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Heroes Large General Thread - Page 226

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
Tenks
Profile Joined April 2010
United States3104 Posts
December 02 2014 19:42 GMT
#4501
On December 03 2014 03:15 Valiver wrote:
Show nested quote +
On December 03 2014 03:09 Blitzkrieg0 wrote:
On December 03 2014 03:03 deth2munkies wrote:
They...kind of buffed Rewind...WHYYYYYYY


What hero still has Rewind? Only heroes I know and took it on were Anub and Nova and it got removed from them.

I know Falstad has it, but can't think of others.


Brightwing should still have it as well
Wat
kongoline
Profile Joined February 2012
6318 Posts
December 02 2014 20:23 GMT
#4502
nazeebo and muradin
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 02 2014 20:23 GMT
#4503
On December 03 2014 04:31 TT1 wrote:
tassadar starts getting OP at lvl 16, double storm (2nd one being free) + static charge is just too strong. i think blizz has to make the 2nd storm cost mana, doing that would most likely fix alot of issues w/ him. he's a very mana hungry hero so you'd have to start being much more selective w/ your storms.. right now you can just mindlessly spam them.

oh yea and twilight archon (Ivl 20) needs some tweaking, its way way too strong. his lvl 10 archon is fine tho.


Twilight archon is hardly groundbreaking, it's just a decent upgrade to his heroic nothing special. Archon being nerfed makes it weaker a well.
Second strike having just 2 seconds in between now and the storm having less range to begin with it is pretty big. I think it's an appropiate change. Storming the same spot isn't as effective anymore now you'll just get maximum 5 instead of 6 seconds now and it will happen MUCH more now that you miss the second storm. For example most stuns or your E will let you miss the second storm now.
Heck with prescience buff i'd say prescience + dimensional warp may be better now.

Overload just becomes a buffed psi-infusion now, not bad. Makes him go from a mana hungry damage beast to more of a spell spamming support. I think it's a fine nerf overall if they take the approach of buffing a whole lot of the unplayable heroes later.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
December 02 2014 20:29 GMT
#4504
this is the goddamn cutest thing i have ever seen

StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 02 2014 20:43 GMT
#4505
On December 03 2014 04:31 TT1 wrote:
tassadar starts getting OP at lvl 16, double storm (2nd one being free) + static charge is just too strong. i think blizz has to make the 2nd storm cost mana, doing that would most likely fix alot of issues w/ him. he's a very mana hungry hero so you'd have to start being much more selective w/ your storms.. right now you can just mindlessly spam them.

oh yea and twilight archon (Ivl 20) needs some tweaking, its way way too strong. his lvl 10 archon is fine tho.


They already nerfed Tassadar this patch. Static crits do 25% less damage, Archon lasts 2 seconds shorter, and you can no longer cast a double duration storm (Storm lasts 3 seconds, you have 2 seconds to place a Second Strike, they will always overlap).

Those are some big nerfs. That's in addition to the straight 20% damage nerf from removing Overload.
xDaunt
Profile Joined March 2010
United States17988 Posts
December 02 2014 20:51 GMT
#4506
They basically stripped Tassadar of 20-25% of his potential damage output all around. That's a pretty harsh application of the nerf bat.
TT1
Profile Blog Joined December 2008
Canada10010 Posts
Last Edited: 2014-12-02 21:21:43
December 02 2014 21:12 GMT
#4507
oh shit i just woke up so i didnt see the new patch ntoes

edit: jesus they destroyed him LOL
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
December 02 2014 21:22 GMT
#4508
On December 03 2014 05:51 xDaunt wrote:
They basically stripped Tassadar of 20-25% of his potential damage output all around. That's a pretty harsh application of the nerf bat.


He's still going to be a good pick, just not the first pick.
I will make Yogg Saron priest work...
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 02 2014 21:23 GMT
#4509
Hmm don't know what to say, many good changes but also quite some goofy ones.
Rewind and resurgence nerf good, although rewind unfortunately nerfs some heroes now which already need some love like muradin. Promote (and similar talents) changes are a bit harsh I think. It was typically cast on backline minions with the intention to live quite long, now it feels a bit bad.

The warrior class nicely get's brought closer together.
Anub'arak gets nerfed a bit too much I think, carapace and heroic weakened quite a bit, affected by resurgence change and rewind removed. New imposing presence looks cool but doubt it makes up for it and probably makes him a bit weak now.
Arthas, tyrael and stitches get tiny nerfs but remain top I think with the unchanged chen. Sonya does get a tiny buff I think with the whirldwind change despite leap nerf but I think she remains weaker. Overall I think anub'arak falls out of top heroes as he becomes too squishy now, for the rest it's probably still arthas clear #1 with chen, stitches and tyrael behind (in that order now i guess).
Overall not bad, class as a whole nerfed by resurgence change and brought close together allthough I think muradin, ETC and diablo still need more love and arthas a slightly buffer nerf. Also I wish there was more talent tinkering, heroes like stitches still have just 1 build basically.

