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Future of Games? - Page 9

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mangomango
Profile Joined September 2009
United States265 Posts
May 25 2010 21:51 GMT
#161
First: They will be successful if they only cover major metro areas. They won't care about the farm belt. Second: OMFG! Third: And if it wasn't Day9 saying it I wouldn't have believed it.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
mangomango
Profile Joined September 2009
United States265 Posts
May 25 2010 21:55 GMT
#162
On May 24 2010 01:46 Shrewmy wrote:
Unless they have servers running this within 100m from every household in the country then there will be noticeable lag.

You cannot violate the laws of physics.

This also has the potential to kill the PC hardware market, as there would never be any need to have anything more powerful than a laptop that can play video somewhat reasonably.

This would also never work in Australia, mostly due to the fact that our internet sucks, and that we have prohibitively expensive and controlled internet connections.


If it's true that this threatens the PC market then this also threatens our personal liberty.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
CKSide
Profile Blog Joined March 2010
United States223 Posts
June 24 2010 03:34 GMT
#163
Hey I just got a founding member invitation thing today, was wondering if anyone else got one or is using Onlive.
It requires a wired connection to play, so wi-fi is out. i don't feel like running 50feet of cable around the house. >.> anyone play it yet? how's it?
Check
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 24 2010 03:56 GMT
#164
Wow thats amazing but Iam sure this will cost alot >.>
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
June 24 2010 17:28 GMT
#165
Why does this thread seem like Day9 is being paid to post about this?
mcht
Profile Joined December 2009
Germany201 Posts
June 24 2010 17:33 GMT
#166
would your friends have to pay you to promote their product ?
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
June 24 2010 17:38 GMT
#167
On June 25 2010 02:28 RoosterSamurai wrote:
Why does this thread seem like Day9 is being paid to post about this?

ihmo everything Day[9] posts feels like hes been paid to post it. He's just a really eloquent and enthusiastic guy
MyLove + Your Love= Supa Love
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
June 24 2010 17:41 GMT
#168
so.. anyone tried yet?
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
Blackhawk13
Profile Joined April 2010
United States442 Posts
June 30 2010 05:43 GMT
#169
On June 25 2010 02:41 Sandrosuperstar wrote:
so.. anyone tried yet?

Strayline
Profile Blog Joined January 2009
United States330 Posts
Last Edited: 2010-07-10 15:46:51
July 10 2010 15:46 GMT
#170
It's free-to-try at the moment so I thought I would see how it works.

The game selection is very limited at the moment but I played a few of the demos and rented Arkham Asylum for a few days (which turned out to be a WAY better game than I thought it could possibly be. I'm glad I played it.)

I must admit, I am quite impressed. It works largely as advertised on my (admittedly very good) broadband. I was very skeptical that they could pull it off but there has only been one instance where I had connection issues for any length of time and when it's working I do not notice any latency even in FPS games. That doesn't mean there isn't any delay, just that it's small enough that I do not notice it. I'm not sure what more I can add about it... it feels like you are playing the game locally. The real test would be to get some Unreal Tournament III Pro to give it a try on OnLive after he's used to playing the game on a "real" computer. Watching other people is neat too.

Personally, I think the most exciting aspect of the technology is the types of multiplayer games you could imagine on this new network topology. Assuming everyone in the game would be in the same OnLive server-cluster, as far as the actual game is concerned everyone would essentially be playing on a LAN. The only thing going over the congested/lossy internet would be the "streams" and I think that would eliminated a lot of the client/server synchronization issues that make, for example, FPS netcode such a black art to get to "feel right."

It seems to me like it should be possible to have complex physics interactions in a multiplayer game or do something like a twitch-based MMO or a thousand person FPS server since the only thing going over the network would be the video streams to everyone's client.

No hacking on PC games would be nice too.

Bottom line is: I was very skeptical we were ready for this but after trying it out, I think this will be the way games are played in 2-3 years instead of 5-10 now.
Simplistik
Profile Blog Joined November 2007
2140 Posts
July 10 2010 15:53 GMT
#171
I don't believe in the "no latency" bit. Instantaneous communication has not been invented yet.
Dear BW Gods, it IS now autumn, so...
ExoCorsair
Profile Joined February 2008
United States48 Posts
July 10 2010 16:23 GMT
#172
I don't believe that this will replace PC gaming as we know it, at least, anytime in the near future, but rather provide another alternative to buying retail games and digital distribution. Many PC gamers already have gaming-capable PCs, as well as a decently sized library of games, and thus don't need this service - especially considering the deals found on Steam, D2D, and other digital distribution platforms. It may, in fact, not be a viable option for some (as previously mentioned) - bandwidth limits/caps, slow internet connections, and so on.

