• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:09
CET 06:09
KST 14:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0218LiuLi Cup: 2025 Grand Finals (Feb 10-16)23Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)13
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
[ASL21] Potential Map Candidates Gypsy to Korea Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 Liquipedia.net NEEDS editors for Brood War
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1988 users

A Doomsday Riddle - Page 4

Forum Index > General Forum
Post a Reply
Prev 1 2 3 4 5 6 15 16 17 Next All
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-01-13 04:37:01
January 13 2010 04:29 GMT
#61
On January 13 2010 13:27 L wrote:
Show nested quote +
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.

Suppose one of the states decided that it was the threat of nuclear anhilation, and not actual nuclear anhilation that they most desired. Suppose they decided that should they die it would be better for the enemy to live then all to die.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
sassy
Profile Joined December 2009
240 Posts
January 13 2010 04:35 GMT
#62
On January 13 2010 13:26 starfries wrote:
Show nested quote +
On January 13 2010 13:18 sassy wrote:
LOL i just thought of a weird scenario

imagine actual world, one country starts launching nukes targeted at different cities elsewhere

then the target gets a phone call stating that it is a mistake/computer bug/some kind of error( all of this while more nukes being launched)

what would the response be? Strike back or just wait?


I remember a story like that, some terrorist in the US launches a nuke at Moscow and there's going to be full-out nuclear war, but the US calls Russia and says stop. Russia agrees, but in return, the US has to let them nuke one of their cities (New York I believe), without telling the civilians since that's what happened to Moscow...


HAH

was that some sci fi novel? or a movie? Sounds awesome
HeartOfTofu
Profile Joined December 2009
United States308 Posts
January 13 2010 04:37 GMT
#63
America has enough sheer firepower to destroy the world more than once over and so does Russia... It's really not a question. As for whether it's specifically 7000 nukes, who knows and more importantly, why does it matter?

On a personal note, I would wipe out all of mankind along with me in that scenario just because I'm a selfish bastard...

This seems less like game theory and more like philosophy... But then again, I suppose the two come together in that there's inevitably philosophy involved in defining certain aspects of the game such as the definition of winning..
I like to asphixiate myself while covered in liquid latex... Do you?
Archerofaiur
Profile Joined August 2008
United States4101 Posts
January 13 2010 04:38 GMT
#64
On January 13 2010 13:37 HeartOfTofu wrote:
America has enough sheer firepower to destroy the world more than once over and so does Russia... It's really not a question. As for whether it's specifically 7000 nukes, who knows and more importantly, why does it matter?



The question is which is more important (and desired) the threat of 7000 nukes or actually having 7000 nukes?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
January 13 2010 04:41 GMT
#65
On January 13 2010 13:38 Archerofaiur wrote:
Show nested quote +
On January 13 2010 13:37 HeartOfTofu wrote:
America has enough sheer firepower to destroy the world more than once over and so does Russia... It's really not a question. As for whether it's specifically 7000 nukes, who knows and more importantly, why does it matter?



The question is which is more important (and desired) the threat of 7000 nukes or actually having 7000 nukes?

The threat is more important of course. But in the real world countries are able to obtain enough info on one another that the threat must in effect be roughly equivalent to actuality.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-01-13 04:43:09
January 13 2010 04:42 GMT
#66
On January 13 2010 13:41 Slow Motion wrote:
Show nested quote +
On January 13 2010 13:38 Archerofaiur wrote:
On January 13 2010 13:37 HeartOfTofu wrote:
America has enough sheer firepower to destroy the world more than once over and so does Russia... It's really not a question. As for whether it's specifically 7000 nukes, who knows and more importantly, why does it matter?



The question is which is more important (and desired) the threat of 7000 nukes or actually having 7000 nukes?

The threat is more important of course. But in the real world countries are able to obtain enough info on one another that the threat must in effect be roughly equivalent to actuality.



Yes! Great point. Which means either you have the real deal or you have almost the real deal and hid say a tiny but crucial part.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
January 13 2010 04:44 GMT
#67
On January 13 2010 13:42 Archerofaiur wrote:
Show nested quote +
On January 13 2010 13:41 Slow Motion wrote:
On January 13 2010 13:38 Archerofaiur wrote:
On January 13 2010 13:37 HeartOfTofu wrote:
America has enough sheer firepower to destroy the world more than once over and so does Russia... It's really not a question. As for whether it's specifically 7000 nukes, who knows and more importantly, why does it matter?



The question is which is more important (and desired) the threat of 7000 nukes or actually having 7000 nukes?

The threat is more important of course. But in the real world countries are able to obtain enough info on one another that the threat must in effect be roughly equivalent to actuality.



Yes! Great point. Which means?

