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Activision Blizzard pays $0 in taxes for 2018

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UrsusRex
Profile Joined July 2012
United States85 Posts
April 15 2019 20:31 GMT
#1
According to the link below Activision Blizzard despite making 447 million in profit for 2018 did not pay any taxes on its earning. In fact the U.S. government gave 228 million dollars back to Activision under current U.S. tax laws for 2018. So if we total everything blizzard made 675 million dollars in the U.S. and has not paid any taxes.

Just thought this might be of interest to this particular forum.

https://www.yahoo.com/finance/news/companies-pay-zero-taxes-trump-tax-law-132512117.html
"It is not sufficient that I succeed - all others must fail" - Genghis Khan
DieuCure
Profile Joined January 2017
France3713 Posts
April 15 2019 20:34 GMT
#2
They are good at optimizing.
TL+ Member
myRZeth
Profile Joined June 2011
Germany1047 Posts
April 15 2019 20:43 GMT
#3
That's plain disgusting. A company with no values.
DumbestThingEver
Profile Joined April 2019
4 Posts
Last Edited: 2019-04-15 20:49:28
April 15 2019 20:48 GMT
#4
The system needs an overhaul.
Nakajin
Profile Blog Joined September 2014
Canada8988 Posts
April 15 2019 20:50 GMT
#5
Seems legit
Writerhttp://i.imgur.com/9p6ufcB.jpg
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
April 15 2019 20:51 GMT
#6
Fairly standard, not even an outstanding example of this trend
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
Last Edited: 2019-04-15 21:13:07
April 15 2019 21:00 GMT
#7
No, they got back the money they paid.

I don't get why people don't understand this. Activision Blizzard paid taxes and got that amount back later. Not the same money, the government spent that money and hit some buttons on the US Treasury Money Machine and gave that money to Activision Blizzard.

When you file your tax return and the government gives you back X dollars 2 weeks to a month later it doesn't mean you didn't pay that money. If you hadn't paid it, the government would be giving you back precisely zero.
no place i'd rather be than the satellite of love
NinjaNight
Profile Joined January 2018
428 Posts
Last Edited: 2019-04-15 21:05:12
April 15 2019 21:03 GMT
#8
delete
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
April 15 2019 21:17 GMT
#9
On April 16 2019 06:00 DeepElemBlues wrote:
No, they got back the money they paid.

I don't get why people don't understand this. Activision Blizzard paid taxes and got that amount back later. Not the same money, the government spent that money and hit some buttons on the US Treasury Money Machine and gave that money to Activision Blizzard.

When you file your tax return and the government gives you back X dollars 2 weeks to a month later it doesn't mean you didn't pay that money. If you hadn't paid it, the government would be giving you back precisely zero.

even then, if it's really that easy for the government to just print money and give it out, the last place it should be going is right back into the pockets of multi billion dollar corporations. the system is still broken.
vibeo gane,
Jathin
Profile Blog Joined February 2005
United States3505 Posts
Last Edited: 2019-04-15 21:29:21
April 15 2019 21:22 GMT
#10
--- Nuked ---
Boggyb
Profile Joined January 2017
2855 Posts
April 15 2019 21:32 GMT
#11
Taxing corporate profits don't make any sense. The money will be taxed when it reaches stockholders, so why tax it twice? Complaining about the tax rate on capitals gains is a lot more logical.
William paradise
Profile Blog Joined April 2014
1753 Posts
April 15 2019 21:33 GMT
#12
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Just want to say thank you for this actually informing people and then they can research more if they want.
ok
Bagration
Profile Blog Joined October 2011
United States18282 Posts
April 15 2019 21:41 GMT
#13
On April 16 2019 05:43 myRZeth wrote:
That's plain disgusting. A company with no values.


It's a lot harder to make sub-optimal (short-term) financial decisions when you're a public company. Most of its owners are just looking for that sweet sweet financial return, so you got to take advantage of the tax code whenever you can.

Plus, most people just don't see cheating the govt. out of taxes as negatively as cheating individual people or a nonprofit
Team Slayers, Axiom-Acer and Vile forever
fishjie
Profile Blog Joined September 2010
United States1519 Posts
April 15 2019 22:09 GMT
#14
companies have a fiduciary responsibility to shareholders to reduce the taxes they pay. taxes suck, so minimizing them is fantastic. also not to mention, employees are already income taxed, and since theyre in cali, they get hit with state income tax as well. so dont worry the government is getting their hands on tax dollars one way or another
Defessus
Profile Joined July 2011
United States164 Posts
April 15 2019 23:59 GMT
#15
On April 16 2019 07:09 fishjie wrote:
dont worry the government is getting their hands on tax dollars one way or another



In the age of globalization, this is no longer true.
404AlphaSquad
Profile Joined October 2011
839 Posts
April 16 2019 02:48 GMT
#16
Most of ATVI s money is stored in the netherlands anyways to avoid taxation.
https://thecorrespondent.com/6942/bermuda-guess-again-turns-out-holland-is-the-tax-haven-of-choice-for-us-companies/417639737658-b85252de
aka Kalevi
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
April 16 2019 03:09 GMT
#17
My customers really like keeping their money in Curacao. For amounts under $40 million, apparently, there is no place better.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Archeon
Profile Joined May 2011
3252 Posts
April 16 2019 08:21 GMT
#18
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?
low gravity, yes-yes!
Drake
Profile Joined October 2010
Germany6146 Posts
April 16 2019 10:52 GMT
#19
On April 16 2019 05:51 Geo.Rion wrote:
Fairly standard, not even an outstanding example of this trend


doesnt change the fact its the disgusting tower of how bad capitalism can go when no one even tries to control it
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
Last Edited: 2019-04-16 14:14:37
April 16 2019 14:14 GMT
#20
On April 16 2019 17:21 Archeon wrote:
Show nested quote +
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.
Yurie
Profile Blog Joined August 2010
11756 Posts
Last Edited: 2019-04-16 14:42:21
April 16 2019 14:39 GMT
#21
On April 16 2019 23:14 GoTuNk! wrote:
Show nested quote +
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.


