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Modern Warfare 2 - Page 9

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mnm
Profile Blog Joined August 2003
United States4493 Posts
November 12 2009 20:47 GMT
#161
i wouldnt compare the two.. console fps and pc fps.. 2 diff beasts.. the feel is completely different but i enjoy playing both.. console took a bit of getting used to but i feel comfy with it now.

as for the lag.. the first day i played before the midnight release it was fine. didnt experience any lag at all.. yesterday though was pretty bad. everyone was on and it took forever to get a game together with my party.
http://www.teamliquid.net/store http://www.teamliquid.net/gallery/
Misrah
Profile Blog Joined February 2008
United States1695 Posts
November 12 2009 21:00 GMT
#162
I can't believe that some one actually thinks that HALO can some how be measured to CS lol

I used to be semi-pro in Halo2 I played with the big names, and i went to turnies... I can tell you its a joke. I can teach you to become god at halo in 3 months. In 3 months you can't even come close to CS lol

anyone who thinks that halo, HALO 3 especially is a good game, needs to get their head checked.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
zizou21
Profile Joined September 2006
United States3683 Posts
November 12 2009 21:00 GMT
#163
Anyone playing on the PC? I'm on the fence about getting, but i'm worried that the online experience suffers tremendously from lack of dedicated servers. Please let me know before I purchase
its me, tasteless,s roomate LOL!
Ideas
Profile Blog Joined April 2008
United States8171 Posts
November 12 2009 21:12 GMT
#164
2 questions:

-does the single player still have infinitely respawning enemies until you reach some arbitrary location that stops them from spawning?

- On PC (not sure exactly how different it is from consoles, I assume it like everything else is identical) what are the player limits like? I know the max is 18 per game, but I've seen a lot about only 12 in team deathmatch or something (in fact a lot of people thought 12 was the absolute max).
Free Palestine
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
November 12 2009 21:23 GMT
#165
I absolutely hate Care Packages. Seems like total bullshit how I can get 4 kills in a row and turn that miraculously into an 11 kill streak.
God Bless
InDaHouse
Profile Joined May 2008
Sweden956 Posts
November 12 2009 21:56 GMT
#166
I haven't played fps since BF1942 (before EA pigs bought DICE). I haven't played the other games in the series actively because there were so many bugs and nerfs that competetive gaming was impossible.

I heard positive reactions from this rls. Can someone give some feedback? Is this a game like the other CoDs and BF2 aka games for stats-noobs or does it have some competitive clan gameplay possible?

Btw I refer to PC version, I never ever play fps on a console.
Stork protoss legend
DJEtterStyle
Profile Blog Joined October 2003
United States2766 Posts
November 12 2009 22:21 GMT
#167
I should be getting the game today for the 360. I'm pretty excited. Here's an amusing post Kotaku ran today:

Link
InDaHouse
Profile Joined May 2008
Sweden956 Posts
November 12 2009 23:16 GMT
#168
On November 13 2009 07:21 DJEtterStyle wrote:
I should be getting the game today for the 360. I'm pretty excited. Here's an amusing post Kotaku ran today:

Link

Didn't you used to be admin here? I see no TL icon ;(
Stork protoss legend
Kinky
Profile Blog Joined September 2008
United States4126 Posts
November 12 2009 23:32 GMT
#169
On November 13 2009 07:21 DJEtterStyle wrote:
I should be getting the game today for the 360. I'm pretty excited. Here's an amusing post Kotaku ran today:

Link

I'm going to post this on the GameFAQs forums because the boycotting debate isn't quiting down there.
Etherone
Profile Blog Joined November 2008
United States1898 Posts
November 12 2009 23:42 GMT
#170
really on a scale of 1-10 how hard is it to get into a lag free game with 10+ players?
PokePill
Profile Blog Joined March 2009
United States1048 Posts
November 12 2009 23:56 GMT
#171
On November 12 2009 01:33 lightrise wrote:
LOL you need to go play high lvl mlg or play some teams from the pro circuit. If you think its harder to be good at cs then at halo then ur a moron. Go play the game outside of social slayer with the best players, its hard as fuck to get good. The top CS players are good, but so are the best mlg players, and they put in the same amount of time.


