• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:22
CET 07:22
KST 15:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book
Tourneys
RSL Season 4 announced for March-April WardiTV Team League Season 10 The Dave Testa Open #11 Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02 BGH Auto Balance -> http://bghmmr.eu/ CasterMuse Youtube TvZ is the most complete match up
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Path of Exile Nintendo Switch Thread Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1822 users

The Big Programming Thread - Page 570

Forum Index > General Forum
Post a Reply
Prev 1 568 569 570 571 572 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
January 23 2015 21:09 GMT
#11381
On January 24 2015 04:52 travis wrote:
Show nested quote +
On January 24 2015 04:29 Toadesstern wrote:
On January 24 2015 04:16 travis wrote:
I am sure this is an incredibly dumb question to be asking

but I keep looking at example java code, and the code will list that it is part of one package, and in one java file, but in the code it has more than one class

but according to netbeans every class i make has to have it's own java file?

There's a difference between .java and .class files.
.class files are the bytecode-files the compiler generates for the VM and like you said, that's one file per class.


You probably gave me this answer because what I said didn't make sense. It wasn't really what I was asking.

I figured out my problem though, I wasn't nesting the class inside the first class, I was putting it outside of it

kind of, I didn't realize you're having a problem and thought you're just asking out of interest because you found 2 things on the net that you thought would be a contradiction: *I have some example java files that have more than one class per file" vs *I read somewhere that you can only have one class per file*

And like I said those two things are about 2 different things. You can have more than one class in a .java file, that's the source file you have. Your compiler however takes that and makes one .class file out of every single class you have that will be run when you actually run the program. That's what the statement you read somewhere is talking about

If you solved your issue fine. Just thought it was a general question about that.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 24 2015 03:19 GMT
#11382
Is there an easier way to do this assignment from programmingbydoing.com? (none of this is homework or anything)

The assignment is to make a "pokeswitcher". This is the code he gives you:

+ Show Spoiler +


import java.util.Scanner;

public class PokeTrader
{
public static void main(String[] args)
{
Scanner keyboard = new Scanner(System.in);

String[] pokeParty = { "PIKACHU", "CHARMELEON", "GEODUDE", "GYARADOS", "BUTTERFREE", "MANKEY" };

int x;

do
{
System.out.println("EXCHANGE POKEMON\n");
System.out.println("0. " + pokeParty[0]);
for ( int i=1; i<pokeParty.length; i++ )
System.out.println("\t" + i + ". " + pokeParty[i]);

System.out.println("\nChoose a Pokemon to exchange with " + pokeParty[0] + ". (Or enter 0 to quit.)");
System.out.print("> ");
x = keyboard.nextInt();

// add code here to swap the Pokemon in slot 0 with the Pokemon in slot x

} while ( x > 0 );

}



}



he wants you to "Write code where indicated that exchanges the Pokémon in slot 0 with the selected Pokémon. "
now of course this is very easy to accomplish (these assignments mostly seem incredibly easy).
but I want to know if there is a much more efficient way of doing this.
anyways this is what I did (only bothered with 3 and 4)

+ Show Spoiler +


public class JavaApplication31 {





public static void main(String[] args) throws FileNotFoundException {

Scanner keyboard = new Scanner(System.in);

String[] pokeParty = { "PIKACHU", "CHARMELEON", "GEODUDE", "GYARADOS", "BUTTERFREE", "MANKEY" };

int x = 6;
String tempPoke = "";

do
{
if(x>0){
System.out.println("EXCHANGE POKEMON\n");
System.out.println("0. " + pokeParty[0]);
for ( int i=1; i<pokeParty.length; i++ )
System.out.println("\t" + i + ". " + pokeParty[i]);

System.out.println("\nChoose a Pokemon to exchange with " + pokeParty[0] + ". (Or enter 0 to quit.)");
System.out.print("> ");
System.out.print(tempPoke);
x = keyboard.nextInt();

if(x==4){
tempPoke = pokeParty[0];
pokeParty[0] = pokeParty[4];
pokeParty[4] = tempPoke;
}
else if(x==3){
tempPoke = pokeParty[0];
pokeParty[0] = pokeParty[3];
pokeParty[3] = tempPoke;
}
}
// add code here to swap the Pokemon in slot 0 with the Pokemon in slot x

} while ( x > 0 );
}


}
Manit0u
Profile Blog Joined August 2004
Poland17671 Posts
Last Edited: 2015-01-24 04:30:04
January 24 2015 03:54 GMT
#11383
First of all, remove the throw statement. You're not reading any files so you don't need to throw an exception here.

