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Changes to Liquid Halo

Forum Index > General Forum
30 CommentsPost a Reply
Normal
shiroiusagi
Profile Blog Joined September 2011
SoCal, USA3955 Posts
August 27 2015 22:00 GMT
#1

Statement

Halo and console eSports are both very close to my heart and roster changes are never easy. Although I loved our original team—and I thank Spartan, Aries and Shooter for all the hard work they put into the organization—, rosters like Ace, Chig, Mikwen, and Ninja do not come around very often. I am excited to see how this team performs in Halo 5 and I am certain that this ultimately makes Team Liquid a force in the Halo community.

- Caleb Anderson, Halo Team Manager


Player Statement

Team Liquid is known as a worldwide and historic brand in eSports so when they approached me about joining the organization I immediately could tell how serious they were about being a strong presence in the Halo community. I was extremely impressed with how the organization is ran and what they are looking to accomplish, so much that I just couldn't pass up on being a part of it. With that said, I'm excited to join 2 ex-teammates in Ninja and Chig alongside one of the best in Halo, Mikwen. Together I think we are serious contenders and one of the best teams in Halo 5.

- Aaron “Ace” Elam, Captain


Connect

Liquid`Ace



Liquid`Chig



Liquid`Mikwen




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Graphics@shiroiusagi_ | shiroiusagi.net
TelecoM
Profile Blog Joined January 2010
United States10690 Posts
August 27 2015 22:08 GMT
#2
Wow Nice, Liquid Rising :D
AKA: TelecoM[WHITE] Protoss fighting
URLateral
Profile Joined October 2012
275 Posts
August 27 2015 22:29 GMT
#3
nice! sick lineup
atrox_
Profile Joined November 2010
United Kingdom1711 Posts
August 27 2015 22:30 GMT
#4
not sure if this is just me being retarded, but, what happened? The change isn't very obvious
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 27 2015 22:38 GMT
#5
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2015-08-27 22:55:09
August 27 2015 22:51 GMT
#6
For anyone that is curious: Chig and Mikwen were part of team Denial which finished 3rd in Halo Championship Series Season 2 Finals, Ace was on the legendary Halo team Optic Gaming.

On August 28 2015 07:38 Larkin wrote:
Show nested quote +
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

Halo 5 is genuinely good. Back to Halo roots with some interesting changes, and a beta to back it up with feedback.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
HawaiianPig
Profile Blog Joined July 2008
Canada5155 Posts
August 27 2015 23:07 GMT
#7
Cool news!
AdministratorNot actually Hawaiian.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
Last Edited: 2015-08-27 23:09:41
August 27 2015 23:08 GMT
#8
On August 28 2015 07:51 digmouse wrote:
For anyone that is curious: Chig and Mikwen were part of team Denial which finished 3rd in Halo Championship Series Season 2 Finals, Ace was on the legendary Halo team Optic Gaming.

Show nested quote +
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

Halo 5 is genuinely good. Back to Halo roots with some interesting changes, and a beta to back it up with feedback.


I wouldn't describe Optic as a legendary Halo team, they're a legendary franchise, perhaps :p Ace's real Halo credentials for me come from when he was part of that great Status Quo lineup with Flamesword, Enable and Assault. Oh, and he coached Str8 Rippin (another Halo team I would consider legendary) in their 2008 world championship finals win. And he won that ridiculous amount of money in the Halo 4 FFA against Pistola, but I don't really count Halo 4 or H2A as real Halo...

Think Ace and Chig actually teamed together back in 08 on... Believe the Hype, maybe? Or maybe they were called Breaking Point? Can't remember. My Halo historian's brain is aching.

I hope you're right about Halo 5, though. I truly do.

https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
August 28 2015 00:16 GMT
#9
On August 28 2015 07:38 Larkin wrote:
Show nested quote +
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2015-08-28 00:35:57
August 28 2015 00:28 GMT
#10
On August 28 2015 09:16 Cricketer12 wrote:
Show nested quote +
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 28 2015 00:48 GMT
#11
On August 28 2015 09:28 digmouse wrote:
Show nested quote +
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


I'm not about the thruster or diversity stuff, personally. Halo for me was always about its uniformity - 4 players, symmetrical map, starting with the same weapon, so that it was individual shot vs shot and teamwork vs teamwork, no gimmicks, nothing else. But I suppose that just comes down to preference.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2015-08-28 01:03:03
August 28 2015 01:00 GMT
#12
On August 28 2015 09:48 Larkin wrote:
Show nested quote +
On August 28 2015 09:28 digmouse wrote:
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


I'm not about the thruster or diversity stuff, personally. Halo for me was always about its uniformity - 4 players, symmetrical map, starting with the same weapon, so that it was individual shot vs shot and teamwork vs teamwork, no gimmicks, nothing else. But I suppose that just comes down to preference.

