profile Blog Joined January 2013
47656 Posts
June 04 2016 19:18 GMT
#2
I agree with all the complaints. HotS has been slowly dying for some time now and MVP Black's potential disband will likely cement the end of its golden era.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
June 04 2016 23:52 GMT
#3
Very depressing read
I agree on most of the complaints which makes me sad. Imo the game has great potential to be awesome and everything they add seems good. Just too slow... L
Like stated in the article (and in 10000 articles before) the start of season 1 and bans for ranked and unranked came way too late. Imagine there were double the players with all this new stuff now. I bet most of them would stay with Hots.

On the other hand I think Hots may have potential to be a game for the "non-asians" where they can perform well. At least there are still games to watch and to build a meta for casuals to adept :p The game is still fun for me
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
Swisslink
Profile Joined March 2011
2954 Posts
June 06 2016 09:15 GMT
#4
I'm just wondering: on what rate were LoL/DotA 2 heroes released? I mean, Blizzard releases one hero every 3-4 weeks, which, in my opinion, isn't too slow. ;
And I even think that's quite fair: if you do the daily quests, you're able to buy any new hero without investing any real money. If they just threw out heroes left and right, they would probably make more profit, tbh.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
June 06 2016 10:33 GMT
#5
The game is dying.
The biggest complaint for me are the performance and connectivity issues. The game has become increasingly unplayable for me with huge drops in framerate every teamfight, especially on the newer maps. And sometimes just randomly dropping with the terrible reconnect system generally meaning you are just out.

For the rest too many other poor things:
- Why did ladder take ages.. How stupid was it to make a system with 50 equally sized ranks.. Proper rating systems are a big thing.
- Lack of social features in game, no proper clans/channels. Finding a team if you don't want to soloQ is rough, why can wc3 have automated tournaments but is this not in HotS??
- Slow rate of patching. This has picked up lately but why does it take so goddamn long to fix heroes with zero play (like Gazlowe, Cho'gall, Butcher, Artanis) for ages. Balance on talents is too much a joke too. New hero release is also a bit slow although I wouldn't even mind that if the current roster was more properly adjusted quicker.
- Terrible tournament support. The connection issues can't be fixed perhaps as they are related to the sc2 engine but how hard is it to implement ingame drafting??
Leolio
Profile Joined April 2012
France633 Posts
Last Edited: 2016-06-06 12:59:52
June 06 2016 12:57 GMT
#6
Most of these complains are "The game had a friggin' 2 years beta". And that doesn't make them any less true or frustrating. ^^
I'm just glad pretty much all of this is going to be fixed or is being fixed right now (patch rate is good since the LiMing/Rehgar fiasco).

TBH I have faster queues since 1 month, my only concern is the ladder system (rank 5 players playing/drafting like noobs) and it's going to be fixed. Oh, and the muted guys who piss people in HL. Right now, I can get 2 or 3 good teammates or the same amount of noobs who are clueless.
So, I guess in 10 days I'll be pretty happy with the game.
Swisslink
Profile Joined March 2011
2954 Posts
June 06 2016 13:17 GMT
#7
I've always been wondering, why Blizzard does not attempt to introduce some kind of Crowd Funding for the Blizzcon tournament. On the one hand, it would improve the the professional environment (-> more money = more interesting for teams) and give the game the publicity it needs (-> The International is covered in ordinary newspaper here, mainly to report "OH MY GOD, LOOK HOW MUCH MONEY THEY MAKE!!!).

For the rest of the arguments: Season 1 starts way too late, but I hope quite a few problems will be fixed with the start of S1.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17261 Posts
Last Edited: 2016-06-06 16:39:16
June 06 2016 16:23 GMT
#8
On June 05 2016 04:18 Ej_ wrote:
I agree with all the complaints. HotS has been slowly dying for some time now and MVP Black's potential disband will likely cement the end of its golden era.


On June 06 2016 19:33 Markwerf wrote:
The game is dying.
The biggest complaint for me ...


"A lot of Chinese gamers played it because it was a Blizzard game. but the product felt unfinished and there were too many other options out there."

"Most other popular streamers have already left for other games. There has been a mass exodus for Overwatch." , NOSTALIE

Overwatch is cannibalizing other Blizzard games. HotS might be remembered as Blizzard's only commercial failure.. the game itself is really good. I had concerns about HotS's commercial viability right from the start.