And here's what you can do (one of many ways).


pokemonToSwap = pokeParty[0];
pokeParty[0] = pokeParty[x];
pokeParty[x] = pokemonToSwap;


Don't do the if, and else-if here. Assume that you don't know how many pokemon are there and it should be irrelevant. Bonus points if you can also guard the input against entering too large a number or non-numeric character.

Edit: Also, remove the pokeParty.length from the loop and declare it outside of it.


int len = pokeParty.length;

for (int i = 1; i < len; ++i) {
// do stuff
}


This way you don't need to run another method with every loop pass. It's not that big of a deal, but it's a good practice to keep in mind.
Time is precious. Waste it wisely.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
January 24 2015 04:11 GMT
#11384
ohhh using pokeParty[x] should have been obvious
thanks dude

the throw statement i forgot to erase from another file i was writing
Manit0u
Profile Blog Joined August 2004
Poland17671 Posts
Last Edited: 2015-01-24 04:31:07
January 24 2015 04:21 GMT
#11385
On January 24 2015 00:41 YourGoodFriend wrote:
Show nested quote +
On January 24 2015 00:31 Requizen wrote:
On January 23 2015 09:15 Manit0u wrote:
On January 23 2015 08:02 Requizen wrote:
Anyone have experience working with Bootstrap and MVC? I'm trying to apply a theme that our UX team bought and I can't for the life of me get it to apply to the site.


What exactly seems to be your problem? I work with Bootstrap and MVC frameworks all the time.

This is my first time working with Bootstrap, I've done MVC work before. I'm using MVC 4 (for whatever reason that's what our company is using), and our UX team bought a Bootstrap template called Sugoi Admin. Every time I look up a guide to apply a Bootstrap Template to MVC, it just says "Install Bootstrap and then overwrite the CSS and JS files with the ones from the template" or something similar. But the one we bought has way more stuff inside it:

[image loading]

The README just talks about Grunt (which I have never heard of prior to now), so I'm not really sure what to do. When I just overwrite the CSS and JS files, nothing happens on the site. So it's confusing to me.


So first off bootstrap and themes are just like using any css or js in that you need to include it in your project and then reference it in your code.

We just did a similar thing and to start off you need to figure out what you are using, so start with the navigation open their dummy site (usually a index.html file) and then right click and inspect element and see what classes and ids they are using to make it look that way, then start adding in those to your code.

It seems a bit daunting initially but just think of it as just regular css and js that you need to reference.

Hope this helps

**Grunt is a command line runner used for multiple different purposes usually around minifying your css and js or linting your js


You can use grunt to compile your less/sass files to css, unify, minify and uglify them. It's pretty useful if you're not working with framework that does it for you.

Anyway, here's a nice article I've found on using bootstrap themes with MVC4 (sorry, not much experience with ASP.NET):
https://www.macaw.nl/weblog/2013/5/setting-up-a-solution-with-mvc4-and-twitter-bootstrap

Skip the MVC4 installation guide and go right to setting up bootstrap themes (somewhere around the middle of the page I believe).

Here's a more detailed example: http://www.mytecbits.com/microsoft/dot-net/bootstrap-with-asp-net-mvc-4-step-by-step

All you need to do is exchange your regular bootstrap css and js with the one provided by the theme. You'll have to change the images and fonts too.

In your application you can (but don't have to) only include a single css file and a single js file (use Grunt to compile everything into a single, minified and uglified file).
Time is precious. Waste it wisely.
Ben...
Profile Joined January 2011
Canada3485 Posts
January 24 2015 05:43 GMT
#11386
On January 24 2015 03:41 Blisse wrote:
http://i.imgur.com/s0i9Xv6.png

ahahah

I had one today around that level of frustrating, though not that screwed up (because few issues are that screwed up. That one isn't user-caused). It gave me 4 screens of warnings and errors. None of which made any sense and were basically GCC spewing out a bunch of complaints about templates in the boost .hpp files or other unrelated things.