Uther and tassadar change seem adequate. They remain strong heroes I think, especially as they don't get nerfed much by the resurgence change since they have fine ultimate upgrades. Uther even get's a bit in return with conjurer's pursuit upgrade. Uther got close with brightwing and rehgar now, other supports still need a bit of love although malf especially benefits from conjurer's pursuit change.

Illidan change is baffling. He was already fine he just needed a certain setup to happen. Now he becomes straight up great often I think (which i'm fine with as he's cool) although he still sucks in pubs probably. Not sure what they want with the immolation change, looks like a slight buff although that talent was already dominant.
Nazeebo change is also weird, it's good they remove the trait triggering on summons but the talent choice is extremely dominant now while it already was a bit before. Quite good now actually as it's not hard to gain 200-300 stacks of that at lvl 20.
Abathur change is a good start but I still think the hero will be too strong, his map presence is just that good and ulting slightly less probably won't change that.

A bit weird how Tychus didn't get changed though unless the bug fix was a silent nerf. Assassins which were already good seem to have gotten relatively better now with the nerf to top warriors and resurgence in general.

All in all not bad. Feel like tier1 and tier 2 heroes got closer together but they stay the same except anub'arak who falls to tier 3. Bottom heroes still generally not pickable it seems although the gap got a bit closer.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 02 2014 22:07 GMT
#4510
The Abathur Ult and Promote nerfs were great, but he still needs a slight hit to his pushing power IMO, since he can simultaneously push all 3 lanes if left unchecked, even without promote. I just think both of his damage abilities need flat nerfs and scaling buffs.
Shtanjel
Profile Joined November 2014
Slovenia49 Posts
December 02 2014 22:35 GMT
#4511
I don't know if this is the right thread to post this, but I couldn't find a more suitable place and I didn't want to open a new thread.

The HOTS e-sports scene is slowly but surely developing. The newest addition is Millenium which decided to sponsor the team El Nexo.

The source article is in French, so I am going to summarize it in English.
http://www.millenium.org/heroes-of-the-storm/esport/esport/el-nexo-porte-les-couleurs-millenium-l-equipe-de-vortix-sur-heroes-of-the-storm-portera-les-couleurs-de-m-a-la-hcl-118438

According to the article, Millenium are aware about the immense potential that the new Blizzard's game has and are stating that they have already had big plans with it. When Vortix approached them and proposed that his team play for Millenium, they eagerly seized the opportunity.
Vortix founded El Nexo together with his brother LucifroN. The team already proved their worth by winning the Roccat Versasphere Invitational 2, beating mYinsanity in the finals. Though involved with the HOTS team, Vortix currently does not intend to finish his SC2 career.

I am also including my translations of statements from Llewellys, Millenium's e-sports manager, and Vortix:

From Llewellys:
I am very pleased that Vortix proposed to me that his team play for Millenium. They look really strong and this gives us the possibility to take a first look at the future Blizzard's hit through some good games.

From Vortix:
We are proud of our level of play at the moment and HOTS' progress is remarkable for a game that is still at its beginnings. This really motivates us to become stronger and stronger. We have recently won Roccat Versasphere Invitational 2 and we are currently participating in HCL. We have the intention of winning it all and are glad to be able to share this feeling with Millenium!

I think that the level of interest from professional e-sports teams is pretty impressive for a game that is officially not even in closed beta yet.
Dakkas
Profile Joined October 2010
2550 Posts
December 03 2014 00:10 GMT
#4512
On December 03 2014 06:23 Markwerf wrote:
Hmm don't know what to say, many good changes but also quite some goofy ones.
Rewind and resurgence nerf good, although rewind unfortunately nerfs some heroes now which already need some love like muradin. Promote (and similar talents) changes are a bit harsh I think. It was typically cast on backline minions with the intention to live quite long, now it feels a bit bad.

The warrior class nicely get's brought closer together.
Anub'arak gets nerfed a bit too much I think, carapace and heroic weakened quite a bit, affected by resurgence change and rewind removed. New imposing presence looks cool but doubt it makes up for it and probably makes him a bit weak now.
Arthas, tyrael and stitches get tiny nerfs but remain top I think with the unchanged chen. Sonya does get a tiny buff I think with the whirldwind change despite leap nerf but I think she remains weaker. Overall I think anub'arak falls out of top heroes as he becomes too squishy now, for the rest it's probably still arthas clear #1 with chen, stitches and tyrael behind (in that order now i guess).
Overall not bad, class as a whole nerfed by resurgence change and brought close together allthough I think muradin, ETC and diablo still need more love and arthas a slightly buffer nerf. Also I wish there was more talent tinkering, heroes like stitches still have just 1 build basically.