Which means for the logic of MAD to work, a country can only assure its safety by actually having enough of a stockpile of nukes for second strike, or at least being very closely allied to a country with such capabilities.

However, I think the logic of MAD is less important in the 21st century (at least until world war 3 is fought over energy resources).
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 13 2010 04:45 GMT
#68
On January 13 2010 13:35 sassy wrote:
Show nested quote +
On January 13 2010 13:26 starfries wrote:
On January 13 2010 13:18 sassy wrote:
LOL i just thought of a weird scenario

imagine actual world, one country starts launching nukes targeted at different cities elsewhere

then the target gets a phone call stating that it is a mistake/computer bug/some kind of error( all of this while more nukes being launched)

what would the response be? Strike back or just wait?


I remember a story like that, some terrorist in the US launches a nuke at Moscow and there's going to be full-out nuclear war, but the US calls Russia and says stop. Russia agrees, but in return, the US has to let them nuke one of their cities (New York I believe), without telling the civilians since that's what happened to Moscow...


HAH

was that some sci fi novel? or a movie? Sounds awesome


i wish i could remember... sadly google and wikipedia brings up nothing relevant. but I did find out that the peace symbol (the chicken foot in a circle) was originally the symbol for nuclear disarmament... gotta love wikipedia.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
L
Profile Blog Joined January 2008
Canada4732 Posts
January 13 2010 04:46 GMT
#69
On January 13 2010 13:29 Archerofaiur wrote:
Show nested quote +
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?
The number you have dialed is out of porkchops.
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
January 13 2010 04:48 GMT
#70
On January 13 2010 13:45 starfries wrote:
Show nested quote +
On January 13 2010 13:35 sassy wrote:
On January 13 2010 13:26 starfries wrote:
On January 13 2010 13:18 sassy wrote:
LOL i just thought of a weird scenario

imagine actual world, one country starts launching nukes targeted at different cities elsewhere

then the target gets a phone call stating that it is a mistake/computer bug/some kind of error( all of this while more nukes being launched)

what would the response be? Strike back or just wait?


I remember a story like that, some terrorist in the US launches a nuke at Moscow and there's going to be full-out nuclear war, but the US calls Russia and says stop. Russia agrees, but in return, the US has to let them nuke one of their cities (New York I believe), without telling the civilians since that's what happened to Moscow...


HAH

was that some sci fi novel? or a movie? Sounds awesome


i wish i could remember... sadly google and wikipedia brings up nothing relevant. but I did find out that the peace symbol (the chicken foot in a circle) was originally the symbol for nuclear disarmament... gotta love wikipedia.

I remember this one about Taiwanese terrorists, and nuclear brinkmanship between the US and China.

http://en.wikipedia.org/wiki/Chain_of_Command_(film)
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-01-13 04:49:31
January 13 2010 04:48 GMT
#71
On January 13 2010 13:46 L wrote:
Show nested quote +
On January 13 2010 13:29 Archerofaiur wrote:
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?



Well theres two ways the uncertainty effects me

1) How I react to BEFORE the event (including what I try to convince the other guy).
and
2) How I prepare the system to react AFTER the event (what kind of world I leave behind).
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
cz
Profile Blog Joined August 2007
United States3249 Posts
January 13 2010 04:50 GMT
#72
On January 13 2010 13:44 Slow Motion wrote:
Show nested quote +
On January 13 2010 13:42 Archerofaiur wrote:
On January 13 2010 13:41 Slow Motion wrote:
On January 13 2010 13:38 Archerofaiur wrote:
On January 13 2010 13:37 HeartOfTofu wrote:
America has enough sheer firepower to destroy the world more than once over and so does Russia... It's really not a question. As for whether it's specifically 7000 nukes, who knows and more importantly, why does it matter?



The question is which is more important (and desired) the threat of 7000 nukes or actually having 7000 nukes?

The threat is more important of course. But in the real world countries are able to obtain enough info on one another that the threat must in effect be roughly equivalent to actuality.



Yes! Great point. Which means?

Which means for the logic of MAD to work, a country can only assure its safety by actually having enough of a stockpile of nukes for second strike, or at least being very closely allied to a country with such capabilities.

However, I think the logic of MAD is less important in the 21st century (at least until world war 3 is fought over energy resources).


Second strike isn't necessary if your enemy doesn't have real first-strike capability. Unless you are defining your terms differently.

And MAD is extremely important in the 21st century. Nuclear weapons are still the final arbiters in warfare. Joke countries like Iraq/Afghanistan get limited war treatment. There will be no 'energy wars' between nuclear-armed countries that don't involve a massive nuclear exchange; limited warfare between nuclear-armed states has always been impossible.
L
Profile Blog Joined January 2008
Canada4732 Posts
January 13 2010 04:51 GMT
#73
On January 13 2010 13:48 Archerofaiur wrote:
Show nested quote +
On January 13 2010 13:46 L wrote:
On January 13 2010 13:29 Archerofaiur wrote:
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?



