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Valve's Steam Controller Available Fall 2015

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JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-06-05 18:05:00
June 05 2015 17:55 GMT
#1


http://store.steampowered.com/app/353370
http://www.pcgamer.com/steam-controller-unveiled-starts-shipping-in-october/
http://arstechnica.com/gaming/2015/06/first-steam-machines-steam-link-controller-hit-stores-november-10/

1) Valve makes the lofty claim that their controller provides the same precision as a mouse.
2) $50 USD
3) With the Steam Controller and Steam's Big Picture Mode you can PC-Game in the comfort of your couch
3a) of course couch co-op and couch 1v1 are possible... they only showed 1 friend in the video... no idea about 2v2s...but it seemsthat it should be possible as well
4) Download control schemes from Steam rather than inventing your own control scheme from scratch
5) October 16th for early pick up of pre-orders.
6) Available for standard in store purchase November 10.

considering all the tech packed into the controller the $50 USD Price Tag is good if
a) claim #1 is basically correct
b) the controller is reliable and durable

the big question is the degree of truth in claim #1.

The PC Gamer Article at the top of the article claims the controller can not as yet be purchased in Canada.
My experience disagrees with that... Canada and US dates are identical.
http://www.ebgames.ca/views/locale/promoPages/landingPages/Steam/EN/

In Conclusion: If I can play BL1, BL2, and BL:TPS with the precision of a mouse and keyboard using the Steam controller then i'm buying it.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
nojok
Profile Joined May 2011
France15846 Posts
June 05 2015 18:31 GMT
#2
Steam solved controller's inaccuracy with their first try, while sony, microsoft and nintendo could not in years. Bullshit.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
June 05 2015 19:14 GMT
#3
I've tried it once. Not sure if it's the revolutionary product Valve claims it is--it seemed like a pretty good controller though. Of course they've probably tweaked it since then.
killa_robot
Profile Joined May 2010
Canada1884 Posts
June 05 2015 19:28 GMT
#4
There's no way it has the same precision as a mouse, but so long as it's close enough I don't think that'd matter.
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
June 05 2015 19:34 GMT
#5
its still not going to beat a mouse
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2015-06-05 19:48:39
June 05 2015 19:48 GMT
#6
On June 06 2015 04:28 killa_robot wrote:
There's no way it has the same precision as a mouse, but so long as it's close enough I don't think that'd matter.

From reports, it is good enough to play games like Cities Skylines and other slower paced games. No one is going to be playing CSGO, Dota, LoL, HotS or SC2 on this controller. I think anything single player will be ok.

And of course it won't beat a mouse. The key goal is to make something people can use from their couch.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
June 07 2015 21:17 GMT
#7
"real-time haptic feedback delivered by twin-force reactors".......rumble-pack
knuckle
ZenithM
Profile Joined February 2011
France15952 Posts
June 07 2015 21:27 GMT
#8
Seems like a good controller. Won't beat the precision of a mouse, but may replace the now mandatory Xbox 360 controller.
Dagobert
Profile Blog Joined July 2009
Netherlands1858 Posts
June 08 2015 00:19 GMT
#9
God I hate 'native advertising'.
Faruko
Profile Joined April 2013
Chile34173 Posts
June 08 2015 00:31 GMT
#10
Omg, looks amazing, want it
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
ZenithM
Profile Joined February 2011
France15952 Posts
June 08 2015 02:01 GMT
#11
I won't pick up if it doesn't work on non-steam games though. But I think you can basically add any game to Steam nowadays, can't you?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 08 2015 13:05 GMT
#12
On June 08 2015 06:17 HeatEXTEND wrote:
"real-time haptic feedback delivered by twin-force reactors".......rumble-pack

That's not what haptic feedback is at all.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-06-08 13:25:31
June 08 2015 13:22 GMT
#13
if all their mouse replacement turns out to be is a specially packaged and carefully marketed laptop touch pad then i just have to LOL on this.

if it is a leap forward in accuracy and speed above your standard XBOX or PS analog controller then i'm interested.

i remain open minded and i'd love to see something 90% as good as a mouse... i guess i'm a sucker for gabe's slick marketing.

the linus tech evaluator guy says he needs more time with the controller to provide a complete assessment.