Uther and tassadar change seem adequate. They remain strong heroes I think, especially as they don't get nerfed much by the resurgence change since they have fine ultimate upgrades. Uther even get's a bit in return with conjurer's pursuit upgrade. Uther got close with brightwing and rehgar now, other supports still need a bit of love although malf especially benefits from conjurer's pursuit change.

Illidan change is baffling. He was already fine he just needed a certain setup to happen. Now he becomes straight up great often I think (which i'm fine with as he's cool) although he still sucks in pubs probably. Not sure what they want with the immolation change, looks like a slight buff although that talent was already dominant.
Nazeebo change is also weird, it's good they remove the trait triggering on summons but the talent choice is extremely dominant now while it already was a bit before. Quite good now actually as it's not hard to gain 200-300 stacks of that at lvl 20.
Abathur change is a good start but I still think the hero will be too strong, his map presence is just that good and ulting slightly less probably won't change that.

A bit weird how Tychus didn't get changed though unless the bug fix was a silent nerf. Assassins which were already good seem to have gotten relatively better now with the nerf to top warriors and resurgence in general.

All in all not bad. Feel like tier1 and tier 2 heroes got closer together but they stay the same except anub'arak who falls to tier 3. Bottom heroes still generally not pickable it seems although the gap got a bit closer.


The Illidan change is tiny. 25% to 35% early game is like 5-8 extra damage per auto-attack for 4 seconds, that's incredibly minuscule. The main time it matters is late game, which is what Illidan already shines.
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
December 03 2014 00:29 GMT
#4513
Is anyone else stuck at downloading? Or does anyone know how to fix it?
+ Show Spoiler +
[image loading]
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-12-03 00:33:08
December 03 2014 00:31 GMT
#4514
On December 03 2014 09:29 wongfeihung wrote:
Is anyone else stuck at downloading? Or does anyone know how to fix it?
+ Show Spoiler +
[image loading]


Pause whichever other game you're downloading. SC2 had a patch today as well so if you have auto update on it is probably that one.

or you can just wait until it finishes both of them.
I'll always be your shadow and veil your eyes from states of ain soph aur.
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
December 03 2014 00:40 GMT
#4515
On December 03 2014 09:31 Blitzkrieg0 wrote:
Show nested quote +
On December 03 2014 09:29 wongfeihung wrote:
Is anyone else stuck at downloading? Or does anyone know how to fix it?
+ Show Spoiler +
[image loading]


Pause whichever other game you're downloading. SC2 had a patch today as well so if you have auto update on it is probably that one.

or you can just wait until it finishes both of them.

I'm not downloading anything else. I checked many times before coming here to ask.
xDaunt
Profile Joined March 2010
United States17988 Posts
December 03 2014 00:44 GMT
#4516
Switch between "shop" and "play" repeatedly until you download it properly.
TT1
Profile Blog Joined December 2008
Canada10010 Posts
December 03 2014 00:50 GMT
#4517
uuuuuuuuuuuh im pretty sure they nerfed the radius of psi storm aswell, cant find anything in the patch notes on it tho. it feels ALOT smaller.
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-12-03 00:56:29
December 03 2014 00:52 GMT
#4518
On December 03 2014 09:40 wongfeihung wrote:
Show nested quote +
On December 03 2014 09:31 Blitzkrieg0 wrote:
On December 03 2014 09:29 wongfeihung wrote:
Is anyone else stuck at downloading? Or does anyone know how to fix it?
+ Show Spoiler +
[image loading]


Pause whichever other game you're downloading. SC2 had a patch today as well so if you have auto update on it is probably that one.

or you can just wait until it finishes both of them.

I'm not downloading anything else. I checked many times before coming here to ask.


There was also an update to the battlenet client which you could be downloading. I'm not even sure where the status bar for that one is located, but I'm currently on version 1.2.3.5325 if you want to check if that matches.

Have you tried a hard reset of the client?

If you've done all that you can try to scan and repair your heroes install.

or it might not be fixable currently. Several other people have already tried this.

On December 03 2014 09:44 xDaunt wrote:
Switch between "shop" and "play" repeatedly until you download it properly.


He doesn't have that bug. The download isn't frozen; it won't start at all.
I'll always be your shadow and veil your eyes from states of ain soph aur.
xDaunt
Profile Joined March 2010
United States17988 Posts
December 03 2014 01:16 GMT
#4519
On December 03 2014 09:50 TT1 wrote:
uuuuuuuuuuuh im pretty sure they nerfed the radius of psi storm aswell, cant find anything in the patch notes on it tho. it feels ALOT smaller.

Looks the same to me. I can still just barely blanket an entire creep wave with it.
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2014-12-03 01:31:42
December 03 2014 01:18 GMT
#4520
I had this problem too
Nothing i did helped, but they solved it
Jaina is probably really good eh, good dps and a convenient "chill" effect for everything.

Im happy Lili got buffed, even if its not a lot.
But nerfing Tyrande... why? its really small, but i expecting a buff if something.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
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