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On February 03 2015 09:04 Tenks wrote:Disagree. I've had the luxury of having grown up from the 56k, early adoption of broadband and now the "everyone has internet" phase and have gamed in all the phases. As of right now almost all competitive gaming communities are the worse I've ever seen them. I can't recall ever really being flamed when I played CS b1.6 -- and I played a metric fuckton -- but I loaded up CSGO and almost immediately am getting flamed in that game. Despite me being a complete moron in BW I don't think anyone ever flamed me there. It doesn't happen *often* in SC2 but if you don't play an "honorable macro game" you should be ready for the flaming afterwards. We are, for whatever reason, seeming to go through a phase (or perhaps it is here to stay?) where the anonimity of the internet is making for some very bad behavior when it comes to MP games. I have no doubts the people spewing absolute filth onto the screen probably aren't bad people in real life -- possibly even they overcompensate via the keyboard -- but this generation of gamers just seems to accept being an asshole as fact. And it shouldn't be.
That puts us about the same age group then :D, but i guess I should've written out the rant as it might've made it more clear to what my point is exactly. I think it's the kids as well, and honestly I don't remember it happening to me but I'm sure it did. But back then we're just kids/teens and I'm sure we all typed out some stuff we wouldn't now. While "toxicity" exists, I'm just saying that it's a buzzword because now people are bringing it up CONSTANTLY as if it's something that can be controlled by talking about it. Even if all the great diplomats of the world came together to write a statement to treat each other nicely in the internet, people would still shit talk each other because the majority are probably still kids, or teens that grew up at the awesome time period of late 2000s. Since the internet is a new medium of interaction, it's "newer", but as I was going to write before, shit talking happens in pickup sports like basketball/soccer. The added benefit of being face-to-face generally limits the quantity, but the possible of physical harm is there, albeit very rare in my experience. Honestly, toxicity just makes me realize that I'm getting older...
It just bugs me that people also throw out "OMG YOU'RE TOXIC" when all someone did was point out a mistake. Sure its not in team spirits, but by god it's not the worst thing to come out of someone's mouth.
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IMO it's not the possibility of physical harm that limits trash talking in real life, it's the fact that you can see the other guys face. Like you guys said, most people don't trash talk because they're assholes, so it stands to reason that if they see they took things too far then they'll dial it back or so.
Anyways, all this talk is jinxing me lol. Trying to learn Tychus for hero league and it's been just awful. Always someone with a mouth in game, I'm playing poorly, distractions keep popping up irl. Ugh, losing my mind and starting to do what I agree we shouldn't do - respond to the flames =p.
Time to switch heroes I think to break the mojo.
Edit: or *gasp* co-op mode
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I think the number of people who are actually toxic, by which I mean calling people derogatory words with the intent to make them feel bad about themselves because of poor skill at a computer game, far outweigh the wusses who complain about someone being toxic because they said "we probably shouldn't have tried for the boss at this time, as I tried to say earlier."
It felt like all my teams tonight were garbage, but you know what, I was courteous to them, and tried to patiently explain some of the strategies that we missed, you know, for NEXT time (please dear lord have there not be a next time) and the response was great. By the end of one game one the guys just said "I'm a noob, thanks." In my head I was saying "oh really? I couldn't tell by the way you died incessantly" but why in the world should I want to make him feel bad about himself? It's literally killing your own hobby if you make the barrier to new players a poisonous wastehole of suck that nobody wants to come near.
And as I learned from a very insightful blog on Smash, it's players that make the scene grow. You can look a pile of dirt and say "you suck pile of dirt" or you can water it and see what might grow.
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The game needs bronze players that improve and over time advance into silver and gold. This is why I like the ranking system being somewhat forgiving. In SC:2 for example bronze players rarely improve and at some point just stick to stuff like building twelve 3/3 battle cruisers on one base. Heroes is of course far easier to play and so players might have a sense of progression and improvement and by that create a growing community.
Currently the game lacks a place to read up on strategy. On sites like heroesfire it's hard to see what's relevant, what special opinions (pro builds with Cleanse that don't work in Bronze or combo-based strategies). Some people and sites have decent stuff but only small parts are covered. I'm still hoping for Heroes Liquipedia...
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You're right, I think we need a place for strategy articles. Not only how to play certain heroes, but map specific strategies and team comps, combos, etc. There's some of that in this thread, but it's buried and hard to find.
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Despite owning Tyrael since early alpha I never actually tried the dude out. Ungated him last night and played a game of QM and dude is really fun. I'd say probably even more fun than Arthas who is generally my go-to warrior.
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On February 03 2015 23:19 Tenks wrote: Despite owning Tyrael since early alpha I never actually tried the dude out. Ungated him last night and played a game of QM and dude is really fun. I'd say probably even more fun than Arthas who is generally my go-to warrior.
you find Arthas fun?
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On February 03 2015 21:31 Hildegard wrote: The game needs bronze players that improve and over time advance into silver and gold. This is why I like the ranking system being somewhat forgiving. In SC:2 for example bronze players rarely improve and at some point just stick to stuff like building twelve 3/3 battle cruisers on one base. Heroes is of course far easier to play and so players might have a sense of progression and improvement and by that create a growing community.
