• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:44
CEST 09:44
KST 16:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy8[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: In A Tizzy Guide To Watching Ancient Brood War Replays Oldest replay file. new ranked ladder hack?
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27! [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9088 users

The Big Programming Thread - Page 933

Forum Index > General Forum
Post a Reply
Prev 1 931 932 933 934 935 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2018-01-02 07:57:40
January 02 2018 07:56 GMT
#18641
Task manager is not reliable, no. The OS typically reserves a larger chunk of memory for the application than what it actually needs. If the required memory suddenly drops a bunch, the OS still doesn't take away the reserved memory immediately, but might wait until memory pressure rises because of other applications.

Task manager doesn't show exactly how much memory an application uses. I'm not sure if it's the reserved memory either, but that's more likely.

C++ delete releases the memory immediately, but this isn't reflected in task manager for the above reasons. The free memory chunk might also very well between two other used memory chunks and thus still be considered as used from the OS' point of view.

Long story short: if you want any sort of reliable memory usage stats, use a profiler.
If you have a good reason to disagree with the above, please tell me. Thank you.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
Last Edited: 2018-01-02 09:16:19
January 02 2018 09:02 GMT
#18642
In python3, how do i create objects with an instance name and multiple arguments from a list? I have an example here. I need a way to initialize in a for loop with variable names that allow me to access the instance later.

class fruit():
def __init__(self, color, weight):
self.color = color
self.weight = weight

def scale(self):
print(f"{self.weight} kg")


# i can do
strawberry = fruit("red", 10)
strawberry.scale()
# output "10 kg"

# but i cant do
fruitlist = [
["cherry", "red", 5],
["banana", "yellow", 10],
["blueberry", "blue", 15],
]

for i in range(len(fruitlist)):
fruitname = fruitlist[i][0]
fruitname = fruit(fruitlist[i][1], fruitlist[i][2])

cherry.scale()
# output "undefined name cherry"
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
January 02 2018 09:28 GMT
#18643
On January 02 2018 18:02 graNite wrote:
In python3, how do i create objects with an instance name and multiple arguments from a list? I have an example here. I need a way to initialize in a for loop with variable names that allow me to access the instance later.

class fruit():
def __init__(self, color, weight):
self.color = color
self.weight = weight

def scale(self):
print(f"{self.weight} kg")


# i can do
strawberry = fruit("red", 10)
strawberry.scale()
# output "10 kg"

# but i cant do
fruitlist = [
["cherry", "red", 5],
["banana", "yellow", 10],
["blueberry", "blue", 15],
]

for i in range(len(fruitlist)):
fruitname = fruitlist[i][0]
fruitname = fruit(fruitlist[i][1], fruitlist[i][2]) <<<<<

cherry.scale() <<<<<<
# output "undefined name cherry"


well... you name the variable where you store your fruit "fruitname"

so either write "cherry = fruit(fruitlist[i][1], fruitlist[i][2])" or "fruitname.scale()"
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 02 2018 09:31 GMT
#18644
On January 02 2018 18:28 mahrgell wrote:
well... you name the variable where you store your fruit "fruitname"

so either write "cherry = fruit(fruitlist[i][1], fruitlist[i][2])" or "fruitname.scale()"


yees, but that every fruit is named cherry or i weigh when in the for loop, but i cant access them all like
cherry.scale()
banana.scale()
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Acrofales
Profile Joined August 2010
Spain18445 Posts
January 02 2018 09:39 GMT
#18645
On January 02 2018 18:28 mahrgell wrote:
Show nested quote +
On January 02 2018 18:02 graNite wrote:
In python3, how do i create objects with an instance name and multiple arguments from a list? I have an example here. I need a way to initialize in a for loop with variable names that allow me to access the instance later.

class fruit():
def __init__(self, color, weight):
self.color = color
self.weight = weight

def scale(self):
print(f"{self.weight} kg")


# i can do
strawberry = fruit("red", 10)
strawberry.scale()
# output "10 kg"

# but i cant do
fruitlist = [
["cherry", "red", 5],
["banana", "yellow", 10],
["blueberry", "blue", 15],
]

for i in range(len(fruitlist)):
fruitname = fruitlist[i][0]
fruitname = fruit(fruitlist[i][1], fruitlist[i][2]) <<<<<

cherry.scale() <<<<<<
# output "undefined name cherry"


well... you name the variable where you store your fruit "fruitname"

so either write "cherry = fruit(fruitlist[i][1], fruitlist[i][2])" or "fruitname.scale()"


Or you'd have to do some funny business with exec, which seems completely bizar in this case.