I fully disagree with your opinion. People in general make worse choices on what they spend money on than politicians do. Politicians make a lot of bad choices, on average it is better though. Nobody lauds a government with 200 trillion in holdings and surpluses. While companies and people get lauded for it for some reason. It is the same thing, push the money back into standard of living.

I will also agree though that there is a tax rate at which innovation is no longer promoted enough, it is probably around 90% on individual profit and 50% corporate. Which we are nowhere near.

An example a lot of people agree with, you own a house with 5 rooms per person living there. Have 3 maids to manage to clean it and live there 3 days a month. You also own 22 cars, an airplane and three resort houses for when you have some time over. At that point the person is likely paying too little tax, the only exception would be the people making the greatest innovation in a decade or two. If them pushing the money back into new enterprises was taxed less (it usually is) then they avoid the tax by keeping people employed in a properly working system. Let government sort out trickle down if you are not actively doing it.
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
Last Edited: 2019-04-16 15:30:06
April 16 2019 15:27 GMT
#22
On April 16 2019 23:39 Yurie wrote:
Show nested quote +
On April 16 2019 23:14 GoTuNk! wrote:
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.


I fully disagree with your opinion. People in general make worse choices on what they spend money on than politicians do. Politicians make a lot of bad choices, on average it is better though. Nobody lauds a government with 200 trillion in holdings and surpluses. While companies and people get lauded for it for some reason. It is the same thing, push the money back into standard of living.

I will also agree though that there is a tax rate at which innovation is no longer promoted enough, it is probably around 90% on individual profit and 50% corporate. Which we are nowhere near.

An example a lot of people agree with, you own a house with 5 rooms per person living there. Have 3 maids to manage to clean it and live there 3 days a month. You also own 22 cars, an airplane and three resort houses for when you have some time over. At that point the person is likely paying too little tax, the only exception would be the people making the greatest innovation in a decade or two. If them pushing the money back into new enterprises was taxed less (it usually is) then they avoid the tax by keeping people employed in a properly working system. Let government sort out trickle down if you are not actively doing it.


So you want to surrender your liberty and take away others because some people make bad decisions. And willingly give your money to politicians because they can spend it better than you.

You want individuals to be taxed at 90%? Companies at 50%? Have you ever worked? Do you know the standards of living in countries with 90% income tax rate? (hint: people make hour long lines to buy food.)
I suppose you expect to be one of the ruling class politicians.
Yurie
Profile Blog Joined August 2010
11756 Posts
April 16 2019 15:56 GMT
#23
On April 17 2019 00:27 GoTuNk! wrote:
Show nested quote +
On April 16 2019 23:39 Yurie wrote:
On April 16 2019 23:14 GoTuNk! wrote:
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.


I fully disagree with your opinion. People in general make worse choices on what they spend money on than politicians do. Politicians make a lot of bad choices, on average it is better though. Nobody lauds a government with 200 trillion in holdings and surpluses. While companies and people get lauded for it for some reason. It is the same thing, push the money back into standard of living.

I will also agree though that there is a tax rate at which innovation is no longer promoted enough, it is probably around 90% on individual profit and 50% corporate. Which we are nowhere near.

An example a lot of people agree with, you own a house with 5 rooms per person living there. Have 3 maids to manage to clean it and live there 3 days a month. You also own 22 cars, an airplane and three resort houses for when you have some time over. At that point the person is likely paying too little tax, the only exception would be the people making the greatest innovation in a decade or two. If them pushing the money back into new enterprises was taxed less (it usually is) then they avoid the tax by keeping people employed in a properly working system. Let government sort out trickle down if you are not actively doing it.


So you want to surrender your liberty and take away others because some people make bad decisions. And willingly give your money to politicians because they can spend it better than you.

You want individuals to be taxed at 90%? Companies at 50%? Have you ever worked? Do you know the standards of living in countries with 90% income tax rate? (hint: people make hour long lines to buy food.)
I suppose you expect to be one of the ruling class politicians.


I have been working and paying taxes for 12 years now since that somehow seems to matter in the discussion. I honestly want the top end tax in a bracket system to end up around 90% yes. So somebody making below ~50% of median wage in the country is taxed 0 % since moving the money around is just waste in their case. Then when you hit the 0.001% of the population bracket or similar the tax rate of money above that level is 90% taxed, not the money below.