Halo 5 has EXACTLY those. All the armor ability, perks, loadouts are gone, some of the feature wise things like grenade indicators are gone as well. Everything we've seen from the arena modes are all about equal starts, weapon control, map space control, skill jumps and alternate route, with the added mobility and almost no aim assist it might be the most skill based Halo ever.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 28 2015 01:06 GMT
#13
On August 28 2015 10:00 digmouse wrote:
Show nested quote +
On August 28 2015 09:48 Larkin wrote:
On August 28 2015 09:28 digmouse wrote:
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


I'm not about the thruster or diversity stuff, personally. Halo for me was always about its uniformity - 4 players, symmetrical map, starting with the same weapon, so that it was individual shot vs shot and teamwork vs teamwork, no gimmicks, nothing else. But I suppose that just comes down to preference.

Halo 5 has EXACTLY those. All the armor ability, perks, loadouts are gone, some of the feature wise things like grenade indicators are gone as well. Everything we've seen from the arena modes are all about equal starts, weapon control, map space control, skill jumps and alternate route, with the added mobility and almost no aim assist it might be the most skill based Halo ever.


Quit exciting me, dammit. Excitement only adds to the inevitable disappointment.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
digmouse
Profile Blog Joined November 2010
China6330 Posts
August 28 2015 01:33 GMT
#14
On August 28 2015 10:06 Larkin wrote:
Show nested quote +
On August 28 2015 10:00 digmouse wrote:
On August 28 2015 09:48 Larkin wrote:
On August 28 2015 09:28 digmouse wrote:
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


I'm not about the thruster or diversity stuff, personally. Halo for me was always about its uniformity - 4 players, symmetrical map, starting with the same weapon, so that it was individual shot vs shot and teamwork vs teamwork, no gimmicks, nothing else. But I suppose that just comes down to preference.

Halo 5 has EXACTLY those. All the armor ability, perks, loadouts are gone, some of the feature wise things like grenade indicators are gone as well. Everything we've seen from the arena modes are all about equal starts, weapon control, map space control, skill jumps and alternate route, with the added mobility and almost no aim assist it might be the most skill based Halo ever.


Quit exciting me, dammit. Excitement only adds to the inevitable disappointment.

Well just watch pros playing the game at Gamescom yourself:
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 28 2015 01:42 GMT
#15
Looks okay, I guess the gametypes will be refined - I prefer BR starts, and if it's pistol starts, to not have neutral BRs on the map. Shotgun as a power weapon is also a bit meh for me. Map too looked a bit icky, and I wasn't a fan of the look of the BR.

But the gameplay looks alright. More like Reach, which was far from perfect, but better. The aim assist was very apparent, which is good.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
August 28 2015 01:44 GMT
#16
On August 28 2015 10:00 digmouse wrote:
Show nested quote +
On August 28 2015 09:48 Larkin wrote:
On August 28 2015 09:28 digmouse wrote:
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


I'm not about the thruster or diversity stuff, personally. Halo for me was always about its uniformity - 4 players, symmetrical map, starting with the same weapon, so that it was individual shot vs shot and teamwork vs teamwork, no gimmicks, nothing else. But I suppose that just comes down to preference.

Halo 5 has EXACTLY those. All the armor ability, perks, loadouts are gone, some of the feature wise things like grenade indicators are gone as well. Everything we've seen from the arena modes are all about equal starts, weapon control, map space control, skill jumps and alternate route, with the added mobility and almost no aim assist it might be the most skill based Halo ever.