In most cases, you really don't want to be doing this, as it slows down your program and is almost impossible to debug or understand at a later date/by someone else. But if you insist, you would do:


for i in range(len(fruitlist)):
exec(fruitlist[i][0] + " = fruit('" + fruitlist[i][1] + "', " + str(fruitlist[i][2]) + ")")


This is somewhat horrific coding tho, and you'd better have an incredibly good reason for needing to do it this way.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 02 2018 09:42 GMT
#18646
And what would be an alternative? I dont have to use this list of lists, I just want to be able to the the objects to access them later and initialize with certain values.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Acrofales
Profile Joined August 2010
Spain18445 Posts
Last Edited: 2018-01-02 12:23:18
January 02 2018 10:32 GMT
#18647
On January 02 2018 18:42 graNite wrote:
And what would be an alternative? I dont have to use this list of lists, I just want to be able to the the objects to access them later and initialize with certain values.

Something like:


fruitlist = [ fruit(x, y) for (x,y) in
[
("red", 5),
("yellow", 10),
("blue", 15),
]
]


E: or if the names are important to you, a dict.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 02 2018 12:46 GMT
#18648
On January 02 2018 19:32 Acrofales wrote:

E: or if the names are important to you, a dict.


can you pls show me what that dict would look like?
the names are important, otherwise I could just use the code i provided in the first post
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Silvanel
Profile Blog Joined March 2003
Poland4769 Posts
Last Edited: 2018-01-02 13:51:43
January 02 2018 13:46 GMT
#18649

class fruit():
def __init__(self, color, weight):
self.color = color
self.weight = weight

def scale(self):
print(f"{self.weight} kg")


cherry = fruit('red', 5)
banana = fruit('yellow', 10)
blueberry = fruit('blue', 15)

fruitlist = [cherry, banana, blueberry]

for i in fruitlist:
print(i.color, i.weight)


I am not sure if that is what You are looking for but in Your first example You didnt actually create objects of class fruit. You just created a list of list. If You want to create obejct of a class You need to call that class explicitly.

To create object of an class froma list You would need another method. And it would be much easier if You actualy created an argument called say name. For example:


class fruit():
def __init__(self, name, color, weight):
self.color = color
self.weight = weight
self.name = name

def scale(self):
print(f"{self.weight} kg")

fruitlist = [
["cherry", "red", 5],
["banana", "yellow", 10],
["blueberry", "blue", 15],
]
fruit_class_holder = []

def construct_instance_of_fruit(list):
for i in list:
fruit_name = i[0]
fruit_color = i[1]
fruit_weight = i[2]
fruit_as_a_class = fruit(fruit_name, fruit_color, fruit_weight)
fruit_class_holder.append(fruit_as_a_class)

construct_instance_of_fruit(fruitlist)

for i in fruit_class_holder:
print(i.name, i.color, i.weight)

Notice i added argument "name" to Your initial class.

The output is:

cherry red 5
banana yellow 10
blueberry blue 15
Pathetic Greta hater.
Acrofales
Profile Joined August 2010
Spain18445 Posts
Last Edited: 2018-01-02 14:24:11
January 02 2018 14:12 GMT
#18650
On January 02 2018 21:46 graNite wrote:
Show nested quote +
On January 02 2018 19:32 Acrofales wrote:

E: or if the names are important to you, a dict.


can you pls show me what that dict would look like?
the names are important, otherwise I could just use the code i provided in the first post

Okay, in that case you need to understand a bit about the logic of programming:

Variable names are important for developers to understand what is happening in the code, but mean absolutely NOTHING at runtime. Everything that is important at runtime should be stored in data structures. Whether that is individual variables, a list, a dict, or some other data structure. In the example silvanel gave, he has created a variable name in the fruit class, and can then simply initialize all of the fruits and store them in a list (as in my exerpt, but adding a field 'name').