Blizzard giveth and Blizzard taketh away.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
June 06 2016 17:42 GMT
#9
This may be an inopportune time to mention it,

but I love the Chinese casters. They're all so adorable.
StrategyAllyssa Grey <3<3
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
June 06 2016 17:53 GMT
#10
Well, they've stated publicly that the game is profitable, so it's not a commercial failure. https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming
Don't Panic
JimmyJRaynor
Profile Blog Joined April 2010
Canada17261 Posts
June 06 2016 18:12 GMT
#11
On June 07 2016 02:53 MotherFox wrote:
Well, they've stated publicly that the game is profitable, so it's not a commercial failure. https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming


ATVI yaps on and on about the stellar financial performance of every Blizzard franchise except HotS. ATVI stopped talking about WoW subscriber numbers once they started dropping. The more ATVI yaps the better the game is doing. ATVI's silence about HotS is deafening.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
karazax
Profile Joined May 2010
United States3737 Posts
June 06 2016 18:17 GMT
#12
The number one thing they need to do professionally for viewers is make sure their games go with as little delay between matches as possible. Too many tournaments have delays between games that are longer than the games. That has to be fixed before larger viewership can be realistic. One of the big draws of HOTS is that it only takes ~20-30 minutes to play or watch a match, but that benefit is quickly turned into a negative if you have a 20-30 minute delay between matches and nothing to fill the air. Sometimes there will be delays, but plan something for the down time. Even if it is rebroadcasting a great match from a different region that people might have missed. Or playing the latest episode of something like TownHall Heroes in the down time.

I don't really think they need significantly faster hero releases. I do think that they need faster updates for the heroes that are completely out of the meta. With a limited hero pool compared to other moba's you can't afford for ~ 30 of your 52 heroes to be tier 3 or lower.

All the stuff that is coming that might be too late, well not much they can do about that now.

Medivh spotlight has been released:
JimmyJRaynor
Profile Blog Joined April 2010
Canada17261 Posts
Last Edited: 2016-06-06 18:48:12
June 06 2016 18:42 GMT
#13
On June 07 2016 02:53 MotherFox wrote:
Well, they've stated publicly that the game is profitable, so it's not a commercial failure. https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming


That list of commercial failures includes ET for the Atari 2600.

https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming#E.T._the_Extra-Terrestrial

and it did sell 1.5 million copies. so lots of revenue was generated.

No one announced what a failure it was until years later when Warner Communications stock price was not an issue. While it was failing the bad sales data was hidden and millions of ET cartridges were buried in the desert in Alamogordo, New Mexico. ATVI's silence says it all and ATVI's behaviour is congruent with the behaviour surrounding many of the failures listed in that link including the ET debacle. Is HotS as big a failure as ET? I doubt it is that big.

However, don't wait for the big Press Conference for ATVI executives to all stand up together and say : "Hey guys Heroes of the Storm has been a complete waste of time, money, and resources; we are a bunch of losers; stop buying ATVI stock right now."
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-06-06 18:54:06
June 06 2016 18:53 GMT
#14
On June 07 2016 03:42 JimmyJRaynor wrote:
Show nested quote +
On June 07 2016 02:53 MotherFox wrote:
Well, they've stated publicly that the game is profitable, so it's not a commercial failure. https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming


That list of commercial failures includes ET for the Atari 2600.

https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming#E.T._the_Extra-Terrestrial

and it did sell 1.5 million copies. so lots of revenue was generated.

No one announced what a failure it was until years later when Warner Communications stock price was not an issue. While it was failing the bad sales data was hidden and millions of ET cartridges were buried in the desert in Alamogordo, New Mexico. ATVI's silence says it all and ATVI's behaviour is congruent with the behaviour surrounding many of the failures listed in that link including the ET debacle. Is HotS as big a failure as ET? I doubt it is that big.

However, don't wait for the big Press Conference for ATVI executives to all stand up together and say : "Hey guys Heroes of the Storm has been a complete waste of time, money, and resources; we are a bunch of losers; stop buying ATVI stock right now."


Do you know the difference between revenue and profit? The article also says many of the ET copies were returned, and then there is the famous story of back-logged product needing to be dumped in a site. All that aside, the fact that ET was a physical product means the millions of copies likely had a much lower profit margin.