Spot the issue:


typedef std::pair<int, int> Edge;

struct weight_t {
typedef boost::vertex_property_tag weight;
};
typedef boost::adjacency_list<boost::vecS, boost:vecS, boost::undirectedS, boost::property<weight_t, int>> Graph;
typedef boost::graph_traits<Graph>::edge_iterator edgeIter;



It doesn't look so bad in a 7 line chunk, but in a 300 line file with a ton of typedefs and structs (because STL and Boost), that's not exactly the most obvious thing to spot.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
January 24 2015 06:26 GMT
#11387
--- Nuked ---
nunez
Profile Blog Joined February 2011
Norway4003 Posts
Last Edited: 2015-01-24 09:32:10
January 24 2015 09:14 GMT
#11388
woops.
nice eye nesserev.

300 lines doesn't sound that bad...
conspired against by a confederacy of dunces.
teamamerica
Profile Blog Joined July 2010
United States958 Posts
January 24 2015 09:40 GMT
#11389
On January 24 2015 12:54 Manit0u wrote:
...
...

This way you don't need to run another method with every loop pass. It's not that big of a deal, but it's a good practice to keep in mind.


This isn't javascript, array.length isn't a function call, it's a public final field.
RIP GOMTV. RIP PROLEAGUE.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
January 24 2015 10:20 GMT
#11390
Maybe manitou was thinking of arrayList.size ()
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Manit0u
Profile Blog Joined August 2004
Poland17671 Posts
January 24 2015 12:32 GMT
#11391
I was thinking about how this is handled in many other languages. I don't have much experience with Java.
Time is precious. Waste it wisely.
phar
Profile Joined August 2011
United States1080 Posts
January 24 2015 20:24 GMT
#11392
On January 24 2015 05:38 Blisse wrote:
Show nested quote +
On January 24 2015 04:16 travis wrote:
I am sure this is an incredibly dumb question to be asking

but I keep looking at example java code, and the code will list that it is part of one package, and in one java file, but in the code it has more than one class

but according to netbeans every class i make has to have it's own java file?


In Java I believe you can have multiple classes inside a java file, but only the first class will be public to other files, so all the rest of the classes are private to the file.

I'm a shitty Java developer so I might be wrong.

In Java you can have multiple classes per file which are visible. See "inner classes"

http://docs.oracle.com/javase/tutorial/java/javaOO/innerclasses.html

An inner class can be public or private (or package private). It can be static or not-static too:

http://stackoverflow.com/questions/70324/java-inner-class-and-static-nested-class


Typical usages for a publicly visible static inner class might be things like Factories, enums that are really only relevant to the outer class, etc.

You may come across a lot of private (not-visible) inner classes as part of implementation for a more public interface. For many examples of that see the collections library in guava:

https://github.com/google/guava/blob/master/guava/src/com/google/common/collect/ImmutableList.java
Who after all is today speaking about the destruction of the Armenians?
Ben...
Profile Joined January 2011
Canada3485 Posts
January 24 2015 20:29 GMT
#11393
On January 24 2015 15:26 Nesserev wrote:
Show nested quote +
On January 24 2015 14:43 Ben... wrote:
On January 24 2015 03:41 Blisse wrote:
http://i.imgur.com/s0i9Xv6.png

ahahah

I had one today around that level of frustrating, though not that screwed up (because few issues are that screwed up. That one isn't user-caused). It gave me 4 screens of warnings and errors. None of which made any sense and were basically GCC spewing out a bunch of complaints about templates in the boost .hpp files or other unrelated things.

Spot the issue:


typedef std::pair<int, int> Edge;

struct weight_t {
typedef boost::vertex_property_tag weight;
};
typedef boost::adjacency_list<boost::vecS, boost:vecS, boost::undirectedS, boost::property<weight_t, int>> Graph;
typedef boost::graph_traits<Graph>::edge_iterator edgeIter;



It doesn't look so bad in a 7 line chunk, but in a 300 line file with a ton of typedefs and structs (because STL and Boost), that's not exactly the most obvious thing to spot.

