Where are Grand Strategy games in E-Sports? - Page 3
Forum Index > General Forum |
DreamChaser
1649 Posts
| ||
Alpino
Brazil4390 Posts
On October 04 2012 23:26 CrtBalorda wrote: Cuz once eveything is figured out there is no skill involved anymore. And also drags on. If its turned base its boring. Normal rts takes more skill. Normal rts is more simple to watch and play. MOBAs arent stratagy games and anyone who claims so is stupid. "If its turned base its boring." That's how you want people to take your opinion as something they can trust on? Oh come on, I want substance. Wanna say big things lad? You need big explanations. | ||
stenole
Norway868 Posts
| ||
Zanno
United States1484 Posts
i don't have much experience playing the game vs humans, but i just feel like the opening positions and stuff would make the game way too volatile to have a true skill gap like starcraft does | ||
karazax
United States3737 Posts
On October 04 2012 23:50 stenole wrote: I find the idea of strategy games as an esport intriguing, but ultimately unrealistic. You need sponsors to fund it, an audience that will watch the same thing over and over and players who take the game to a whole new level competitively compared to Joe Schmoe. I see none of these criteria ever being fullfilled in a strategy game. But like has been mentioned several times in this thread, it would have been fun to see a little peek of a casted competitive match of some strategy game. Depends on the game really. Base setting Civ won't work as an e-sport, but that doesn't mean some new game couldn't be made that would. There are already face to face turn based strategy games that have pro players like Chess, Poker and Magic the Gathering for example. People already watch replays, recaps, and live matches for those pro games. My guess is that for an e-sport turn based game to have a chance is it needs to be something that can finish under two hours and preferably under 1 hour. It needs to have minimal luck. It needs to require definitive skill. Diplomacy based games just don't work professionally because money makes the temptation to negotiate based on splitting prize money too high. On October 04 2012 23:26 CrtBalorda wrote: Cuz once eveything is figured out there is no skill involved anymore. And also drags on. If its turned base its boring. Normal rts takes more skill. Normal rts is more simple to watch and play. Turn based games can definitely take skill even after "everything is figured out". Take Chess for example and even though most pro games will go thru some variation of a standard opening, there is definitely skill involved. Of course chess isn't a "grand" strategy game like Civ or some other turn based empire builder, but it is a turn based game and it's fans will watch replays and live plays, and fans can recognize the brilliance or mistakes of a player. Obviously on a Starcraft website there are going to be lots of people who prefer RTS over turn based games. Of course chess isn't typically played professionally on the computer, but if someone designed a turn based game of the level of chess for the PC then that game could take off as an e-sport. | ||
MattBarry
United States4006 Posts
| ||
VoirDire
Sweden1923 Posts
| ||
Poffel
471 Posts
| ||
baba1
Canada355 Posts
| ||
![]()
Maskward
Sweden4 Posts
| ||
StreetWise
United States594 Posts
| ||
HeatEXTEND
Netherlands836 Posts
| ||
| ||