My argument is not that Heroes has been a huge financial success. It's that information disclosed by people who are actually in the know has been that the game is making money. That's a long shot away from commercial failure.
Don't Panic
JimmyJRaynor
Profile Blog Joined April 2010
Canada17261 Posts
Last Edited: 2016-06-06 19:12:15
June 06 2016 19:05 GMT
#15
On June 07 2016 03:53 MotherFox wrote:
Show nested quote +
On June 07 2016 03:42 JimmyJRaynor wrote:
On June 07 2016 02:53 MotherFox wrote:
Well, they've stated publicly that the game is profitable, so it's not a commercial failure. https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming


That list of commercial failures includes ET for the Atari 2600.

https://en.wikipedia.org/wiki/List_of_commercial_failures_in_video_gaming#E.T._the_Extra-Terrestrial

and it did sell 1.5 million copies. so lots of revenue was generated.

No one announced what a failure it was until years later when Warner Communications stock price was not an issue. While it was failing the bad sales data was hidden and millions of ET cartridges were buried in the desert in Alamogordo, New Mexico. ATVI's silence says it all and ATVI's behaviour is congruent with the behaviour surrounding many of the failures listed in that link including the ET debacle. Is HotS as big a failure as ET? I doubt it is that big.

However, don't wait for the big Press Conference for ATVI executives to all stand up together and say : "Hey guys Heroes of the Storm has been a complete waste of time, money, and resources; we are a bunch of losers; stop buying ATVI stock right now."


Do you know the difference between revenue and profit? The article also says many of the ET copies were returned, and then there is the famous story of back-logged product needing to be dumped in a site. All that aside, the fact that ET was a physical product means the millions of copies likely had a much lower profit margin.

My argument is not that Heroes has been a huge financial success. It's that information disclosed by people who are actually in the know has been that the game is making money. That's a long shot away from commercial failure.


the "people in the know" are saying very little relative to everything else Blizzard makes. and almost nothing compared to CoD and WoW.

do i know the difference between revenue and profit? Revenue does not include costs. by 1982 standards ET generated a fucktonne of revenue.

do you know what opportunity cost and ROI are?

my friend's restaurant generated a million dollars in profit and is a failure due to the opportunity cost of the capital invested to generate that million dollars.

Browder answered the sustainability question.. with a question about how long WoW lasted. Let's see if HotS lasts 10+ years.

Please note that others are claiming the game is "dying"; i do not use this kind of emotionally-charged, subjective language. I would describe the game as slowly declining and possibly being cannibalized by Overwatch. The game itself is good. I like it. I can understand why it has a loyal fan base. That does not mean ATVI is guaranteed to be happy with its financial performance though. Their silence says it all.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
Last Edited: 2016-06-06 20:12:50
June 06 2016 19:10 GMT
#16
Shame to hear this and obviously plenty needs sorting, far too much doomsaying around though. Fundamentally hots is a very fun, addictive game and it's the only one of the modern blizzard games that has had serious, established, direct competition waiting for it on release. I'd say there's another 1-2 years where they continue to pour resources at it and try to gain traction, but obviously more than just gameplay and new heroes is required, how they left the ranking system this long is utterly mind boggling.

The point about people wanting to play 'relevant' games is really important, many people will be swayed by viewing/player numbers rather than differences in underlying enjoyment so it will need commitment from blizzard to increase market share, here's hoping because it's a worthy game.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
xDaunt
Profile Joined March 2010
United States17988 Posts
June 06 2016 20:17 GMT
#17
I doubt that HotS has been a financial failure. Despite all of Blizzard's comments to the contrary, I don't believe for one moment that Blizzard has dedicated a bunch of personnel and other resources to the game. If HotS did have that kind of backing, we'd have seen ranked seasons a year ago, fast hero releases, and a much faster evolution of the game. No, what we have here is an honest to goodness half-assed effort (and if this is not a half-assed effort, then Blizzard needs to fire some people immediately). I'm sure that there's been some return on the investment made, but I doubt that it has been very much. It's a shame that Blizzard has bungled HotS so badly, because the core game is really, really good.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
June 06 2016 20:34 GMT
#18
On June 07 2016 05:17 xDaunt wrote:
I doubt that HotS has been a financial failure. Despite all of Blizzard's comments to the contrary, I don't believe for one moment that Blizzard has dedicated a bunch of personnel and other resources to the game. If HotS did have that kind of backing, we'd have seen ranked seasons a year ago, fast hero releases, and a much faster evolution of the game. No, what we have here is an honest to goodness half-assed effort (and if this is not a half-assed effort, then Blizzard needs to fire some people immediately). I'm sure that there's been some return on the investment made, but I doubt that it has been very much. It's a shame that Blizzard has bungled HotS so badly, because the core game is really, really good.