Do you mean the malformed scope operator, or ... ? Normally such error messages are really simple, so I guess it's not that, but I guess that because Graph isn't declared then, any other definitions using Graph fail barf errors too.

It is exactly that. One tiny typo cascading into over 80 lines of errors and warnings. Yes, normally scope operators are easy error messages but the thing I'm working on has to be portable to Linux, Windows, and OS X so I'm just using vim and make for it so spotting that type of thing is not exactly easy thanks to no error highlighting. So yes, at least one error for every operation I did on the typedefed Graph, with a simple "hey this typedef is busted because of a borked scope operator" error buried in a mess of other similar looking "hey this typedef is busted too" errors somewhere. Not to mention the wonderful template errors like "error: int is not a class, struct, or union type" (caused by GCC thinking Graph is supposed to be an int since the typedef failed) or "error: here's this entire template structure. Something went wrong in our type deduction but we won't tell you what's wrong but look at this wonderful structure!" (these are also caused by GCC thinking Graph is an int).

This is what I get for doing everything manually with a makefile rather than doing a quick cmake file and allowing myself the ability to port my project to the IDEs of various OSes quickly. We have to use cmake in one of my other classes and I've grown to like it quite a bit. It placates the militant Visual Studio people while allowing us linux people to do our own thing too. Much better than forcing everyone onto one IDE or one way of doing things.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2015-01-24 20:57:48
January 24 2015 20:44 GMT
#11394
i know im prolly just getting ahead of myself but i want to ask anyways

let's say I have a jframe
and then I also have a jpanel

the jframe adds the jpanel and uses (pack) to match the dimensions of the jpanel

the jframe also adds a mouselistener to do stuff on clicks

ok so that sets the scene

now, i add components to the JPanel. Maybe a button and a textpane
but now, my mouselistener stops working if I try to click on the areas where those components are.
I don't want it to stop working, I want it to apply to everything that is in the jframe

how do I fix this

i am guessing I need to add some sort of global mouse listener
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
Last Edited: 2015-01-25 18:46:21
January 25 2015 16:26 GMT
#11395
--- Nuked ---
berated-
Profile Blog Joined February 2007
United States1134 Posts
Last Edited: 2015-01-25 17:27:12
January 25 2015 17:20 GMT
#11396
On January 26 2015 01:26 Nesserev wrote:
I'm currently working on updating/upgrading my resume/cv, so that I can apply for summer internships at some companies, including google. There's one part of my resume that has been keeping me busy for the past couple of hours.

Normally, people tend to list all the languages that they're familiar with, eg:

Programming Languages: C, C++, C#, CSS, Java, JavaScript, Perl, PHP, PL/SQL, Python, SQL,
Visual Basic 6, Visual Basic .NET, Visual Basic for Applications, XHTML, XSLT, XML
Databases: Microsoft SQL Server, MySQL, Oracle 9i through 11g
Frameworks: ASP.NET, ASP.NET MVC, jQuery, jQuery UI

+ Show Spoiler +
Lol, I just plucked this list from the internet somewhere... half the list of things under programming languages isn't even a programming language. RIP random guy...


But I decided to list my preferred languages (I explain the reasons further down below)

Preferred Languages
C++, Python, Haskell


I showed my senpai my cv/resume, and he told me to do as everyone else, and list all the languages that I'm familiar with.
So, here's my explanation about why I prefer using preferred languages... still waiting for him to bestow me with his knowledge though.
Show nested quote +
I thought a lot about that 'preferred languages' part, and I kinda like the notion of it, but I'm not very sure about it. Here's my train of thoughts:

I feel like it shows more personality to list my preferred languages. I could probably pick up any language in a reasonable amount of time, as expected of me. If they want me to work with C, no problem, Fortran, I won't complain. Only in the case of Java, will I look for another company (jk). Which programming language you use, is just a small part of the job... most skills are transitive between languages, right?

In that sense, a list of languages that I've used in the past doesn't add that much value, and kinda clutters everything without giving any extra relevant information about who I am. Maybe I should make an extra separate list of all other languages that I'm familiar with, just because it's kinda expected.

