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Where are Grand Strategy games in E-Sports? - Page 2

Forum Index > General Forum
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LaSt)ChAnCe
Profile Blog Joined June 2005
United States2179 Posts
October 04 2012 12:01 GMT
#21
that shit isn't exciting in the way a fast paced game is - it takes far too long to play and doesn't have much action, if any at all
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
October 04 2012 12:01 GMT
#22
It can be fun to watch an exhibition game of EU3/CK2 with commentary, but it wouldn't really be a "sport" - it's a completely different kind of entertainment.
Ohyra
Profile Joined February 2012
Sweden59 Posts
October 04 2012 12:08 GMT
#23
On October 04 2012 19:31 ZERG_RUSSIAN wrote:
Later that day...


Hahaha! Truthman of truthness. Seriously though, as it has been said many times in this thread already, a game which is not Real-Time orientated could never make it into e-sports. I myself love these kind of games (EU, Medieval etc.) Sadly, the timeframe just isn't managable if you want an audience :<
Passion
Profile Joined December 2003
Netherlands1486 Posts
October 04 2012 12:20 GMT
#24
Reconsidering...

The main argument for grand strategy e-sports is cricket.
Aqualoung
Profile Joined May 2012
22 Posts
October 04 2012 12:23 GMT
#25
i don't understand how has this been "in your mind for some time now" and u don't understand it's plain stupid. Go play 1 turn based strategy multiplayer game. How much time did it take ? How much time did u spend doing nothing but planing and thinking ? You think somebody would watch all that ? It's hard enough to stay focused while playing it, let alone watching

User was warned for this post
Passion
Profile Joined December 2003
Netherlands1486 Posts
October 04 2012 12:24 GMT
#26
On October 04 2012 21:23 Aqualoung wrote:
i don't understand how has this been "in your mind for some time now" and u don't understand it's plain stupid. Go play 1 turn based strategy multiplayer game. How much time did it take ? How much time did u spend doing nothing but planing and thinking ? You think somebody would watch all that ? It's hard enough to stay focused while playing it, let alone watching


Am I missing something or did he never mention turn based?
Aqualoung
Profile Joined May 2012
22 Posts
October 04 2012 12:27 GMT
#27
well most of these games are turn based. if not, they take just as much time
tissue
Profile Joined April 2009
Malaysia441 Posts
October 04 2012 12:38 GMT
#28
If you want, go ahead and make a youtube channel, you could be one of the first to break through! Imo if you really wanna do it, they absolutely have to be replays, and the normal routine play sped up quite a bit, slowing down to explain interesting/major decisions made.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2012-10-04 12:55:16
October 04 2012 12:45 GMT
#29
On October 04 2012 19:35 red4ce wrote:
Show nested quote +
What I don’t quite like is that how quick a player can click his key determines how good he is at the game though assuming fairly equal knowledge of the game, that just doesn’t interest me.


Unfortunately for you this mentality is simply incompatible with e-sports. The only reason people would ever choose to watch somebody else play a video game rather than simply playing it themselves is to witness something they themselves are unable to do. People watched the OSL because Jangbi can cast 7 perfectly placed psi storms in 7 seconds whereas the average player can't even get high templars within range of siege tanks. People watch GSL because MMA can micro 3 drop squads of marines better than most people can manage 1. People watch EVO because Daigo can string together 15 hit combos with ease whereas most players only know how to spam hadouken. I've never played EU3 but from the way you described it I presume I could beat anyone as long as I had a complete understanding of the game's rules. This is not true for any of the e-sports. If Flash and I were to play 1v1, he could tell me exactly what he was going to do, when he was going to do it and how he was going to do it, and I still wouldn't have any chance of beating him.

Did Jangbi lose an arm or something? Try 3 seconds.

(Kidding aside, "complete understanding of the game's rules" guarantees nothing. Anyone can have complete understanding of Chess's rules, but still have no hope against a grandmaster. It's not purely the real-time aspect that generates skill differences and makes the game worth watching.)

The main design hurdles in making a grand strategy game viewable (not that the audience would ever be huge) are:
- Dead time needs to be reduced/eliminated in the replay
- Game state, and changes to game state, need to be clearly represented

I could imagine having fun watching a strategy game unfold if those criteria were met.

