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Best news EVAAAR!
Was thinking about making a new account for some time now... Wouldn't mind the leveling... but all the heroes 
On another note, heard you're having some casual TL fun over on NA EU TL is pretty quiet. Mabye if some more ppl would like to hang out in the TL Channel we could do some QMs or sth
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Personally match-making has gotten a lot better. Earlier in the summer I found Hero League absolutely unplayable for me, not sure why. So I stuck with QM. But then again once HL fixed itself, QM has turned into really garbage games. But what can you do sometimes? I ended up the 1 with a team of 4 auto-selectors who were clearly messing around.
But either way, MMR decay would be nice, especially since meta and new heroes change up your ability to compete.
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Anyone here get Cho'gall?
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On November 18 2015 05:51 MotherFox wrote: I have him What does your schedule look like? Would you care to share the love and run two games with me against Beginner AI sometime this afternoon CST?
I could be online and in game by 4:30 CST.
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sure, meet in teamliquid chat at 4:30 cst. I'm mcjarvis.
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kk ty mang. TomServo on my end, you drive, I'll just press qq and e and w/e :p
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is there any way to view your winrate on particular heroes instead of just number of wins?
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On hotslogs yes, on client no.
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What are bonus points? I have over 400 games in HL and have never seen it before. Now the last win I got 103 match points and 116 bonus points. Not complaining though
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Caldeum1976 Posts
On November 23 2015 02:05 dpurple wrote:What are bonus points? I have over 400 games in HL and have never seen it before. Now the last win I got 103 match points and 116 bonus points. Not complaining though  Basically if the system feels like you should be a higher rank than where you are it gives bonus (skill) points for a win to try to get you there faster.
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When...
* the map is cursed hollow * your team is level 8 and has 0 tributes * the other team is level 10 and has 2 tributes * a tribute has just spawned
What do you do?
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Press 'V' 2 times at tribute and write 'get 10' in chat. Proceed to get 10.
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On December 03 2015 04:47 MotherFox wrote: When...
* the map is cursed hollow * your team is level 8 and has 0 tributes * the other team is level 10 and has 2 tributes * a tribute has just spawned
What do you do? Let them take the tribute, follow their movement so you play as safe as possible, soak as much as you can.
It is the first curse, they will get level 11 for sure while you will probably be level 9, but it still isn't gamebreaking, they won't win the game in the next few minutes or so. Play defensively to the level 10, they will probably be level 12 by then but at least you will be on the same talent. Try to surprise them then, do an ambush or destroy a fort if they are on the opposite side of the map. If you manage to do a successful ambush and kill 1-3 heroes you might catch them with the level or be really close.
Don't do stupid shit, don't try to fight at any cost without reason, don't try to do the boss when you don't know where they are or to steal the mercs.
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On December 03 2015 04:47 MotherFox wrote: When...
* the map is cursed hollow * your team is level 8 and has 0 tributes * the other team is level 10 and has 2 tributes * a tribute has just spawned
What do you do? What is, try and fight for tribute then chide my teammates for being bad at the game?
I'll take QM Quandaries for $400, Alex.
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On December 03 2015 05:04 ThomasjServo wrote:Show nested quote +On December 03 2015 04:47 MotherFox wrote: When...
* the map is cursed hollow * your team is level 8 and has 0 tributes * the other team is level 10 and has 2 tributes * a tribute has just spawned
What do you do? What is, try and fight for tribute then chide my teammates for being bad at the game? I'll take QM Quandaries for $400, Alex.
You feel my pain.
In one game last night I felt like a broken record:
* "We have 8 and they have 10, don't engage--- soak to 10." --- Team engages 4v5 and loses. * "We have 11 and they have 13, don't engage-- soak to 13." --- Team engages 3v5, loses. * "We have 15 and they have 16, I guess you guys will do whatever you want and nothing I do matters."
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do skeletons on infernal shrines give xp?
if so, how does it relate to minion waves?
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On December 09 2015 05:25 MotherFox wrote: do skeletons on infernal shrines give xp?
if so, how does it relate to minion waves?
they don't count for SM stacks so my guess would be: No exp
Same as Spawns from Anub, Naz, Kerri,...
99% sure they don't (but can't test right now :/)
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Maybe this is a question for xDaunt specifically, since he likes to run shadow assault on zeratul 
I've noticed a few zeratuls going shadow assault recently. This skill gives a 20% attack speed buff for 6 seconds as well as a teleportation ability. However, when thinking about the skill (and reflecting on how it's gone in my real-life play), the following comes across:
* Zeratul's attack speed is 1.11111... So, in 6 seconds he normally gets in 6 * 1.111 = 6.66 attacks. With a 20% increased attack speed over 6 seconds, he gets 6.66 * 1.2 = 7.99 attacks--- just one extra attack.
* the teleportation ability seems almost trivial since zeratul already has a lot of ability to stick to targets: one ability slows and the other teleports. It's a really rare situation that I feel like I can't stay in the fight to get basic attacks in with him.
So what am I missing about this ability? It seems like it gives extremely marginal benefits, especially when compared to void prison--- is it all about the level 20 upgrade that gives life steal?
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On December 14 2015 04:26 MotherFox wrote:Maybe this is a question for xDaunt specifically, since he likes to run shadow assault on zeratul  I've noticed a few zeratuls going shadow assault recently. This skill gives a 20% attack speed buff for 6 seconds as well as a teleportation ability. However, when thinking about the skill (and reflecting on how it's gone in my real-life play), the following comes across: * Zeratul's attack speed is 1.11111... So, in 6 seconds he normally gets in 6 * 1.111 = 6.66 attacks. With a 20% increased attack speed over 6 seconds, he gets 6.66 * 1.2 = 7.99 attacks--- just one extra attack. * the teleportation ability seems almost trivial since zeratul already has a lot of ability to stick to targets: one ability slows and the other teleports. It's a really rare situation that I feel like I can't stay in the fight to get basic attacks in with him. So what am I missing about this ability? It seems like it gives extremely marginal benefits, especially when compared to void prison--- is it all about the level 20 upgrade that gives life steal? What you're really looking for is getting that third AA in to proc master warp blade. Sticking to your target and having the attack speed burst makes that happen much sooner than it otherwise would. Just guestimating, I'd say that you end up killing targets somewhere in the range of 30-40% faster all things considered -- without having to burn your blink for offensive purposes.
I certainly wouldn't say that Shadow Assault is a good ability. It is situationally mediocre at best. They should cut its cooldown significantly -- probably in half.
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