On March 08 2010 12:33 Highways wrote:
New maps leaked!
New maps leaked!
Based on the pics, the maps seem uninspired. They all seem like Karachi/Rundown clones with different environments. Nothing like a Terminal or a High Rise.
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ahole-surprise
United States813 Posts
March 09 2010 01:02 GMT
#1281
On March 08 2010 12:33 Highways wrote: New maps leaked! Based on the pics, the maps seem uninspired. They all seem like Karachi/Rundown clones with different environments. Nothing like a Terminal or a High Rise. | ||
spec. opps
United States127 Posts
March 09 2010 03:00 GMT
#1282
On March 09 2010 09:58 YunhOLee wrote: Show nested quote + On March 09 2010 08:32 spec. opps wrote: hey i have a question if you have sitrep pro can you hear a person with ninja pro? edit: sitrep makes footsteps louder ninja makes em silent yup but ninja pro has the advantage over sitrep pro.., you barely will hear him untill he's fairly near you unless your sound is loud :o it should probobly make ninja footsteps sound like theres no ninja but not loud like sitrep | ||
Bosu
United States3247 Posts
March 09 2010 04:07 GMT
#1283
On March 09 2010 10:02 ahole-surprise wrote: Based on the pics, the maps seem uninspired. They all seem like Karachi/Rundown clones with different environments. Nothing like a Terminal or a High Rise. Those are MW1 maps O.o | ||
Gumbo
Canada807 Posts
March 09 2010 04:17 GMT
#1284
On March 09 2010 08:32 spec. opps wrote: hey i have a question if you have sitrep pro can you hear a person with ninja pro? edit: sitrep makes footsteps louder ninja makes em silent Nope, its bugged. Sitrep pro doesnt affect Ninja pro. | ||
zoLo
United States5896 Posts
March 09 2010 05:06 GMT
#1285
This is one hell of a video. | ||
ahole-surprise
United States813 Posts
March 09 2010 05:14 GMT
#1286
On March 09 2010 13:07 Bosu wrote: Show nested quote + On March 09 2010 10:02 ahole-surprise wrote: Based on the pics, the maps seem uninspired. They all seem like Karachi/Rundown clones with different environments. Nothing like a Terminal or a High Rise. Those are MW1 maps O.o Edit: I just looked up MW1 gameplay and those can't be MW1 maps based on the HUD. What the hell are you talking about? | ||
Bosu
United States3247 Posts
March 09 2010 05:30 GMT
#1287
On March 09 2010 14:14 ahole-surprise wrote: Show nested quote + On March 09 2010 13:07 Bosu wrote: On March 09 2010 10:02 ahole-surprise wrote: Based on the pics, the maps seem uninspired. They all seem like Karachi/Rundown clones with different environments. Nothing like a Terminal or a High Rise. Those are MW1 maps O.o Edit: I just looked up MW1 gameplay and those can't be MW1 maps based on the HUD. What the hell are you talking about? .... They are modern warfare 1 maps....... | ||
weaksauce
369 Posts
March 09 2010 05:37 GMT
#1288
i bet they release like four of these with two CoD4 maps each time edit: more CoD4 maps in part two? don't care enough to look it up. Just as long as they don't force you to download by putting you in lobbies that are about to load the map you don't have like WaW, that was the stupidest thing ever... | ||
number1gog
United States1081 Posts
March 09 2010 05:52 GMT
#1289
On March 09 2010 14:37 weaksauce wrote: Just as long as they don't force you to download by putting you in lobbies that are about to load the map you don't have like WaW, that was the stupidest thing ever... Seriously. Halo is smart enough to know what maps you have. Come on IW. | ||
spec. opps
United States127 Posts
March 11 2010 03:59 GMT
#1290
On March 09 2010 13:17 Gumbo wrote: Show nested quote + On March 09 2010 08:32 spec. opps wrote: hey i have a question if you have sitrep pro can you hear a person with ninja pro? edit: sitrep makes footsteps louder ninja makes em silent Nope, its bugged. Sitrep pro doesnt affect Ninja pro. wait so u mean i just killed 120 claymores and c4 for half of sumthing... darn | ||
Gumbo
Canada807 Posts
March 11 2010 04:31 GMT
#1291
On March 09 2010 10:02 ahole-surprise wrote: Based on the pics, the maps seem uninspired. They all seem like Karachi/Rundown clones with different environments. Nothing like a Terminal or a High Rise. COD4 maps are amazing. | ||
EniraM(CA)
Canada160 Posts
March 11 2010 08:29 GMT
#1292