You should always be aware of that distinction: if a minimizer or obfuscator garbles up your code, it should work just as it did before, just be illegible for humans. Very rarely you will indeed encounter a situation where you need reflection and have to recover variable names at runtime, but that is a rather advanced usecase, and even then often a kludge and not a proper way of going about doing what needs doing.

As for an example with a list:


fruitdict = {}
for i in range(len(fruitlist)):
fruitdict[fruitlist[i][0]] = fruit(fruitlist[i][1], fruitlist[i][2])

fruitdict["banana"].scale()


This could be done with list comprehension as well (as in my earlier exerpt).
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 02 2018 14:19 GMT
#18651
On January 02 2018 22:46 Silvanel wrote:+ Show Spoiler +


class fruit():
def __init__(self, color, weight):
self.color = color
self.weight = weight

def scale(self):
print(f"{self.weight} kg")


cherry = fruit('red', 5)
banana = fruit('yellow', 10)
blueberry = fruit('blue', 15)

fruitlist = [cherry, banana, blueberry]

for i in fruitlist:
print(i.color, i.weight)


I am not sure if that is what You are looking for but in Your first example You didnt actually create objects of class fruit. You just created a list of list. If You want to create obejct of a class You need to call that class explicitly.

i tried to do that here:

for i in range(len(fruitlist)):
fruitname = fruitlist[i][0]
fruitname = fruit(fruitlist[i][1], fruitlist[i][2])



To create object of an class froma list You would need another method. And it would be much easier if You actualy created an argument called say name. For example:+ Show Spoiler +



class fruit():
def __init__(self, name, color, weight):
self.color = color
self.weight = weight
self.name = name

def scale(self):
print(f"{self.weight} kg")

fruitlist = [
["cherry", "red", 5],
["banana", "yellow", 10],
["blueberry", "blue", 15],
]
fruit_class_holder = []

def construct_instance_of_fruit(list):
for i in list:
fruit_name = i[0]
fruit_color = i[1]
fruit_weight = i[2]
fruit_as_a_class = fruit(fruit_name, fruit_color, fruit_weight)
fruit_class_holder.append(fruit_as_a_class)

construct_instance_of_fruit(fruitlist)

for i in fruit_class_holder:
print(i.name, i.color, i.weight)

Notice i added argument "name" to Your initial class.


Yes, but i still cant do
cherry.scale()
to access the scale method directly. that is what i want to do.

"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Silvanel
Profile Blog Joined March 2003
Poland4769 Posts
Last Edited: 2018-01-02 14:47:14
January 02 2018 14:46 GMT
#18652
To use it like that You need a variable called cherry which stores object of a class fruit. Which You dont have (as You dont create it at any point in Your code).

However a slight modification of code i posted above).

for i in fruit_class_holder:
print(i.scale())

Will work and give output.

5 kg
None
10 kg
None
15 kg
None

Pathetic Greta hater.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
January 02 2018 16:56 GMT
#18653
On January 02 2018 23:19 graNite wrote:
Show nested quote +
On January 02 2018 22:46 Silvanel wrote:+ Show Spoiler +


class fruit():
def __init__(self, color, weight):
self.color = color
self.weight = weight

def scale(self):
print(f"{self.weight} kg")


cherry = fruit('red', 5)
banana = fruit('yellow', 10)
blueberry = fruit('blue', 15)

fruitlist = [cherry, banana, blueberry]

for i in fruitlist:
print(i.color, i.weight)


I am not sure if that is what You are looking for but in Your first example You didnt actually create objects of class fruit. You just created a list of list. If You want to create obejct of a class You need to call that class explicitly.

i tried to do that here:

for i in range(len(fruitlist)):
fruitname = fruitlist[i][0]
fruitname = fruit(fruitlist[i][1], fruitlist[i][2])

