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Blizzard Announces Staff Reductions - Page 14

Forum Index > General Forum
286 CommentsPost a Reply
Prev 1 12 13 14 15 Next All
Jago
Profile Joined October 2010
Finland390 Posts
March 01 2012 20:39 GMT
#261
On March 01 2012 11:23 Tula wrote:
I was curious how long it would take until Blizzard started to lay off some people. For those not in the know it has been a pretty open secret that Blizzard massively over-hired on support personal for WoW in the first 3 years after release.
The demand for support (meaning specifically GMs and Tech Support) has been shrinking for a while, with no signs of that changing again in the other direction any time soon.

Are you sure you are talkiing about the correct Blizzard and correct WoW? Cause the WoW I know is woefully understaffed (and has been for a long time) when it comes to phone customer service reps and GMs. Have you tried calling them up? You will be lucky if you get to talk to someone after 30 mins of waiting in queue. Have you tried submitting a ticket from the in-game UI? The average ticket processing times have went from 2-3 hours during the times of Burning Crusade expansion to almost 24 hours today.

Is this what you call overstaffed?
Ympulse
Profile Joined August 2010
United States287 Posts
March 01 2012 21:35 GMT
#262
After talking with a friend that works in Blizz's IGS. The people that were cut from the GM crew were people that "Should have gotten cut months ago, but management didn't want to let anyone go"

600 people, though. That's a lot of redundancy. Guess they're feeling the sub hit harder than they let on.
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
March 01 2012 22:23 GMT
#263
On March 02 2012 05:39 Jago wrote:
Show nested quote +
On March 01 2012 11:23 Tula wrote:
I was curious how long it would take until Blizzard started to lay off some people. For those not in the know it has been a pretty open secret that Blizzard massively over-hired on support personal for WoW in the first 3 years after release.
The demand for support (meaning specifically GMs and Tech Support) has been shrinking for a while, with no signs of that changing again in the other direction any time soon.

Are you sure you are talkiing about the correct Blizzard and correct WoW? Cause the WoW I know is woefully understaffed (and has been for a long time) when it comes to phone customer service reps and GMs. Have you tried calling them up? You will be lucky if you get to talk to someone after 30 mins of waiting in queue. Have you tried submitting a ticket from the in-game UI? The average ticket processing times have went from 2-3 hours during the times of Burning Crusade expansion to almost 24 hours today.

Is this what you call overstaffed?

Blizzard does.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
PH
Profile Blog Joined June 2008
United States6173 Posts
March 01 2012 23:02 GMT
#264
On March 02 2012 05:39 Jago wrote:
Show nested quote +
On March 01 2012 11:23 Tula wrote:
I was curious how long it would take until Blizzard started to lay off some people. For those not in the know it has been a pretty open secret that Blizzard massively over-hired on support personal for WoW in the first 3 years after release.
The demand for support (meaning specifically GMs and Tech Support) has been shrinking for a while, with no signs of that changing again in the other direction any time soon.

Are you sure you are talkiing about the correct Blizzard and correct WoW? Cause the WoW I know is woefully understaffed (and has been for a long time) when it comes to phone customer service reps and GMs. Have you tried calling them up? You will be lucky if you get to talk to someone after 30 mins of waiting in queue. Have you tried submitting a ticket from the in-game UI? The average ticket processing times have went from 2-3 hours during the times of Burning Crusade expansion to almost 24 hours today.

Is this what you call overstaffed?

In the last year, I've called Blizzard's customer service a half a dozen times. Each time, I waited less than five minutes to get my call answered.

Since Cata was released, I've put in dozens of tickets in WoW. They were all answered within twelve hours. During Wrath, it was like a 2-3 day wait. More serious tickets put in this expac were answered within a half hour.