I think at times it's been a big focus for them, but they've been fairly economical with the truth in that I'm sure many of the team are flexible and have been pulled to other projects for long periods of time. The optimist would say they can come back to HoTS and I think there is genuine scope for that, reasoning being:

Starcraft development is now minimal
Hearthstone is probably a fairly different skillset
Overwatch was a complete game out of the box and there is less to gain from hero additions

So it falls on HoTS or future stuff, and I'm hopeful HoTS will get its fair share of the attention.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
xDaunt
Profile Joined March 2010
United States17988 Posts
June 06 2016 20:40 GMT
#19
On June 07 2016 05:34 Immersion_ wrote:
Show nested quote +
On June 07 2016 05:17 xDaunt wrote:
I doubt that HotS has been a financial failure. Despite all of Blizzard's comments to the contrary, I don't believe for one moment that Blizzard has dedicated a bunch of personnel and other resources to the game. If HotS did have that kind of backing, we'd have seen ranked seasons a year ago, fast hero releases, and a much faster evolution of the game. No, what we have here is an honest to goodness half-assed effort (and if this is not a half-assed effort, then Blizzard needs to fire some people immediately). I'm sure that there's been some return on the investment made, but I doubt that it has been very much. It's a shame that Blizzard has bungled HotS so badly, because the core game is really, really good.


I think at times it's been a big focus for them, but they've been fairly economical with the truth in that I'm sure many of the team are flexible and have been pulled to other projects for long periods of time. The optimist would say they can come back to HoTS and I think there is genuine scope for that, reasoning being:

Starcraft development is now minimal
Hearthstone is probably a fairly different skillset
Overwatch was a complete game out of the box and there is less to gain from hero additions

So it falls on HoTS or future stuff, and I'm hopeful HoTS will get its fair share of the attention.

The real question is whether the Starcraft team is working on HotS or a new, unannounced RTS (or something else entirely).
Thetan
Profile Blog Joined July 2010
240 Posts
June 06 2016 21:10 GMT
#20
On June 06 2016 19:33 Markwerf wrote:
- Slow rate of patching. This has picked up lately but why does it take so goddamn long to fix heroes with zero play (like Gazlowe, Cho'gall, Butcher, Artanis) for ages.


For what it's worth...

I know the case of Gazlowe was difficult. I remember when everyone was bitching at how terrible Gaz was, Gaz actually held the *highest* win-rate in Bronze, while having one of the *worst* win-rates in Masters.

This dynamic is particularly hard to balance properly (straight buffs for Masters would make Gaz miserable for Bronze players), and I appreciate taking those cases slow.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group C
CranKy Ducklings122
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 120
Ketroc 66
StarCraft: Brood War
Britney 14505
Dota 2
syndereN626
Counter-Strike
fl0m1889
Fnx 1298
taco 281
Super Smash Bros
C9.Mang0572
hungrybox526
Mew2King51
Heroes of the Storm
Khaldor193
Other Games
gofns24021
tarik_tv17339
FrodaN9912
Liquid`RaSZi2239
Artosis953
JimRising 664
KnowMe194
Maynarde101
ViBE59
Organizations
Other Games
gamesdonequick1503
BasetradeTV108
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 78
• davetesta51
• mYiSmile19
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• Airneanach15
• Azhi_Dahaki14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21995
League of Legends
• Doublelift4626
• Scarra1495
Other Games
• imaqtpie1760
• WagamamaTV429
Upcoming Events
Replay Cast
7h 42m
Wardi Open
10h 42m
Monday Night Weeklies
15h 42m
OSC
22h 42m
WardiTV Winter Champion…
1d 10h
PiGosaur Cup
1d 23h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
Replay Cast
2 days
PiG Sty Festival
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Winter Champion…
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
Epic.LAN
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
CranKy Ducklings
5 days
Epic.LAN
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.