Show nested quote +


To create object of an class froma list You would need another method. And it would be much easier if You actualy created an argument called say name. For example:+ Show Spoiler +



class fruit():
def __init__(self, name, color, weight):
self.color = color
self.weight = weight
self.name = name

def scale(self):
print(f"{self.weight} kg")

fruitlist = [
["cherry", "red", 5],
["banana", "yellow", 10],
["blueberry", "blue", 15],
]
fruit_class_holder = []

def construct_instance_of_fruit(list):
for i in list:
fruit_name = i[0]
fruit_color = i[1]
fruit_weight = i[2]
fruit_as_a_class = fruit(fruit_name, fruit_color, fruit_weight)
fruit_class_holder.append(fruit_as_a_class)

construct_instance_of_fruit(fruitlist)

for i in fruit_class_holder:
print(i.name, i.color, i.weight)

Notice i added argument "name" to Your initial class.


Yes, but i still cant do
cherry.scale()
to access the scale method directly. that is what i want to do.



Here's how I would do it quickly. You store each of the fruit in a dictionary "my_fruit", you can access "the_fruit" using my_fruit[the_fruit].


fruit.py
1 class fruit():
2 def __init__(self, name, color, weight):
3 self.color = color
4 self.weight = weight
5 self.name = name
6
7 def scale(self):
8 print(f"{self.weight} kg")
9
10 f1 = fruit("cherry", "red", 5)
11 f1.scale()
12
13 fruitlist = [
14 ["cherry", "red", 5],
15 ["banana", "yellow", 10],
16 ["blueberry", "blue", 15]
17 ]
18
19 my_fruits = dict()
20 for i in fruitlist:
21 my_fruits[i[0]] = fruit(i[0], i[1], i[2])
22
23 for key, vals in my_fruits.items():
24 vals.scale()
25
26 my_fruits["cherry"].scale()


$ python fruit.py
5 kg
5 kg
10 kg
15 kg
5 kg

TRUEESPORTS || your days as a respected member of team liquid are over
Varanice
Profile Blog Joined June 2011
United States1517 Posts
January 02 2018 21:59 GMT
#18654
Does anyone have a good recommendation for a C++ textbook (or maybe C, I haven't decided yet)?

I've taken 3 Java classes so far (an intro class, object oriented, and data structures), and I'm taking Systems I next semester which is in C and C++. I decided I wanted to get a bit of a head start on it just for fun over break.

So far these seem decent, anything else you guys would recommend I check out?

- Effective C++: 55 Specific Ways to Improve Your Programs and Designs
- Accelerated C++: Practical Programming by Example
www.twitch.tv/varanice
Manit0u
Profile Blog Joined August 2004
Poland17843 Posts
Last Edited: 2018-01-02 22:29:47
January 02 2018 22:24 GMT
#18655
On January 03 2018 06:59 Varanice wrote:
Does anyone have a good recommendation for a C++ textbook (or maybe C, I haven't decided yet)?

I've taken 3 Java classes so far (an intro class, object oriented, and data structures), and I'm taking Systems I next semester which is in C and C++. I decided I wanted to get a bit of a head start on it just for fun over break.

So far these seem decent, anything else you guys would recommend I check out?

- Effective C++: 55 Specific Ways to Improve Your Programs and Designs
- Accelerated C++: Practical Programming by Example


You can start off with K&R C. This won't overwhelm you with too much knowledge and will be a great foundation for everything else.

https://en.wikipedia.org/wiki/The_C_Programming_Language

After that you can go with C++

https://en.wikipedia.org/wiki/The_C++_Programming_Language

Edit:

Also, in relation to Java, you should really read GOOS: http://www.growing-object-oriented-software.com/

This shows you some of the very useful stuff with OOP that is used everywhere at work but they don't teach you in the academia.
Time is precious. Waste it wisely.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
January 03 2018 05:01 GMT
#18656
Does anyone know any good larger/more active programming communities like this? While y'all are great this is unfortunately a single thread on a starcraft forum. Are there any forums(or whatever else) for discussion, code, etc. that are this high quality? SO doesn't count because it's too issue-based.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
January 03 2018 06:31 GMT
#18657
On January 03 2018 14:01 WarSame wrote:
Does anyone know any good larger/more active programming communities like this? While y'all are great this is unfortunately a single thread on a starcraft forum. Are there any forums(or whatever else) for discussion, code, etc. that are this high quality? SO doesn't count because it's too issue-based.

for all languages or just a specific one?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2018-01-03 12:16:34
January 03 2018 12:14 GMT
#18658
On January 03 2018 07:24 Manit0u wrote:
Show nested quote +
On January 03 2018 06:59 Varanice wrote:
Does anyone have a good recommendation for a C++ textbook (or maybe C, I haven't decided yet)?

