• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:54
CEST 00:54
KST 07:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. BW General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Any Web Designers Out there?…
sob3k
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2255 users

Future of Games? - Page 9

Forum Index > General Forum
Post a Reply
Prev 1 7 8 9 10 11 13 Next All
mangomango
Profile Joined September 2009
United States265 Posts
May 25 2010 21:51 GMT
#161
First: They will be successful if they only cover major metro areas. They won't care about the farm belt. Second: OMFG! Third: And if it wasn't Day9 saying it I wouldn't have believed it.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
mangomango
Profile Joined September 2009
United States265 Posts
May 25 2010 21:55 GMT
#162
On May 24 2010 01:46 Shrewmy wrote:
Unless they have servers running this within 100m from every household in the country then there will be noticeable lag.

You cannot violate the laws of physics.

This also has the potential to kill the PC hardware market, as there would never be any need to have anything more powerful than a laptop that can play video somewhat reasonably.

This would also never work in Australia, mostly due to the fact that our internet sucks, and that we have prohibitively expensive and controlled internet connections.


If it's true that this threatens the PC market then this also threatens our personal liberty.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
CKSide
Profile Blog Joined March 2010
United States223 Posts
June 24 2010 03:34 GMT
#163
Hey I just got a founding member invitation thing today, was wondering if anyone else got one or is using Onlive.
It requires a wired connection to play, so wi-fi is out. i don't feel like running 50feet of cable around the house. >.> anyone play it yet? how's it?
Check
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 24 2010 03:56 GMT
#164
Wow thats amazing but Iam sure this will cost alot >.>
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
June 24 2010 17:28 GMT
#165
Why does this thread seem like Day9 is being paid to post about this?
mcht
Profile Joined December 2009
Germany201 Posts
June 24 2010 17:33 GMT
#166
would your friends have to pay you to promote their product ?
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
June 24 2010 17:38 GMT
#167
On June 25 2010 02:28 RoosterSamurai wrote:
Why does this thread seem like Day9 is being paid to post about this?

ihmo everything Day[9] posts feels like hes been paid to post it. He's just a really eloquent and enthusiastic guy
MyLove + Your Love= Supa Love
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
June 24 2010 17:41 GMT
#168
so.. anyone tried yet?
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
Blackhawk13
Profile Joined April 2010
United States442 Posts
June 30 2010 05:43 GMT
#169
On June 25 2010 02:41 Sandrosuperstar wrote:
so.. anyone tried yet?

Strayline
Profile Blog Joined January 2009
United States330 Posts
Last Edited: 2010-07-10 15:46:51
July 10 2010 15:46 GMT
#170
It's free-to-try at the moment so I thought I would see how it works.

The game selection is very limited at the moment but I played a few of the demos and rented Arkham Asylum for a few days (which turned out to be a WAY better game than I thought it could possibly be. I'm glad I played it.)

I must admit, I am quite impressed. It works largely as advertised on my (admittedly very good) broadband. I was very skeptical that they could pull it off but there has only been one instance where I had connection issues for any length of time and when it's working I do not notice any latency even in FPS games. That doesn't mean there isn't any delay, just that it's small enough that I do not notice it. I'm not sure what more I can add about it... it feels like you are playing the game locally. The real test would be to get some Unreal Tournament III Pro to give it a try on OnLive after he's used to playing the game on a "real" computer. Watching other people is neat too.

Personally, I think the most exciting aspect of the technology is the types of multiplayer games you could imagine on this new network topology. Assuming everyone in the game would be in the same OnLive server-cluster, as far as the actual game is concerned everyone would essentially be playing on a LAN. The only thing going over the congested/lossy internet would be the "streams" and I think that would eliminated a lot of the client/server synchronization issues that make, for example, FPS netcode such a black art to get to "feel right."

It seems to me like it should be possible to have complex physics interactions in a multiplayer game or do something like a twitch-based MMO or a thousand person FPS server since the only thing going over the network would be the video streams to everyone's client.

No hacking on PC games would be nice too.

Bottom line is: I was very skeptical we were ready for this but after trying it out, I think this will be the way games are played in 2-3 years instead of 5-10 now.
Simplistik
Profile Blog Joined November 2007
2114 Posts
July 10 2010 15:53 GMT
#171
I don't believe in the "no latency" bit. Instantaneous communication has not been invented yet.
Dear BW Gods, it IS now autumn, so...
ExoCorsair
Profile Joined February 2008
United States48 Posts
July 10 2010 16:23 GMT
#172
I don't believe that this will replace PC gaming as we know it, at least, anytime in the near future, but rather provide another alternative to buying retail games and digital distribution. Many PC gamers already have gaming-capable PCs, as well as a decently sized library of games, and thus don't need this service - especially considering the deals found on Steam, D2D, and other digital distribution platforms. It may, in fact, not be a viable option for some (as previously mentioned) - bandwidth limits/caps, slow internet connections, and so on.

At least, not until fiber optic lines are the norm, over broadband cable/DSL.
Clues
Profile Joined April 2010
United States186 Posts
July 10 2010 16:27 GMT
#173
I really dislike spending money on the service only to have to buy the games again. But you really aren't buying the games, youre buying the ability to play them on onLive. So if you ever cancel the service suddenly you are out all the games you bought.