This is becoming quite off topic from a discussion about companies not paying taxes at all though so I will not continue it in this thread.
Garrl
Profile Blog Joined February 2010
Scotland1972 Posts
Last Edited: 2019-04-16 16:56:40
April 16 2019 16:56 GMT
#24
ITT people comparing paying personal taxes to billion dollar faceless corporations as if those are even remotely on the same scale.
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1893 Posts
April 17 2019 16:20 GMT
#25
On April 16 2019 06:22 Jathin wrote:
The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate.
True. So many persons mess up realized and unrealized gains
patyrykin.net
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
April 17 2019 19:17 GMT
#26
I can understand not wanting to pay taxes when you live in the USA. Otherwise, yeah it's ridiculous that these companies pay so little in taxes. Something which is possible partly thanks to my own government. Fixing tax dodging for both companies and individuals is going to require major reforms, many internationally coordinated.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Nouar
Profile Joined May 2009
France3270 Posts
Last Edited: 2019-04-17 19:50:36
April 17 2019 19:49 GMT
#27
On April 17 2019 00:27 GoTuNk! wrote:
Show nested quote +
On April 16 2019 23:39 Yurie wrote:
On April 16 2019 23:14 GoTuNk! wrote:
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.


I fully disagree with your opinion. People in general make worse choices on what they spend money on than politicians do. Politicians make a lot of bad choices, on average it is better though. Nobody lauds a government with 200 trillion in holdings and surpluses. While companies and people get lauded for it for some reason. It is the same thing, push the money back into standard of living.

I will also agree though that there is a tax rate at which innovation is no longer promoted enough, it is probably around 90% on individual profit and 50% corporate. Which we are nowhere near.

An example a lot of people agree with, you own a house with 5 rooms per person living there. Have 3 maids to manage to clean it and live there 3 days a month. You also own 22 cars, an airplane and three resort houses for when you have some time over. At that point the person is likely paying too little tax, the only exception would be the people making the greatest innovation in a decade or two. If them pushing the money back into new enterprises was taxed less (it usually is) then they avoid the tax by keeping people employed in a properly working system. Let government sort out trickle down if you are not actively doing it.


So you want to surrender your liberty and take away others because some people make bad decisions. And willingly give your money to politicians because they can spend it better than you.

You want individuals to be taxed at 90%? Companies at 50%? Have you ever worked? Do you know the standards of living in countries with 90% income tax rate? (hint: people make hour long lines to buy food.)
I suppose you expect to be one of the ruling class politicians.

Hello, just so you stop misunderstanding. He is not talking about 90% individual tax rate, but 90% TOP BRACKET tax rate (on the part of your income after X hundred thousands or millions).
For your memory, the USA has already had this kind of tax rate, and I don't believe people were lining up to buy food.
https://en.wikipedia.org/wiki/Income_tax_in_the_United_States#History_of_top_rates

Nothing about surrendering liberty or other shit like that. Just having income redistribution to avoid ultra-rich and no middle class (what is happening now in fact), and good infrastructure and protection in the country.
NoiR
Archeon
Profile Joined May 2011
3252 Posts
April 17 2019 21:30 GMT
#28
On April 16 2019 23:14 GoTuNk! wrote:
Show nested quote +
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.

Thanks for the explanation. The example you describe is something where a stable income tax makes sense though, since in a year where Blizz doesn't make much money they also get to pay less compared to just taxing the value of the their brands f.e..
low gravity, yes-yes!
Loganliu
Profile Joined November 2019
1 Post
November 16 2019 19:55 GMT
#29
@#7,I fairly agree your opinion about tax. As for #9, I think you might have some misunderstanding about the US government. Think about it this way, What's the point of a government to print out papers and gives it to a corporation? For esteem or fame? Does a government needs those? The only explanation is like what #7 said.
G5
Profile Blog Joined August 2005
United States2881 Posts
November 16 2019 21:53 GMT
#30
Did I hear some giant company is paying zero in taxes?

[image loading]

On April 17 2019 00:27 GoTuNk! wrote:
Show nested quote +
On April 16 2019 23:39 Yurie wrote:
On April 16 2019 23:14 GoTuNk! wrote:
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.


I fully disagree with your opinion. People in general make worse choices on what they spend money on than politicians do. Politicians make a lot of bad choices, on average it is better though. Nobody lauds a government with 200 trillion in holdings and surpluses. While companies and people get lauded for it for some reason. It is the same thing, push the money back into standard of living.

I will also agree though that there is a tax rate at which innovation is no longer promoted enough, it is probably around 90% on individual profit and 50% corporate. Which we are nowhere near.

An example a lot of people agree with, you own a house with 5 rooms per person living there. Have 3 maids to manage to clean it and live there 3 days a month. You also own 22 cars, an airplane and three resort houses for when you have some time over. At that point the person is likely paying too little tax, the only exception would be the people making the greatest innovation in a decade or two. If them pushing the money back into new enterprises was taxed less (it usually is) then they avoid the tax by keeping people employed in a properly working system. Let government sort out trickle down if you are not actively doing it.


So you want to surrender your liberty and take away others because some people make bad decisions. And willingly give your money to politicians because they can spend it better than you.

You want individuals to be taxed at 90%? Companies at 50%? Have you ever worked? Do you know the standards of living in countries with 90% income tax rate? (hint: people make hour long lines to buy food.)
I suppose you expect to be one of the ruling class politicians.


