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Simple Questions and Answers - Page 79

Forum Index > Hearthstone General
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Mortal
Profile Blog Joined November 2010
2943 Posts
March 31 2014 17:52 GMT
#1561
It's on a case by case basis I would argue. Depends on the deck, cards, etc. Let's say you have an Ogre in your deck and you get an Argent Commander. Well, AC is arguably a better card, but in some decks the Ogre will work better. So I don't think there's direct ports for any card.
The universe created an audience for itself.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
March 31 2014 19:12 GMT
#1562
On April 01 2014 02:30 nosliw wrote:
When I open packs and get new cards (common/rares/etc) I feel impulsive to put them in my deck and swap out the boring basic cards. But I don't feel I am making my deck stronger. It sometimes feel all over the place. Do ppl have a general concept of what common cards to swap out when you get a rare?


It's good to get a feel for that kind of thing for yourself. Try out the swap, play a few games, and every time you play the new card think about whether you'd have preferred the card you swapped out.
I am the Town Medic.
tuestresfat
Profile Joined December 2010
2555 Posts
April 02 2014 20:57 GMT
#1563
man this is a really stupid question, but can someone explain to me why Argent Commander is so good?

In comparison with Fire Elemental, both have immediate hoard impact and leave a body on board. Fire Elemental does 3dmg which is worth 2 mana (Frostbolt, Wrath, Lightning Bolt, etc), while Argent Commander does 4dmg which is worth 3 mana (Shadow Bolt). Obviously this is ignoring the fact that Argent Commander can't get past taunts and won't lose divine shield if he goes for face.

So basically I can see why people consider Fire Elemental effectively a 6/5 minion for 4mana, which sounds op, but wouldn't that make Argent Commander a 4/2 minion for 3? That doesn't sound too good x.x
Came Norrection
Profile Joined March 2011
Canada168 Posts
April 03 2014 00:18 GMT
#1564
On April 03 2014 05:57 tuestresfat wrote:
man this is a really stupid question, but can someone explain to me why Argent Commander is so good?

In comparison with Fire Elemental, both have immediate hoard impact and leave a body on board. Fire Elemental does 3dmg which is worth 2 mana (Frostbolt, Wrath, Lightning Bolt, etc), while Argent Commander does 4dmg which is worth 3 mana (Shadow Bolt). Obviously this is ignoring the fact that Argent Commander can't get past taunts and won't lose divine shield if he goes for face.

So basically I can see why people consider Fire Elemental effectively a 6/5 minion for 4mana, which sounds op, but wouldn't that make Argent Commander a 4/2 minion for 3? That doesn't sound too good x.x

each card is worth about 3 mana if you go by arcane intellect. having to use 2 cards to do what 1 card does is not card efficient.

If you want to look at mana cost, then argent will be worth a shadowbolt + a 4/2 + a card = 6 mana + a 4/2
fire elemental is op as fuck
"The lie is just a great story ruined by the truth."
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
April 03 2014 01:03 GMT
#1565
On April 03 2014 05:57 tuestresfat wrote:
man this is a really stupid question, but can someone explain to me why Argent Commander is so good?

In comparison with Fire Elemental, both have immediate hoard impact and leave a body on board. Fire Elemental does 3dmg which is worth 2 mana (Frostbolt, Wrath, Lightning Bolt, etc), while Argent Commander does 4dmg which is worth 3 mana (Shadow Bolt). Obviously this is ignoring the fact that Argent Commander can't get past taunts and won't lose divine shield if he goes for face.

So basically I can see why people consider Fire Elemental effectively a 6/5 minion for 4mana, which sounds op, but wouldn't that make Argent Commander a 4/2 minion for 3? That doesn't sound too good x.x


Argent commander is good. But you are right: fire elemental is much better.
j-mo
Profile Joined August 2010
United States0 Posts
April 03 2014 03:15 GMT
#1566
yeah it's pretty strange. i don't even think he deserved a nerf. 2 health means that after his shield pops, he dies to pretty much anything
practice repetition consistency
scFoX
Profile Joined September 2011
France454 Posts
Last Edited: 2014-04-03 06:28:13
April 03 2014 06:27 GMT
#1567
On April 03 2014 12:15 j-mo wrote:
yeah it's pretty strange. i don't even think he deserved a nerf. 2 health means that after his shield pops, he dies to pretty much anything


Considering the fact that he probably killed another card before dying, it still more likely than not ends up a two-for-one. A 4/3 Argent Commander was just too good. The number of resources needed to deal with a 6-mana card that just destroyed one of your minions was too great. Also, class cards in general tend to be stronger than neutral cards.
OsC
Profile Joined October 2010
Canada542 Posts
Last Edited: 2014-04-03 10:07:34
April 03 2014 10:06 GMT
#1568
If I savage roar a Swagnaros does it randomly do 10 attack instead of 8?
tuestresfat
Profile Joined December 2010
2555 Posts
April 03 2014 10:12 GMT
#1569
On April 03 2014 19:06 OsC wrote:
If I savage roar a Swagnaros does it randomly do 10 attack instead of 8?

