• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:58
CEST 11:58
KST 18:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow5[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
MaNa leaves Team Liquid8$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5
StarCraft 2
General
MaNa leaves Team Liquid Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
[ASL21] Ro16 Preview Pt1: Fresh Flow BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion JD's Ro24 review The Korean Terminology Thread
Tourneys
[ASL21] Ro16 Group A Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The China Politics Thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1786 users

Blizzard's Comments on Activison - Page 13

Forum Index > General Forum
Post a Reply
Prev 1 11 12 13 14 15 Next All
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 19 2012 04:31 GMT
#241
On September 19 2012 00:36 Benjamin99 wrote:
Show nested quote +
On September 19 2012 00:32 -Kaiser- wrote:
Lol, poor Blizzard. There goes their only excuse for garbage content.


So true. If it isn't Activision. How in gods name do they explain Diablo 3? Worst game I ever played.



Then you don't play many games. Seriously if you think D3 is the worst game you have ever played you really need to go play more games.

Honestly i found D3 fun for a 1 time run through, it's not a game I could play over and over but it wasn't bad. Specially if I compare it to some other games I have played that were just god awful in not only the game itself, but bugs/glitches/etc.
When I think of something else, something will go here
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
September 19 2012 04:39 GMT
#242
On September 19 2012 13:31 blade55555 wrote:
Show nested quote +
On September 19 2012 00:36 Benjamin99 wrote:
On September 19 2012 00:32 -Kaiser- wrote:
Lol, poor Blizzard. There goes their only excuse for garbage content.


So true. If it isn't Activision. How in gods name do they explain Diablo 3? Worst game I ever played.



Then you don't play many games. Seriously if you think D3 is the worst game you have ever played you really need to go play more games.

Honestly i found D3 fun for a 1 time run through, it's not a game I could play over and over but it wasn't bad. Specially if I compare it to some other games I have played that were just god awful in not only the game itself, but bugs/glitches/etc.

D3 is not the worst game at all, it's just pitiful in comparison to our expectations.That's why people hate it and will use hyperboles to express it.

There are games out there that suck horribly but it's not so sad because very few people buy them.

D3 got way more sales than it deserve due to its predecessor.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
September 19 2012 04:40 GMT
#243
On September 19 2012 09:53 Henno wrote:
Would you guys stop spamming your opinions in this thread? They are: Meaningless, bias, pointless, low-high-skillbased, stupid, based on assumption. And always the same. Dont you guys notice that there is always a same one sentence "opinion" of yours? You cant discuss that. There is nothing to discuss. Nobody can check if your opinion is right or wrong.


Posting an opinion is not spamming. Incidentally, pretty ironic that you complain about people posting their opinions, and then go on to post yours about how everybody else's are stupid, bias (sic), etc. You don't seem to understand what an opinion is, either. Nobody can check if your opinion is right or wrong? What does that even mean?
http://na.op.gg/summoner/userName=FLABREZU
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
September 19 2012 04:42 GMT
#244
On September 19 2012 13:40 GolemMadness wrote:
Show nested quote +
On September 19 2012 09:53 Henno wrote:
Would you guys stop spamming your opinions in this thread? They are: Meaningless, bias, pointless, low-high-skillbased, stupid, based on assumption. And always the same. Dont you guys notice that there is always a same one sentence "opinion" of yours? You cant discuss that. There is nothing to discuss. Nobody can check if your opinion is right or wrong.


Posting an opinion is not spamming. Incidentally, pretty ironic that you complain about people posting their opinions, and then go on to post yours about how everybody else's are stupid, bias (sic), etc. You don't seem to understand what an opinion is, either. Nobody can check if your opinion is right or wrong? What does that even mean?

It's pretty amusing when people say that opinions are not worth discussing because they're not objective. Ugh, why? x_x
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
AnomalySC2
Profile Joined August 2012
United States2073 Posts
Last Edited: 2012-09-19 04:45:44
September 19 2012 04:45 GMT
#245
On September 19 2012 13:28 Deadlyhazard wrote:
Show nested quote +
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
On September 19 2012 10:11 Henno wrote:
On September 19 2012 09:55 Deadlyhazard wrote:
On September 19 2012 09:53 Henno wrote:
Would you guys stop spamming your opinions in this thread? They are: Meaningless, bias, pointless, low-high-skillbased, stupid, based on assumption. And always the same. Dont you guys notice that there is always a same one sentence "opinion" of yours? You cant discuss that. There is nothing to discuss. Nobody can check if your opinion is right or wrong.

