|
|
On October 20 2013 03:12 lamprey1 wrote:Show nested quote +On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself.
Love the sarcasm!! altho, from some of the posts above, I think this humor is wasted on ppl who apparently know very little about sarcasm..and even less about Blizzard.
|
myself, i play Pong, Space War and Atari Home Run Baseball all the time.
|
Wow, they can't be serious. If it's a joke it's not even funny as well...
|
On October 20 2013 03:42 phodacbiet wrote:Show nested quote +On October 20 2013 03:12 lamprey1 wrote:On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself. Diablo 3, mist of pandaria, Heart of the swarm <- recent games The games you listed were made by Blizzard before they were bought out and have their game devs replaced. MoP's pretty fantastic actually, and the only time Blizzard was bought out was 1996. I don't remember them ever having layoffs.
|
On October 20 2013 03:42 phodacbiet wrote:Show nested quote +On October 20 2013 03:12 lamprey1 wrote:On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself. Diablo 3, mist of pandaria, Heart of the swarm <- recent games The games you listed were made by Blizzard before they were bought out and have their game devs replaced. Development of SC2 and D3 were both announced before Activision merged with Vivendi (which owned Blizzard). Devs have never been replaced, Blizzard has always functioned independently from their parent companies (ie: Vivendi Universal didn't hire people to work for Blizzard).
The amount of blind ignorant hatred is astounding.
|
On October 20 2013 04:34 TheRabidDeer wrote:Show nested quote +On October 20 2013 03:42 phodacbiet wrote:On October 20 2013 03:12 lamprey1 wrote:On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself. Diablo 3, mist of pandaria, Heart of the swarm <- recent games The games you listed were made by Blizzard before they were bought out and have their game devs replaced. Development of SC2 and D3 were both announced before Activision merged with Vivendi (which owned Blizzard). Devs have never been replaced, Blizzard has always functioned independently from their parent companies (ie: Vivendi Universal didn't hire people to work for Blizzard). The amount of blind ignorant hatred is astounding.
Bob Fitch, Mike Morhaime, and the rest of the SC1 development staff were immediately fired and replaced by illegal immigrants working for $3/hour as soon as ATVI took over Blizzard.
|
On October 20 2013 04:39 lamprey1 wrote:Show nested quote +On October 20 2013 04:34 TheRabidDeer wrote:On October 20 2013 03:42 phodacbiet wrote:On October 20 2013 03:12 lamprey1 wrote:On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself. Diablo 3, mist of pandaria, Heart of the swarm <- recent games The games you listed were made by Blizzard before they were bought out and have their game devs replaced. Development of SC2 and D3 were both announced before Activision merged with Vivendi (which owned Blizzard). Devs have never been replaced, Blizzard has always functioned independently from their parent companies (ie: Vivendi Universal didn't hire people to work for Blizzard). The amount of blind ignorant hatred is astounding. Bob Fitch, Mike Morhaime, and the rest of the SC1 development staff were immediately fired and replaced by illegal immigrants working for $3/hour as soon as ATVI took over Blizzard. Illegal immigrants can use illusion magic!?
|
On October 20 2013 04:39 lamprey1 wrote:Show nested quote +On October 20 2013 04:34 TheRabidDeer wrote:On October 20 2013 03:42 phodacbiet wrote:On October 20 2013 03:12 lamprey1 wrote:On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself. Diablo 3, mist of pandaria, Heart of the swarm <- recent games The games you listed were made by Blizzard before they were bought out and have their game devs replaced. Development of SC2 and D3 were both announced before Activision merged with Vivendi (which owned Blizzard). Devs have never been replaced, Blizzard has always functioned independently from their parent companies (ie: Vivendi Universal didn't hire people to work for Blizzard). The amount of blind ignorant hatred is astounding. Bob Fitch, Mike Morhaime, and the rest of the SC1 development staff were immediately fired and replaced by illegal immigrants working for $3/hour as soon as ATVI took over Blizzard. Mike Morhaime was quoted as saying, "THEY TOOK ER JERBS"
|
On October 19 2013 13:42 M.theory wrote: Wow, a lot of negativity in this thread :-/
Blizzard characters in a MOBA? That sounds pretty sweet, tbh.