If you ever... EVER hit the top marginal tax bracket and is having your top earned income taxed at 90%, you have NOTHING to worry about. I think you don't understand what a marginal tax bracket is though and think paying 90% tax on income is on ALL of your income. Not true. It's like this:

[image loading]
Disregard
Profile Blog Joined March 2007
China10252 Posts
November 16 2019 22:52 GMT
#31
Wonder where all their tax credits come from to avoid paying any taxes. R&D or the whole stock compensation switch-a-roo?
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Agh
Profile Blog Joined July 2010
United States899 Posts
November 17 2019 21:05 GMT
#32
On April 16 2019 06:17 -NegativeZero- wrote:
Show nested quote +
On April 16 2019 06:00 DeepElemBlues wrote:
No, they got back the money they paid.

I don't get why people don't understand this. Activision Blizzard paid taxes and got that amount back later. Not the same money, the government spent that money and hit some buttons on the US Treasury Money Machine and gave that money to Activision Blizzard.

When you file your tax return and the government gives you back X dollars 2 weeks to a month later it doesn't mean you didn't pay that money. If you hadn't paid it, the government would be giving you back precisely zero.

even then, if it's really that easy for the government to just print money and give it out, the last place it should be going is right back into the pockets of multi billion dollar corporations. the system is still broken.



You're right. In a truly fair society everyone would have to pay the exact same amount to the cent.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Falling
Profile Blog Joined June 2009
Canada11321 Posts
Last Edited: 2019-11-18 09:12:11
November 18 2019 09:11 GMT
#33
On November 17 2019 06:53 G5 wrote:
Did I hear some giant company is paying zero in taxes?


Show nested quote +
On April 17 2019 00:27 GoTuNk! wrote:
On April 16 2019 23:39 Yurie wrote:
On April 16 2019 23:14 GoTuNk! wrote:
On April 16 2019 17:21 Archeon wrote:
On April 16 2019 06:22 Jathin wrote:
So before this thread gets out of hand, there are a few things worth mentioning. First, the article is inaccurate. Activision Blizzard (ATVI) paid $64M in taxes in 2018, $878M in 2017, and $140M in 2016. Still, the $64M they paid in the last year is an effective tax rate of 3%.

Here's how it works: you start with the federal tax rate of 21% and you make adjustments off of it based on tax deductions. For example, research and development allowed them to shave 2% off that rate. I won't make an ethical judgment on which adjustments are unfair and which are fair (there's a little bit of both), but in the end they're all legal. After all adjustments, the effective rate is what you wind up with.

The thing to keep in mind is that the effective tax rate for any given year doesn't tell you the whole story. Sometimes tax adjustments get pulled forward/back to different years. For example, Blizzard's tax rates were:

2018: 3%
2017: 76%
2016: 13%
Average: 30.67%

So it's a bit sensationalist to look at any one year and cry foul. The other thing to keep in mind is that there's a difference between cash tax rate and paper-tax rate. Sometimes the tax adjustment is simply an adjustment to their balance sheet but no money exchanges hands. When the U.S. Tax Reform Act passed, there were huge adjustments on companies' balance sheets that caused huge swings in effective tax rates. So it's a bit disingenuous for reporters to use these numbers and act like corporate America is screwing Uncle Sam (there are other ways you're getting screwed, but this isn't one of them).

Long story short, taxes are complicated and while almost certainly this thread is going to be full of people screaming, "bloody murder," there's more to it than meets the eye.

Tax info is on footnote page F-53 in their 10-K: https://www.sec.gov/Archives/edgar/data/718877/000104746919000788/a2237840z10-k.htm

Bloody murder!
Thanks for providing the info though 76% is as insane as 3%, wtf America. Why does it swing so much?

Also @people saying that they are paying income taxes/taxes on dividents already: Smaller companies pay corporate taxes too. Whether corporate income tax is meaningful or not is a different discussion, but as a law it should apply to all companies more or less equally, right? And if anything global players like Atvi should pay more and not less?


Big companies have large spreadsheets and have teams of people to find out how much they are worth and how much money they made. Imagine a company like blizzard, whose main asset is owning video games licenses. How much is each game worth? They could EASILY be making money on sales for example, but be losing value as a company because those games are getting old so sales will eventually stop and they have no real prospect of high sellers soon. It is really really complicated.

Everyone should be paying less taxes. People get to keep their money and spend it how they see fit, instead of allocating those resources to politicians and their (lack) of judgement.


I fully disagree with your opinion. People in general make worse choices on what they spend money on than politicians do. Politicians make a lot of bad choices, on average it is better though. Nobody lauds a government with 200 trillion in holdings and surpluses. While companies and people get lauded for it for some reason. It is the same thing, push the money back into standard of living.

I will also agree though that there is a tax rate at which innovation is no longer promoted enough, it is probably around 90% on individual profit and 50% corporate. Which we are nowhere near.

An example a lot of people agree with, you own a house with 5 rooms per person living there. Have 3 maids to manage to clean it and live there 3 days a month. You also own 22 cars, an airplane and three resort houses for when you have some time over. At that point the person is likely paying too little tax, the only exception would be the people making the greatest innovation in a decade or two. If them pushing the money back into new enterprises was taxed less (it usually is) then they avoid the tax by keeping people employed in a properly working system. Let government sort out trickle down if you are not actively doing it.


So you want to surrender your liberty and take away others because some people make bad decisions. And willingly give your money to politicians because they can spend it better than you.

