[Game] Osu! - Page 270
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maru~
2345 Posts
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Cyro
United Kingdom20278 Posts
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Yorbon
Netherlands4272 Posts
Ok, everyone, if you don't have this yet, dl it now! Aim+stamina practice | ||
OdinOfPergo
United States840 Posts
On July 18 2014 16:07 maru~ wrote: I'm noob. I'm even more so! quick edit: did you change your osu name umder? I never see you online anymore.. maby i removed you on accident or somethin'. If that is the case just re-add me! | ||
maru~
2345 Posts
On July 18 2014 23:04 Yorbon wrote: https://osu.ppy.sh/s/114308 Ok, everyone, if you don't have this yet, dl it now! Aim+stamina practice 7.5 stars ._. On July 19 2014 00:24 OdinOfPergo wrote: I'm even more so! quick edit: did you change your osu name umder? I never see you online anymore.. maby i removed you on accident or somethin'. If that is the case just re-add me! I'm noob. And yeah, haven't been playing much lately. | ||
Yorbon
Netherlands4272 Posts
On July 19 2014 01:29 maru~ wrote: I cleared a bunch of maps from my "to pass" collection yesterday (including https://osu.ppy.sh/ss/1828872 which I wished I could pass for a looong time). 7.5 stars ._. I'm noob. And yeah, haven't been playing much lately. Yeah, but it starts pretty easy. You'll see what i mean. It's a 'fixed' pattern map, where the pattern slowly gets bigger and differs a little, then it goes back to small and large again. And the end is just ridiculous, I don't even bother at this point. But it's pretty good practice still. gratz on the star stream map btw, that's pretty good. In my memory it had some nasty streams somewhere at the end. | ||
maru~
2345 Posts
On July 19 2014 01:43 Yorbon wrote: Yeah, but it starts pretty easy. You'll see what i mean. It's a 'fixed' pattern map, where the pattern slowly gets bigger and differs a little, then it goes back to small and large again. And the end is just ridiculous, I don't even bother at this point. But it's pretty good practice still. I see. I tried it and realized yet again just how bad my stamina is. On July 19 2014 01:43 Yorbon wrote: gratz on the star stream map btw, that's pretty good. In my memory it had some nasty streams somewhere at the end. Thanks. Still can't pass Guy's Extra though (lol). https://osu.ppy.sh/ss/1831174 Not sure why this map gives me so much trouble, but finally passed. | ||
Cyro
United Kingdom20278 Posts
Also, constant, like constant constant isn't as fun for me as bursts of very high intensity. Constant is often either easy/boring, or too hard to do, while high intensity bursts of stuff can be very hard but also hittable and it feels awesome to do that | ||
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FlaShFTW
United States10091 Posts
On July 18 2014 23:04 Yorbon wrote: https://osu.ppy.sh/s/114308 Ok, everyone, if you don't have this yet, dl it now! Aim+stamina practice o my god ar10 fuck that. lol im an only ar9 scrub but trying to play ar8+DT right now | ||
Cyro
United Kingdom20278 Posts
I'm still stumbling on 9.6 when i have to read stuff, but i have more capacity now to adapt to AR's and that's nice Aim-wise, check out https://osu.ppy.sh/b/368933?m=0 Ultra Hard = FUNNN (with/without hr, hd, relax - maybe even DT) 99% hr fc is top 10 map ranking lol | ||
Yorbon
Netherlands4272 Posts
On July 19 2014 12:14 FlaShFTW wrote: Haha. Yeah, well, ar10 is something to get used to.o my god ar10 fuck that. lol im an only ar9 scrub but trying to play ar8+DT right now Try some easier ar10 maps if feel like practicing it (like this or this one). | ||
Yorbon
Netherlands4272 Posts
I'm not thinking i know absolute truth on streaming. If I've said some bullshit, left some important part out, please contact me so I can edit. Any suggestions for useful maps in certain situations (for example) may be added in as well. Please read it with an open mind, and be critical or let it be helpful. https://www.dropbox.com/s/48rtscvqikyhpz7/Stream practice.doc (I assume it's accessible for everyone. If not, please let me know) | ||
Cyro
United Kingdom20278 Posts
