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[Game] Osu! - Page 94

Forum Index > General Games
Post a Reply
Prev 1 92 93 94 95 96 370 Next
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
Last Edited: 2011-12-22 21:53:21
December 22 2011 21:47 GMT
#1861
On December 23 2011 06:37 Tenox wrote:
Oh man I've been trying to pass that My Pace song for a week now, still can't get it, I keep getting to the last "chorus" or whatever. It's so much more jumpy than the two first choruses. Got 2 that are decent for my skill level right now though. Also I'm never doing accuracy based stuff I only push my speed to the limits trying to pass hard songs. Once I start passing the very hardest songs out there do I feel like I want to up my accuracy.


I'm the same way. My accuracy increases naturally over time anyway, but I'm not focusing on it till I reach an overall competency level I like.

On December 23 2011 06:37 Tenox wrote:
Pretty easy to "spam"/"mash" your way through it, but it was still pretty damn hard considering I got a D on it lol.


You know, I haven't tried playing that in a while, I'll see how I do, maybe make a video if I can handle it at all.

EDIT: Nope, still too hard lol.

On December 23 2011 06:37 Tenox wrote:
This one's easier than the previous one but it was very jumpy and I'd been working on it for awhile so it felt good to finally get it.


I haven't tried the extra map for that one yet. I've got 2 passes on the Lunatic map though. Damn fun.
Tenox
Profile Joined January 2007
Sweden128 Posts
December 22 2011 21:58 GMT
#1862
Yeah chipscape is basically just fingerspeed, but there's a part in the middle or close to it with some very fast stream, faster than I could trill atleast. So I basically mashed/trilled like both z+x at the same time and it kinda worked out enough to the point where I would not die, the rest is pretty easy. Yeah usatei is alot of fun.:D Jumps is kind of my weaker point right now I think, working on that What's up, People? That death note theme song, I keep getting close to the end where it really speeds up, like the holds and it gets even more jumpy. So frustrating, but I should be able to pass that song if I just get a slight skillboost.
Please check out my gallery at: 10ox.deviantart.com
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
December 22 2011 23:07 GMT
#1863
On December 23 2011 06:37 Tenox wrote:
This one's easier than the previous one but it was very jumpy and I'd been working on it for awhile so it felt good to finally get it.
[image loading]

I suggest you don't play that map. The map is complete shit because it does a horrible job following the song. The only reason it receives so much attention is because of the song itself and that the map is so stupidly difficult.
( ・´ー・`)
MegaManEXE
Profile Joined September 2010
United States845 Posts
December 23 2011 00:31 GMT
#1864
The original Usatei map is a classic

The Re:Usatei one is bad
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
December 23 2011 01:40 GMT
#1865
Haha, yeah, it is pretty shitty, but it's good practice for jumps.
perser84
Profile Joined October 2010
Germany399 Posts
December 23 2011 02:19 GMT
#1866
i saw the 2nd video and thought omg lol what crazy game
BookTwo
Profile Blog Joined May 2009
1985 Posts
December 23 2011 10:10 GMT
#1867
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2011-12-23 17:51:16
December 23 2011 17:49 GMT
#1868
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


http://osu.ppy.sh/p/packlist?t=t

towards the bottom. additionally, you get achievements for completing them! woooooo
MegaManEXE
Profile Joined September 2010
United States845 Posts
December 23 2011 20:57 GMT
#1869
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


True classical music is too difficult to time so nobody makes beatmaps of it.

You can find a bunch of classical-inspired songs from like IIDX though.
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
December 23 2011 23:21 GMT
#1870
It's too bad I've yet to find a good metal song done in osu. I've seen a few, but the maps have generally been really bad (not including touhou metal songs, I consider those touhou before metal)...

That, and there is nowhere near enough good IDM maps out there.
BookTwo
Profile Blog Joined May 2009
1985 Posts
December 24 2011 06:14 GMT
#1871
On December 24 2011 02:49 wooozy wrote:
Show nested quote +
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


http://osu.ppy.sh/p/packlist?t=t

towards the bottom. additionally, you get achievements for completing them! woooooo


thanks very much!


On December 24 2011 05:57 MegaManEXE wrote:
Show nested quote +
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


True classical music is too difficult to time so nobody makes beatmaps of it.

You can find a bunch of classical-inspired songs from like IIDX though.


yeah I figured, just by searching manually I didn't find a large amount of classical music.
triangle
Profile Blog Joined October 2007
United States3803 Posts
December 24 2011 06:57 GMT
#1872
On December 24 2011 15:14 BookTwo wrote:
Show nested quote +
On December 24 2011 02:49 wooozy wrote:
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


http://osu.ppy.sh/p/packlist?t=t

towards the bottom. additionally, you get achievements for completing them! woooooo


thanks very much!


Show nested quote +
On December 24 2011 05:57 MegaManEXE wrote:
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


True classical music is too difficult to time so nobody makes beatmaps of it.

You can find a bunch of classical-inspired songs from like IIDX though.


yeah I figured, just by searching manually I didn't find a large amount of classical music.