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
saocyn
Profile Joined July 2011
United States937 Posts
June 09 2015 00:12 GMT
#14
this is not a steam bash as i actually love steam but....out of all things you could invest in why attempt to reinvent the controller? there is honestly no combination better currently for games than a gaming rig with the ability to use PS4/XB1 and or mouse keyboard combination.

i can play my games just fine by plugging in my ps4 controller with a USB. i also can wirelessly adapt it to the PC by purchasing the latest 10 dollar bluetooth dongle. i don't want to be the one to rain on their parade but this is going to flop worst than google glasses. at least google glasses SOUNDED plausible, the controller looks like a 3rd party knock off. valve is better off investing their TI Hats donation on the valve-rift / virtual reality.
Emnjay808
Profile Blog Joined September 2011
United States10665 Posts
June 09 2015 00:45 GMT
#15
On June 09 2015 09:12 saocyn wrote:
this is not a steam bash as i actually love steam but....out of all things you could invest in why attempt to reinvent the controller? there is honestly no combination better currently for games than a gaming rig with the ability to use PS4/XB1 and or mouse keyboard combination.

i can play my games just fine by plugging in my ps4 controller with a USB. i also can wirelessly adapt it to the PC by purchasing the latest 10 dollar bluetooth dongle. i don't want to be the one to rain on their parade but this is going to flop worst than google glasses. at least google glasses SOUNDED plausible, the controller looks like a 3rd party knock off. valve is better off investing their TI Hats donation on the valve-rift / virtual reality.

I may be in the minority here, but I own no current consoles (other than wii u). And I think having a steam controller is an amazing idea. Definitely beats using keyboard and mouse all the time.
Skol
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
June 09 2015 00:47 GMT
#16
can't see how a touchpad can ever be more accurate than a mouse, and the ABXY placement looks awkward.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
June 09 2015 01:06 GMT
#17
i disagree with ALL of the design.

The buttons are in a weird place and why does it have 3 analoge directional inputs, do they not trust their touchpad things? Because thats the only reason to but a 3rd analoge input in the form of a stick, you can only ever use two unless you are an octopus. Which sacrificed a Dpad, which have their uses for me always.
Well, at least we didnt get that ghetto dpad from previous designs that was 4 small buttons.


I wont buey this thing, i dont think valve knows wtf they are doing with gamepads.
saocyn
Profile Joined July 2011
United States937 Posts
Last Edited: 2015-06-09 01:25:54
June 09 2015 01:23 GMT
#18
On June 09 2015 09:45 Emnjay808 wrote:
Show nested quote +
On June 09 2015 09:12 saocyn wrote:
this is not a steam bash as i actually love steam but....out of all things you could invest in why attempt to reinvent the controller? there is honestly no combination better currently for games than a gaming rig with the ability to use PS4/XB1 and or mouse keyboard combination.

i can play my games just fine by plugging in my ps4 controller with a USB. i also can wirelessly adapt it to the PC by purchasing the latest 10 dollar bluetooth dongle. i don't want to be the one to rain on their parade but this is going to flop worst than google glasses. at least google glasses SOUNDED plausible, the controller looks like a 3rd party knock off. valve is better off investing their TI Hats donation on the valve-rift / virtual reality.

I may be in the minority here, but I own no current consoles (other than wii u). And I think having a steam controller is an amazing idea. Definitely beats using keyboard and mouse all the time.


i can understand your disposition, considering your only console is a wii. wii isn't generally meant for competitive gamers so the idea of a stable controller is foreign to you. wii is more or less the console which is interactive in a fun way hence why it's a nintendo product and not necessarily a product made for competitive gaming. it is appealing to those who haven't grown up playing games on PS and Xbox. but to fill you in, the PS and xbox controller are essentially ancient. they have been refined over time but the build is essentially always the same, it is THE standard for most games outside of keyboard and mouse.

