• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:38
CEST 20:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down9ISSL (IntoTheTV x SOOP SC2 League): Premier4Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League52Weekly Cups (October 5-11): Farewell to 5.0.164
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament ScienceCraft (October 24-25) - Live Event WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Young Players Tournament Announced by SOOP Do we even care about balance? BW General Discussion SCHNAIL now supports Remastered Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [BSL23] RO24 Group Stage [ASL22] Grand Finals
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6232 users

The Big Programming Thread - Page 874

Forum Index > General Forum
Post a Reply
Prev 1 872 873 874 875 876 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 19 2017 20:32 GMT
#17461
Question I thought was clever on an old exam:


Implement the function free_array with prototype shown below that frees the dynamically-allocated
memory associated with each array element in the first parameter passed to the function. The function needs to handle
the scenario where two or more array entries are pointing to the same dynamically-allocated memory (only one free
can be applied to a memory location). It is OK to modify the original array as part of your implementation, but you
MAY NOT define a new array in the function and you may not allocate more memory. If you do you will lose a
significant number of points.

void free_array(void *a[], int length) {


kinda a hard question since based on the exam length we are supposed to be able to write it in about 1 minute, lol

curious how many of you could get this in less than a minute
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
April 19 2017 20:56 GMT
#17462
On April 20 2017 05:32 travis wrote:
Question I thought was clever on an old exam:


Implement the function free_array with prototype shown below that frees the dynamically-allocated
memory associated with each array element in the first parameter passed to the function. The function needs to handle
the scenario where two or more array entries are pointing to the same dynamically-allocated memory (only one free
can be applied to a memory location). It is OK to modify the original array as part of your implementation, but you
MAY NOT define a new array in the function and you may not allocate more memory. If you do you will lose a
significant number of points.

void free_array(void *a[], int length) {


kinda a hard question since based on the exam length we are supposed to be able to write it in about 1 minute, lol

curious how many of you could get this in less than a minute


I don't do C manual memory management, but my guess is:

1. for loop
2. Check if null.
a. if not, free element and then set it to null
b. if null, go to next one
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 19 2017 21:04 GMT
#17463
nope won't work you will potentially free the same memory 2 or more times
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2017-04-19 21:09:50
April 19 2017 21:09 GMT
#17464
I don't see how it'll be freed more than once. It's set to null once you free 1 time. This isn't rocket science.

free(stuff);
stuff = NULL;

Next time:

if (stuff)
repeat
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2017-04-19 21:29:31
April 19 2017 21:28 GMT
#17465
int *p, *j;
p = malloc(2);
j = p;
ourfunction(array with p and j in it);


ourfunction(*array[]) {
for(x = 0; x < total elements; x++) {
if(array[x] != null) {
free(array[x]);
array[x] = null;
}
}
}

j will not be null because it points to our malloc. j gets freed, then set to null
p will not be null because it points to our malloc, our malloc will be freed a 2nd time (in error)
Manit0u
Profile Blog Joined August 2004
Poland17856 Posts
Last Edited: 2017-04-19 21:43:26
April 19 2017 21:29 GMT
#17466
On April 20 2017 05:32 travis wrote:
curious how many of you could get this in less than a minute


You either know how to do it right off the bat or you don't. If you do, you can do almost anything in a minute...

Also, won't the other pointer automatically be dereferenced when the memory it's pointing to goes away?

ie:


p & j are pointers to the same memory.

free(p);
p = NULL;
free(j); // nothing happens here since j is NULL at this point.


Essentially, what you could do is this:


ourfunction(*array[]) {
for (x = 0; x < total elements; x++) {
free(array[x]); // no need to check if array[x] is null since free doesn't care
array[x] = NULL;
}
}
Time is precious. Waste it wisely.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2017-04-19 21:46:30
April 19 2017 21:44 GMT
#17467
Same stuff with C++ delete, I just didn't want to assume free is smart. Either way, my suggestion should work.