You want individuals to be taxed at 90%? Companies at 50%? Have you ever worked? Do you know the standards of living in countries with 90% income tax rate? (hint: people make hour long lines to buy food.)
I suppose you expect to be one of the ruling class politicians.


If you ever... EVER hit the top marginal tax bracket and is having your top earned income taxed at 90%, you have NOTHING to worry about. I think you don't understand what a marginal tax bracket is though and think paying 90% tax on income is on ALL of your income. Not true. It's like this:

[image loading]

Even so, you are effectively capping income. By what right? Tyranny of the majority? The purpose of taxes should not be to regulate X or Y as the correct cap to income (good thing no-one capped in pre-1970's inflationary period, by the way.) The purpose should be to generate a solid base of revenue without overly burdening its citizens. Graduate income tax does that, but only so long as the top tax bracket remains south of 50%. But 90% blows way past that and clearly reveals the true purpose- limiting income, which is no business of the State.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2019-11-18 16:56:25
November 18 2019 16:51 GMT
#34
Reagan-omics is working!

ok, more seriously...
On April 16 2019 05:31 UrsusRex wrote:
According to the link below Activision Blizzard despite making 447 million in profit for 2018 did not pay any taxes on its earning. In fact the U.S. government gave 228 million dollars back to Activision under current U.S. tax laws for 2018. So if we total everything blizzard made 675 million dollars in the U.S. and has not paid any taxes.

Just thought this might be of interest to this particular forum.

https://www.yahoo.com/finance/news/companies-pay-zero-taxes-trump-tax-law-132512117.html

This article details how they do it.. and I don't think its "Donald Trump's fault". LOL

https://www.gamesindustry.biz/articles/2019-08-06-taxwatch-activision-blizzard-has-dodged-taxes-on-billions

There are different tax loopholes for different types of schemes. For whatever reason, one of my biggest customers, a direct marketing agency, uses Curacao for their tax shelter. I'm getting paid by some company that consists of a desk and a fax machine in a tiny room in Curacao.

I don't think that one is Donald Trump's fault either. This stuff has been going on for decades.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
HeidyD
Profile Joined July 2020
1 Post
Last Edited: 2020-07-23 19:13:25
July 16 2020 10:55 GMT
#35
--- Nuked ---
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
Last Edited: 2020-07-16 13:07:33
July 16 2020 13:02 GMT
#36
On November 17 2019 07:52 Disregard wrote:
Wonder where all their tax credits come from to avoid paying any taxes. R&D or the whole stock compensation switch-a-roo?


Not only they avoid paying any taxes they also get subsidies from taxpayer money (over 200mil a year).

Unfortunately, in this world taxes are for the poor. If you watch some interviews with rich people they are of the opinion that only dumb people pay taxes - they're not saying poor people are dumb, they just don't have enough money to give them access to instruments that let you avoid taxation, but once you reach certain threshold with your income and you can get away from paying taxes why wouldn't you?

Personally I find it disgusting but I've reached such threshold myself some time ago where the amount of taxes I'm paying is becoming ridiculous (the government is taking away roughly 40% of my income) so I started looking into ways of optimizing it. Alas, most of the solutions seem rather shady (although I'm being assured by financial experts that they're 100% legit) so I'm rather hesitant in doing anything about it. Maybe I'm just dumb, but I don't really care about money that much.
Time is precious. Waste it wisely.
Zambrah
Profile Blog Joined June 2011
United States7192 Posts
August 05 2020 03:50 GMT
#37
Blizzard employees created an internal spreadsheet detailing their wage information highlighting Blizzard's shitty wages.

I had mostly known places like Riot paid a lot better and that's why they wind up poaching so many Blizzard staff, but it looks like it's also that Blizzard's wages are fuck awful, and can you imagine being paid in in-game items? Lordy.

https://www.google.com/amp/s/www.bloomberg.com/amp/news/articles/2020-08-03/blizzard-workers-share-salaries-in-revolt-over-wage-disparities

And here's a quote I enjoyed from a prolific 3D character artist, Jon Troy Nickel; "Company heritage or pedigree doesnt make up for lack of a decent living wage"
Incremental change is the Democrat version of Trickle Down economics.
KT_Elwood
Profile Joined July 2015
Germany821 Posts
Last Edited: 2020-08-05 06:22:23
August 05 2020 06:15 GMT
#38
Ever since the events of Hong Kong and Blitzchung, something between me and all Blizzard deeply broke.

Now I read that employees cant afford to eat in Blizzard's own cafeteria because they get paid minimum wage, and have to surpress hunger with company issued coffee.

I mean, bow down to chinese propaganda to make money, steal Billions in taxes from US and EU citizens with "Tax-Optimization", and then literaly pay what in germany is called "Hungerlohn" - starvation wages.

Wow.


What I would do to all the tax heavens ?
Grant anyone who lives there, any lawyer, any bank clerk that does the accounting, the right to claim a postbox-companies total assets for their own and a 1st class flight in a military evacuation to germany/France/US

Get the 5 Billion from Blizzard, get the 50 Billion from Disney. And keep it for good, come to the country the companies stole from, and lead a happy life. You don't even had to pay taxes on the heist, just go live here and spent it. Buy 100 Ferraris, enjoy yourself...

"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
August 05 2020 10:08 GMT
#39
I wonder how long CDPR will last now that they've become publicly traded. I know they are saying to their shareholders that they intend to keep their current business model but only time will tell.