so to put in perspective how much of a bad investment this is, this is like someone attempting to reinvent the wheel, that process is pretty much beaten to death and refined to the point of redundancy. no matter what you innovate in this particular area, it really won't get better than what we currently have. it's just a null factor and a lost cause. while amusing and intriguing, it won't be taken seriously. its ironic in fact that valve was the one who introduced this, knowing full well their most successful game has absolutely no chance of adopting this seriously. good luck trying to win a dota game on this.
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
June 09 2015 05:48 GMT
#19
On June 08 2015 22:05 Plansix wrote:
Show nested quote +
On June 08 2015 06:17 HeatEXTEND wrote:
"real-time haptic feedback delivered by twin-force reactors".......rumble-pack

That's not what haptic feedback is at all.


http://en.wikipedia.org/wiki/Haptic_technology
knuckle
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2015-06-09 06:16:07
June 09 2015 05:51 GMT
#20
On June 09 2015 10:06 LaNague wrote:
i disagree with ALL of the design.

The buttons are in a weird place and why does it have 3 analoge directional inputs, do they not trust their touchpad things? Because thats the only reason to but a 3rd analoge input in the form of a stick, you can only ever use two unless you are an octopus. Which sacrificed a Dpad, which have their uses for me always.
Well, at least we didnt get that ghetto dpad from previous designs that was 4 small buttons.


I wont buey this thing, i dont think valve knows wtf they are doing with gamepads.

As far as the YXAB placement goes, the layout is similar to that of a Wii U Pro Controller imo, which is a very good controller. I use that and the Xbox 360 controller and it's actually very easy to switch back and forth between both. They have a 3rd stick obviously for compatibility with controller-based games (things that you would play today with an Xbox 360 pad), not for mouse games.
The only valid interrogation is if the pads are responsive and accurate, but that's all. That's about their only innovation too, so unless you know something we don't, I think you just don't know wtf is going on with gamepads in general .

On June 09 2015 14:48 HeatEXTEND wrote:
Show nested quote +
On June 08 2015 22:05 Plansix wrote:
On June 08 2015 06:17 HeatEXTEND wrote:
"real-time haptic feedback delivered by twin-force reactors".......rumble-pack

That's not what haptic feedback is at all.


http://en.wikipedia.org/wiki/Haptic_technology

Yeah, I wouldn't have said "at all", as I googled the same thing as you when I read Plansix's comment. A classic rumble pack can pretty much be called haptic feedback too and is mentioned in the same breath as the Steam controller in the wiki page.
But I think Plansix is right in that it's a different technology and will feel different anyway. A rumble-pack is essentially just that, it vibrates when the game tells it to. Here it might send more varied interactions, and not just when the game wills it, probably also just in reaction to your input (that's how you can understand "reactor", maybe).

Edit: With that being said, I don't think I'll get it unless it proves better at handling things that either a classic controller or a classic keyboard+mouse combo, which I find highly unlikely ;D.
It will pretty much only be useful to those who don't already have a gamepad, or as Steam seems to push us into, if you want to play mouse games on your couch in front of your TV. Obviously you're not going to play Starcraft 2 or Dota with that thing :D
Well, that hands-on video above mirrors my thoughts on why I would use this controller.
Ritha
Profile Joined October 2009
United States29 Posts
June 09 2015 06:34 GMT
#21
This actually seems great. It fits a niche that doesn't exist. I obviously will never use this thing for an FPS, or and RTS, or any other accuracy intensive game. I will also not use it for platformers and the like.

But ohhhh yeeessss will I use it for computer RPGs and point&click adventures. Or tower defense games not intended for controllers. Baldur's Gate 1 and 2, Fallout 1 and 2. All the old point and click adventure games. All the new adventure games. All the roguelikes.

Basically, it will let me play a ton of games I love on the couch.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-06-09 06:36:45
June 09 2015 06:36 GMT
#22
Hmm, will this controler work with fighting games? It has no d pad.
ZenithM
Profile Joined February 2011
France15952 Posts
June 09 2015 07:21 GMT
#23
It would work great for something like Banner Saga, which has no controller support, but doesn't really require the accuracy of a mouse either.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
June 09 2015 13:51 GMT
#24
i wanna know how the left "dpad" would work for precision action platformers ala wings of vi, is it tactile enough to actually be usable?
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
June 09 2015 16:37 GMT
#25
On June 09 2015 14:51 ZenithM wrote:

Yeah, I wouldn't have said "at all", as I googled the same thing as you when I read Plansix's comment.