I don't think you understand what a forum is for. It is for debating opinions. Of course people are going to have similar opinions, some people think similarly about certain issues. There are differing opinions, however, if you read the entire thread. There are fans of Blizzard defending them, going against them, and everything in-between.

You cant debate without digging deeper into someones "opinion". You have to know the circumstances of this person. Or if he contradict his own opinion somehow.

Its always the same shit: wow bad addons bad activision-blizzard everything else good.
Oh btw. Half-Life 2 was a disappointment. physics/graphic were fun. But the rest to short. Does it matter? No, not at all.


Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

On September 19 2012 10:16 joon wrote:
I bet Activision told them to say that after all the shit they get for blizzard's fuck ups.


lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
September 19 2012 04:49 GMT
#246
On September 19 2012 13:45 AnomalySC2 wrote:
Show nested quote +
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
On September 19 2012 10:11 Henno wrote:
On September 19 2012 09:55 Deadlyhazard wrote:
[quote]
I don't think you understand what a forum is for. It is for debating opinions. Of course people are going to have similar opinions, some people think similarly about certain issues. There are differing opinions, however, if you read the entire thread. There are fans of Blizzard defending them, going against them, and everything in-between.

You cant debate without digging deeper into someones "opinion". You have to know the circumstances of this person. Or if he contradict his own opinion somehow.

Its always the same shit: wow bad addons bad activision-blizzard everything else good.
Oh btw. Half-Life 2 was a disappointment. physics/graphic were fun. But the rest to short. Does it matter? No, not at all.


Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

On September 19 2012 10:16 joon wrote:
I bet Activision told them to say that after all the shit they get for blizzard's fuck ups.


lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.
High Risk Low Reward
AnomalySC2
Profile Joined August 2012
United States2073 Posts
Last Edited: 2012-09-19 04:58:04
September 19 2012 04:57 GMT
#247
On September 19 2012 13:49 Spicy_Curry wrote:
Show nested quote +
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
On September 19 2012 10:11 Henno wrote:
[quote]
You cant debate without digging deeper into someones "opinion". You have to know the circumstances of this person. Or if he contradict his own opinion somehow.

Its always the same shit: wow bad addons bad activision-blizzard everything else good.
Oh btw. Half-Life 2 was a disappointment. physics/graphic were fun. But the rest to short. Does it matter? No, not at all.


Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

On September 19 2012 10:16 joon wrote:
I bet Activision told them to say that after all the shit they get for blizzard's fuck ups.


lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


I understand esports has been around for longer than sc2, but I'd argue it's probably the first game that was designed with that in mind. Also most of the stuff that was "clearly broken" as you say, really wasn't, it was just that everyone was bad at the game early on.
SupLilSon
Profile Joined October 2011
Malaysia4123 Posts
Last Edited: 2012-09-19 05:20:35
September 19 2012 05:20 GMT
#248
On September 19 2012 13:57 AnomalySC2 wrote:
Show nested quote +
On September 19 2012 13:49 Spicy_Curry wrote:
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
[quote]

Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

[quote]

lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


I understand esports has been around for longer than sc2, but I'd argue it's probably the first game that was designed with that in mind. Also most of the stuff that was "clearly broken" as you say, really wasn't, it was just that everyone was bad at the game early on.


SC2 clearly wasn't designed completely for Esports... how did you ever get that idea??
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
September 19 2012 06:40 GMT
#249
On September 19 2012 13:57 AnomalySC2 wrote:
Show nested quote +
On September 19 2012 13:49 Spicy_Curry wrote:
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
[quote]

Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

[quote]

lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


I understand esports has been around for longer than sc2, but I'd argue it's probably the first game that was designed with that in mind. Also most of the stuff that was "clearly broken" as you say, really wasn't, it was just that everyone was bad at the game early on.


Starcraft 2 was designed to make money.
http://na.op.gg/summoner/userName=FLABREZU
Nickemwit
Profile Joined December 2007
United States253 Posts
September 19 2012 06:56 GMT
#250
Blizz also said War3 was designed for competitive play. The last two posts are right. If SC2 were "for esports" it would have lan
Fight Fire with ShrieK
Patate
Profile Joined January 2011
Canada441 Posts
September 19 2012 07:04 GMT
#251
About 10 years ago, Blizzard decided to throw away brand equity for short term profitability. Even SC2 which is still a decent game is nowhere as good as it's predecessor. They made money with the release of Diablo 3, but I highly doubt people will be waiting for Diablo 4.. Blizzard will go through a restructuration in the next decade, at most.
Dead game.
Patate
Profile Joined January 2011
Canada441 Posts
September 19 2012 07:07 GMT
#252
On September 19 2012 13:49 Spicy_Curry wrote:
Show nested quote +
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
On September 19 2012 10:11 Henno wrote:
[quote]
You cant debate without digging deeper into someones "opinion". You have to know the circumstances of this person. Or if he contradict his own opinion somehow.

