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[Guide] The Starcraft Progamer Trading Card Game - Page 18

Forum Index > General Games
Post a Reply
Prev 1 16 17 18 19 20 24 Next All
Gustav_Wind
Profile Joined July 2008
United States646 Posts
Last Edited: 2009-06-20 13:02:21
June 20 2009 12:31 GMT
#341
On June 20 2009 21:15 FranzF1 wrote:
Show nested quote +
On June 20 2009 20:36 NukemDuke wrote:
When you level up progamers IE basic > A > S Does the damage go away, or does it stay?

This.. i need that answer


The damage stays.

btw I have a Jaedong list that I think is decent, though I don't think it's quite optimal...

it might be better than haymaker... I haven't tested the two against each other yet

+ Show Spoiler +

4 Jaedong
4 Nada
4 Baby
3 MVP
4 Iloveoov

4 Starcraft 2 Hype
4 OSL Group Selection
4 TLPD
2 Poor Coaching
4 Korean Netizens
4 Liquipedia

19 Hwaseung Oz

Path of Night ended up being bad for some reason... it feels wrong to cut all of them but during the games they were never useful, and liquipedias often were.


I also just realized that Horang2 destroys Haymaker (Iris and Kwanro are both weak against Protoss). Awkward...
xicoo
Profile Joined June 2009
Portugal55 Posts
June 20 2009 16:04 GMT
#342
u should try magic workstation it works with MTG but to make new editions u just have to create a .txt with all the cards name/abilityes/etc and install on the program and if u want pictures u can put them there to, then u can play i didnt read all but i guess its similar, with mws u control all your moves so it works with more games than MTG.
http://www.magicworkstation.com/.
ignorance is bliss!
Cube
Profile Blog Joined February 2008
Canada777 Posts
Last Edited: 2009-06-20 17:01:26
June 20 2009 17:01 GMT
#343
i have a game of this up on MWS if anyone wants to play

mwsplay that is
Atrioc
Profile Blog Joined December 2007
United States1866 Posts
Last Edited: 2009-06-20 17:52:17
June 20 2009 17:50 GMT
#344
On June 20 2009 20:53 Gustav_Wind wrote:
Question for you Atrioc:

Does KOing your own Progamers count towards your opponent's total?

This was very relevant in a game involving Horang2 and Nada =(


Currently the NaDa card is completely and totally fucked because of a typo that requires him to deal 10 damage to his own bench instead of 1 damage.

However, yes, any progamers on your side that are KO'd/Retired automatically counts towards your opponents total no matter how it happens.

On June 20 2009 20:42 Malongo wrote:
when you pay for the GG cost those cards stay in play or have to be discarded?


Discarded

On June 20 2009 19:45 NukemDuke wrote:
<Player 42> Pusan does 6 damage
<GTR> No it doesn't
<GTR> FFFFFF
<System> Player Lost



I dont quite know the situation here but I do want to clarify that the Pusan card does not get an additional 1 damage for each damage counter on him, but simply that if he has any damage counters at all, he deals +1 damage.
Writerman what
peidongyang
Profile Joined January 2009
Canada2084 Posts
June 20 2009 19:28 GMT
#345
Pokémon ftw lol
the throws never bothered me anyway
pimp_stick
Profile Joined March 2009
United States17 Posts
June 20 2009 19:30 GMT
#346
HAHA this is hysterical and awesome at the same time
You always fear what you dont understand
d1sh0ng
Profile Blog Joined November 2008
United States103 Posts
June 20 2009 19:53 GMT
#347
On June 20 2009 21:31 Gustav_Wind wrote:

The damage stays.

btw I have a Jaedong list that I think is decent, though I don't think it's quite optimal...

it might be better than haymaker... I haven't tested the two against each other yet

+ Show Spoiler +

4 Jaedong
4 Nada
4 Baby
3 MVP
4 Iloveoov

4 Starcraft 2 Hype
4 OSL Group Selection
4 TLPD
2 Poor Coaching
4 Korean Netizens
4 Liquipedia

19 Hwaseung Oz

Path of Night ended up being bad for some reason... it feels wrong to cut all of them but during the games they were never useful, and liquipedias often were.


I also just realized that Horang2 destroys Haymaker (Iris and Kwanro are both weak against Protoss). Awkward...