I think we need more privately owned game and software companies that don't have to deal with stock pressure as it's just a lot of shit that's being pushed down on employees.
Time is precious. Waste it wisely.
Zambrah
Profile Blog Joined June 2011
United States7192 Posts
August 05 2020 10:37 GMT
#40
Yeah, if theres one thing that can be said for certain its that the need to drive sales above all things does NOT guarantee a quality product, no matter how much they can afford to spend on it. It DOES however, almost guarantee an exploitative product, so I wonder how long it'll be before their games become laden with garbage like microtransacations.
Incremental change is the Democrat version of Trickle Down economics.
Pangpootata
Profile Blog Joined January 2011
1838 Posts
Last Edited: 2020-08-10 00:31:34
August 10 2020 00:31 GMT
#41
Just watched this a few days ago.



IMO it's inevitable for companies that start off as truly passionate game developers, when they eventually grow past a certain size and profitability, the passion is lost and it becomes all about corporate profits.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2020-08-10 01:10:41
August 10 2020 01:09 GMT
#42
Activision's 41 year history doesn't follow an over simplified story arc. Activision was born via a massive cash infusion from "evil money men". From day one of its birth Activision fought massive scale legal battles with hardware giants in what can be described as ethically questionable moves.

I bet you Activision spent as much on its legal team as it did on its development team in the first four years of its life.

Loosely speaking ... Activision was a pirate ship at the start.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Zambrah
Profile Blog Joined June 2011
United States7192 Posts
August 10 2020 01:16 GMT
#43
Blizzard was probably more what was in mind as opposed to Activision which doesn't have a reputation for very solid high quality games built up for decades with a foundation in what are basically the definers of their respective genre a la WoW for MMOs, Diablo for ARPGs, SC for RTS
Incremental change is the Democrat version of Trickle Down economics.
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
August 11 2020 01:52 GMT
#44
Truth be told. I don't think you can keep up with good quality in publicly traded company. Especially not when you're giving CEOs huge bonuses and shareholder pressure is high. Privately owned businesses can keep the best talent by paying them 150-200% of the typical salary for this position as they don't have to justify all spending (I mean, it is kind of self-justifiable because I know from experience that I'd rather have 1 really good guy than 3 mediocre ones in his place).
Time is precious. Waste it wisely.
Zambrah
Profile Blog Joined June 2011
United States7192 Posts
August 11 2020 03:25 GMT
#45
Yeah as soon as Money Above All Things becomes the way of things quality takes a dive because quality is expensive and CEOs and business douchers don't give two shits about making a half-decent product, just so long as it sells.
Incremental change is the Democrat version of Trickle Down economics.
Yurie
Profile Blog Joined August 2010
11756 Posts
Last Edited: 2020-08-11 06:08:24
August 11 2020 06:02 GMT
#46
On August 11 2020 12:25 Zambrah wrote:
Yeah as soon as Money Above All Things becomes the way of things quality takes a dive because quality is expensive and CEOs and business douchers don't give two shits about making a half-decent product, just so long as it sells.


Ferrari for example cares a lot about their quality. A lot of companies do, as long as they can charge a premium for it. In computer games that isn't the case. Blizzard isn't charging twice as much, nobody is. Thus quality has very limited value in gaming apart from moving volume since you can sell to all customers if you make a good enough software.

Massive advertising also moves volume. So you have to compare the reliability and cost of making quality products versus advertising. Since you will always fail a few products here and there, advertising is likely more reliable.

It is very similar to movies in that regard. Where advertising can be half the total cost.
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
August 11 2020 13:26 GMT
#47
On August 11 2020 15:02 Yurie wrote:
Show nested quote +
On August 11 2020 12:25 Zambrah wrote:
Yeah as soon as Money Above All Things becomes the way of things quality takes a dive because quality is expensive and CEOs and business douchers don't give two shits about making a half-decent product, just so long as it sells.


Ferrari for example cares a lot about their quality. A lot of companies do, as long as they can charge a premium for it. In computer games that isn't the case. Blizzard isn't charging twice as much, nobody is. Thus quality has very limited value in gaming apart from moving volume since you can sell to all customers if you make a good enough software.

Massive advertising also moves volume. So you have to compare the reliability and cost of making quality products versus advertising. Since you will always fail a few products here and there, advertising is likely more reliable.

It is very similar to movies in that regard. Where advertising can be half the total cost.


The thing is, Blizzard had something that is very hard to achieve. A renown for making super high quality, awesome, genre-defining products. People would buy their shit blind without asking any questions if they kept it up. This can cut down your advertising/marketing costs tremendously. You simply mention new product on your site and the Internet goes wild with speculations, news etc.

This is no longer the case for them I think. Now people are wary and more disinterested, which will drive their advertising prices to increase in hopes of capturing a wider audience.

For some reason Blizzard's acquisition by Activision (can't really call it anything else) resulted in them abandoning their original playerbase and changing their ways, which resulted in IP degradation. You can contrast that with Creative Assembly, which was acquired by Sega. They still release the same stuff they did before, they do stumble now and then but the players stick with them because they trust them and know that eventually they'll get the product they want out of them. I can't say that about Blizzard. Nothing past OG WC3 and D2 really captured me. SC2 I knew I wouldn't play after trying the beta for a bit, HotS was garbage compared to DotA and HoN, Overwatch might be a good game but I wouldn't know since I'm not interested in those kinds of games, D3 was a disaster, WC3R is a disaster, WoW used to be OK, then it broke but I don't really find any incentive to play it any more (tried it out recently before Shadowlands but it's just meh, there are better alternatives now).

