• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:09
CEST 13:09
KST 20:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?29Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL: II Winner Will Earn a Spot at HSC 30! Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM Race Survival 2026 Season 3 Brood War in Budapest ! WORTEX 2026 BW Finals [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Artificial Intelligence Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5440 users

Heroes Large General Thread - Page 68

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
Prev 1 66 67 68 69 70 453 Next
Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
March 14 2014 22:06 GMT
#1341
You can tell that only personalities from blizzard games got invited to the alpha.
Really cuts into SC2 and Hearthstone viewership at the moment when all the popular streamers are playing heroes of the storm.

Would be a smart strategy to give some invites to dota and lol personalities too because that are the main competitors and you dont want to hurt the popularity of your own games that much.
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
March 14 2014 22:18 GMT
#1342
On March 15 2014 07:06 SpikeStarcraft wrote:
You can tell that only personalities from blizzard games got invited to the alpha.
Really cuts into SC2 and Hearthstone viewership at the moment when all the popular streamers are playing heroes of the storm.

Would be a smart strategy to give some invites to dota and lol personalities too because that are the main competitors and you dont want to hurt the popularity of your own games that much.


Well, they send the invites through Battle.net. It's not even a key at this point, your account is flagged and granted access to the alpha.

Even so, I don't really think Blizzard cares. In the end, it's still their games, the popularity is just spread across all of them as opposed to just one of them. Hearthstone has been more popular than SC2 on Twitch for a long while, now (the majority of the time, that is).

I think Blizzard has always tapped into their own fan base, which is why they keep recycling the content from all of their franchises. The said fan base is huge, Blizzard has a very secure spot in the industry, they don't really need to go out of their way to advertise to people playing other games. Most gamers know about Blizzard and at least one or two of their games, and I'd say most gamers at least try some of these games too.
I like words.
MyrMindservant
Profile Joined October 2013
695 Posts
March 14 2014 22:18 GMT
#1343
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.
BoxeR, FanTaSy, Jaedong, Life | White-Ra | Moon || Na'Vi, Wings || ༼ᕤ $◡$ ༽ᕤ MIDAS HIM
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
March 14 2014 22:38 GMT
#1344
stuff seems to move so slow and looks strange... also funny to see the old dota/wc3 icons used. wonder if they are placeholders
life of lively to live to life of full life thx to shield battery
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 14 2014 22:44 GMT
#1345
On March 15 2014 07:38 BeMannerDuPenner wrote:
stuff seems to move so slow and looks strange... also funny to see the old dota/wc3 icons used. wonder if they are placeholders


wc3/sc2 icons. And they always used placeholders. Sc2 had nice wc3 icons all over the place before release.
Artist team was doing work on RoS and Hearthstone it seems.
Still have lots of time to artist up Heroes.
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
March 14 2014 22:50 GMT
#1346
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


While I'm certain that you could put a price on someone's entire life, you're right that time is a precious thing. However, for a game dev. who seems intent on a future driven by micro-transactions, Blizzard are clever in making it much more cost efficient to Pay 2 Win, than to Play 2 Win. A week of grinding in Hearthstone is less time-efficient than working ~4 hours and spending 40 bucks on 40 decks.

Strange that they chose to make characters something that you have to unlock, but hey, strange decisions is what Blizzard seem to be best at. I have friends who will play this. I might try it, and probably become bored in under a week, like every other MOBA I've ever tried, but it won't be for the normal reasons, it'll be because I hate grinding what people will just buy. Seems as if you can bypass actually playing most games nowadays to reach your end-goal.

We probably won't ever see a Warcraft 4 or a Starcraft 3 out of Blizzard. The generation gap between old-Blizz and new-Blizz is more and more apparent with each new title. World of Warcraft and the rise of the MOBA have poisoned Blizzard's products. They remind me of liberal politicians now - a bunch of sugar-coating panderers.
twitch.tv/duttroach
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 14 2014 22:58 GMT
#1347
On March 15 2014 07:50 dUTtrOACh wrote:
Show nested quote +
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


While I'm certain that you could put a price on someone's entire life, you're right that time is a precious thing. However, for a game dev. who seems intent on a future driven by micro-transactions, Blizzard are clever in making it much more cost efficient to Pay 2 Win, than to Play 2 Win. A week of grinding in Hearthstone is less time-efficient than working ~4 hours and spending 40 bucks on 40 decks.