my main critisicm.. all of the "spaced streams" links seem to be like 300bpm spaced half beats. I can't even get 60% accuracy on with a dance number nomod for example, even though i can do streams through those bpm ranges (150 and even 120-130 quarter beat) i can't do fast but spaced half beats outside of singletap speed range - AT ALL. When you say spaced streams i think more of: 1; freedom dive. Can be done HT at 167bpm, there's also a version uploaded with 180, 200 and 240bpm speeds 2; http://osu.ppy.sh/b/161787 3; http://osu.ppy.sh/b/60743 - insane diff I want to show a problem in my streaming also, which happens at any bpm down to 120 quarter beat, but way more if i'm having trouble (the more you deviate from ~170bpm, the more it'll happen) look at the timing bar, when that happens i have to change pace to compensate for it, i lose track of how many beats i've actually hit etc, it just destroys the whole stream. When i first started looking at unstable rate numbers, i saw that i couldn't really compare them if i made "mistakes" like this on short (10-20 second) maps, but also that i make mistakes like this ALL OF THE TIME and now it's way up on the list of things that make it difficult to stream without worrying all the time about dropping it half way through, and makes a nice long stream of all 300's more of a blessing than an expected thing if the map is at all difficult should i just train super hard like od8 140bpm? | ||
Yorbon
Netherlands4272 Posts
On the main criticism: Yes, they all are 300 bpm spaced half beats, that's what i chose them for. Seeing those as streams will give a new dimension to practice, i think. I understand your suggestions for other maps, their streams are a bit more spaced than 'normal' streams, but personally I don't consider them spaced enough to put them in the same category as my suggested maps. I do think however that it is fair to give more attention to aim in general; going from an unmentioned aspect to centre of practice might be too sudden. I'll certainly update on this, hopefully to your liking, give me some time to think about how exactly. Now your problem. I think your problem is very interesting in the light of the essay I wrote, and maybe i could update it after this as well. If I understand it correctly, your problem is that you're experiencing timing problems (looking at the timing bar) and when you're trying to compensate, you'll risk missing because you're losing track of the stream. Your description of the problem suggests (could not be true, but i'll assume it for the moment) that your looking at timebar and unstable rate to improve streaming. While i don't think these are worthless or bad to use, i feel there is a more effective way to approach 'bad' timing. Now listen to (don't look at!!) the video some more times. Try to hear your own timing compared to the music. Just looking at the triples around the second second, if you were part of a band, and your timing would be the same as yours at that moment, i'd say your timing was awful (sorry). Once you learn how to judge your timing while playing, i feel you're halfway through the problem. This only works if your 'ability to see the big picture' (mentioned in the essay) is enough developed. Although not necessarily true, your comment 'compensating makes me lose track' suggests that either hearing or the mentioned ability is the key to get better. Now how to solve either of them? I don't really have any practice for improving hearing. You should just listen very carefully and always be critical, especially when there's a mismatch between your hearing and your score. Either the map needs an offset, the song is very badly mapped, or you're just wrong (in my experience, the last one is the most probable ): ). To improve getting 'the big picture', i indeed think going back to slow streams is the answer. I do want to note something on it though in addition to just that. I remember some chat conversation where you said something like "od10 at 140 bpm is ridiculous." and " od6 140 bpm feels like od10 180 bpm". This is a problem. My records on 142, 160, 168 and 178 bpm comparable practice stream maps (all at od10) are around 92%, 90%, 89% and 87% respectively. Looking at these numbers I'd say you're just very bad at slow streams (sorry again), not because my numbers are (probably) higher, but because the (by you perceived) accuracy difference between different bpm's is so high. So my solution to your problem would be to begin seriously practicing slow streams (i know you already do, but still) . Pick a map around bpm140, set OD8. Get your acc to 90% standard. Set the map to OD9. Get your acc again to 90%, etc. I know i say this all the time, but i'll repeat it again: be conscious of every note. Hear your own mistakes. When you think you're good, change maps and see again. Of course, you don't have to stop practicing higher bpm songs, but always return to your basis: slow streams. I hope this is somewhat helpful, and please don't take offense to some of my harsher words, i'm just trying to get a point across. And as a sidenote: i really don't like using 10-20 second maps for practice, the chances you're playing to the map are too high, imo. But maybe that's more a matter of taste. | ||