Currently the game lacks a place to read up on strategy. On sites like heroesfire it's hard to see what's relevant, what special opinions (pro builds with Cleanse that don't work in Bronze or combo-based strategies). Some people and sites have decent stuff but only small parts are covered. I'm still hoping for Heroes Liquipedia...
Maybe this will actually happen when the game goes live. I mean right now there is a Heroes scene but its very small and not everyone has access to the game. Technically you can buy your way in but I dont think I know anyone who wants to buy a F2P game just to get access to it quicker. I know more and more of these sites will come once the game is out of its beta phase.
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On February 03 2015 23:56 TT1 wrote:Show nested quote +On February 03 2015 23:19 Tenks wrote: Despite owning Tyrael since early alpha I never actually tried the dude out. Ungated him last night and played a game of QM and dude is really fun. I'd say probably even more fun than Arthas who is generally my go-to warrior. you find Arthas fun?  Arthas is kinda fun. He does a stupid amount of damage for a tank and is incredibly difficult to kill. Whenever I play him, I feel like I'm taking a big dump on the enemy team during teamfights given how badly Arthas can crap things up with his ult and slow.
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On February 03 2015 22:26 LaughingTulkas wrote: You're right, I think we need a place for strategy articles. Not only how to play certain heroes, but map specific strategies and team comps, combos, etc. There's some of that in this thread, but it's buried and hard to find. I totally agree. I don't have much of anything to contribute but I do appreciate the gems people leave here.
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Petition for a sub forum? Do liquid have a team?
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On February 04 2015 02:25 Immersion_ wrote:Petition for a sub forum?  Do liquid have a team? Supposedly one is in the works. You'd have to check with Phantom, though.
Liquid did have a team, but presently doesn't.
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On February 04 2015 02:26 xDaunt wrote:Show nested quote +On February 04 2015 02:25 Immersion_ wrote:Petition for a sub forum?  Do liquid have a team? Supposedly one is in the works. You'd have to check with Phantom, though. Liquid did have a team, but presently doesn't.
Would be nice to have some strategy stuff here on TL.
Would you mind explaining your comment (I think it was you) in your things that annoy you post regarding Tassadar levelling up and using his D skill to maximise vision? What does that relate to?
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So ESL Major league is beginning today in 20 minutes. Khaldor and Kaelaris will do the casting. Can't wait!
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On February 04 2015 02:33 Immersion_ wrote:Show nested quote +On February 04 2015 02:26 xDaunt wrote:On February 04 2015 02:25 Immersion_ wrote:Petition for a sub forum?  Do liquid have a team? Supposedly one is in the works. You'd have to check with Phantom, though. Liquid did have a team, but presently doesn't. Would be nice to have some strategy stuff here on TL. Would you mind explaining your comment (I think it was you) in your things that annoy you post regarding Tassadar levelling up and using his D skill to maximise vision? What does that relate to? Brian mentioned that Tassadar players should mount immediately after hitting D to maximize the use of vision to scout for the enemy team. Yeah, if you upgrade the duration of your vision (level 13), and if you're in a situation where you really need to run around to find the enemy team, then it makes a difference. Usually, it doesn't. The most important times to pop D are when you're in a high risk area with your team where a teamfight is imminent (like at a boss) or when a teamfight is starting and you need to spot Zeratul/Nova/Nazeebo/any other hard to spot hero that need to be killed quickly. In these situations, it often is better to stay unmounted.
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On February 03 2015 23:56 TT1 wrote:Show nested quote +On February 03 2015 23:19 Tenks wrote: Despite owning Tyrael since early alpha I never actually tried the dude out. Ungated him last night and played a game of QM and dude is really fun. I'd say probably even more fun than Arthas who is generally my go-to warrior. you find Arthas fun? 
I do. Early game you can root gank w/ envenom. At 10 you just pop E, throw up some ghouls and become a raid boss. He gives a real sense of power.
Worst part about Arthas is a complete lack of diversity. If you look at the talents on hotslogs all of them except for 13 have a 90%+ pick rate. And at 13 Relentless has like a 75% pick rate. There is really only one way to build him which can lead to stale games if you grind on him.
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In Nexo vs Acer they took Sonya and even built her into Wrath instead of leap. Is this somewhat common in EU?
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I like the game, i guess because I don't really care about the MMR or win/lose ratio. It's just so relaxing to sit and play with friends and try to come up with some good plays as a team. With Sc2, at master lvl, things were just way too stressful lol
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On February 04 2015 03:41 FreeZEternal wrote: I like the game, i guess because I don't really care about the MMR or win/lose ratio. It's just so relaxing to sit and play with friends and try to come up with some good plays as a team. With Sc2, at master lvl, things were just way too stressful lol
Yeah to play SC2 at a high level I felt like I had to be in peak mental state or I'd get wrecked. I had to have some coffee, but not too much coffee. I had to be completely awake with no feeling of being tired. It had to be a correct temperature or my hands wouldn't function in sync with my brain. I'm only 30 but I could feel my skills degrade from when WoL beta started to current. Things just seemed to take longer and I took longer to make decisions. But I can sit down and play heroes for hours without really worrying about anything.
I actually found out many of these things were similar to playing guitar. So I'd do some scalar excerises on my guitar and if things were going well on the guitar I'd start playing SC2. If I was fucking up my scalar exercises I knew there was no way I'd be able to play Starcraft correctly.
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