I was obviously (or not so obviously I guess ) joking, I'm sure Valve wouldn't advertise a basic rumble-pack like that, although it would be pretty funny
knuckle
saocyn
Profile Joined July 2011
United States937 Posts
Last Edited: 2015-06-09 19:58:59
June 09 2015 19:51 GMT
#26
so i found out the real reason why steam is selling a controller and it's not what we all initially thought. the controller is actually made to be compatible with valve's "steam box" which is basically valve's partnership with alienware to bring games that are only PC, to be used more as a console or played in the living room.

so what they're basically doing is pitching the controller as a teaser, so you can eventually buy the system it's compatible with which runs around 500-5000 USD.
basically valve wants to sell you a high powered computer / pre-built computer under the guise of a homeroom console. the majority will considered it to be a console because the apps, os, etc will basically be only compatible with steam.
alienware has been attempting to do this more or less with no success with their other reiterations. in fact i don't actually think valve has any hand in the components, this is more or less a repackaged product that alienware tried to sell off ALONG time ago.

if i recall correctly there was a commercial with EG.Fear & Universe sitting in the living room playing games with the console that spoke to it. this is probably that same console (upgraded) being sold under the valve brand partnership to be compatible with steam games using valve's game controller. now it's merely pitched as a game console and being able to play PC games in the living room without a PC. so while it is more like a portable computer, used as a console.
i still don't see the point of this as despite the parts being great, it's limited by it's graphic's card. you will eventually have to swap out a graphics card within 2-3 years time as games get more demanding.

despite the fact i love the alienware brand and their laptops, you will be paying significantly more for the labor and the custom chasis. in this sense the customization comes from the chasis being a console. thinking about it now, this could work because game consoles will always be behind in terms of power in comparison to computer components, and eventually a new console is introduced every 5-10 years. alienware being a subdivision of dell is generally known for it's longevity in computer components. my laptop from 7 years ago is still being used to this day.
CuddlyCuteKitten
Profile Joined January 2004
Sweden2767 Posts
June 09 2015 20:00 GMT
#27
On June 10 2015 04:51 saocyn wrote:
so i found out the real reason why steam is selling a controller and it's not what we all initially thought. the controller is actually made to be compatible with valve's "steam box" which is basically valve's partnership with alienware to bring games that are only PC, to be used more as a console or played in the living room.

so what they're basically doing is pitching the controller as a teaser, so you can eventually buy the system it's compatible with which runs around 500-5000 USD.
basically valve wants to sell you a high powered computer / pre-built computer under the guise of a homeroom console. the majority will considered it to be a console because the apps, os, etc will basically be only compatible with steam.
alienware has been attempting to do this more or less with no success with their other reiterations. in fact i don't actually think valve has any hand in the components, this is more or less a repackaged product that alienware tried to sell off ALONG time ago.

if i recall correctly there was a commercial with EG.Fear & Universe sitting in the living room playing games with the console that spoke to it. this is probably that same console being sold under the valve brand partnership to be compatible with steam games using valve's game controller.


Valve have been extremly open with the controller being for steambox. That concept existed long before they developed the controller. But yes, its mostly for being able to sell steamboxes. But you didnt magically find some sort of conspiracy, its just that Valve think PCs can take the console market and they want to facilitate that. They dont really want to do hardware but they do controllers and vr because they have to. And they do software because they have to and it helps them. But the real reason is in the name. Steam is the biggest pc game marketplace in the world and if computers take the living room its the biggest console marketplace too.
waaaaaaaaaaaooooow - Felicia, SPF2:T
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-06-10 00:55:51
June 10 2015 00:55 GMT
#28
Let's assume Valve/Steam can manufacture a reliable controller and can easily imitate all of the current features in a PS4 or XB1 controller.

The success and uniqueness of the Steam Controller hinges upon how much better the analog input is than the current standard.

I think the answer is as analog as the controller itself. I think it is a matter of degree and not a yes/no. I don't think it'll be 100% as good as a mouse. If it is 0% better than a PS4/XB1 analog then it offers consumers nothing new.