On March 09 2010 14:37 weaksauce wrote: just crash and overgrown. seeing as how i generally hated the expansion map pack for CoD4 and never bothered with them for CoD5, ill skip this and however many map packs they release. i bet they release like four of these with two CoD4 maps each time edit: more CoD4 maps in part two? don't care enough to look it up. Just as long as they don't force you to download by putting you in lobbies that are about to load the map you don't have like WaW, that was the stupidest thing ever... Infinity Ward lost their contract for Modern Warfare 2. it was quoted that they will release 2 more map packs before signing over to another company.... i can't remember which one right now. And the COD4 maps were amazing besides 1 or 2. I hope, HOPE, they put 2 or 4 COD4 maps in the new modern warfare. Would we be so lucky.... And don't be so cheap, it's like 10 bucks. For 4 new maps to play on.... def worth it if you even enjoy this game in the slightest. | ||
EniraM(CA)
Canada160 Posts
March 11 2010 08:46 GMT
#1293
COD4 maps were so much more fun in comparison. My god... Crash, Ambush, Countdown, Crossfire, Showdown, Strike and District? Those maps were fucking epic. What a feeling of nostalgia i get when looking at these maps. All these maps are 9/10 or 10/10 imo. http://www.cod4central.com/cod4-maps-menu.php Then MW2... http://www.modernwarfare247.com/multiplayer/maps Afghan - decent ...6/10 this level gets camped so hard. Derail - gay 3/10 lines of sight are blocked everywhere for a big map. Estate - w/e 4/10 another map with no lines of sight. the estate gets camped. Favela - decent 5/10 marathon/lightweight heaven. get it in the back all day here Highrise - good 7/10 fun map, plays different every time Invasion - good 8/10 another fun, but marathon/lightweight heaven map. Prob my fav for visuals. karachi - good 7/10 i like how this map gets played. pretty aggro. quarry - w/e 4/10 no lines of sight, plays strange. sometimes camp, sometimes not rundown - decent 5/10 average map plays ok rust - w/e 4/10 fast paced weird map scrapyard - good 7/10 plays well, no bs skidrow - same as above sub base - gay as hell, no rhyme or reason terminal - good map 7/10 alot of diversity. high action underpass - 5/10 average wasteland - gay 3/10 camped to hell | ||
Nikon
Bulgaria5710 Posts
March 11 2010 13:11 GMT
#1294
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spec. opps
United States127 Posts
March 11 2010 18:49 GMT
#1295
On March 11 2010 17:46 EniraM(CA) wrote: There are a lot of MW2 maps that I think are retarded. COD4 maps were so much more fun in comparison. My god... Crash, Ambush, Countdown, Crossfire, Showdown, Strike and District? Those maps were fucking epic. What a feeling of nostalgia i get when looking at these maps. All these maps are 9/10 or 10/10 imo. http://www.cod4central.com/cod4-maps-menu.php Then MW2... http://www.modernwarfare247.com/multiplayer/maps Afghan - decent ...6/10 this level gets camped so hard. Derail - gay 3/10 lines of sight are blocked everywhere for a big map. Estate - w/e 4/10 another map with no lines of sight. the estate gets camped. Favela - decent 5/10 marathon/lightweight heaven. get it in the back all day here Highrise - good 7/10 fun map, plays different every time Invasion - good 8/10 another fun, but marathon/lightweight heaven map. Prob my fav for visuals. karachi - good 7/10 i like how this map gets played. pretty aggro. quarry - w/e 4/10 no lines of sight, plays strange. sometimes camp, sometimes not rundown - decent 5/10 average map plays ok rust - w/e 4/10 fast paced weird map scrapyard - good 7/10 plays well, no bs skidrow - same as above sub base - gay as hell, no rhyme or reason terminal - good map 7/10 alot of diversity. high action underpass - 5/10 average wasteland - gay 3/10 camped to hell i disagree i will explain later back now i mostly disagree with the reasons why you hate the maps such as -line of sight- on most of the maps you listed i get picked off by snipers almost half the time i leave a building or tree mostly on derail if your gettin killed by knifers on favela your not doing somthing correctly im not sure though there's plenty of bs on scrapyard o.o quarry theres fucking MANY lines of sight i dont know what else to disagree with atm | ||
gaizka
United States991 Posts
March 11 2010 21:39 GMT
#1296
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bdams19
United States1316 Posts
March 11 2010 22:09 GMT
#1297
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QuanticHawk
United States32004 Posts
March 11 2010 22:23 GMT
#1298
I've been playing FFA more lately. It's fun shit talking people | ||
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