I've taken 3 Java classes so far (an intro class, object oriented, and data structures), and I'm taking Systems I next semester which is in C and C++. I decided I wanted to get a bit of a head start on it just for fun over break.

So far these seem decent, anything else you guys would recommend I check out?

- Effective C++: 55 Specific Ways to Improve Your Programs and Designs
- Accelerated C++: Practical Programming by Example


You can start off with K&R C. This won't overwhelm you with too much knowledge and will be a great foundation for everything else.

https://en.wikipedia.org/wiki/The_C_Programming_Language

After that you can go with C++

https://en.wikipedia.org/wiki/The_C++_Programming_Language

I heavily disagree with starting with K&R C then going into c++, the language is significantly different and will serve you no real purpose.

Depending on how intelligent you're feeling start with one of these two:
c++ primer 5th edition (NOT primer plus) - the second chapter is probably the most complex of all the chapters, giving you a nice intro into pointers, pointer arithmetic, auto and its results, and const, before combining them. If you don't have any programming experience I'd avoid starting with this and instead choose

programming principles and practice using c++ - pretty much the perfect beginner programming book.

On January 03 2018 14:01 WarSame wrote:
Does anyone know any good larger/more active programming communities like this? While y'all are great this is unfortunately a single thread on a starcraft forum. Are there any forums(or whatever else) for discussion, code, etc. that are this high quality? SO doesn't count because it's too issue-based.

A lot of the individual sub reddits are good, depending on the language, hackernews is also pretty decent, though it's turning a bit redditish for my liking.

I despise /r/programming and loath /r/technology though.
tofucake
Profile Blog Joined October 2009
Hyrule19257 Posts
January 03 2018 13:45 GMT
#18659
On January 03 2018 14:01 WarSame wrote:
Does anyone know any good larger/more active programming communities like this? While y'all are great this is unfortunately a single thread on a starcraft forum. Are there any forums(or whatever else) for discussion, code, etc. that are this high quality? SO doesn't count because it's too issue-based.

Only ones I can think of are various subreddits (like /r/programming)
Liquipediaasante sana squash banana
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
January 03 2018 17:31 GMT
#18660
On January 03 2018 14:01 WarSame wrote:
Does anyone know any good larger/more active programming communities like this? While y'all are great this is unfortunately a single thread on a starcraft forum. Are there any forums(or whatever else) for discussion, code, etc. that are this high quality? SO doesn't count because it's too issue-based.


There are loads for specific tools, IDEs and languages, but not a whole lot for everything. Stackoverflow comes to mind, but that's more of a "I have this very specific issue plz hepl!" type of place rather than a forum about discussions.
Prev 1 931 932 933 934 935 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 3736
Rain 2222
Killer 86
sorry 72
zelot 20
ajuk12(nOOB) 14
Noble 6
Dota 2
Gorgc188
NeuroSwarm132
XaKoH 48
febbydoto19
League of Legends
JimRising 392
Counter-Strike
shoxiejesuss289
Heroes of the Storm
Trikslyr30
Other Games
olofmeister516
ceh9487
Happy345
Maynarde272
Livibee113
Mew2King70
Organizations
Dota 2
PGL Dota 2 - Main Stream6325
PGL Dota 2 - Secondary Stream2931
Other Games
gamesdonequick704
BasetradeTV47
[ Show 13 non-featured ]
StarCraft 2
• LUISG 20
• mYiSmile111
• Letter141
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1475
• Stunt589
Upcoming Events
Sparkling Tuna Cup
2h 16m
Afreeca Starleague
2h 16m
Light vs EffOrt
OSC
4h 16m
PiGosaur Cup
16h 16m
Kung Fu Cup
1d 3h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
GSL
5 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.