Its always the same shit: wow bad addons bad activision-blizzard everything else good.
Oh btw. Half-Life 2 was a disappointment. physics/graphic were fun. But the rest to short. Does it matter? No, not at all.


Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

On September 19 2012 10:16 joon wrote:
I bet Activision told them to say that after all the shit they get for blizzard's fuck ups.


lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


The game is pretty much balanced, it's the whole design of the game that is flawed. Anyone who has watched Pro Brood War even for just a year would realize that SC2 is a lesser game. It has nowhere the depth, nor the execution of BW. The focus is now on build orders, not mechanics. A-moving a maxed out army at the 11 minute mark is NOT an interesting E-sport.
Dead game.
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
September 19 2012 07:13 GMT
#253
On September 19 2012 00:52 Probe1 wrote:
Why in gods name would you admit that you're a terrible game designer when the public believes its not your fault?!


seems like a dumb business decision to me lolol
can i get my estro logo back pls
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
September 19 2012 07:17 GMT
#254
On September 19 2012 16:07 Patate wrote:
Show nested quote +
On September 19 2012 13:49 Spicy_Curry wrote:
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
[quote]

Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

[quote]

lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


The game is pretty much balanced, it's the whole design of the game that is flawed. Anyone who has watched Pro Brood War even for just a year would realize that SC2 is a lesser game. It has nowhere the depth, nor the execution of BW. The focus is now on build orders, not mechanics. A-moving a maxed out army at the 11 minute mark is NOT an interesting E-sport.


This!
I really do not like blizzards unit design either, they come up with a "cool" idea ( = gimmicky) and force it into an RTS.
England will fight to the last American
Monkeyballs25
Profile Joined October 2010
531 Posts
September 19 2012 07:24 GMT
#255
On September 19 2012 16:04 Patate wrote:
About 10 years ago, Blizzard decided to throw away brand equity for short term profitability. Even SC2 which is still a decent game is nowhere as good as it's predecessor. They made money with the release of Diablo 3, but I highly doubt people will be waiting for Diablo 4.. Blizzard will go through a restructuration in the next decade, at most.


I don't think any company decides to spend 10 years making a bad game and releasing it on the back of its more popular predecessor. If they just wanted to cash in on D2's success they could have released the game ages ago. I think they've just lost whatever creative spark let them make really great games in the first place.
Patate
Profile Joined January 2011
Canada441 Posts
Last Edited: 2012-09-19 07:31:31
September 19 2012 07:28 GMT
#256
On September 19 2012 16:17 KaiserJohan wrote:
Show nested quote +
On September 19 2012 16:07 Patate wrote:
On September 19 2012 13:49 Spicy_Curry wrote:
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
[quote]

In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


The game is pretty much balanced, it's the whole design of the game that is flawed. Anyone who has watched Pro Brood War even for just a year would realize that SC2 is a lesser game. It has nowhere the depth, nor the execution of BW. The focus is now on build orders, not mechanics. A-moving a maxed out army at the 11 minute mark is NOT an interesting E-sport.


This!
I really do not like blizzards unit design either, they come up with a "cool" idea ( = gimmicky) and force it into an RTS.


Worst thing has to be warpgate tech. What better way to destroy a defender's advantage than this? Just look at PvP.. twice the gimmick. The only saving grace of this retarded matchup is the ramp (look at a PvP on taldarim altar if you don't believe me).

The whole principle of being able to reinforce your army from any pylon has got to be the worst idea.. worst than colossus, worst than roach or marauder. How to destroy the whole aspect of the defender's advantage based on the map rush distance? no wonder Protoss wins come from stupid gimmicky timings (and I play toss... imagine how OP they would be if gateway units were good).

SC2 TvZ is fine (lacks lurkers though) and dynamic enough, TvT and ZvZ are even better than their BW counterparts (bio being viable but maybe a little too strong, fog of war tank dynamics being better than in BW) ( ZvZ being something else than ling mutas).

Protoss really is the broken thing in this game (along with a supply limit being too low, macro speed being too fast, and bases giving too much income at saturation). Other than that, 2012 SC2 is an alright game, but the community really helped Blizzard on this because 2010 SC2 was painful.. the maps and balance were straight up terrible).

Diablo 3 and the new WoW are the real shit projects of Blizzard though. Does anyone still play Diablo 3?