The entire point of micro-transaction games is that paying money will get you the stuff faster.

Yeah, I guess it's so "clever" of Blizzard to do exactly what Valve started with TF2 and continued with DotA, or what Riot has been doing with LoL since the very start.

And naturally someone on this board would blame Blizzard for all of it.
Average means I'm better than half of you.
Cheren
Profile Blog Joined September 2013
United States2911 Posts
March 14 2014 23:15 GMT
#1348
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


You make a good point, however I don't believe HotS has any equivalent of runes. So as long as the heroes are balanced a new player should be able to instantly play at the highest level if they're good enough.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
March 14 2014 23:23 GMT
#1349
On March 15 2014 07:58 WolfintheSheep wrote:
Show nested quote +
On March 15 2014 07:50 dUTtrOACh wrote:
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


While I'm certain that you could put a price on someone's entire life, you're right that time is a precious thing. However, for a game dev. who seems intent on a future driven by micro-transactions, Blizzard are clever in making it much more cost efficient to Pay 2 Win, than to Play 2 Win. A week of grinding in Hearthstone is less time-efficient than working ~4 hours and spending 40 bucks on 40 decks.


The entire point of micro-transaction games is that paying money will get you the stuff faster.

Yeah, I guess it's so "clever" of Blizzard to do exactly what Valve started with TF2 and continued with DotA, or what Riot has been doing with LoL since the very start.

And naturally someone on this board would blame Blizzard for all of it.

But dota is literally all cosmetics
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2014-03-14 23:30:32
March 14 2014 23:29 GMT
#1350
On March 15 2014 06:00 Plansix wrote:
Show nested quote +
On March 15 2014 05:56 Shaella wrote:
how does access to more and therefore possibly better characters not make it p2w

That would be pay to win. But league of legends isn't like that. There are no better champions, only different ones. Some are strong due to the meta at the time, but it is normally a spectrum of champions, not one champion.

heroes is supposed to be the same way.

No. Having more heroes, even if they are balanced is pay to win, because it increases your chances of winning, the same way that 10% damage buff does. Having more heroes allows you to counter-pick, and being able to counter-pick is a large advantage.

LoL is pay to win.

The good thing about HotS is that heroes are picked before queuing so direct counter-picking is not possible. However, it may still be possible to counter-pick based on knowledge of the metagame. For example, if a particular hero is overused in the meta so that there is a high chance it will be in your match (even though you can't be sure), and you can't pick it's counter, then you may be at a disadvantage.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
March 14 2014 23:30 GMT
#1351
The point of it all being free in Dota is that Valve making money off cosmetics is a huge bonus that is aimed at reducing costs, breaking even or making profit(I think it makes profit but thats just my guess) while putting Steam on everyone's computers and make it the main platform

and then Steam sales hit, praise Gaben.

Neither Riot nor Blizzard has that option, plus having stuff like that behind a paywall/grindwall makes you more invested and addicted to the game which is also nice.
WriterXiao8~~
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 14 2014 23:35 GMT
#1352
On March 15 2014 08:23 Shaella wrote:
Show nested quote +
On March 15 2014 07:58 WolfintheSheep wrote:
On March 15 2014 07:50 dUTtrOACh wrote:
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


While I'm certain that you could put a price on someone's entire life, you're right that time is a precious thing. However, for a game dev. who seems intent on a future driven by micro-transactions, Blizzard are clever in making it much more cost efficient to Pay 2 Win, than to Play 2 Win. A week of grinding in Hearthstone is less time-efficient than working ~4 hours and spending 40 bucks on 40 decks.


The entire point of micro-transaction games is that paying money will get you the stuff faster.

Yeah, I guess it's so "clever" of Blizzard to do exactly what Valve started with TF2 and continued with DotA, or what Riot has been doing with LoL since the very start.

And naturally someone on this board would blame Blizzard for all of it.

