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EVE Corporation - Page 376

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
February 28 2011 01:08 GMT
#7501
On February 28 2011 10:05 motbob wrote:
The chat porn. I need the chat porn. There must be some.

Looks like the kills don't actually count as kills on the killboard.



Patience motbob, patience. I'm sure a report'll be up after a few hours.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
February 28 2011 01:38 GMT
#7502
Reminder to myself, gate and station guns hurt.
So, five-card stud, nothing wild... and the sky's the limit
tofucake
Profile Blog Joined October 2009
Hyrule19184 Posts
February 28 2011 01:46 GMT
#7503
motbob, I fraps'd it. Check area 54 later this week.
Liquipediaasante sana squash banana
KwarK
Profile Blog Joined July 2006
United States43359 Posts
February 28 2011 04:08 GMT
#7504
Okay, to give a broad sum up. A few weeks ago after a failroam brought to light just how low the skill of the average hatchery members is and VoV and I went to Aralgrund in disgust. We fucked with the locals and they first asked us to blue them then undocked caps on us, over and over.

Fast forward and both sides have an operation in aralgrund. The OUTLAW alliance live there and have an ongoing op there to kill all invaders whereas the hatchery had a few members hanging out there and training new guys. Generally outnumbered but always dominating the locals, in spite of caps.
They're shittalking us and we're finding it hilarious as their battleships and carriers at 0 on stations fail to do shit against our 2-3 battlecruisers.

Fast forward to 36 hours ago and another victory over them and we have the following conversation.

On February 26 2011 11:41 Firebolt145 wrote:
[02:14:52] ShadowWolf25 ur buddy was supposed to tell u to get ahold of me
[02:15:08] KwarK uK fortunately you managed to do it yourself
[02:15:24] ShadowWolf25 very much so
[02:15:27] ShadowWolf25 join the alliance
[02:16:41] ShadowWolf25 if hatchery ceo's wont let u, make ur own corp with ur boys and join the alliance.
[02:18:25] KwarK uK FC wants to know how long you're gonna stay docked
[02:18:54] ShadowWolf25 our u.k ppl have gone offline for the night, couple other guys eating, i'll let u know when we're ready though
[02:19:24] ShadowWolf25 how many ppl in hatchery will come to low sec and pvp?
[02:20:02] ShadowWolf25 i read on one of the forums the other day one of ur upper guys bitchn about yall commin into low sec for it.
[02:20:37] ShadowWolf25 i mean check ur sec status bro, ur done with high sec lol
[02:23:00] KwarK uK ok


So the conversation started with me ignoring him, went to an alliance invite to which I responded by mocking their cowardice and trying to get another fight. However they seemed to see it as the following.

Alliance bulletins:
LOCAL NEWS
OUTLAW ALLIANCE, only in its third week has remarkably reached almost 200 members now with the recent application from once targeted corporation The Hatchery. All Outlaw corporations have been given the full recruit green light in hopes to build fleet numbers and frequency.



Anyway, we thought about it and decided that we could abuse the alliance to fuck with the war dec. When a corp at war joins an alliance the dec is moved up to the whole alliance but when a corp leaves an alliance at war they're clear after 24 hours. So we joined to do that, they were truly terrible and had been shittalking, they were so far beneath us that a day of membership was embarrassing enough.
Knowing we were going to leave we upped the trolling to a whole new level. I insisted they called me Captain KwarK, Gem only spoke Portuguese to which we all replied in English, ad libing for hilarity, Serg played the stupidest music in the background in teamspeak and we talked total nonsense. They were taking us entirely seriously as we planned to take over Delve and use the money to buy things. VoV stole a load of loot off them and Johnny loaned money on them then we lured them all to the sun and massacred them with a 27 man hatchery fleet. We were immediately kicked from the alliance, mission fucking accomplished.

Unfortunately this left me with a superfleet to take on a roam which never ends well. Too many new faces and too little accountability. We missed a prophecy and a cane because a guy was a gate behind and didn't think to say "I'm a jump behind" when I told him to warp to a gate that wasn't in his system and point shit. I could have sent any of a dozen others but I trusted him and in a 20 man fleet I can't actually know where everyone is at all times and micromanage everyone. We still got a baddon, a cane and a drake with the loss of a drake as the fleet eventually fell apart. I really don't like FCing fleets that big though.