At least, not until fiber optic lines are the norm, over broadband cable/DSL.
Clues
Profile Joined April 2010
United States186 Posts
July 10 2010 16:27 GMT
#173
I really dislike spending money on the service only to have to buy the games again. But you really aren't buying the games, youre buying the ability to play them on onLive. So if you ever cancel the service suddenly you are out all the games you bought.

Its a kind of DRM I really hate.
thehitman
Profile Blog Joined July 2010
1105 Posts
July 10 2010 16:56 GMT
#174
Its cheap, but we'll have to wait and see. Its possible, but depends on so many things.
kryto
Profile Joined May 2010
United States53 Posts
July 10 2010 17:14 GMT
#175

Day9, since you are so kind as to let us in on this information, would you also be so kind as to get us a stock ticker and a week warning before the company goes public?


also...
On March 25 2009 07:10 Klive5ive wrote:
Show nested quote +
On March 25 2009 07:05 ibutoss wrote:
APRIL FOOLS! This has epic fail written all over it. Most countries don't have the required internet connections to make this possible. Korea maybe but Usa/Uk/Canada no way.

What you talking about?!
The UK standard is 8Mb, you only need 5. I'm sure USA is the same.


Lmao USA standard is around 1.5mb. Regular cable is about 5 but shaky.

Strayline
Profile Blog Joined January 2009
United States330 Posts
July 10 2010 17:48 GMT
#176
On July 11 2010 00:53 Simplistik wrote:
I don't believe in the "no latency" bit. Instantaneous communication has not been invented yet.


Of course. But there is an amount that is perceptible and a level that is not. A game on your home computer isn't truly instantaneous either. You need to be within a certain physical distance (as the wire runs) of the server for it to work--they are pretty upfront about that. All I can say is that it is much better than I expected it to be and it doesn't feel to me like there is lag on the games that I have played.
ZCfos~DangerBoy
Profile Joined August 2009
57 Posts
July 10 2010 17:54 GMT
#177
Its a real letdown if you have to buy or subscribe the games on onlive and dont actually own them. Seems like you are renting them rather than buying. Furthermore, being in a contract for whole two years while sony and microsoft are developing similar systems doesn't sound like a good choice to me. You should be allowed to cancell the contract at any given time.

There needs to be a free trial session without any obligation to contract. They should at least give you the chance to test this software before you have to pay them. Otherwise the whole thing sounds more like a scam than anything.

Also, you still have to ugrade your system from time to time so its not like you are paying less money because of onlive.

The idea seems good at first glance, but im not yet really convinced.
hahaha...ha..ha
love1another
Profile Blog Joined December 2009
United States1844 Posts
Last Edited: 2010-07-10 17:58:10
July 10 2010 17:57 GMT
#178
Day[9], you need to correct your statement. There is ALWAYS latency. No matter how good your algorithm, the time it takes for your packet to reach the server and for the server to send you a response is always bounded at a few milliseconds simply because of the speed of light.

The fact that the video encoding/compressing can be done in 1ms, however, is very impressive, and thus the total rtt for the request will not be significantly higher than in the case of a blank echo server.

But seriously, Day[9], change the OP. You're using the word latency incorrectly. FTL communication is not possible over a traditional internet connection.

Nvm, shrewmy got to the physics argument first.
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
Sotamursu
Profile Joined June 2010
Finland612 Posts
July 10 2010 17:58 GMT
#179
Sounds way too good to be true. I'm very skeptical about this. When will this be released world wide?
Dakk
Profile Blog Joined June 2010
Sweden572 Posts
July 10 2010 17:59 GMT
#180
I dont like this.. When i go purchase a game etc.. i want the BOX. not some digits on a screen.. And.. What should i have my badass sysem for now?

All the money i spent etc will be wasted.. They should keep it the way it is..
I will not fear, Fear is the mindkiller. Fear is the little death.
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