The key is in what is mentioned above:


free(j); // nothing happens here since j is NULL at this point.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2017-04-19 21:52:13
April 19 2017 21:47 GMT
#17468
but j is not null at that point, j is still a pointer to the section of memory that was freed.

p points to null, j contains the address it was assigned when we did j = p

also the above example is bad too. you don't want to free a bunch of memory that was never allocated you'll get seg faults or worse

maybe you guys are referencing behavior of free in c++ ?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2017-04-19 21:52:27
April 19 2017 21:52 GMT
#17469
I see what you mean. Well, it seems you can't do much about it.

http://stackoverflow.com/a/8300866

Why would you end up with 2 different pointers pointing to the same thing? I don't remember doing this at work. Universities with dumb examples again.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 19 2017 21:53 GMT
#17470
I can't imagine why you would but this is the sort of crap they test us on, LOL
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
April 19 2017 21:55 GMT
#17471
On April 20 2017 06:47 travis wrote:
but j is not null at that point, j is still a pointer to the section of memory that was freed.

p points to null, j contains the address it was assigned when we did j = p

also the above example is bad too. you don't want to free a bunch of memory that was never allocated you'll get seg faults or worse

maybe you guys are referencing behavior of free in c++ ?


The first thing that comes to mind without allocating memory would be casting the input to an array of ints, sorting it and just using continue if a[i] == a[i - 1].

Double free is a dangerous error and should be avoided at all costs. Furthermore, you can't tell if a pointer has been freed just by looking at it, otherwise, C programming would have been really easy. Freeing a nullptr is generally safe, but you have to set it to nullptr first.
You want 20 good men, but you need a bad pussy.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
April 19 2017 21:56 GMT
#17472
Yes, it's stupid when people at universities decide to test meaningless, corner case which won't be used in real environment.
Either way, my C experience is limited. I work with C++ which is very far away from C raw pointers nowadays.
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
April 19 2017 22:09 GMT
#17473
On April 20 2017 06:56 Shield wrote:
Yes, it's stupid when people at universities decide to test meaningless, corner case which won't be used in real environment.
Either way, my C experience is limited. I work with C++ which is very far away from C raw pointers nowadays.

Well, a situation with an array of possibly aliasing pointers is possible in C++ too, albeit not very probable, I see no harm in putting that into test. You can alleviate aliasing pointers with shared_ptr, but that comes at a price you sometimes don't want to pay.
You want 20 good men, but you need a bad pussy.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 19 2017 22:25 GMT
#17474
On April 20 2017 06:55 BluzMan wrote:
Show nested quote +
On April 20 2017 06:47 travis wrote:
but j is not null at that point, j is still a pointer to the section of memory that was freed.

p points to null, j contains the address it was assigned when we did j = p

also the above example is bad too. you don't want to free a bunch of memory that was never allocated you'll get seg faults or worse

maybe you guys are referencing behavior of free in c++ ?


The first thing that comes to mind without allocating memory would be casting the input to an array of ints, sorting it and just using continue if a[i] == a[i - 1].

Double free is a dangerous error and should be avoided at all costs. Furthermore, you can't tell if a pointer has been freed just by looking at it, otherwise, C programming would have been really easy. Freeing a nullptr is generally safe, but you have to set it to nullptr first.


well that's a way cooler solution than the given solution, I guess technically yours is faster than the given solution too
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2017-04-19 22:53:08
April 19 2017 22:40 GMT
#17475
--- Nuked ---
Manit0u
Profile Blog Joined August 2004
Poland17856 Posts
Last Edited: 2017-04-19 23:08:17
April 19 2017 23:03 GMT
#17476
On April 20 2017 07:25 travis wrote:
Show nested quote +
On April 20 2017 06:55 BluzMan wrote:
On April 20 2017 06:47 travis wrote:
but j is not null at that point, j is still a pointer to the section of memory that was freed.

p points to null, j contains the address it was assigned when we did j = p

also the above example is bad too. you don't want to free a bunch of memory that was never allocated you'll get seg faults or worse

maybe you guys are referencing behavior of free in c++ ?


The first thing that comes to mind without allocating memory would be casting the input to an array of ints, sorting it and just using continue if a[i] == a[i - 1].