The question is where will it be in that scale from 0% improvement to 100% mouse replacement.

and i think only time will tell... and the answer may be different for different users.
the closer it is to 100% the greater a success this whole project has been. the closer to 0% improvement this is and the more the entire Steam Controller project looks like a failure.

only time will tell how much better their analog input is than the current standard.
i don't think top notch Dota2 pro teams will use the current Steam Controller to win tournaments.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SKC
Profile Joined October 2010
Brazil18828 Posts
June 10 2015 02:40 GMT
#29
steamboxes have nothing to do with a partnership with Alienware. Alienware are one out of a dozen or more manufactors that are making them.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2015-06-10 10:51:49
June 10 2015 10:51 GMT
#30
And this controller will work on windows just as well as on steamOS
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-06-10 17:30:42
June 10 2015 17:29 GMT
#31
yes, the controller will work on the WindowsOS on your PC.

compared to the WindowsOS , the SteamOS does not play very many video games.

http://store.steampowered.com/app/353370
"A Steam Machine or other computer capable of running Steam Big Picture Mode, in order to view, edit, save, and share Steam Controller mappings"

just as an example. you can buy GTA5 on Steam; however, it does not work on the SteamOS.
The SteamOS is a customized version of Linux.

i love how Valve avoids using the word Windows in all their promo material.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
June 10 2015 21:01 GMT
#32
I think an official xbox/ps controller mouse driver would obsolete this controller.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
June 11 2015 01:54 GMT
#33
It appears i'm not the only sucker for Gabe's slick marketing.

35% of pre-orders are already sold.

http://www.pcgamer.com/35-percent-of-valves-get-it-early-hardware-preorders-are-already-sold/
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
October 19 2015 22:58 GMT
#34
Pretty cool of Valve to give their entire library as compensation for messing up the launch on the MAC

http://www.gamespot.com/articles/steam-controllerlink-not-working-on-mac-so-valve-o/1100-6431525/
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
October 20 2015 03:34 GMT
#35
As accurate as a mouse? Sure, I'd like to see if it's as good as they claim it is. But from the videos it looks like a... mere.. touch pad.
WriterMovie, 진영화 : "StarCraft will never die".
Yurie
Profile Blog Joined August 2010
12083 Posts
October 20 2015 10:01 GMT
#36
On October 20 2015 07:58 JimmyJRaynor wrote:
Pretty cool of Valve to give their entire library as compensation for messing up the launch on the MAC

http://www.gamespot.com/articles/steam-controllerlink-not-working-on-mac-so-valve-o/1100-6431525/


Included is future releases as well? Great deal (if they release any pay to play games again).
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-10-26 00:56:43
October 26 2015 00:33 GMT
#37
On October 20 2015 12:34 c3rberUs wrote:
As accurate as a mouse? Sure, I'd like to see if it's as good as they claim it is. But from the videos it looks like a... mere.. touch pad.


that is my exact concern. it looks like it might be the standard touchpad you get when u purchase a laptop. it turns out my concerns regarding the right-side touchpad are invalid.

it appears the Steam Controller right side touchpad is a definite step above the Analog stick of an XBOX360 controller. however, it is not as good as a mouse. Gyro mode+Track Ball mode is pretty damn good for FPS aiming and spray control

Overall, the Steam Controller is a clear step above the XBOX360/PS4 controller. The haptic feedback makes the right pad feel like you have a track-ball under your thumb.




customizing the controller.


Gyro Mode+Track-Ball Mode appears to a good way to aim in hard core FPS games.



The video above demonstrates that discovering the optimal set up requires some open minded experimentation. Set ups you might first believe will suck balls might actually turn out to provide the best control.

it looks like i'm getting a Steam controller November 10th. Valve may have taken forever to get this piece of hardware out the door, but they got it right.


Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
October 26 2015 13:15 GMT
#38
On October 26 2015 09:33 JimmyJRaynor wrote:

it appears the Steam Controller right side touchpad is a definite step above the Analog stick of an XBOX360 controller.... ...it looks like i'm getting a Steam controller November 10th. Valve may have taken forever to get this piece of hardware out the door, but they got it right.