But dota is literally all cosmetics


Until Pay2Win seasonal events. At least Year Beast was boring in general, just wait until they have a fun event behind a pay wall.
Average means I'm better than half of you.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2014-03-14 23:37:32
March 14 2014 23:37 GMT
#1353
On March 15 2014 08:30 Kipsate wrote:
Neither Riot nor Blizzard has that option, plus having stuff like that behind a paywall/grindwall makes you more invested and addicted to the game which is also nice.

No. I don't want to play pay to win games. Fuck Hearthstone. Fuck LoL.

I'm still deciding if HotS is really pay to win or not, given that you can't directly counterpick since heroes are chosen before queuing and I don't believe talents are paywalled (like they are in LoL).
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2014-03-14 23:38:39
March 14 2014 23:38 GMT
#1354
Then you don't play it

other people will.

also A lot of games in LoL I'd wager are Blind Pick so you can't counterpick there(I don't have exact stats for them but its the most played mode I think).
WriterXiao8~~
paralleluniverse
Profile Joined July 2010
4065 Posts
March 14 2014 23:39 GMT
#1355
On March 15 2014 08:35 WolfintheSheep wrote:
Show nested quote +
On March 15 2014 08:23 Shaella wrote:
On March 15 2014 07:58 WolfintheSheep wrote:
On March 15 2014 07:50 dUTtrOACh wrote:
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


While I'm certain that you could put a price on someone's entire life, you're right that time is a precious thing. However, for a game dev. who seems intent on a future driven by micro-transactions, Blizzard are clever in making it much more cost efficient to Pay 2 Win, than to Play 2 Win. A week of grinding in Hearthstone is less time-efficient than working ~4 hours and spending 40 bucks on 40 decks.


The entire point of micro-transaction games is that paying money will get you the stuff faster.

Yeah, I guess it's so "clever" of Blizzard to do exactly what Valve started with TF2 and continued with DotA, or what Riot has been doing with LoL since the very start.

And naturally someone on this board would blame Blizzard for all of it.

But dota is literally all cosmetics


Until Pay2Win seasonal events. At least Year Beast was boring in general, just wait until they have a fun event behind a pay wall.

I wouldn't consider those events competitive. Even if they paywalled the whole event. The events have no ladder and aren't related to the main game.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 14 2014 23:41 GMT
#1356
On March 15 2014 08:39 paralleluniverse wrote:
Show nested quote +
On March 15 2014 08:35 WolfintheSheep wrote:
On March 15 2014 08:23 Shaella wrote:
On March 15 2014 07:58 WolfintheSheep wrote:
On March 15 2014 07:50 dUTtrOACh wrote:
On March 15 2014 07:18 MyrMindservant wrote:
Some of the discussions in this thread are really silly and it made me want to remind people one thing.

Some people really don't understand that grinding to unlock some options (heroes, skills, runes, etc) in a multiplayer game is not any more fair than having to buy those options.
Your time is very valuable, you can make money and spend them, or you can receive money as a gift, or you can live in a rich family, or something. But you can only have so much time, humans are not immortal. In general, without going into details and comparing specific values, time is more valuable than money.


While I'm certain that you could put a price on someone's entire life, you're right that time is a precious thing. However, for a game dev. who seems intent on a future driven by micro-transactions, Blizzard are clever in making it much more cost efficient to Pay 2 Win, than to Play 2 Win. A week of grinding in Hearthstone is less time-efficient than working ~4 hours and spending 40 bucks on 40 decks.


The entire point of micro-transaction games is that paying money will get you the stuff faster.

Yeah, I guess it's so "clever" of Blizzard to do exactly what Valve started with TF2 and continued with DotA, or what Riot has been doing with LoL since the very start.

And naturally someone on this board would blame Blizzard for all of it.

But dota is literally all cosmetics


Until Pay2Win seasonal events. At least Year Beast was boring in general, just wait until they have a fun event behind a pay wall.

I wouldn't consider those events competitive. Even if they paywalled the whole event. The events have no ladder and aren't related to the main game.