Its a kind of DRM I really hate.
thehitman
Profile Blog Joined July 2010
1105 Posts
July 10 2010 16:56 GMT
#174
Its cheap, but we'll have to wait and see. Its possible, but depends on so many things.
kryto
Profile Joined May 2010
United States53 Posts
July 10 2010 17:14 GMT
#175

Day9, since you are so kind as to let us in on this information, would you also be so kind as to get us a stock ticker and a week warning before the company goes public?


also...
On March 25 2009 07:10 Klive5ive wrote:
Show nested quote +
On March 25 2009 07:05 ibutoss wrote:
APRIL FOOLS! This has epic fail written all over it. Most countries don't have the required internet connections to make this possible. Korea maybe but Usa/Uk/Canada no way.

What you talking about?!
The UK standard is 8Mb, you only need 5. I'm sure USA is the same.


Lmao USA standard is around 1.5mb. Regular cable is about 5 but shaky.

Strayline
Profile Blog Joined January 2009
United States330 Posts
July 10 2010 17:48 GMT
#176
On July 11 2010 00:53 Simplistik wrote:
I don't believe in the "no latency" bit. Instantaneous communication has not been invented yet.


Of course. But there is an amount that is perceptible and a level that is not. A game on your home computer isn't truly instantaneous either. You need to be within a certain physical distance (as the wire runs) of the server for it to work--they are pretty upfront about that. All I can say is that it is much better than I expected it to be and it doesn't feel to me like there is lag on the games that I have played.
ZCfos~DangerBoy
Profile Joined August 2009
57 Posts
July 10 2010 17:54 GMT
#177
Its a real letdown if you have to buy or subscribe the games on onlive and dont actually own them. Seems like you are renting them rather than buying. Furthermore, being in a contract for whole two years while sony and microsoft are developing similar systems doesn't sound like a good choice to me. You should be allowed to cancell the contract at any given time.

There needs to be a free trial session without any obligation to contract. They should at least give you the chance to test this software before you have to pay them. Otherwise the whole thing sounds more like a scam than anything.

Also, you still have to ugrade your system from time to time so its not like you are paying less money because of onlive.

The idea seems good at first glance, but im not yet really convinced.
hahaha...ha..ha
love1another
Profile Blog Joined December 2009
United States1844 Posts
Last Edited: 2010-07-10 17:58:10
July 10 2010 17:57 GMT
#178
Day[9], you need to correct your statement. There is ALWAYS latency. No matter how good your algorithm, the time it takes for your packet to reach the server and for the server to send you a response is always bounded at a few milliseconds simply because of the speed of light.

The fact that the video encoding/compressing can be done in 1ms, however, is very impressive, and thus the total rtt for the request will not be significantly higher than in the case of a blank echo server.

But seriously, Day[9], change the OP. You're using the word latency incorrectly. FTL communication is not possible over a traditional internet connection.

Nvm, shrewmy got to the physics argument first.
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
Sotamursu
Profile Joined June 2010
Finland612 Posts
July 10 2010 17:58 GMT
#179
Sounds way too good to be true. I'm very skeptical about this. When will this be released world wide?
Dakk
Profile Blog Joined June 2010
Sweden572 Posts
July 10 2010 17:59 GMT
#180
I dont like this.. When i go purchase a game etc.. i want the BOX. not some digits on a screen.. And.. What should i have my badass sysem for now?

All the money i spent etc will be wasted.. They should keep it the way it is..
I will not fear, Fear is the mindkiller. Fear is the little death.
Prev 1 7 8 9 10 11 13 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
20:15
Best Games of SC
Rogue vs TriGGeR
Maru vs MaxPax
Rogue vs herO
Clem vs herO
Rogue vs Maru
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft415
White-Ra 143
JuggernautJason6
StarCraft: Brood War
Britney 11701
Shuttle 371
Jaeyun 38
NaDa 13
Dota 2
Pyrionflax369
capcasts176
canceldota132
Counter-Strike
byalli652
minikerr6
Super Smash Bros
hungrybox248
C9.Mang0167
Other Games
gofns23607
summit1g15373
tarik_tv11445
ZombieGrub242
ViBE75
ROOTCatZ17
PPMD10
Organizations
StarCraft 2
angryscii 44
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• musti20045 31
• RyuSc2 11
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 35
• RayReign 23
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV925
League of Legends
• Doublelift3855
Other Games
• imaqtpie1190
Upcoming Events
CranKy Ducklings
11h 6m
WardiTV Team League
12h 6m
uThermal 2v2 Circuit
16h 6m
IPSL
17h 6m
Hawk vs TBD
StRyKeR vs TBD
BSL
20h 6m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
1d 11h
WardiTV Team League
1d 12h
OSC
1d 14h
BSL
1d 20h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 20h
Artosis vs TBD
Napoleon vs TBD
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs YSC
Sharp vs sSak
Afreeca Starleague
3 days
Snow vs PianO
hero vs Rain
GSL
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Escore
6 days
Liquipedia Results

Completed

Proleague 2026-04-09
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.