Cyro
United Kingdom20278 Posts
If I understand it correctly, your problem is that you're experiencing timing problems (looking at the timing bar) You misunderstand, i know it wasn't very good there (aside from all 300's on it's like od7) i was referring to the random 1x 100 that flew way off the too late side, i make those all of the time and i'm very lucky to have recoveries as good as in that video. It's a very obvious "lock up" that happens and makes me drop stuff and fail altogether, even when i'm streaming with 100-120 unstable rate (all of my hits are like +-5ms and then i get a random as fuck 30ms late because my hand/brain froze halfway through the stream) http://www.youtube.com/watch?v=K_Y6_bDXMec ^look at ~0.04. Also when dealing with stuff that's not easy for me to handle speed-wise, especially spaced, i hit early on purpose, i've seen some top players doing that when dealing with "too fast" stuff, though usually that's way higher BPM. The reality is that if i'm doing 190+ spaced streams and i make even a slight error, i can't speed up to compensate for it, but i can slow down, so hitting perfectly in time often results in outright failure while i feel surprisingly close to ~98% FC if i try to hit a little early. Only a few weeks ago i was outright failing quite a few 195bpm streams, not even spaced ones, because i couldn't keep up speed-wise. I'm more consistently a bit faster than that now, but i'm nowhere near handling 195 like i can play around with 170 I don't really practice on 10-20 sec maps, i only use them for stuff like this: + Show Spoiler + and comparing -+ timing and unstable rates. I find it fun to make short maps like that for stuff that i have to try really really hard to do properly edit: I used +8ms offset on the first vid. Not sure why but my brain was way off processing ar10 and i failed to adjust to it after like 10 attempts so i corrected it via offset, you can see the timing is tight but it was ~8ms off to one side before because i was bad | ||
Cyro
United Kingdom20278 Posts
less than a minute ago 175pp I thought i was recording, i was wrong! ![]() Get rekt sayo/deviezeman! you too valar! ![]() (gotta remove a few people from friends actually, i added a bit too freely and never really removed anyone, now i'm using friend rankings) My global rank is highest it has ever been, i hit plateau around 6.8k, 44 days ago, when i stopped spamming/chasing PP maps. I had about 250pp less then though. | ||
Yorbon
Netherlands4272 Posts
Ok, sorry about that, i focussed on those triplets assuming that was the main problem. The hand/brain freeze description suggest it's either a motional irregularity, meaning you don't have 100% control of your fingers, or a concentration issue. In both cases the answer is indeed slow streams. In case of a mental issue, concentrate as hard as you can on as long and slow streams as possible with the high od (7 is at this bpm obviously not strict enough, seeing how you got all 300's). If it's a problem with your fingers, focus on the individual notes as much as possible at slow streams, again at high od. In the latter case, you might even want to consider streaming around 100 bpm, just to force yourself to be as conscious of every note as possible. I hope it'll help. And on the starting early part. I think it can specifically be used to get a good score (that's probably what these top players are doing), but i think using it during practice will be contraproductice, as you're effectively masking your lack of speed or stamina by using wrong timings. The only reason that it works is you're using low od. | ||
maru~
2345 Posts
On July 13 2014 21:58 Yorbon wrote: ^^ Looking forward to the first, thanks ![]() I have the second one, but it's indeed a bit on the easy side. I can't believe i forgot about the third one, though. I had it on my old computer and was a big fan of that map. Thanks for suggesting it again :D Oh man, hate this: + Show Spoiler + https://osu.ppy.sh/s/181142 Can't play it properly because of the ar, but maybe it's fun for you. Oh also this was ranked yesterday: https://osu.ppy.sh/s/119447 | ||
Cyro
United Kingdom20278 Posts