I've always been curious to watch a HoMM3 PvP play out, but I don't have anyone to play it with.
May the BeSt man win.
Ljas
Profile Joined July 2012
Finland725 Posts
Last Edited: 2012-10-04 12:58:21
October 04 2012 12:54 GMT
#30
On October 04 2012 21:27 Aqualoung wrote:
well most of these games are turn based

Civilization and the like are the only turn-based grand strategy games I know.
EDIT: And HoMM, before anyone calls me on forgetting it.
Butterednuts
Profile Blog Joined September 2010
United States859 Posts
October 04 2012 13:00 GMT
#31
Just from a viewer standpoint, I wouldn't want to watch a 2 hour long match in this fashion. It just wouldn't be entertaining to me.
Chameleons Cast No Shadows
Sok4R
Profile Joined November 2006
Germany124 Posts
October 04 2012 13:02 GMT
#32
The game that probably came closest to Grand Strategy was Age of Empires 2, which made it into WCG. But now, the scene is small but dedicated, but it (or any similar game, :wave: AoEO) doesn't play a big part in esports.
But the problems are the same: Balance is hard with 15+ Races (which aren't as diverse in look than in SC2), which meant you have the "good" and the "bad" civs - with the pros only playing the strong races.
Also: In AoK, after 30min you have a small army, while in SC2 you can play two average games in that timespan. So it takes a long time for something to happen - just building up your stuff isn't enough to entertain people that are not fans of the game with a great unterstanding of gameplay, strategies, etc.
This is the reason why Broodwar was that successfull in Korea: even people not familar with the game could tell if a unit is Zerg or Protoss or what is happening on the screen. While with AoK and the civs sharing graphics, units and techs, this would be quiet hard.
I also guess that is why Dota-styled games are that succesfull: by removing the economic part and completly focusing on the action, it is more appealing to non-games to watch and try it (F2P also plays its part here).
Since I'm not really into the Grand Strategy Scene, this could all be a bad guess, please correct me if I'm terribly wrong.
Frag Everything that isn't you
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
October 04 2012 13:38 GMT
#33
I dont think most people enjoy them, from what I see most bw veterans would like starcraft 2 to be less strategy more mechanics, and I heard lots of people that switched to dota due to this very reason.
I love strategy but it's long hard and boring for some, not exactly the "appeal to everyone from dog to grandma" style that esports game should have.
A good strategy means leaving your opponent room to make mistakes
karazax
Profile Joined May 2010
United States3737 Posts
October 04 2012 14:20 GMT
#34
Any game that encourages dipolmacy is just asking to be fixed if there is money at stake. Most turn based grand strategy games are extremely long and the highlights are hard to showcase. There just isn't a huge audience that wants to watch that. Still there are turn based strategy games where APM doesn't matter that haved pro players. Magic the Gathering, Poker and Chess being some that come to mind.
ibraishome
Profile Blog Joined August 2012
Germany337 Posts
October 04 2012 14:23 GMT
#35
Hearts of Iron as E-Sport. I would definetly watch this... one time.
CrtBalorda
Profile Joined December 2011
Slovenia704 Posts
October 04 2012 14:26 GMT
#36
Cuz once eveything is figured out there is no skill involved anymore. And also drags on. If its turned base its boring.
Normal rts takes more skill. Normal rts is more simple to watch and play.

MOBAs arent stratagy games and anyone who claims so is stupid.
4th August 2012...Never forget.....
boon2537
Profile Blog Joined October 2010
United States905 Posts
October 04 2012 14:35 GMT
#37
I think it's hard to compete with chess in the "grand strategy" department.
Marksman
Profile Blog Joined May 2009
Malaysia523 Posts
October 04 2012 14:36 GMT
#38
While it has its attractiveness, i think its not practical to organize tournaments for it.

Can you finish a tournament of this genre within a maximum of 3 days? I think otherwise.

When I played EU3 with my friends, we go into 3 - 5 hours per session and we can't even get close to the end of the game after a week.

What criterias would you use to determine the winner for these kind of games?

My 2 cents.
I live by the LoL
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
Last Edited: 2012-10-04 14:41:23
October 04 2012 14:40 GMT
#39
I would love to have grand strategy games in e-sports. I love that genre, unfortunately not alot of people do so it will simply never happen.

I would watch for example Paths of Glory all day everyday if it was a videogame and an esport
England will fight to the last American
Passion
Profile Joined December 2003
Netherlands1486 Posts
October 04 2012 14:40 GMT
#40
On October 04 2012 23:26 CrtBalorda wrote:
Cuz once eveything is figured out there is no skill involved anymore. And also drags on. If its turned base its boring.
Normal rts takes more skill. Normal rts is more simple to watch and play.

MOBAs arent stratagy games and anyone who claims so is stupid.


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