You're lying.
Hello
NIJ
Profile Joined March 2010
1012 Posts
Last Edited: 2012-03-01 23:22:12
March 01 2012 23:21 GMT
#265
I wouldn't exactly call him lying but he is being absurd with his anecdotes. Also when I used to do cs we were bit overstaffed but customers were still kept waiting a bit because that's just the way it is. They rather have you wait and have work flow smooth than have their reps waste time. Its just the way it is with corporations. Your time means shit. Employees time does.
Act of thinking logically cannot possibly be natural to the human mind. If it were, then mathematics would be everybody's easiest course at school and our species would not have taken several millennia to figure out the scientific method -NDT
Fatze
Profile Blog Joined March 2011
Germany1342 Posts
March 02 2012 00:49 GMT
#266
happens to every company - not a big deal I think
Comfort from bottles, cheers from beers the guitars are our weapons and we know how to kill!
Zealotdriver
Profile Blog Joined December 2009
United States1557 Posts
March 02 2012 01:42 GMT
#267
Blizzard needs additional pylons.
Turn off the radio
Belial88
Profile Blog Joined November 2010
United States5217 Posts
March 02 2012 02:36 GMT
#268
So many trolls in this thread.

Seriously, please tell me any game that is anywhere near as good as d3beta or sc2. Because I've been having a lot of fun playing these games, and I don't see anything else out there that comes close to not just as fun of a game as these blizzard games, but have as much replay value. You can't seriously think the other major games out there, like battlefield or COD, is anywhere near as good as sc2, as 'shitty' as it is.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Froadac
Profile Blog Joined July 2009
United States6733 Posts
March 02 2012 03:28 GMT
#269
My cousin was one of the original GMs for World of Warcraft. Apart from highly disliking the game, and only succumbing to corporate pressure to play at home, he said it was a reasonable job. Right now he is working in Sound Design (he did zerg sounds for SC2, if you care) I talked to him on the phone last night about life in general, but he mentioned that most of those cut were newer hires, who probably were dead weight.

The markets acted in agreement. They only moved down 2.3%, which for such a huge layoff really doesn't mean dit.
ShootingStars
Profile Joined August 2010
1475 Posts
March 02 2012 03:47 GMT
#270
I think its Blizzard's revenue model that is hurting them. A revenue model such as the one in League of Legends doesn't hurt the game one bit, and people spend more than the cost of buying a game from Blizzard. They should definitely think about changing that. Not to mention since the barrier to entry for LoL is free, there are so much more users and thus there are more viewers for streams and attendance for tournaments. Maybe SC2 should rethink their revenue model.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
March 02 2012 04:12 GMT
#271
On March 02 2012 12:47 ShootingStars wrote:
I think its Blizzard's revenue model that is hurting them. A revenue model such as the one in League of Legends doesn't hurt the game one bit, and people spend more than the cost of buying a game from Blizzard. They should definitely think about changing that. Not to mention since the barrier to entry for LoL is free, there are so much more users and thus there are more viewers for streams and attendance for tournaments. Maybe SC2 should rethink their revenue model.

These layoffs were because of dead weight for WoW. They are really in no way connected to SC2 apart from just trying to trim fat on a company.
noD
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2012-03-02 04:14:45
March 02 2012 04:13 GMT
#272
Most are non-developers, the rest is non-WoW
so that means a little of delevopers of diablo and expansions of sc2 are probably cut .?
Edit: it was a question not affirmation
meatbox
Profile Joined August 2011
Australia349 Posts
March 02 2012 04:20 GMT
#273
They're getting rid of dead weight, wage costs will be much less, more profit for further developments, good on you Blizzard, may Starcraft 3 be released within 12 years of Starcraft 2 lol
www.footballanarcy.com/forum
Froadac
Profile Blog Joined July 2009
United States6733 Posts
March 02 2012 04:34 GMT
#274
According to cousin it's like 90% GM, and then some random poor employees they were holding on to. He doesn't know anybody from SC2 that got layed off.
Rainier206
Profile Joined September 2011
United States59 Posts
March 02 2012 07:19 GMT
#275
Wow apparently everyone's cousin works at Blizzard!
hangene92
Profile Blog Joined October 2011
Canada258 Posts
March 02 2012 08:24 GMT
#276
It sucks to hear this bad news but I hope they find their new opportunities. Best be great to say they used to work for Blizzard!
"You may say I'm a dreamer, but I'm not the only one"
Jago
Profile Joined October 2010
Finland390 Posts
March 02 2012 17:56 GMT
#277
On March 02 2012 08:02 PH wrote:
Show nested quote +
On March 02 2012 05:39 Jago wrote:
On March 01 2012 11:23 Tula wrote:
I was curious how long it would take until Blizzard started to lay off some people. For those not in the know it has been a pretty open secret that Blizzard massively over-hired on support personal for WoW in the first 3 years after release.
The demand for support (meaning specifically GMs and Tech Support) has been shrinking for a while, with no signs of that changing again in the other direction any time soon.