Edit: I forgot to mention the SC2 singleplayer. Personally I liked the missions, but I didn't care about the story at all. Maybe it's an age thing (since I was 11 years older than in Vanilla SC), but I couldn't give a single f*** about Raynor, Kerrigan, or all the WoW-inspired stupid characters on that ship.
Dead game.
Patate
Profile Joined January 2011
Canada441 Posts
September 19 2012 07:39 GMT
#257
On September 19 2012 16:24 Monkeyballs25 wrote:
Show nested quote +
On September 19 2012 16:04 Patate wrote:
About 10 years ago, Blizzard decided to throw away brand equity for short term profitability. Even SC2 which is still a decent game is nowhere as good as it's predecessor. They made money with the release of Diablo 3, but I highly doubt people will be waiting for Diablo 4.. Blizzard will go through a restructuration in the next decade, at most.


I don't think any company decides to spend 10 years making a bad game and releasing it on the back of its more popular predecessor. If they just wanted to cash in on D2's success they could have released the game ages ago. I think they've just lost whatever creative spark let them make really great games in the first place.


No, I think releasing D3 early would have lowered WoW's subscriptions, so they actually waited for the profitable MMORPG to die a little by itself before releasing D3. This was all about product planning. I don't think they actually took more than a year to create that mess: when you build a game around a RMAH, you get shit.

Every corporations with momentum and halo get that moment where the passioned and talented people leave, and get replaced by greedy ones who will cash-in on all that reputation. Toyota has been selling cars strictly on reputation for the past 5 to 10 years, while Apple has been selling overpriced gadgets because of the initial halo caused by the original iPod. Blizzard is doing the same.
Dead game.
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
Last Edited: 2012-09-19 09:53:05
September 19 2012 09:50 GMT
#258
On September 19 2012 14:20 SupLilSon wrote:
Show nested quote +
On September 19 2012 13:57 AnomalySC2 wrote:
On September 19 2012 13:49 Spicy_Curry wrote:
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
[quote]

In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


I understand esports has been around for longer than sc2, but I'd argue it's probably the first game that was designed with that in mind. Also most of the stuff that was "clearly broken" as you say, really wasn't, it was just that everyone was bad at the game early on.


SC2 clearly wasn't designed completely for Esports... how did you ever get that idea??


We'll never be able to tell the difference tbh. Even if SC2 was meant to be designed for esports, the end result is hard to justify.

Let's suppose that HotS is designed for esports, because by now Blizzard has seen how much tournaments and MLG and all that stuff can be profitable. Even then, Blizzard's idea of a good idea is really obscure, so much that even though they claim to be 99%* done, they ended up scrapping the idea for one of their units (ouch). Thus, you can go into designing a game with intentions for an esports scene, and come out with a product that is detrimental to it. Conversely, you can go into designing a game with no intentions for anything except to sell well, and it supports 12 years of professional gaming in South Korea.

* http://www.gamespot.com/news/starcraft-ii-heart-of-the-swarm-99-done-6383007
No one ever remembers second place, eh? eh? GIVE ME COMMAND
rd
Profile Blog Joined July 2010
United States2586 Posts
September 19 2012 11:25 GMT
#259
On September 19 2012 13:49 Spicy_Curry wrote:
Show nested quote +
On September 19 2012 13:45 AnomalySC2 wrote:
On September 19 2012 13:28 Deadlyhazard wrote:
On September 19 2012 11:12 rd wrote:
On September 19 2012 11:05 Deadlyhazard wrote:
On September 19 2012 10:27 rd wrote:
On September 19 2012 10:22 Deadlyhazard wrote:
On September 19 2012 10:20 rd wrote:
On September 19 2012 10:16 SupLilSon wrote:
On September 19 2012 10:11 Henno wrote:
[quote]
You cant debate without digging deeper into someones "opinion". You have to know the circumstances of this person. Or if he contradict his own opinion somehow.

Its always the same shit: wow bad addons bad activision-blizzard everything else good.
Oh btw. Half-Life 2 was a disappointment. physics/graphic were fun. But the rest to short. Does it matter? No, not at all.


Half Life 2 may have personally been a dissapointment to you but it released as a playable and whole game. D3 released without PvP (still no PvP) and tons of inherent problems.

On September 19 2012 10:16 joon wrote:
I bet Activision told them to say that after all the shit they get for blizzard's fuck ups.


lol yea so true


In defense of D3 despite it's negative qualities, HL2 didn't have an online component at all to develop. Sort of unfair to make such a comparison. D3 was intended to give lifetimes more play value than HL2 ever was.