Blizz has lost its way and its fans. Even if they manage to go back to their old ways it'll be years before they regain players' trust...
Time is precious. Waste it wisely.
WombaT
Profile Blog Joined May 2010
Northern Ireland24392 Posts
August 11 2020 23:43 GMT
#48
On August 11 2020 22:26 Manit0u wrote:
Show nested quote +
On August 11 2020 15:02 Yurie wrote:
On August 11 2020 12:25 Zambrah wrote:
Yeah as soon as Money Above All Things becomes the way of things quality takes a dive because quality is expensive and CEOs and business douchers don't give two shits about making a half-decent product, just so long as it sells.


Ferrari for example cares a lot about their quality. A lot of companies do, as long as they can charge a premium for it. In computer games that isn't the case. Blizzard isn't charging twice as much, nobody is. Thus quality has very limited value in gaming apart from moving volume since you can sell to all customers if you make a good enough software.

Massive advertising also moves volume. So you have to compare the reliability and cost of making quality products versus advertising. Since you will always fail a few products here and there, advertising is likely more reliable.

It is very similar to movies in that regard. Where advertising can be half the total cost.


The thing is, Blizzard had something that is very hard to achieve. A renown for making super high quality, awesome, genre-defining products. People would buy their shit blind without asking any questions if they kept it up. This can cut down your advertising/marketing costs tremendously. You simply mention new product on your site and the Internet goes wild with speculations, news etc.

This is no longer the case for them I think. Now people are wary and more disinterested, which will drive their advertising prices to increase in hopes of capturing a wider audience.

For some reason Blizzard's acquisition by Activision (can't really call it anything else) resulted in them abandoning their original playerbase and changing their ways, which resulted in IP degradation. You can contrast that with Creative Assembly, which was acquired by Sega. They still release the same stuff they did before, they do stumble now and then but the players stick with them because they trust them and know that eventually they'll get the product they want out of them. I can't say that about Blizzard. Nothing past OG WC3 and D2 really captured me. SC2 I knew I wouldn't play after trying the beta for a bit, HotS was garbage compared to DotA and HoN, Overwatch might be a good game but I wouldn't know since I'm not interested in those kinds of games, D3 was a disaster, WC3R is a disaster, WoW used to be OK, then it broke but I don't really find any incentive to play it any more (tried it out recently before Shadowlands but it's just meh, there are better alternatives now).

Blizz has lost its way and its fans. Even if they manage to go back to their old ways it'll be years before they regain players' trust...

You might not personally like SC2, many don’t after all. I think there’s a danger with perceiving a drop in quality when it’s an issue of personal taste, or indeed just getting older and games not having the magic they used to in our youth.

It’s pretty fucking polished and has stuck around a decade. Compared to its competitors it’s... well no other RTS games have competed with it for a full decade now. It’s been supported well and still has a vibrant scene.

It’s still very much a game with all the hallmarks of how Blizzard used to do things. From it’s general polish, support, the involvement of Blizzard in the pro scene etc.

Well optimised for all sorts of hardware too, another thing Blizz used to do well, WC3 ‘remastered’ was insanely choppy on release for rigs much better than mine and why I didn’t buy it despite WC3 probably being my favourite game ever.

I’m unsure where Blizz dropped the ball exactly. Overwatch didn’t interest me, but it does seem a very well made game for people who do enjoy such things. HoTS seems intriguing to me but not that interested. D3 they made a bunch of missteps but it seemed eventually they got a decent game out of it. Eventually

WC3R, absolute unmitigated disaster as far as I’m concerned.

Far as I’m concerned, prior to that Blizzard hasn’t abandoned its core audience (but I wasn’t a huge Diablo fiend)

I‘m 30 now. Literally no game is ever going to enthuse me as much as WC3 did to me at 14/15 ever, part of getting older is novelty of experience is hard to find. If I was slightly older that game may have been Brood War. If I had slightly different tastes that game would have been Diablo 2 but I’m more a fan of more mechanical/less grindy games.

As an older gamer with certain tastes my metric is really ‘are they making good games for modern tastes/tastes that aren’t mine?’ and largely I think that’s still the case.

Their most recent release was a complete fucking shitshow though, especially it being a remaster of my favourite game ever, so I guess I’m reserving judgement for what comes next.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Zambrah
Profile Blog Joined June 2011
United States7192 Posts
August 12 2020 01:32 GMT
#49
Yeah I don't believe serious blizzard failures should include SC2 or Overwatch, maaaybe Diablo because that was legitimately dipping their toes into some scumbag monetization BULLSHIT, but when I played it later on I thought it was a generally enjoyable and polished experience. I liked HotS more than any other Moba for not being cluttered with items to overcomplicate it.

Warlords of Draenors little dip in squeezing out expacs that are smaller faster (which would obviously only serve to make them more money on expac sales) is where I perceive WoW dipping into shitty cynical corporate fuckery.

WC3 Refunded is full on REPUTATION ruining garbage. A SHAMEFUL release of an absolute classic. The kind of thing that the old Blizzard would never have the balls to release onto the poor unsuspecting public.

