Mannerpylon - Page 5
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pooper-scooper
United States3108 Posts
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Zurtle
United States5 Posts
Who the fuck would defend this? Has it even occurred to you how many imbalances there are in any given map? If you want perfect balance you might as well be playing Zero Clutter, of course that's also imbalanced since the middle positions can be attacked from 3 sides, and the corners only from 2 sides, UH OH. Blizzard designed the maps to be imbalanced, to create diversity of strategy. Use your God given brains for crying out loud. | ||
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Liquid`Jinro
Sweden33719 Posts
On July 08 2003 21:10 bigMommA wrote: oh you mean this ? damn i thought it was a chinese character too until my math teacher covered + - chapter lol "oh you mean this ?" Only see a questionmark, and no I am fairly certain that we are not talking about the same thing since I have been told it is indeed a chinese character(when asking how to write it ;(). | ||
Deleted User 3420
24492 Posts
On July 08 2003 23:32 Zurtle wrote: Ban manner pylon because the mineral placement is an imbalance? Who the fuck would defend this? Has it even occurred to you how many imbalances there are in any given map? If you want perfect balance you might as well be playing Zero Clutter, of course that's also imbalanced since the middle positions can be attacked from 3 sides, and the corners only from 2 sides, UH OH. Blizzard designed the maps to be imbalanced, to create diversity of strategy. Use your God given brains for crying out loud. Maybe thats why pro gamers DONT PLAY BLIZZARD MAPS? | ||
hasuwar
7365 Posts
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Dealer
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Sweden1368 Posts
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AstroMech
United States58 Posts
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Liquid`Drone
Norway28614 Posts
basically there's no use having this discussion as mannerpylon will stay banned no matter what! and this subject is something I am _incredibly_ stubborn about, so I won't change my mind, thus nazgul won't either as he listens to every word I speak. (and trek, I read that your goal was just creating the discussion, so im not accusing you of wasting your time, as you've obviously succeeded with your goal. ) | ||
Liquid`Nazgul
22427 Posts
On July 08 2003 23:32 Zurtle wrote: Ban manner pylon because the mineral placement is an imbalance? Who the fuck would defend this? Has it even occurred to you how many imbalances there are in any given map? If you want perfect balance you might as well be playing Zero Clutter, of course that's also imbalanced since the middle positions can be attacked from 3 sides, and the corners only from 2 sides, UH OH. Blizzard designed the maps to be imbalanced, to create diversity of strategy. Use your God given brains for crying out loud. tich me bw | ||
Marshall
United States234 Posts
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InSideOut
Canada1035 Posts
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Marshall
United States234 Posts
On July 09 2003 02:36 Liquid`Drone wrote: marshall you do realize that if you do not immediately kill the pylons, then he doesn't end up losing minerals for them until after they are dead. (as he GETS SUPPLIES FROM THEM THUS DOES NOT HAVE TO BUILD ANY IN HIS MAIN, for those of you completely lacking brood war understanding. ) so basically you limit yourself to 6 mineral fields and two probes less (if he did two pylons) when both players are two-gating. yeah good fucking luck defending. and if you send zealots home you lose pylon supporting gate or a gateway.. basically there's no use having this discussion as mannerpylon will stay banned no matter what! and this subject is something I am _incredibly_ stubborn about, so I won't change my mind, thus nazgul won't either as he listens to every word I speak. (and trek, I read that your goal was just creating the discussion, so im not accusing you of wasting your time, as you've obviously succeeded with your goal. ) (for drone since he lacks brood war understanding) you will get supply from them thats true, but once they are dying/about to die you will need to rebuild them in your main to be able to keep up with production ... meaning you have to build twice as many pylons, plus the fact that u use that 200 minerals early that you should be spending on zeals ... so you will have fewer zeals early game making it _EASIER_ for me to stop your rush... and i wont be limiting myself to 6 fields, miners mine from the back also, and i will only have 1 probe stuck in each assuming 2 pylons are built... the reason ill be able to hold it is because you cant build enough zeals fast enough to stop a 1 gate gas .. you couldnt do it even if you 9/10ed me and i 1 gate gassed in these positions. i really dont care about this either, i just like arguing for the sake of arguing lol.. | ||
Marshall
United States234 Posts
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Liquid`Nazgul
22427 Posts
better to just shut up | ||
Zurtle
United States5 Posts
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pooper-scooper
United States3108 Posts
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TreKbanned
Sweden50 Posts
if u trap them and the player ur playing dont know how to untrap them u gain alot.. i dont know who said u have to stand still with 2 probes to provent it...but why u have to do that? if he stand with his probe IN your peon line...just attack it with all ur probes? if he's standing a bit outside that's gr8...u dont need to block "his" building site.. But sure ;] nuff said ![]() | ||
Refrain[FriZ]
Canada4337 Posts
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Rekrul
Korea (South)17174 Posts
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Deleted User 3420
24492 Posts
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