Well theres two ways the uncertainty effects me

1) How I react to BEFORE the event (including what I try to convince the other guy).

and

2) How I prepare the system to react AFTER the event (what kind of world I leave behind).


Its more than that; The system isn't binary. Your reaction prior to the event isn't simply coloured by your opponent, its coloured by other currently involved parties.
The number you have dialed is out of porkchops.
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
January 13 2010 04:53 GMT
#74
On January 13 2010 13:51 L wrote:
Show nested quote +
On January 13 2010 13:48 Archerofaiur wrote:
On January 13 2010 13:46 L wrote:
On January 13 2010 13:29 Archerofaiur wrote:
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?



Well theres two ways the uncertainty effects me

1) How I react to BEFORE the event (including what I try to convince the other guy).

and

2) How I prepare the system to react AFTER the event (what kind of world I leave behind).


Its more than that; The system isn't binary. Your reaction prior to the event isn't simply coloured by your opponent, its coloured by other currently involved parties.

I think he's assuming a binary system for his scenarios, aka Cold War era.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-01-13 04:56:41
January 13 2010 04:53 GMT
#75
On January 13 2010 13:51 L wrote:
Show nested quote +
On January 13 2010 13:48 Archerofaiur wrote:
On January 13 2010 13:46 L wrote:
On January 13 2010 13:29 Archerofaiur wrote:
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?



Well theres two ways the uncertainty effects me

1) How I react to BEFORE the event (including what I try to convince the other guy).

and

2) How I prepare the system to react AFTER the event (what kind of world I leave behind).


Its more than that; The system isn't binary. Your reaction prior to the event isn't simply coloured by your opponent, its coloured by other currently involved parties.


Like I said thats where it gets tricky. Other parties can interfere with what im going to call the "Christ Option" (btw not a religous thing, just think it fits with the theme).
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2010-01-13 04:55:57
January 13 2010 04:55 GMT
#76
What we talking bout btw? Read entire thread and can't understand a thing.

edit: Someone trying to argue than in the case of a nuclear attack the United States shouldn't return fire, because then humanity overall loses? And that all that is necessary is the threat that you will retaliate rather than the actual action?
rei
Profile Blog Joined October 2002
United States3594 Posts
January 13 2010 04:55 GMT
#77
On January 13 2010 11:20 Archerofaiur wrote:
What is the difference between a 7000 nuclear warhead stockpile and a 1 nuclear warhead stockpile with a 6999 bluff?

Game Theory Puzzle
Consider that two states have 7000 nuclear "missles" aimed at each other. One state really has 7000 and the other only has 1 real missle. Both state have secondary strike capabilities and cannot intercept the missles (MIRV). Alliances with other countries are such that all countries bond to a state act as the state does. Together the whole of humanity is bond to one state or the other. What difference does this system have from the scenario where both states have 7000 real missles.



*Ignore the ecological effects of a possible Nuclear Winter



The question asks for the difference between "7k nuke for both sides", and "7k nuke vs 1 nuke +buff".

It didn't ask what and how leaders of which ever side will react, and think. The question does not care about ppl's opinion on the annihilation of the human race if these 2 scenario plays out. OP's question did not state what kind of differences he's looking for in the answer. One can argue that the difference between the 2 scenario literally is difference between the total destructive power of 14k nuke and 7001 nuke.

Unless OP will kindly change his question, the difference in destructive power is the most logical answer. and there is no puzzle. Could OP have worded this thing wrong. OP, maybe you need to define what kind of difference you are referring to,

Could you mean the difference of how ppl would react when one nation fires their shits?
Could you mean the difference of how shits will end up which also depend on how the leader of these 2 nation will react?
Maybe you mean the differences between the available war strategies before the first nuke attacks?

you ask for the difference, but what kind of differences are you looking for?
GET OUT OF MY BASE CHILL
L
Profile Blog Joined January 2008
Canada4732 Posts
January 13 2010 04:57 GMT
#78
On January 13 2010 13:53 Archerofaiur wrote:
Show nested quote +
On January 13 2010 13:51 L wrote:
On January 13 2010 13:48 Archerofaiur wrote:
On January 13 2010 13:46 L wrote:
On January 13 2010 13:29 Archerofaiur wrote:
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?



Well theres two ways the uncertainty effects me

1) How I react to BEFORE the event (including what I try to convince the other guy).

and

2) How I prepare the system to react AFTER the event (what kind of world I leave behind).