Double free is a dangerous error and should be avoided at all costs. Furthermore, you can't tell if a pointer has been freed just by looking at it, otherwise, C programming would have been really easy. Freeing a nullptr is generally safe, but you have to set it to nullptr first.


well that's a way cooler solution than the given solution, I guess technically yours is faster than the given solution too


This is indeed nice...


#include <stdio.h>
#include <stdlib.h>

int compare(const void *a, const void *b);

int main(void) {
int i = 0;
int len = 2;
int **ary = malloc(sizeof(int) * len);
int *p = malloc(sizeof(int));;
int *j = p;

ary[0] = p;
ary[1] = j;

qsort(ary, len, sizeof(int), compare);

for (i; i < len; i++) {
if (i > 0 && ary[i] != ary[i - 1]) {
free(ary[i]);
}
}

free(ary);

printf("We are free!\n");

return 0;
}

int compare(const void *a, const void *b) {
return (*(int*)a - *(int*)b);
}
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17856 Posts
April 19 2017 23:06 GMT
#17477
On April 20 2017 07:40 Nesserev wrote:
So, I would like to check something with you guys. Today I installed an external harddrive for my father for daily automatic back-ups with the goal of keeping certain data safe from cryptolocker and such; however, I'm not sure whether or not I missed something, and I'm not a windows user :/.

The original setup was simple:
- 1 account called 'daddy69' with admin rights and password (not really 'daddy69', but whatever)
- everyone has access rights to external harddrive

After I was done, the setup was as follows:
- 1 account called 'backup' with admin rights and password, access to external harddrive and daddy69's directories
- 1 account called 'daddy69' with a password and no admin rights, can only detect but not access external harddrive
- only admins have access rights to external harddrive

I wrote a batchfile that automates the whole process of backing up certain directories to a fresh directory on the external drive. Then I added an automated task to run that script once every day when he's supposed to be sleeping. It seems to be working fine.

Anything I should change, or any recommendations? Did I miss anything, and did I reach my goals? Is this setup robust enough to survive cryptolocker or ... ?


http://lifehacker.com/how-to-back-up-your-computer-automatically-with-windows-1762867473
Time is precious. Waste it wisely.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 19 2017 23:30 GMT
#17478
**p;
*k;

statement 1: p = &k;
statement 2: *p = k;

both of these statements are the same?
Acrofales
Profile Joined August 2010
Spain18473 Posts
April 19 2017 23:45 GMT
#17479
Been a while since I programmed in C, but I doubt the statement 2 is valid syntax.
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2017-04-20 00:07:48
April 20 2017 00:03 GMT
#17480
--- Nuked ---
Prev 1 872 873 874 875 876 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 16h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1985
mouzHeroMarine 390
JuggernautJason56
BRAT_OK 46
EmSc Tv 22
UpATreeSC 19
MindelVK 15
StarCraft: Brood War
Britney 21594
Calm 2169
Shuttle 427
BeSt 261
actioN 189
ProTech136
Soulkey 122
Dewaltoss 97
Mind 89
firebathero 86
[ Show more ]
ToSsGirL 25
Hyun 25
Shine 24
Free 13
Sacsri 11
Dota 2
qojqva3409
League of Legends
KnowMe85
Counter-Strike
fl0m1586
Heroes of the Storm
Grubby3604
Liquid`Hasu278
Other Games
Gorgc3105
FrodaN1156
Beastyqt645
B2W.Neo518
ToD242
RotterdaM208
ViBE64
Trikslyr59
QueenE36
Organizations
StarCraft 2
EmSc Tv 22
EmSc2Tv 22
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 26
• Adnapsc2 11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 26
• 80smullet 12
• FirePhoenix11
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2096
League of Legends
• TFBlade1166
Other Games
• Shiphtur1044
• imaqtpie851
Upcoming Events
IntoTheTV X SOOP
16h 22m
Reynor vs Zoun
Neeb vs Rogue
OSC
1d 4h
FEL
2 days
Patches Events
2 days
AI Arena Tournament
2 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.