No. The stats on Ragnaros is completely irrelevant, its passive will always do 8dmg.
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
April 03 2014 19:30 GMT
#1570
Argent Commander can be used by any class. If Fire Elemental was a neutral it would also of been nerfed.
j-mo
Profile Joined August 2010
United States0 Posts
April 03 2014 19:58 GMT
#1571
you guys with your stupid logical logic, get that crap outta here

seriously though, you're totally right, but it just feels super bad when you use commander to finish off a weak 2-drop, and another 2-drop kills you. i guess that's what board sweeps are for
practice repetition consistency
GoingGoingGone
Profile Blog Joined January 2012
Slovakia529 Posts
April 03 2014 21:24 GMT
#1572
Technical question, does reconnecting actually work?
When I play at home, I sometimes get disconnected from the wi-fi, probably needs a beter router. Anyway, usually, it's just a short disconnect that gets me back in the game in around 10-15 seconds. But right now, I got the disconnect message and saw the connection went down.

It came back in a moment. Still the "disconnected from the game" message,but the connection is running, I can open a page in my browser and I am even re-connected to battle net in the client. Just not in game, even though everything works fine. I eventually DC.
Busy night, but there's always room for another... unless the servers are down.
Corrupted
Profile Joined April 2010
United States1255 Posts
April 04 2014 00:13 GMT
#1573
What are the sequence of events that occur when Harrison Jones is played against a Hunter with a weapon and Snipe secret?
"MarineKing rolling double sevens there" -Artosis
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
April 04 2014 00:36 GMT
#1574
On April 04 2014 09:13 Corrupted wrote:
What are the sequence of events that occur when Harrison Jones is played against a Hunter with a weapon and Snipe secret?


Battlecries usually trigger before secrets. So the weapon is destroyed, you draw a card, then harrison dies.
trollbone
Profile Blog Joined July 2007
France1905 Posts
Last Edited: 2014-04-04 00:39:43
April 04 2014 00:38 GMT
#1575
the batlecry of a minion come first then the secret
OsC
Profile Joined October 2010
Canada542 Posts
April 04 2014 02:58 GMT
#1576
On April 03 2014 19:12 tuestresfat wrote:
Show nested quote +
On April 03 2014 19:06 OsC wrote:
If I savage roar a Swagnaros does it randomly do 10 attack instead of 8?

No. The stats on Ragnaros is completely irrelevant, its passive will always do 8dmg.


If I silence Swagnaros, and I do savage roar, will it do 10 or 8 damage?
scFoX
Profile Joined September 2011
France454 Posts
April 04 2014 03:11 GMT
#1577
On April 04 2014 11:58 OsC wrote:
Show nested quote +
On April 03 2014 19:12 tuestresfat wrote:
On April 03 2014 19:06 OsC wrote:
If I savage roar a Swagnaros does it randomly do 10 attack instead of 8?

No. The stats on Ragnaros is completely irrelevant, its passive will always do 8dmg.


If I silence Swagnaros, and I do savage roar, will it do 10 or 8 damage?


10. The stats are the only thing left on a silenced minion.
jamvng
Profile Joined October 2008
Canada244 Posts
April 04 2014 06:42 GMT
#1578
If you get a golden portrait, will it appear in arena?
the zaibas
Profile Joined March 2014
0 Posts
April 05 2014 12:05 GMT
#1579
I often see people on youtube perform actions on hearthstone really fast. Even recent videos. Yet in gameplay I always get this 2-3 second delay between actions like playing a card/attacking so often times I don't even get to attack with all of my minions if I use a lot of time to think. And why does timing out cancel an attack in animation?
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
April 05 2014 12:35 GMT
#1580
On April 05 2014 21:05 the zaibas wrote:
I often see people on youtube perform actions on hearthstone really fast. Even recent videos. Yet in gameplay I always get this 2-3 second delay between actions like playing a card/attacking so often times I don't even get to attack with all of my minions if I use a lot of time to think. And why does timing out cancel an attack in animation?


You can queue up actions while other animations are still happening. If you start doing this as soon as the rope comes out, you should never miss an action, except maybe if you're miracle rogue and you're going off with a gadgetzan.
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