WoW has recently earned a new meme for PLAYED TIME, systems feel like they're designed to feel bad unless you pump sheer play time into the game which is a metric they measure the games success on.

Blizzard of today just feels like it's becoming the same gross corporate animal that EA and Activision and Bethesda are.
Incremental change is the Democrat version of Trickle Down economics.
KT_Elwood
Profile Joined July 2015
Germany821 Posts
August 12 2020 09:21 GMT
#50
Blizzard should have put more effort into WC3:R and there would have been a legit chance to re-create a greater competetive scene for RTS.

SC2 picked up many WC3 players, and WC3-R could have again picked up many players from SC2.

But I guess "good enough for Marketing, for initial sales" was good enough for Activision-Blizzard, a company that now proudly owns "Candy Crush Saga", and paid only 6 Billion Dollars for it.

To say it with the words of a wise orange man "It is what it is".
"First he eats our dogs, and then he taxes the penguins... Donald Trump truly is the Donald Trump of our generation. " -DPB
Dingodile
Profile Joined December 2011
4133 Posts
August 12 2020 10:04 GMT
#51
On August 12 2020 18:21 KT_Elwood wrote:
But I guess "good enough for Marketing, for initial sales" was good enough for Activision-Blizzard.


I have two assumptions why wc3:r has failed:

1) They had big plans for wc3:r but after they saw the very low (I assume) pre-sale numbers, they changed their mind.
2) We saw a trailer of Diablo4 at Blizzcon 2019, which means they need a lot employees, I guess they took 90% of wc3:r workers to D4 department right after Blizzcon 2018 (which they announced wc3:r).
Grubby | ToD | Moon | Lyn | Sky
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
August 12 2020 10:31 GMT
#52
With WC3R it just begs to wonder really. How come games like AoE and C&C get amazing remasters that people love but the "RTS giant" can't do it?
Time is precious. Waste it wisely.
Broetchenholer
Profile Joined March 2011
Germany1883 Posts
August 12 2020 12:44 GMT
#53
The drop in quality started really with Diablo 3. The absolute mess of D3 at start was baffling to me. How a company with so much knowledge in how to do it right could create a system that was not working. And i am not talking about optics or casual vs hardcore gamers, i am talking about the core of the game. Itemization was in such a ridiculous bad place at the start of D3, not just because of the AH and bound on equip, but really basic things, like having no end game uniqs or interesting set items. It felt like they did not understand the genre they had themselves created. SC2 or WoW were far from being without mistakes, but this was the first time i felt Blizzard was just another video game company.
Falling
Profile Blog Joined June 2009
Canada11321 Posts
August 12 2020 18:24 GMT
#54
On August 11 2020 12:25 Zambrah wrote:
Yeah as soon as Money Above All Things becomes the way of things quality takes a dive because quality is expensive and CEOs and business douchers don't give two shits about making a half-decent product, just so long as it sells.

Thing is- it's money in the short term as they slowly burn away the good will and drain the quality of the product. But quality product was the thing that generated the huge amount of money in the first place. But it's long term big money.

CD Projekt is still in that long term thinking and is profiting from it. But notably they have still kept control over their own house and haven't let outside money men who have no vision (except to drain until it's a worthless corpse) take over.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
Last Edited: 2020-08-12 23:51:14
August 12 2020 21:33 GMT
#55
On August 12 2020 19:31 Manit0u wrote:
With WC3R it just begs to wonder really. How come games like AoE and C&C get amazing remasters that people love but the "RTS giant" can't do it?

C&C ... amazing remasters? I think its getting the same reception Blizzard's remasters are getting.

https://www.gamereplays.org/community/index.php?showtopic=1040338

I'm happier with the SC1 Remaster than with any of the C&C Remasters.

On August 12 2020 21:44 Broetchenholer wrote:
The drop in quality started really with Diablo 3. The absolute mess of D3 at start was baffling to me. How a company with so much knowledge in how to do it right could create a system that was not working. And i am not talking about optics or casual vs hardcore gamers, i am talking about the core of the game. Itemization was in such a ridiculous bad place at the start of D3, not just because of the AH and bound on equip, but really basic things, like having no end game uniqs or interesting set items. It felt like they did not understand the genre they had themselves created. SC2 or WoW were far from being without mistakes, but this was the first time i felt Blizzard was just another video game company.

i agree with you here.

my guess is... D3's release timeline occurred when Blizzard had to release games to meet a financial//revenue generation schedule. Up until D3 Blizzard was teh Led Zeppelin of game makers.
They did what they wanted to..
when they wanted to ..
and who they wanted to do it to.

I vividly recall Browder's "we're in the final stretch " comments in February of '09. It would be 13 months before the beta began. At that stage they were still pretty much independent of ATVI's influence. Once SC2 didn't make the massive amounts of cash that Blizzard internally promised ATVI .... that is when ATVI started to put the squeeze on Blizzard and decisions started getting made for financial reasons rather than artistic/creative reasons.

just my $0.02 of speculation.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
EdinStops
Profile Joined January 2021
1 Post
Last Edited: 2021-01-26 17:32:29
January 22 2021 16:51 GMT
#56
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noticetax
Profile Joined November 2023
1 Post
November 20 2023 15:34 GMT
#57
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