Why does JimmyJRaynor sound so much like a paid for advertiser reading from a script? With the occasional "oh but I do criticize their products in a non meaningful way" for plausible deniability?
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-10-26 15:44:59
October 26 2015 15:33 GMT
#39
you caught me man... i've been terrorizing the sports threads for 4 years and made 4400 posts as a setup so i can get away with a series of biased Valve product plugs.

as the thread indicates i knew little about the Steam Controller in early June of 2015. i performed my due diligence and i'm giving the product a positive review. its better than the current standard console controllers and somewhat more expensive. it is not useful for competitive multiplayer FPS; its good for everything else. if u want to play PC games on your couch looking at your giant living room TV then the Steam Controller is much better than a console controller.


On June 09 2015 15:36 -Archangel- wrote:
Hmm, will this controler work with fighting games? It has no d pad.


good question.. i like the tactile feedback of either a D-Pad or joystick. keep in mind i'm a casual Mortal Kombat player.

here is a pretty good look at the Steam Controller for Fighting Games.



TL; DR : its basically about as good as a console controller for fighting games.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Kyir
Profile Joined June 2011
United States1047 Posts
October 26 2015 15:40 GMT
#40
I might pick one up just to deal with the few PC games that are still better with controllers (looking at you Dark Souls)
Kasto
Profile Joined May 2010
473 Posts
October 26 2015 16:27 GMT
#41
Bit steep learning curve, but over all a pretty capable piece of hardware.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
November 09 2015 20:06 GMT
#42
i'm kinda excited about getting my Steam Controller tomorrow
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-11-11 14:41:32
November 11 2015 14:37 GMT
#43
a negative review of the controller by IGN... with lots of reasons why it is bad.

http://ca.ign.com/articles/2015/11/10/steam-controller-review? hub page&utm_content=4
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
December 31 2015 04:42 GMT
#44
Easing the transition to the Steam Controller

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50864 Posts
December 31 2015 04:44 GMT
#45
how does the controller feel to you.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Ritha
Profile Joined October 2009
United States29 Posts
December 31 2015 10:00 GMT
#46
I played around with my friends Steam Controller for a few hours, using his Steam Link and giant TV.

It will never, ever be close to as good as a mouse and keyboard for: RTS, FPS, 3rd person action/shooter, MMOs.

It isn't any better for platformers and RPGs than a traditional controller.

But it does let you play point and click games from the couch. And that, for me, is worth the price tag. I love my oldschool point and clicks, and being able to play them from the couch is amazing. It also lets you type surprisingly well, so it is fine for internet browsing through your steam box.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
December 31 2015 15:18 GMT
#47
I have one, and have bought two (one which is being sent as a gift. It takes some time, you'lll spend the first few days having to remember to keep your right thumb on the track pad but 50 hours into Fallout 4 with this thing and I'm happy with my purchase.

It isn't the game changer Valve's marketing was selling, but it is a unique piece of hardware that can be fun to use if you aren't married to the Xbox or PS4 controllers. for me personally it fills the role of playing games that I own that Mouse and keyboard are simply uncomfortable to play on. I think the only game I don't play with it now is heroes of the storm.
Endymion
Profile Blog Joined November 2009
United States3701 Posts
December 31 2015 15:52 GMT
#48
i got one and i REALLY don't think it's worth the money compared to a ps4 or xb1 controller... it feels cheap and it takes a lot of setup time for every same that isn't a mouse only experience..
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
Last Edited: 2015-12-31 16:14:33
December 31 2015 16:10 GMT
#49
i usually just hit the "X" button at the config screen and then use one of the 3 most popular community made configurations for whatever game i'm playing. 1 of the top 3 usually turns out to be really good for me. this lowers my set up time for every part of the controller except the right side trak-pad.

Creating your own personal set up for the right trak-pad so that it can give you something very close to a mouse experience requires more than 1 hour of experimentation and research. This depends on how long your thumb is and how big your hands are ; therefore, its slightly different from every person.

if you are unwilling to put in the time to make the trak-pad almost as good as a mouse then i recommend avoiding the Steam Controller. It is time consuming.

if you are willing to put in the time the right trak-pad becomes the closest thing to replacing a mouse on the market. However, a mouse is still slightly better even with the best set up i've found so far.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17479 Posts
December 31 2015 22:03 GMT
#50
Here is 1 pretty good method of configuring the track-pad so that it comes close to replacing a mouse.

https://steamcommunity.com/app/353370/discussions/0/490123197955185123/
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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