Added mobility starts to eat away at the relevance of map control, though. This is something sprint already began to do in Reach. Boost is basically a grenade-avoid button, since they were dialed up weighed against your ability to evade them with standard movement, going off sooner and larger.

imo 5 is shaping up to be possibly the least of all the evil incarnations that have dithered and withered halo since 2, with some fun new stuff that inherently destabilizes the halo formula and unfortunately downplays a lot of what makes it such a great game, competitive or otherwise.

But, with the right tuning it might be a triumphant return. I'm most excited for what vaulting adds to map design and ninja move possibilities.
Comprehensive strategic intention: DNE
giftdgecko
Profile Joined February 2011
United States2126 Posts
August 28 2015 01:54 GMT
#17
I just want halo 3 with hitscan DMR and sprint ruin most maps. I just hope all those pros 343 has been talking to are not ignored and we end up with a product worth watching this team play on.

Changes make the team better overall, just a shame that spartan and shooter had to go to make it happen.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 28 2015 03:39 GMT
#18
Holy shit. I stopped playing after Reach, barely looks like the same game anymore.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
digmouse
Profile Blog Joined November 2010
China6330 Posts
August 28 2015 04:16 GMT
#19
On August 28 2015 10:42 Larkin wrote:
Looks okay, I guess the gametypes will be refined - I prefer BR starts, and if it's pistol starts, to not have neutral BRs on the map. Shotgun as a power weapon is also a bit meh for me. Map too looked a bit icky, and I wasn't a fan of the look of the BR.

But the gameplay looks alright. More like Reach, which was far from perfect, but better. The aim assist was very apparent, which is good.

The new pistol is amazing, it is a completely viable utility weapon even against BR and DMR, I've seen plenty of scenarios when pros choosing to keep the pistol in favor of a BR or DMR, the weapon variety right now is fantastic.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Nine Gates
Profile Joined November 2012
Finland198 Posts
August 28 2015 10:10 GMT
#20
Solid picks. Chig has always been good, and Mikwen has gotten so much better since the days he teamed with Elitest. Ace is top material of course. It's a bit sad that the Status Quo team breaks again, but Ace teaming with Elamite (Liquid's coach and his brother) is somewhat fitting.

On August 28 2015 07:38 Larkin wrote:
This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.
Not quite since you could only change two players without losing the team's seed. But those two were swapped out a lot.
1112345678999
Poopi
Profile Blog Joined November 2010
France12908 Posts
Last Edited: 2015-08-28 11:04:17
August 28 2015 11:03 GMT
#21
Do the Ogres twins still play competitively?
I don't follow the scene right now but I trust TL choices for their rosters, I might watch pro Halo again to see them perform .
WriterMaru
digmouse
Profile Blog Joined November 2010
China6330 Posts
August 28 2015 11:15 GMT
#22
On August 28 2015 20:03 Poopi wrote:
Do the Ogres twins still play competitively?
I don't follow the scene right now but I trust TL choices for their rosters, I might watch pro Halo again to see them perform .

Ogre 1 is no longer playing but Ogre 2 is, he is currently on CLG.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Advantageous
Profile Blog Joined May 2012
China1350 Posts
August 28 2015 17:40 GMT
#23
liquid had a halo team? wot
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 28 2015 17:41 GMT
#24
wort*
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Stolker
Profile Joined March 2013
United States96 Posts
August 29 2015 07:01 GMT
#25
you should get M J Caboose on your team
KMART561
Profile Joined September 2014
United States24 Posts
August 29 2015 22:53 GMT
#26
On August 28 2015 09:28 digmouse wrote:
Show nested quote +
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


I hate when I see people like you who go around stating your opinions of halo as fact. Fact is bungies Halo games were popular and worked out of the box, 343s have not.

Thrust pack doesn't raise any skill gap, it allows for people to make bad decisions and get away with it the same as sprint that's why we as the competitive halo community want sprint taken out and will live with thrust.

They don't have split screen on h5 and they are releasing the game with no big team battle maps, they screwed up in halo 4 and the master chief collection launch was a failure and doomed the game before it had a chance to grow.

Aim assist is the least of anybodies worries, there was heavy aim assist in Halo 1,2 and 3 and those games were by far the most successful. Weapon diversity is good as long as your automatic weapons that don't as much skill to use as your single fire weapon are toned down, right now 343 had the automatics so powerful from mid to short range even somewhat long you can melt an overshield.