I'm fairly sure thinking about it now that iloveoov, a Terran Basic, and a Terran A-Gamer MUST be used in any deck that uses S-Class. The search with oov is much needed to keep pace with the Haymaker deck. In an untested format, speed and aggression is always popular and any other deck must be able to either:

A: Keep up

B: Hold off the aggression, stabilize, and set up their win condition


So then Gustav, I think your lineup of Baby, Nada, and oov is the engine needed for any S-Class deck. With attacks that require no specific Team Card, they can still attack and do good damage. Thanks for the ideas, I'm going back into the lab.
Clap it up for minimum wage!!!
monk
Profile Blog Joined May 2009
United States8477 Posts
June 20 2009 21:43 GMT
#348
anyone want to play?
Moderator
Disastorm
Profile Joined January 2008
United States922 Posts
June 20 2009 21:54 GMT
#349
i was thinking of programming this in java with internet play but I guess theres no reason to since it works on magic workstation?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Teejing
Profile Joined January 2009
Germany1360 Posts
June 20 2009 22:06 GMT
#350
how to make a deck? i have done verything already and got all my cards and everything filtered, i just dont know how to select those cards to make a deck now ^^
NukemDuke
Profile Joined June 2009
53 Posts
June 20 2009 22:26 GMT
#351
--- Nuked ---
Teejing
Profile Joined January 2009
Germany1360 Posts
June 20 2009 22:31 GMT
#352
well im online, just having problems finding your game ^^
FranzF1
Profile Blog Joined March 2009
Chile1710 Posts
Last Edited: 2009-06-20 22:54:51
June 20 2009 22:54 GMT
#353
Im online if someone want to play

Name: Franz
Game: Starcraft
Member #99999^99 of the fanclub of Grape, Reality and TurN
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
June 21 2009 00:05 GMT
#354
O man, I clicked on this when there were 2 pages and thought it was so awesome...here I am again and its on 18!!!

Theres also been updating even though the contest is over...nice! =)
Jaedong :3
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
June 21 2009 00:36 GMT
#355
im ready to play!
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Gustav_Wind
Profile Joined July 2008
United States646 Posts
Last Edited: 2009-06-21 00:39:39
June 21 2009 00:38 GMT
#356
On June 21 2009 02:50 Atrioc wrote:
Currently the NaDa card is completely and totally fucked because of a typo that requires him to deal 10 damage to his own bench instead of 1 damage.


LOL wow. It's a typo. I guess I should have known...

the thing is it would never be relevant for me, as his 2 cost for 4 is much better than 4 non-hwaseung for 7 in this format, but it was because GTR was using Horang2 =(

Horang2 >>>> Nada, GG... Horang2 is so good but I can't figure out his place in the metagame.

Atrioc, if you want to make edits to the pictures and rerelease them, just make sure to change all the names of the pictures to the right format (Cardname.full.jpg).

On June 21 2009 04:53 d1sh0ng wrote:
So then Gustav, I think your lineup of Baby, Nada, and oov is the engine needed for any S-Class deck. With attacks that require no specific Team Card, they can still attack and do good damage. Thanks for the ideas, I'm going back into the lab.


Yeah, I missed Nada on first pass because his second attack was so ludicrous, but 2 colorless for 4 is quite efficient relative to the power of the other A-class. (The other A-class terrans are pretty embarrassing compared to Nada).

Oov is really good to tutor for your pieces, but the reason I put him in that deck was because he's an insanely good attacker once you have Jaedong out. That way you can leave Jaedong on the bench safely and just hurl 6 damage Oovs at them.
IntoTheWow
Profile Blog Joined May 2004
is awesome32282 Posts
June 21 2009 00:48 GMT
#357
had some very fun games with Cube!
Moderator<:3-/-<
Teejing
Profile Joined January 2009
Germany1360 Posts
June 21 2009 00:50 GMT
#358
i got some questions ^^:

- you attack on both in the same turn or each active progamer in their player´s turn?

- do progamer need to be active to use special abilities?

- special abilities of progamers can be used on enemies turn?

- gg can be used on enemies turn?

- why does the osl give 7 new cards, but the poker card gives 1 or 8. Poker cards looks so much weaker that i am not sure i understand them right

Phelix
Profile Blog Joined July 2008
1931 Posts
June 21 2009 00:50 GMT
#359
Hmm, anyone wants to play?
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
June 21 2009 01:06 GMT
#360
im waiting for someone to play.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
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