I'm not sure anyone outside of maybe Nintendo could make a more exciting all-star lineup game. Hell in the PC community Blizzard characters probably beats even Nintendo.
|
On October 20 2013 02:31 Thieving Magpie wrote:Show nested quote +On October 20 2013 02:24 mishimaBeef wrote: blizzard is the best... first they slap hearthstone on the table to duke it out with MTG and now we will see another epic game step in the ring to fight, this time to go head-to-head with the giant that is dota The giant is League of Legends. Numbers wise, it will be league of legends for a long long time.
10 years ago a certain person considered WoW to be the new kid versus their 800 pound gorilla. Look how that turned out.
http://www.mmorpg.com/gamelist.cfm/game/952/view/forums/thread/25272/page/1
I would not be surprised if NCsoft were laughing at both of them at the time, considering they were in fact dominating the market. It took WoW less than a year to destroy them both.
|
I think riot slipped something into valve and blizzard's drinks....
wtf is happening
|
On October 20 2013 04:58 Morton wrote: I think riot slipped something into valve and blizzard's drinks....
wtf is happening
Why in Valve's drink?
|
On October 20 2013 05:30 Junichi wrote:Show nested quote +On October 20 2013 04:58 Morton wrote: I think riot slipped something into valve and blizzard's drinks....
wtf is happening Why in Valve's drink? The PC you connect your PC to to play PC games on a TV with a controller I assume.
|
Name should be changed to Riders on the Storm.
|
On October 20 2013 04:34 TheRabidDeer wrote:Show nested quote +On October 20 2013 03:42 phodacbiet wrote:On October 20 2013 03:12 lamprey1 wrote:On October 20 2013 02:58 dizzy101 wrote: This product will so utterly fail, it's not funny anymore
With the stiff competition in the Dota-sphere, you can't do it half-assed
great point. Blizzard is famous for all their half-assed products. like Warcraft 3 , WoW, Starcraft. just pure shovel-ware... all of it. Blizzard just jams as many half-made half-ready products out the door as possible. They are all about quantity over quality. I mean look out how much better CoH2 and Rome2 are than SC2. Two really polished games versus SC2. which is a glitch-fest. Look at all the MMOs that are a thousand times better than WoW. No wonder Blizzard's games only last 10 or 15 years tops... in an industry where popular titles are played for 30, 40 or 50 years. Mike Morhaime should be ashamed of himself. Diablo 3, mist of pandaria, Heart of the swarm <- recent games The games you listed were made by Blizzard before they were bought out and have their game devs replaced. Development of SC2 and D3 were both announced before Activision merged with Vivendi (which owned Blizzard). Devs have never been replaced, Blizzard has always functioned independently from their parent companies (ie: Vivendi Universal didn't hire people to work for Blizzard). The amount of blind ignorant hatred is astounding.
Yup and now Vivendi aren't even a part of this company anymore since Activision/Blizzard bought back all their shares.
|
Blizzard just jams as many half-made half-ready products out the door as possible
While this may surprise you, but in the modern era (post starcraft 1) this is very accurate. Blizzard products on launch have been pretty sloppy games, with lots of bugs, not very good balance and plenty of errors of judgement. Typically they improve somewhat over the life of the original title and become truly excellent during the first expansion.
SC1 wasn't incredibly popular- or good- brood war fixed a lot and made the game what it was D2 was good, but the changes in LoD were what gave it its longevity and really improved it to the status of legendary WC 3 again was better than a lot of competition, but was still very weak compared to the frozen throne. Vanilla WoW was full of silly design choices and terrible balancing and tuning, carried only by an incredibly well designed user interface for the time. Once again, the game really only hit its peak during burning crusade and there are arguments as to whether it's gone uphill or down from there.