I hope that 'preferred languages' also triggers the question "Why did you only list your preferred languages? Do you know how to C#?", to which I feel, the first paragraph above is a strong answer, and shows a good mindset. There is no elegant way to write on your resume: "just give me a language and a bunch of tools, I'll make it work, no problemo".

On the other hand, I won't be there when they read my resume for the first time. It puts the reader of the resume in the dark, and perhaps triggers the idea that I don't know anything else, and that my knowledge is limited to the programming languages I listed.


So, what would you guys recommend doing?
List all languages that I'm familiar with? Do you guys like the idea of just showing preferred languages, etc?


I personally would list languages that meet the following criteria: it is applicable to the job/internship that you are applying for and you are prepared to answer questions on it. In my opinion listing a language shows a moderate degree of proficiency, hopefully more so than you used it for a day or two. While I agree that you don't want to seem under qualified, I know I've been very disappointed interviewing people who have listed php or javascript frameworks on their resume (while interviewing for our java shop) and have been unable to answer moderate skill level questions about them.
Morga
Profile Joined August 2010
Belgium35 Posts
January 25 2015 19:51 GMT
#11397
On January 25 2015 05:44 travis wrote:
i know im prolly just getting ahead of myself but i want to ask anyways

let's say I have a jframe
and then I also have a jpanel

the jframe adds the jpanel and uses (pack) to match the dimensions of the jpanel

the jframe also adds a mouselistener to do stuff on clicks

ok so that sets the scene

now, i add components to the JPanel. Maybe a button and a textpane
but now, my mouselistener stops working if I try to click on the areas where those components are.
I don't want it to stop working, I want it to apply to everything that is in the jframe

how do I fix this

i am guessing I need to add some sort of global mouse listener

Eh not that familiar with graphics stuff in java but I suppose you could give your panels a mouselistner that just calls the mouselistner of the Jframe?
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2015-01-26 08:20:45
January 26 2015 08:20 GMT
#11398
On January 26 2015 01:26 Nesserev wrote:
I'm currently working on updating/upgrading my resume/cv, so that I can apply for summer internships at some companies, including google. There's one part of my resume that has been keeping me busy for the past couple of hours.

Normally, people tend to list all the languages that they're familiar with, eg:

Programming Languages: C, C++, C#, CSS, Java, JavaScript, Perl, PHP, PL/SQL, Python, SQL,
Visual Basic 6, Visual Basic .NET, Visual Basic for Applications, XHTML, XSLT, XML
Databases: Microsoft SQL Server, MySQL, Oracle 9i through 11g
Frameworks: ASP.NET, ASP.NET MVC, jQuery, jQuery UI

+ Show Spoiler +
Lol, I just plucked this list from the internet somewhere... half the list of things under programming languages isn't even a programming language. RIP random guy...


But I decided to list my preferred languages (I explain the reasons further down below)

Preferred Languages
C++, Python, Haskell


I showed my senpai my cv/resume, and he told me to do as everyone else, and list all the languages that I'm familiar with.
So, here's my explanation about why I prefer using preferred languages... still waiting for him to bestow me with his knowledge though.
Show nested quote +
I thought a lot about that 'preferred languages' part, and I kinda like the notion of it, but I'm not very sure about it. Here's my train of thoughts:

I feel like it shows more personality to list my preferred languages. I could probably pick up any language in a reasonable amount of time, as expected of me. If they want me to work with C, no problem, Fortran, I won't complain. Only in the case of Java, will I look for another company (jk). Which programming language you use, is just a small part of the job... most skills are transitive between languages, right?

In that sense, a list of languages that I've used in the past doesn't add that much value, and kinda clutters everything without giving any extra relevant information about who I am. Maybe I should make an extra separate list of all other languages that I'm familiar with, just because it's kinda expected.

I hope that 'preferred languages' also triggers the question "Why did you only list your preferred languages? Do you know how to C#?", to which I feel, the first paragraph above is a strong answer, and shows a good mindset. There is no elegant way to write on your resume: "just give me a language and a bunch of tools, I'll make it work, no problemo".

