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On April 05 2014 21:35 jrkirby wrote:Show nested quote +On April 05 2014 21:05 the zaibas wrote: I often see people on youtube perform actions on hearthstone really fast. Even recent videos. Yet in gameplay I always get this 2-3 second delay between actions like playing a card/attacking so often times I don't even get to attack with all of my minions if I use a lot of time to think. And why does timing out cancel an attack in animation? You can queue up actions while other animations are still happening. If you start doing this as soon as the rope comes out, you should never miss an action, except maybe if you're miracle rogue and you're going off with a gadgetzan.
Yeah I noticed today that I can queue my actions normally on EU servers, but not on NA or AS.
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I'm watching some OGN hearthstone tourney and wondering, how does this game which is seemingly much much simpler in regards to options take 50x longer than MtG games which have so many more cards and rules. It's painfully slow.
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On April 06 2014 13:20 Scrandom wrote: I'm watching some OGN hearthstone tourney and wondering, how does this game which is seemingly much much simpler in regards to options take 50x longer than MtG games which have so many more cards and rules. It's painfully slow. there is a lot more to think about in this game.
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Has anybody figured out why alt tabbing doesn't work anymore in Hearthstone since the latest patch? It's getting a bit annoying...
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On April 07 2014 06:23 Complete wrote: Has anybody figured out why alt tabbing doesn't work anymore in Hearthstone since the latest patch? It's getting a bit annoying... i don't know but if you play in windowed mode, it works. i'm doing the "workaround" to just activated windowed just to tab out. but it is annoying.
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On April 06 2014 04:52 the zaibas wrote:Show nested quote +On April 05 2014 21:35 jrkirby wrote:On April 05 2014 21:05 the zaibas wrote: I often see people on youtube perform actions on hearthstone really fast. Even recent videos. Yet in gameplay I always get this 2-3 second delay between actions like playing a card/attacking so often times I don't even get to attack with all of my minions if I use a lot of time to think. And why does timing out cancel an attack in animation? You can queue up actions while other animations are still happening. If you start doing this as soon as the rope comes out, you should never miss an action, except maybe if you're miracle rogue and you're going off with a gadgetzan. Yeah I noticed today that I can queue my actions normally on EU servers, but not on NA or AS. Probably latency issues.
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Are there any plans for another TL open?
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Have card backs been implemented already? I just ran across someone in arena with the legendary card backs (and I won. Hah!). I can't choose any card backs on my own, though. I though you get one from just participating in a ranked season?
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On April 07 2014 03:50 Came Norrection wrote:Show nested quote +On April 06 2014 13:20 Scrandom wrote: I'm watching some OGN hearthstone tourney and wondering, how does this game which is seemingly much much simpler in regards to options take 50x longer than MtG games which have so many more cards and rules. It's painfully slow. there is a lot more to think about in this game.
Really? I wouldn't think so compared to MtG considering how much more stuff is in that game but I guess so, can't see why else turns would take 5 minutes.
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On April 09 2014 03:46 Conti wrote: Have card backs been implemented already? I just ran across someone in arena with the legendary card backs (and I won. Hah!). I can't choose any card backs on my own, though. I though you get one from just participating in a ranked season?
it looks like the legendary are in, the rank 20 are not.
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I don't understand the tracking card, especially when used turn 1. Theoretically, your deck should only have strong cards, right? And if that's the case, why would you want to discard two of your cards, especially when there is no board context to tell which cards are best.
I'm rank 13 btw, so maybe this isn't something which happens at high levels.
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On April 13 2014 07:44 ricecake wrote: I don't understand the tracking card, especially when used turn 1. Theoretically, your deck should only have strong cards, right? And if that's the case, why would you want to discard two of your cards, especially when there is no board context to tell which cards are best.
I'm rank 13 btw, so maybe this isn't something which happens at high levels. It makes sense for rush decks which are designed to win early on. If they get to the late game, they have pretty much lost already. So a rush deck is never expected to ever draw all 30 cards and still have a decent chance to win. Thus it is perfectly fine to "throw away" a few cards to quickly get to just the ones that you need right now.
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On April 13 2014 07:44 ricecake wrote: I don't understand the tracking card, especially when used turn 1. Theoretically, your deck should only have strong cards, right? And if that's the case, why would you want to discard two of your cards, especially when there is no board context to tell which cards are best.
I'm rank 13 btw, so maybe this isn't something which happens at high levels. Today is my first time playing hunter. I lost the first three games, then it hits me. I only need two card to win the game (buzzard and unleash). So I mulligan hard for them and tracking them down if I don't have them. Now I am winning a lot more.
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Anyone experiencing crashes and failed logins on EU?
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On April 07 2014 03:50 Came Norrection wrote:Show nested quote +On April 06 2014 13:20 Scrandom wrote: I'm watching some OGN hearthstone tourney and wondering, how does this game which is seemingly much much simpler in regards to options take 50x longer than MtG games which have so many more cards and rules. It's painfully slow. there is a lot more to think about in this game.
You can't be serious..
Or rather, I'm curious why you think that is.
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On April 15 2014 00:23 [iD]faiyth wrote:Show nested quote +On April 07 2014 03:50 Came Norrection wrote:On April 06 2014 13:20 Scrandom wrote: I'm watching some OGN hearthstone tourney and wondering, how does this game which is seemingly much much simpler in regards to options take 50x longer than MtG games which have so many more cards and rules. It's painfully slow. there is a lot more to think about in this game. You can't be serious.. Or rather, I'm curious why you think that is. You are able to read the board much deeper and prepare much more in this game. You almost always have more than 1 play pass turn 4 which you have to analyze the benefits of which in the short term and the long term. Some of which take a lot of time to think through. Thinking about making the right attacks setting up your play and your opponent's play. Keeping track of your deck and your opponent's deck.
In magic, the game is a lot more draw dependent just from the fact that you draw into lands. Thus there isn't always a way to calculate many steps ahead. There is also very little to change your play since you do not target attacks, which means you would only attack if you can get in damage. You also have less cards to play with in magic on each given turn because nearly half the cards you draw are lands.
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FREEAGLELAND26780 Posts
Because I don't have a functioning laptop, can somebody test this?
Jaraxxus gets set at 1 HP to Repentance then has Alexstrasza used on him. Does he go to 15? I'd suspect not, but might as well be thorough.
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On April 15 2014 10:25 flamewheel wrote: Because I don't have a functioning laptop, can somebody test this?
Jaraxxus gets set at 1 HP to Repentance then has Alexstrasza used on him. Does he go to 15? I'd suspect not, but might as well be thorough. Haven't tested, but why shouldn't that work? A hero doesn't have a "max health" stat, right? Or is it impossible to go over 15 health with Jaraxxus?
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On April 15 2014 18:43 Conti wrote:Show nested quote +On April 15 2014 10:25 flamewheel wrote: Because I don't have a functioning laptop, can somebody test this?
Jaraxxus gets set at 1 HP to Repentance then has Alexstrasza used on him. Does he go to 15? I'd suspect not, but might as well be thorough. Haven't tested, but why shouldn't that work? A hero doesn't have a "max health" stat, right? Or is it impossible to go over 15 health with Jaraxxus? yeah Jaraxxus sets the hero max health to 15 so you can not heal above that. You also have a very hard time to play Molten Giant. But I remember that they said that Alexstrasza was changed so it wasn't a heal so it might work. I don't have the cards to check this though.
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