...Didn't HL2 come with HL2 deathmatch? And Counter-Strike Source when it was originally released?


Source, yes. But two separate games -- put against a pseudo-mmo. I'm not sure if you actually intend to make this comparison work.


He said it didn't have an online component at all and thus no replayability. I just proved him wrong.


First of all it's me you're referring to, and no, you did not. They released two different games on their new engine in one package. HL2 =/= CSS. Like, you're actually trying to compare them to D3 as if they're entirely relevant at all within the scopes of their genre and the goals of gameplay that were intended. All you're doing is driving this point off the cliff.

It's like asking why Portal 2 isn't updated with as much content as WoW, then when told the obvious reason why, immediately jumping to the conclusion Portal 2 failed where WoW succeeded.



Well wasn't HL2 death match part of the game? That's online. And Half-life.

I'm not comparing D3 to Valve games, heck, I was just saying that HL2 having no online component is wrong. I don't care to compare Valve to Blizzard. I think Valve makes better games these days, that's all. They're more consistent with quality products than Blizzard IMO.


I'd make the argument that Valve also aren't quite as ambitious as Blizzard though. It's obvious the RMAH didn't quite fly over as well as it could/should have, but you have to admit that was one hell of ballsy attempt at harnessing gold farming and turning it into a positive for everyone. And then with Starcraft 2, they built it from the ground up with the goal of creating a full blown esport, that goes far beyond what any other company was doing at the time including Valve.


That "building sc2 for esports" is bullshit and they know it. If the game was even remotely balanced people would still manage to make it an esport because most of the other rts titles are even worse. Hell, for part of the games lifespan there were things that were clearly broken that were addressed much later. Also, esports has been around. Its not something that sc2 suddenly created.


?_? The game was remotely balanced throughout the entire release. Infact, it was fairly well balanced for the most part. Probably didn't need nearly as many balance patches if Blizzard were to allow the metagame to develop. No need to make over the top exaggerations.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
Last Edited: 2012-09-19 11:35:53
September 19 2012 11:35 GMT
#260
On September 19 2012 11:38 Jayme wrote:
Show nested quote +
On September 19 2012 09:42 SayGen wrote:
People so mad over D3.
Not every game is going to be an outstanding success or a legacy title.

Name one AAA game company that hasn't disapointed its fans......

point set match.


I dunno Valve seems to be doing pretty good still.

I think the biggest thing is that when Valve has something that's broken...say like early Steam...THEY FIX IT.

Bnet 0.2 still has pages and pages of issues and is still inferior to Bnet 1.0 is most meaninful ways. That's the issue at hand.


Ask competitive counter-strike players about Counter-strike Source. Or Half Life: episode 2. Or the insanely fast sequel to Left 4 dead. Valve isn't perfect.
Pokemon Master
Prev 1 11 12 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #78
CranKy Ducklings73
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft395
SortOf 137
ProTech26
StarCraft: Brood War
Sea 25725
Horang2 2664
Jaedong 1903
firebathero 482
BeSt 434
Larva 333
Zeus 272
actioN 218
Stork 207
EffOrt 154
[ Show more ]
Pusan 143
Bisu 127
Killer 106
ZerO 102
Light 68
ToSsGirL 35
soO 26
Hm[arnc] 23
Mind 23
yabsab 22
NotJumperer 18
GoRush 14
Bale 13
Terrorterran 12
Sacsri 12
ajuk12(nOOB) 12
Dota 2
XcaliburYe278
NeuroSwarm140
febbydoto15
League of Legends
JimRising 437
Counter-Strike
shoxiejesuss937
zeus806
kRYSTAL_48
byalli1
Other Games
singsing462
crisheroes220
Mew2King37
ZerO(Twitch)10
Organizations
Other Games
BasetradeTV521
Counter-Strike
PGL481
StarCraft: Brood War
UltimateBattle 50
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH223
• LUISG 21
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1269
• Stunt974
Upcoming Events
Afreeca Starleague
3m
Soma vs YSC
Sharp vs sSak
Afreeca ASL 1423
Wardi Open
1h 3m
Monday Night Weeklies
6h 3m
OSC
14h 3m
Afreeca Starleague
1d
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
1d
GSL
1d 2h
Replay Cast
1d 23h
Kung Fu Cup
2 days
The PondCast
3 days
[ Show More ]
WardiTV Map Contest Tou…
3 days
Escore
4 days
WardiTV Map Contest Tou…
4 days
Korean StarCraft League
4 days
CranKy Ducklings
5 days
WardiTV Map Contest Tou…
5 days
IPSL
5 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
IPSL
6 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.