There is basically no classical music because of timing issues. I've searched a bunch too.

Some classical-y stuff you can try is:
http://osu.ppy.sh/s/25342
http://osu.ppy.sh/s/22374
http://osu.ppy.sh/s/17172
http://osu.ppy.sh/s/14016
http://osu.ppy.sh/s/15014

Unfortunately, I'm not a real fan of several of these maps, but they're at least stuff to try.
Also known as waterfall / w4terfall
BookTwo
Profile Blog Joined May 2009
1985 Posts
December 24 2011 11:39 GMT
#1873
On December 24 2011 15:57 triangle wrote:
Show nested quote +
On December 24 2011 15:14 BookTwo wrote:
On December 24 2011 02:49 wooozy wrote:
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


http://osu.ppy.sh/p/packlist?t=t

towards the bottom. additionally, you get achievements for completing them! woooooo


thanks very much!


On December 24 2011 05:57 MegaManEXE wrote:
On December 23 2011 19:10 BookTwo wrote:
just curious, I'm only ever playing with classical/some video game music. Are there any packs that have only those genres? I've been searching and building my library individually which is fun, but having a massive stack of new maps would be cool.

<3 osu


True classical music is too difficult to time so nobody makes beatmaps of it.

You can find a bunch of classical-inspired songs from like IIDX though.


yeah I figured, just by searching manually I didn't find a large amount of classical music.

There is basically no classical music because of timing issues. I've searched a bunch too.

Some classical-y stuff you can try is:
http://osu.ppy.sh/s/25342
http://osu.ppy.sh/s/22374
http://osu.ppy.sh/s/17172
http://osu.ppy.sh/s/14016
http://osu.ppy.sh/s/15014

Unfortunately, I'm not a real fan of several of these maps, but they're at least stuff to try.


wow thanks! I had all but two of them and the two I didn't have I don't think i'll get lol

anway, what is the timing issue with classical music? I've played classical piano for 6 years and the beats on most songs are not that erratic that it can't have a beatmap put to it. Most pieces I learned with polyrhythms are by debussy, plenty of chopin/mozart/beethoven/brahms etc to go around.

oh well.
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
Last Edited: 2011-12-24 20:30:49
December 24 2011 19:50 GMT
#1874
The problem is that the BPM wanders a lot in classical music. You can't simply set it to a BPM and expect that to work (even if the piece has no changes) for the entire song. This comes up especially in pieces where there are speed changes that the musician performing the piece controls.

Compare the opening for these 2 performances:



These performances would both be an absolute NIGHTMARE to try to time properly.

Also, I just beat both of the score I posted as videos lol.
MegaManEXE
Profile Joined September 2010
United States845 Posts
December 24 2011 20:42 GMT
#1875
On December 24 2011 20:39 BookTwo wrote:
wow thanks! I had all but two of them and the two I didn't have I don't think i'll get lol

anway, what is the timing issue with classical music? I've played classical piano for 6 years and the beats on most songs are not that erratic that it can't have a beatmap put to it. Most pieces I learned with polyrhythms are by debussy, plenty of chopin/mozart/beethoven/brahms etc to go around.

oh well.


It's way too annoying to find the correct offset in classical songs that nobody bothers.

Also varying bpm is a nightmare to time properly for a majority of osu mappers.
wooozy
Profile Blog Joined February 2009
3813 Posts
December 24 2011 23:49 GMT
#1876
is there any particular reason that some songs use the default osu! skin instead of my skin? like i'll remove pretty much every png out of a song folder and it uses those ginormous 300/100s and the stupidly bright spinner instead of my skin. kind of annoying having to throw my skin files into a song folder to make it work with how often it's been happening to me recently
Bobbias
Profile Blog Joined March 2008
Canada1373 Posts
December 25 2011 00:05 GMT
#1877
Sometimes there's a line in the .osu that says something like Preferred Skin: Default, which forces it to use the default skin. The easiest way to deal with that is to rename the default osu skin. Rename your skin folder to default, and rename the sin itself to default. I did that with mine recently, and it worked perfectly.
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
December 25 2011 00:31 GMT
#1878
Merry Christmas osu! family :D

( ・´ー・`)
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2011-12-25 04:54:08
December 25 2011 00:32 GMT
#1879
On December 25 2011 09:05 Bobbias wrote:
Sometimes there's a line in the .osu that says something like Preferred Skin: Default, which forces it to use the default skin. The easiest way to deal with that is to rename the default osu skin. Rename your skin folder to default, and rename the sin itself to default. I did that with mine recently, and it worked perfectly.


oh neato burrito, thanks :D
MegaManEXE
Profile Joined September 2010
United States845 Posts
December 25 2011 04:17 GMT
#1880
On December 25 2011 09:05 Bobbias wrote:
Sometimes there's a line in the .osu that says something like Preferred Skin: Default, which forces it to use the default skin. The easiest way to deal with that is to rename the default osu skin. Rename your skin folder to default, and rename the sin itself to default. I did that with mine recently, and it worked perfectly.


I learned something new today :D
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