Hahahahaha

they put in the same amount of time, sure probably, does it take the same amount of skill, no

reaching upper tier of skill in Halo isn't exactly a hard task, creating a team that meshes well together is the hard part
zoLo
Profile Blog Joined June 2007
United States5896 Posts
November 13 2009 08:08 GMT
#172
Amazon is having a nice deal for Modern Warfare 2

http://www.amazon.com/Call-Duty-Modern-Warfare-Playstation-3/dp/B00269QLH4/ref=sr_1_2?ie=UTF8&s=videogames&qid=1258099684&sr=8-2

"Order Call of Duty: Modern Warfare 2 and get $20 off a future video game purchase. The promotional code will be placed directly into your Amazon.com account within 2 business days after the product ships. Offer valid for a limited time and only when shipped and sold by Amazon.com. Amazon reserves the right to change or terminate this promotion at any time. Limit one per household. "
BloodDrunK
Profile Blog Joined August 2009
Bangladesh2767 Posts
November 13 2009 08:18 GMT
#173
On November 13 2009 06:12 Ideas wrote:
2 questions:

-does the single player still have infinitely respawning enemies until you reach some arbitrary location that stops them from spawning?

- On PC (not sure exactly how different it is from consoles, I assume it like everything else is identical) what are the player limits like? I know the max is 18 per game, but I've seen a lot about only 12 in team deathmatch or something (in fact a lot of people thought 12 was the absolute max).


No and max is 18 (9v9).
You have the power to create your own destiny.
lavion
Profile Joined September 2009
Singapore286 Posts
November 13 2009 08:55 GMT
#174
computer for blizzard's games
console for others

thank you
Flash for bonjwa
keV.
Profile Blog Joined February 2009
United States3214 Posts
Last Edited: 2009-11-13 10:47:52
November 13 2009 10:44 GMT
#175
The game is good, and IWNET works great. I'm level 20 something and have only had to leave 2 games because of lag, finding a new game takes about 6 seconds. Anyone who is crying about dedicated servers are the same people who think the CS1.6 WC3 mod and 47 DOH.WAV sound effects are the coolest things ever.


http://kotaku.com/5403286/what-modern-warfare-2-boycotters-are-playing

I played CS on a lan team and traveled all over the east coast attending tournaments all through high school. Shooter communities since the early 00's have been really terrible. The way the CS community used to work will never happen again. It's time to reinvent the genre and IWNET is a good start.
"brevity is the soul of wit" - William Shakesman
keV.
Profile Blog Joined February 2009
United States3214 Posts
November 13 2009 10:52 GMT
#176
On November 13 2009 17:55 lavion wrote:
computer for blizzard's games
console for others

thank you


No games for console. Except if its N64.
"brevity is the soul of wit" - William Shakesman
BG1
Profile Blog Joined January 2005
Canada1550 Posts
November 13 2009 11:30 GMT
#177
Hey guyz lets have starcraft on console too! We just have to click attack and choose which units to build, the rest will be done automatically. It'll obviously require a lot of skill but that's something console players are used to by now...

How can you play an FPS game on console when it takes away the main skill of playing an FPS(aiming) ?
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
motbob
Profile Blog Joined July 2008
United States12546 Posts
Last Edited: 2009-11-13 12:29:11
November 13 2009 12:22 GMT
#178
hey guys I know you like being elitists and all but

if you measure the "goodness" of a multiplayer game by how much fun it is to people on average

then the matchmaking system of halo 2/3 and CoD4:MW 1/2 blow dedicated server style games out of the fucking water

"that's because the average person bad at the game" well no shit, in dedicated servers you have to be good at the game to get the most fun that you can out of it.
ModeratorGood content always wins.
BG1
Profile Blog Joined January 2005
Canada1550 Posts
November 13 2009 13:24 GMT
#179
I measure the "goodness" of a multiplayer game by how much skill it takes, how balanced it is and how hard it is to get truly good at it. The more competitive the better. Basically when you've been playing a game for 10 years and you still get shit on by a random korean, that's a good multiplayer game.
Not some game that's catered to noobs and that is so limited that you can't even see a big skill gap between a good player and your average idiot.
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
motbob
Profile Blog Joined July 2008
United States12546 Posts
November 13 2009 13:43 GMT
#180
On November 13 2009 22:24 BG1 wrote:
I measure the "goodness" of a multiplayer game by how much skill it takes, how balanced it is and how hard it is to get truly good at it. The more competitive the better. Basically when you've been playing a game for 10 years and you still get shit on by a random korean, that's a good multiplayer game.
Not some game that's catered to noobs and that is so limited that you can't even see a big skill gap between a good player and your average idiot.

You're measuring it that way because you're good at video games (i'm assuming) and you can have fun playing anything, from Counterstrike to Starcraft to the most noob-friendly game because no matter what you play, you'll win some of the time.

Most people like to feel competent, and matchmaking provides that feeling no matter who you are. What you call "catering to noobs," I call "bringing the joy of video games to the masses."
ModeratorGood content always wins.
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