I get you're one of the sprint fanboys and all that but don't speak about skill gap when you are not a competitive player and don't have hands on experience with the latest build of H5. Thank you.
Halo on the come up!!! woot woot -__-
Cyx.
Profile Joined November 2010
Canada806 Posts
August 30 2015 00:44 GMT
#27
On August 30 2015 07:53 KMART561 wrote:
I hate when I see people like you who go around stating your opinions of halo as fact. Fact is bungies Halo games were popular and worked out of the box, 343s have not.

I don't even know how to take this. Do you spend a lot of time angry at yourself?
giftdgecko
Profile Joined February 2011
United States2126 Posts
August 30 2015 18:26 GMT
#28
On August 30 2015 09:44 Cyx. wrote:
Show nested quote +
On August 30 2015 07:53 KMART561 wrote:
I hate when I see people like you who go around stating your opinions of halo as fact. Fact is bungies Halo games were popular and worked out of the box, 343s have not.

I don't even know how to take this. Do you spend a lot of time angry at yourself?

While the first sentence is questionable, pretty much all his points are valid. Most of the changes 343 has tried have made the competitive scene worse. Trying to make power weapons into drops, booster, buffing the AR, headboxes that are larger than they really should be; they all lower the skill needed to kill a good player. That's why none of these things should be in competitive game types when they get made.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
August 31 2015 01:23 GMT
#29
On August 30 2015 07:53 KMART561 wrote:
Show nested quote +
On August 28 2015 09:28 digmouse wrote:
On August 28 2015 09:16 Cricketer12 wrote:
On August 28 2015 07:38 Larkin wrote:
On August 28 2015 07:30 atrox_ wrote:
not sure if this is just me being retarded, but, what happened? The change isn't very obvious


Spartan, Aries and Shooter were dropped, Ace, Chig and Mikwen were picked up.

This kind of thing happens all the time in pro Halo - back in the glory days, rosters used to change pretty much after every MLG.

It's a smart decision. I knew nothing about Spartan or Shooter, but Ace has established himself as one of the best players in the world, Chig has been around for a long time and is very solid, and Mikwen really established himself during the Halo Reach days. Add in Ninja who can dominate on his day and you have a very solid lineup indeed to challenge the big boys - though I still think EG is far and away the best team in Halo right now.

It's just such a damn shame they have to play such an awful Halo, and can't play one of the older ones. Hopefully Halo 5 is good, but I doubt it.

From what I have seen, 343 has yet to recreate the magic of Bungie's games. Unfortunately, I don't have high hopes for Halo 5. Best of luck to TL nonetheless.

Bungie isn't a literal god of game development if you take a closer look at their later titles, while 343 outside of MCC's fuck ups, has been consistently doing some good job regarding Halo 5. Namely:

Commitment to 60fps, and their technical prowess showed in that with a stable performance from analysis of the gamescom build.
Mobility, the new thruster abilities made a huge difference and added an great layer of skill ceiling.
Weapon diversity, AR/Pistol start being viable? Unheard of since CE.
Reduced aim assist: a change long overdue, let the player's skill shine.


there was heavy aim assist in Halo 1,2 and 3 the most successful.



There was next to no aim assist in Halo CE, then they added a decent amount more in Halo 2 and more still in Halo 3 (which suffered more due to latency and the lack of hitscan), then for Reach it became casual city where anyone could 5shot with the DMR or snipe like Snipedown.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Hurricane
Profile Blog Joined October 2006
United States3939 Posts
August 31 2015 01:33 GMT
#30
super excited about the new tl roster. I loved everyone on the old squad and I'm going to miss them but this new team will hopefully do big things.

I really want halo 5 to be a great game. I'm not too confident in 343 but who knows, maybe they get it right.

Halo 1 also had less aim assist but quite a bit of bullet magnetism
RIP CHARLIEMURPHY 11/25/10 NEVER FORGET | Hurricane#1183 @ B.net
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
August 31 2015 05:57 GMT
#31
On August 28 2015 13:16 digmouse wrote:

The new pistol is amazing, it is a completely viable utility weapon even against BR and DMR, I've seen plenty of scenarios when pros choosing to keep the pistol in favor of a BR or DMR, the weapon variety right now is fantastic.


*old pistol :p
knuckle
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