Lol, these goal posts. They're all over the place...
Average means I'm better than half of you.
paralleluniverse
Profile Joined July 2010
4065 Posts
March 14 2014 23:41 GMT
#1357
On March 15 2014 08:38 Kipsate wrote:
Then you don't play it

other people will.

also A lot of games in LoL I'd wager are Blind Pick so you can't counterpick there(I don't have exact stats for them but its the most played mode I think).

Irrelevant. Talents are still paywalled. So it's pay to win even if everything is blind picks. So LoL would still be 100% pay to win. I also think it's not the main ranked ladder game type.
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2014-03-14 23:42:45
March 14 2014 23:42 GMT
#1358
On March 15 2014 08:37 paralleluniverse wrote:
Show nested quote +
On March 15 2014 08:30 Kipsate wrote:
Neither Riot nor Blizzard has that option, plus having stuff like that behind a paywall/grindwall makes you more invested and addicted to the game which is also nice.

No. I don't want to play pay to win games. Fuck Hearthstone. Fuck LoL.

I'm still deciding if HotS is really pay to win or not, given that you can't directly counterpick since heroes are chosen before queuing and I don't believe talents are paywalled (like they are in LoL).

I'm sure any kind of ranked ladder will have to be draft-based.
:)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
March 14 2014 23:43 GMT
#1359
On March 15 2014 08:41 paralleluniverse wrote:
Show nested quote +
On March 15 2014 08:38 Kipsate wrote:
Then you don't play it

other people will.

also A lot of games in LoL I'd wager are Blind Pick so you can't counterpick there(I don't have exact stats for them but its the most played mode I think).

Irrelevant. Talents are still paywalled. So it's pay to win even if everything is blind picks. So LoL would still be 100% pay to win. I also think it's not the main ranked ladder game type.

Why are you still here? You don't want to play the game, so why even discuss it? Or are you here just to argue with people who are interested?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2014-03-14 23:47:07
March 14 2014 23:46 GMT
#1360
On March 15 2014 08:42 synapse wrote:
Show nested quote +
On March 15 2014 08:37 paralleluniverse wrote:
On March 15 2014 08:30 Kipsate wrote:
Neither Riot nor Blizzard has that option, plus having stuff like that behind a paywall/grindwall makes you more invested and addicted to the game which is also nice.

No. I don't want to play pay to win games. Fuck Hearthstone. Fuck LoL.

I'm still deciding if HotS is really pay to win or not, given that you can't directly counterpick since heroes are chosen before queuing and I don't believe talents are paywalled (like they are in LoL).

I'm sure any kind of ranked ladder will have to be draft-based.

Maybe. If it is draft based, then it's obviously very pay to win.

If ranked ladder remains blind picks, it may still be pay to win if you account for metagame information, but I don't think it's so clear.
Prev 1 66 67 68 69 70 453 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
ISSL Weekly #3
IntoTheiNu 230
CranKy Ducklings31
WardiTV22
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 157
Rex 26
Rogue 4
ByuN (SOOP) 1
StarCraft: Brood War
Calm 18469
Britney 3799
Jaedong 2605
Horang2 1948
Bisu 1938
Hyuk 574
Pusan 471
firebathero 303
Stork 167
Light 129
[ Show more ]
ZerO 97
Rush 88
Mong 64
Shinee 43
Free 41
Barracks 38
910 26
Sharp 18
HiyA 17
scan(afreeca) 16
sorry 13
Icarus 9
Noble 5
Sea.KH 4
ajuk12(nOOB) 4
Counter-Strike
olofmeister1421
shoxiejesuss818
markeloff68
edward40
Other Games
gofns9926
singsing1275
Coldzera 815
crisheroes334
XaKoH 252
Lowko197
Pyrionflax130
Sick126
Mew2King89
ZerO(Twitch)14
Organizations
StarCraft: Brood War
UltimateBattle 19
[ Show 12 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2344
League of Legends
• Jankos1439
Upcoming Events
CranKy Ducklings
22h 51m
Big Brain Bouts
22h 51m
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
1d 22h
OSC
2 days
Shopify Rebellion Sundays
2 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
2 days
Afreeca Starleague
2 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
2 days
Afreeca Starleague
3 days
Leta vs ggaemo
Jaedong vs Queen
GSL
3 days
[ Show More ]
PiGosaur Cup
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Escore
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.