Are you sure you are talkiing about the correct Blizzard and correct WoW? Cause the WoW I know is woefully understaffed (and has been for a long time) when it comes to phone customer service reps and GMs. Have you tried calling them up? You will be lucky if you get to talk to someone after 30 mins of waiting in queue. Have you tried submitting a ticket from the in-game UI? The average ticket processing times have went from 2-3 hours during the times of Burning Crusade expansion to almost 24 hours today.

Is this what you call overstaffed?

In the last year, I've called Blizzard's customer service a half a dozen times. Each time, I waited less than five minutes to get my call answered.

Since Cata was released, I've put in dozens of tickets in WoW. They were all answered within twelve hours. During Wrath, it was like a 2-3 day wait. More serious tickets put in this expac were answered within a half hour.

You're lying.

Nice. So your if experience don't match mine it means I am lying. You must be really popular with people. Has it even crossed your mind that perhaps the situation in various world regions is different?

On March 02 2012 12:28 Froadac wrote:
My cousin was one of the original GMs for World of Warcraft. Apart from highly disliking the game, and only succumbing to corporate pressure to play at home, he said it was a reasonable job. Right now he is working in Sound Design (he did zerg sounds for SC2, if you care) I talked to him on the phone last night about life in general, but he mentioned that most of those cut were newer hires, who probably were dead weight.

The markets acted in agreement. They only moved down 2.3%, which for such a huge layoff really doesn't mean dit.

You have that completely backwards. When investors see layoffs as a good decision, the reaction to the news is positive, bidding up the share price. Since the news broke, ActivisionBlizzard is down 2 consecutive days in a row, while the overall market is up over the same period.

jackienopay
Profile Joined January 2012
United States29 Posts
March 02 2012 18:03 GMT
#278
Although they did not reference any financial issues, I worry that "Constant evaluation" leading to "difficult decisions" could someday result in a monthly fee for battle.net.
Follow me on Twitter @jackienopay
hackmed
Profile Joined July 2010
United Kingdom74 Posts
March 02 2012 18:10 GMT
#279
On March 02 2012 08:02 PH wrote:
Show nested quote +
On March 02 2012 05:39 Jago wrote:
On March 01 2012 11:23 Tula wrote:
I was curious how long it would take until Blizzard started to lay off some people. For those not in the know it has been a pretty open secret that Blizzard massively over-hired on support personal for WoW in the first 3 years after release.
The demand for support (meaning specifically GMs and Tech Support) has been shrinking for a while, with no signs of that changing again in the other direction any time soon.

Are you sure you are talkiing about the correct Blizzard and correct WoW? Cause the WoW I know is woefully understaffed (and has been for a long time) when it comes to phone customer service reps and GMs. Have you tried calling them up? You will be lucky if you get to talk to someone after 30 mins of waiting in queue. Have you tried submitting a ticket from the in-game UI? The average ticket processing times have went from 2-3 hours during the times of Burning Crusade expansion to almost 24 hours today.

Is this what you call overstaffed?

In the last year, I've called Blizzard's customer service a half a dozen times. Each time, I waited less than five minutes to get my call answered.

Since Cata was released, I've put in dozens of tickets in WoW. They were all answered within twelve hours. During Wrath, it was like a 2-3 day wait. More serious tickets put in this expac were answered within a half hour.

You're lying.


It's also very possible that European and US experiences with customer service differs greatly. Though when i played WoW (on EU server) fairly recently, I didn't have very long waits with tickets (hour max), so who knows.
Bedrock
Profile Joined October 2010
United States395 Posts
March 02 2012 20:38 GMT
#280
There's a lot of nonsense on this thread. If someone can get the numbers on how many GM's Bliz employees along with how many tickets they average per day, we can start talking. Until then, you are basing your assumptions on your own experience of like.. what.. 1-2 times you've called in to get your IRON THONG OF THE TIGER back from when you got hacked.

Stop it.


On Mar 2 2012 13:03 jackienopay wrote:
Although they did not reference any financial issues, I worry that "Constant evaluation" leading to "difficult decisions" could someday result in a monthly fee for battle.net.


Who knows, maybe once they FIX some things about shitty.net we'd be willing to pay.
eSports or die tryin'
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