The only reason that it works is you're using low od. Thanks for all of your comments (i'm terrible at replying to text walls, but i do love them) for this in particular - everything "fast" feels like low OD. Like 230bpm od10 feels less strict than 130-140bpm od6 - and DT often doesn't put stuff immediately at od10 - so i feel like naturally for faster maps, it doesn't matter nearly as much. I do want to practice this a lot and at the very least optimize my brain a bit and remove mistakes - in the end though, i'd rather my top scores be full of crazy fast dt/nomod stuff than be like lewa/azer/etc. Music just doesn't feel very intuitive to me and while i feel that i could probably get good at higher OD's, i don't have a natural enjoyment or ability for tracking beats and i don't think that i would ever be amazing at it, while amazing aim is maybe something that i can pull off Right now a very hard, difficult to FC with that accuracy streamy map gives me like 130-140pp for an FC, and a hard jumpy map gives me 170-180. I can bring that up, but hmm.. watching high level HR pattern/streamy type play makes my brain hurt A LOT. Watching fast stuff, by comparison.. i feel like i can even relax-FX some ridiculous stuff like hoshizora no ima S.S. DT HD - it's just a matter of left hand speed.. whereas slower od10.. i'm "fast enough" for but even if i had the mental dexterity i would feel lost even with double the hit window. Maybe i should just mod stuff in general to higher OD. I'm learning to react faster by using relax-DT on ar9's or relax DT HR on some other stuff but i'm still terrible with hit windows, using both fingers, having an idea WHEN to actually hit stuff (i'm not just kinda inaccurate at hitting a target, i'm unsure of where the target actually is) etc Also there's a massive difference between reacting to stimuli, and being able to differentiate between stimuli. I think my first speed is very fast (i can relax 10.3 or even maybe 11's) but the second one is extremely poor right now (ar9 is too fast and impairs my performance for some types of patterns like a double with a gap and then another double which i find easier to hit on ar8 than ar9 even at ~180bpm) I think that i have to stop and think a lot, and even then there is a lot of uncertainty for multi-finger stuff - simple but ridiculously fast stuff, or just entirely singletap patterns are and always have been so much easier to me, but maybe that's just a matter of practice. I didn't spend 2 hours a day for weeks at a time practicing something that was unintuitive, painful and negatively rewarded in terms of ranking, maybe i would have if i had been more concerned for my general level of skill, instead of my "peak" level of skill Having said all of that ranty stuff, i was never able to switch fingers during a lot of patterns/maps. I rose to my current skill level using 1 primary finger for 90% of stuff and the other 10% was always extremely painful for me. Maybe i should just alternate everything and play with 60% accuracy for a week. | ||
Cyro
United Kingdom20278 Posts
![]() ~3.37 inches vertical sens... so so good :D For equivalent sensitivity values for a mouse.. that's ~320dpi on 1080p or ~228dpi on 768p. I'm not so surprised at ease of hitting small circles, but the ability to do it without giving up nearly as much speed/agility is probably #1 thing on my list of why i think tablet is objectively better than mouse now i also think that this is good practice not just for aim, but for other stuff because it takes a LOT of focus and awareness to deal with all of the curves/turns in streams like this ----- ----- This last one isn't perfect, goddamn i wanted it to be but i can't do it right now, not on full tablet area fullscreen - that's great for small circle size, 900 or 1080 height osu window - but i think i'd use 800 or 768 for stuff like Remote Control DT. Such jumps, wow - FULL COMBO STILL! I completely messed up the timing of the first star jumps, but i was too tired/lucky to replicate it, fix the first jumps then hit everything else as well afterwards within 20 attempts or so, so i decided to just leave it as it is for now, maybe go back at it with 800 height The handcam makes it worth. It looks crazy, but it's actually real at 1.0x speed. Rewatching vids with handcam in is soo fun! So ya, that's my performance after 1 week with tablet. I just decided to mess around recording hand and switched my osu resolution from 800 height to 1080 (1.35x as much movement top to bottom or side to side) and it was a fun night! I think the biggest impact that tablet will have on me is actually playing more, because it's more fun and less stressful. This was awesome :D | ||
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