Hindsight is 20/20 as they say, when you're looking at a game that has undergone years of patching and a major expansion it's easy to see it as brilliant. If you played it from beta through, on the other hand, you'll be more familiar with the haphazard and rough around the edges blizzard style of release
|
On October 20 2013 06:45 Thereisnosaurus wrote:Show nested quote +Blizzard just jams as many half-made half-ready products out the door as possible While this may surprise you, but in the modern era (post starcraft 1) this is very accurate. Blizzard products on launch have been pretty sloppy games, with lots of bugs, not very good balance and plenty of errors of judgement. Typically they improve somewhat over the life of the original title and become truly excellent during the first expansion. SC1 wasn't incredibly popular- or good- brood war fixed a lot and made the game what it was D2 was good, but the changes in LoD were what gave it its longevity and really improved it to the status of legendary WC 3 again was better than a lot of competition, but was still very weak compared to the frozen throne. Vanilla WoW was full of silly design choices and terrible balancing and tuning, carried only by an incredibly well designed user interface for the time. Once again, the game really only hit its peak during burning crusade and there are arguments as to whether it's gone uphill or down from there. Hindsight is 20/20 as they say, when you're looking at a game that has undergone years of patching and a major expansion it's easy to see it as brilliant. If you played it from beta through, on the other hand, you'll be more familiar with the haphazard and rough around the edges blizzard style of release
I agree about D2 and SC1 but not vanilla wow. They patched that to really be the best MMO fairly early. I mean what was terribly balanced and tuned? What silly design choices? That raids took forever and some were nigh unkillable was nothing new in the MMO world for example. WoW is casual as hell now, for an MMO it was "casual" at it´s release as well and that is what made it so damn popular.
And Blizzard have had layoffs. The entire D2 team was laid of/left for reasons still relatively unknown and with them(Blizzard North) a very creative force was laid off in Bill Roper. Just look at the games he was working on as a producer among other things while at Blizzard(All warcraft games, Diablo 1,2 and LoD, sc1 and bw) and here you also have Max & Eric Schaeffer who were the creative minds behind the Diablo series afaik and even the composer for the Diablo games.
And i also know they had tons of layoffs/leaves mid TBC development in the WoW team, many which ended up with Runic who made Torchlight 1 & 2.
To me making a Moba now as Blizzard is doing just seems really odd, i have no idea why they would waste their time with it. The thing is Blizzard needs something new, but all the creative minds behind their franchises who were considered golden are long gone. Tbh the meassurement of Blizzards future is how well they handle a new franchise, where they cannot rely on past employees work to carry them storywise. Titan will be interesting as that is the first new thing they are making since like 97.
|
On October 20 2013 06:45 Thereisnosaurus wrote:Show nested quote +Blizzard just jams as many half-made half-ready products out the door as possible While this may surprise you, but in the modern era (post starcraft 1) this is very accurate. Blizzard products on launch have been pretty sloppy games, with lots of bugs, not very good balance and plenty of errors of judgement. Typically they improve somewhat over the life of the original title and become truly excellent during the first expansion. SC1 wasn't incredibly popular- or good- brood war fixed a lot and made the game what it was D2 was good, but the changes in LoD were what gave it its longevity and really improved it to the status of legendary WC 3 again was better than a lot of competition, but was still very weak compared to the frozen throne. Vanilla WoW was full of silly design choices and terrible balancing and tuning, carried only by an incredibly well designed user interface for the time. Once again, the game really only hit its peak during burning crusade and there are arguments as to whether it's gone uphill or down from there. Hindsight is 20/20 as they say, when you're looking at a game that has undergone years of patching and a major expansion it's easy to see it as brilliant. If you played it from beta through, on the other hand, you'll be more familiar with the haphazard and rough around the edges blizzard style of release
Diablo 1 and Starcraft were buggy as fuck. You could float command centers beside mineral patches and make hatcheries invisible just as examples. It also reached its sprite limit extremely fast so big battles were impossible since units literally stopped fighting being that without the sprite graphic of an attack the game did not register an attack happening.
So no, their quality has remained the same since day 1
|
I wonder if they're slowly backing away from esports and going back into making casual games because they want to turn a profit... if thats the case maybe when they're done fucking shit up with WCS the community and close the wounds and make SC2BW the main thing because fuck Colossus, Reavers are 10x cooler.
|
I mean what was terribly balanced and tuned? What silly design choices? That raids took forever and some were nigh unkillable was nothing new in the MMO world for example
'not new' /= good XD
Primarily WoW's issues were in the small stuff. Travel times were overlong, item stats were weirdly allocated in a way that made the RNG far far too important, many many glitches and bugs (understandable of course) and some class design oddness (I mained druid, believe me, life was not good in vanilla).
The big things that were improved in BC were the raiding structure (10/25 mans made things reasonable) and overall dungeon design in terms of gameplay, though I personally thought the vanilla dungeons had more heart to them, for all their woeful mechanical design. In general loot management and dropping was also fixed and the economy aspects of the game shored up to the point where it felt pretty solid to me and not frustrating for new players to get involved in.
|
|
|
|