On the other hand, I won't be there when they read my resume for the first time. It puts the reader of the resume in the dark, and perhaps triggers the idea that I don't know anything else, and that my knowledge is limited to the programming languages I listed.


So, what would you guys recommend doing?
List all languages that I'm familiar with? Do you guys like the idea of just showing preferred languages, etc?



For the recruiter only one thing matters: Does the person have the languages he needs for the job listed in his CV.
However, for the actual technical expert that is recruiting people it's important to know how familiar you are with any language since the programming field changes fast and knowing many languages means that you can learn new technologies fast. It might also mean that, even if you don't get the job you applied for, your CV might get forwarded to some other department in the company where they need someone who knows X. Basically, always write everything you know unless you really, really don't want anything to do with X.

I use three categories: Languages I'm fluent with and could start a job using them by tomorrow, languages I'm rusty with and would need to do some catching up but can be productive with them by monday next week and languages I'm familiar with but haven't learned them in depth, i.e. languages I can read and understand but would need to put in a few days to become productive in them.

For example in my case:
Programming languages:
- Fluent: C, C#, PHP, JavaScript, PL/SQL
- Rusty: C++, Java, Perl, Delphi
- Familiar: Scheme, VB, Python
phar
Profile Joined August 2011
United States1080 Posts
Last Edited: 2015-01-27 03:30:55
January 27 2015 03:30 GMT
#11399
Two general things:

1) Err on the side of putting down less, because being concise is good in this situation. Keep in mind that the people reading your resume (recruiters, interviewers, hiring committees, etc) are reading a LOT of resumes. If your resume is longer than 3/4 of a page for an internship, it is probably too long.

2) Don't write things down that you aren't actually comfortable using (unless you qualify with a phrase like "passing familiarity in ..."). Some interviewers will think it fair game to ask you questions about things you put on your resume, which might include awkwardness if it turns out you aren't actually very good at some language you've written.


On January 26 2015 01:26 Nesserev wrote:
But I decided to list my preferred languages (I explain the reasons further down below)

Preferred Languages
C++, Python, Haskell



I would prefer this format.


If you are specifically looking at Google (or elsewhere honestly, still good tips) look at these (though bear in mind they may be geared towards full time, not internship):

https://www.linkedin.com/pulse/20140929001534-24454816-my-personal-formula-for-a-better-resume
https://www.linkedin.com/pulse/20140917045901-24454816-the-5-biggest-mistakes-i-see-on-resumes-and-how-to-correct-them

Also bear in mind that Google doesn't really do Haskell, so might not be relevant (could leave on, but don't expect to do an interview in Haskell).



Also consider applying soon for big companies; many of them have already started allocation for admitted interns in the late fall / early winter.
Who after all is today speaking about the destruction of the Armenians?
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2015-01-27 04:40:18
January 27 2015 04:35 GMT
#11400
Also if you have less than 10 years experience you shouldn't have more than 1 page on your resume.

I don't have enough long term experiences with other languages so I just list my 3 main, C#, C++, Python if I do list them. I've tended to drop my "skills summary" section though and just focus on having cooler, better descriptions of my jobs and projects.
There is no one like you in the universe.
Prev 1 568 569 570 571 572 1032 Next
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 200
SortOf 109
mcanning 101
StarCraft: Brood War
GuemChi 3305
Leta 147
ZergMaN 86
Dewaltoss 83
Pusan 63
Bale 37
Noble 27
Purpose 15
Icarus 11
Dota 2
febbydoto41
League of Legends
JimRising 686
Counter-Strike
Stewie2K1004
Other Games
summit1g9832
WinterStarcraft384
C9.Mang0341
Mew2King144
RuFF_SC288
Organizations
Other Games
gamesdonequick1679
Counter-Strike
PGL452
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH209
• davetesta24
• OhrlRock 1
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki18
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Rush1340
• Lourlo1240
• Stunt472
Upcoming Events
The PondCast
3h 39m
KCM Race Survival
3h 39m
Replay Cast
17h 39m
Korean StarCraft League
1d 20h
CranKy Ducklings
2 days
OSC
2 days
SC Evo Complete
2 days
DaveTesta Events
2 days
AI Arena Tournament
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
uThermal 2v2 Circuit
3 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.