Its more than that; The system isn't binary. Your reaction prior to the event isn't simply coloured by your opponent, its coloured by other currently involved parties.


Like I said thats where it gets tricky. Other parties can interfere with what im going to call the "Christ Option".
But what I'm saying is that it isn't actually tricky; It isn't the actual ability to be able to fulfill MAD, but rather the presentation that you can above a certain level of doubt, that matters.

So the real issue isn't the amount of warheads being faked or the reactions afterwards; its the amount of information both sides have and how trustworthy it is.
The number you have dialed is out of porkchops.
DivinO
Profile Blog Joined July 2009
United States4796 Posts
January 13 2010 04:58 GMT
#79
That's what the cold war is, really. Until anyone starts firing, it's all the same. But when the country who threatens to fire doesn't fire...then the other country knows the first one is bluffing and wins.
LiquipediaBrain in my filth.
cz
Profile Blog Joined August 2007
United States3249 Posts
January 13 2010 04:59 GMT
#80
On January 13 2010 13:57 L wrote:
Show nested quote +
On January 13 2010 13:53 Archerofaiur wrote:
On January 13 2010 13:51 L wrote:
On January 13 2010 13:48 Archerofaiur wrote:
On January 13 2010 13:46 L wrote:
On January 13 2010 13:29 Archerofaiur wrote:
On January 13 2010 13:27 L wrote:
On January 13 2010 13:17 Archerofaiur wrote:
On January 13 2010 13:13 Slow Motion wrote:
There is no actual value or logic in retaliation against the enemy if your country has already been destroyed by nukes. However, for the purpose of MAD, it is imperative that the adversary believes that there will be retaliation.

It's kinda paradoxical, but it comes down to the fact that, for example, the US has to understand that USSR will retaliate even when it's already been destroyed and there is no point in retaliation. Without this understanding there can be no MAD.

Personally, as a leader of the US I will give the adversary no doubt that I would retaliate even if my country were completely destroyed. But when the moment actually came that every American is nuked to death, I would not retaliate. There is no reason at that point to destroy every human life in the world.



Good Now we are ready for the billion dollar (or life) question



Are you convinced that America has 7000 nuclear warheads aimed at Russia?


Are you convinced that Russia has 7000 nuclear warheads aimed at America?


Yes. Which is why the system works.



Why do you believe that?

More importantly, is the amount of uncertainty in that Yes greater than the uncertainty needed for you to launch a nuclear attack?



Well theres two ways the uncertainty effects me

1) How I react to BEFORE the event (including what I try to convince the other guy).

and

2) How I prepare the system to react AFTER the event (what kind of world I leave behind).


Its more than that; The system isn't binary. Your reaction prior to the event isn't simply coloured by your opponent, its coloured by other currently involved parties.


Like I said thats where it gets tricky. Other parties can interfere with what im going to call the "Christ Option".
But what I'm saying is that it isn't actually tricky; It isn't the actual ability to be able to fulfill MAD, but rather the presentation that you can above a certain level of doubt, that matters.

So the real issue isn't the amount of warheads being faked or the reactions afterwards; its the amount of information both sides have and how trustworthy it is.


Except if you know you have 7000 actual warheads, you only have to worry about your opponent firing. If you have only 1 actual warhead you have to be constantly afraid that, should that info be leaked out, you will likely be destroyed.
Prev 1 2 3 4 5 6 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
03:00
S4 Americas Server Qualifier
CranKy Ducklings155
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft456
PiGStarcraft403
SortOf 103
StarCraft: Brood War
sorry 134
Leta 133
yabsab 100
Dota 2
monkeys_forever356
LuMiX1
Counter-Strike
taco 356
Super Smash Bros
C9.Mang0686
Mew2King163
Other Games
tarik_tv11323
summit1g10111
JimRising 633
ToD74
ViBE67
ZombieGrub40
Organizations
Other Games
gamesdonequick1012
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 91
• practicex 27
• iHatsuTV 4
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• sM.Zik 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Scarra2263
• Lourlo987
• Stunt542
Upcoming Events
RSL Revival
2h 51m
LiuLi Cup
5h 51m
Cure vs Reynor
Clem vs Maru
Rogue vs TriGGeR
ByuN vs Serral
uThermal 2v2 Circuit
6h 51m
PSISTORM Gaming Misc
11h 46m
RSL Revival
12h 51m
AI Arena Tournament
14h 51m
Replay Cast
18h 51m
Sparkling Tuna Cup
1d 4h
LiuLi Cup
1d 5h
Ladder Legends
1d 12h
[ Show More ]
Replay Cast
1d 18h
Replay Cast
2 days
LiuLi Cup
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
The PondCast
5 days
KCM Race Survival
5 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Epic.LAN
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S1: W8
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.