Still, 1400m destroyed, about 60m lost, probably 500m stolen. Could be worse.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States43359 Posts
February 28 2011 04:13 GMT
#7505
Oh, we also attacked Dark Rising on their home turf about an hour before any of the above happened with a 7 man nanogang. They started with 12 or so guys but more came flooding in from their adjacent home system, peaking with 3 scimitars, rapier, lachesis, vagabonds, drams and a good dozen canes/drakes. We killed a rapier and a cane with no losses and disengaged smoothly enough. Easy game yo.
ModeratorThe angels have the phone box
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2011-02-28 08:56:50
February 28 2011 04:43 GMT
#7506
Kwark -- you epitomize what Eve Online stands for. Bravo!

(was wondering why you joined that alliance)

PS have you ever experimented with the dual web nanodrake fit (swap invulns for webs, drops the tank a lot but has better versatility vs frig/cruiser size stuff)?
?
Weken
Profile Joined November 2010
United Kingdom580 Posts
Last Edited: 2011-02-28 08:10:59
February 28 2011 08:03 GMT
#7507
On February 28 2011 10:38 Body_Shield wrote:
Reminder to myself, gate and station guns hurt.

especially in a rifter


EDIT: this deserved to die.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
February 28 2011 10:48 GMT
#7508
Do you think he's cap stable?
Moderator
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
February 28 2011 11:29 GMT
#7509
On February 28 2011 17:03 Weken wrote:
EDIT: this deserved to die.



LOL

I've only been playing for a month and I can fit a better abaddon then that.
"Guess what. All my strategies are made of balls." - Tasteless
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
February 28 2011 11:37 GMT
#7510
But how will you keep pewpewing your lasers if you're not cap stable?

I've got nothing to do here for another hour
Moderator
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
February 28 2011 11:46 GMT
#7511
anyone else enjoying CCP's off again on again server games? I personally find them to be the best part of my day.
"Guess what. All my strategies are made of balls." - Tasteless
Weken
Profile Joined November 2010
United Kingdom580 Posts
February 28 2011 11:50 GMT
#7512
So someone once told me that storylines were not worth it, however i did one this weekend and i got a 100m mod as loot, and it was a lvl3 mission and took 10mins. Im going to do these more often.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
February 28 2011 11:54 GMT
#7513
Wha.....why does that have a cloak.. Cap rechargers what.
So, five-card stud, nothing wild... and the sky's the limit
iaretehnoob
Profile Joined June 2004
Sweden741 Posts
February 28 2011 12:09 GMT
#7514
(and if the killboard is to be believed it isn't even cap stable?!)
(and didnt we kill a domi too yesterday?)
tofucake
Profile Blog Joined October 2009
Hyrule19184 Posts
Last Edited: 2011-02-28 12:52:02
February 28 2011 12:50 GMT
#7515
So after Serg randomly left without telling anyone and we had to gtfo from a battle we could have won with a Scimitar, my computer crashed. I spent the next 5 hours getting back online. Currently I'm reinstalling eve....but I might have to just reinstall EVERYTHING. Fuck.

[edit]
Due to our roaming in the past couple days and the massacre of the OUTLAW guys yesterday, we hold the 9 and 10 positions for most kills and 5 through 10 positions for most points (lol) on their alliance killboard.

This is because 4 of them manage to kill ships while the rest kill botting Bestowers. lol
Liquipediaasante sana squash banana
KwarK
Profile Blog Joined July 2006
United States43359 Posts
February 28 2011 13:30 GMT
#7516
On February 28 2011 13:43 419 wrote:
PS have you ever experimented with the dual web nanodrake fit (swap invulns for webs, drops the tank a lot but has better versatility vs frig/cruiser size stuff)?

Useless under gate guns which is, at the moment, where most of our drake combat takes place. But yeah, we started with those a while ago. But the double LSE triple extender rig fit gives a lot of passive regen, more than you'd think, and that really opens up options for smallgang work.
ModeratorThe angels have the phone box
disformation
Profile Joined July 2009
Germany8352 Posts
February 28 2011 14:02 GMT
#7517
On February 28 2011 21:09 iaretehnoob wrote:
(and if the killboard is to be believed it isn't even cap stable?!)
(and didnt we kill a domi too yesterday?)


Yeah, we killed a domi, but apparently the guy ejected when in structure, so the kill doesn't show, or something. We got his pod, though. <3
XDsCrazy
Profile Joined February 2003
Canada119 Posts
February 28 2011 14:03 GMT
#7518
What role in a fleet a new player is the most usefull (been limited in SP atm, im pretty sure their is some specific role where we can help more) until we build up Skills ?

And what are the specific skills usefull for that role ?

My research made me go with a tackling role with a rifter and the skills I am aiming for atm are:

Propulsion Jamming
Afterburner
High Speed Maneuvering

Then ill devellop from there, would that be usefull for the way the corp pvp ?
G-_-L
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
February 28 2011 14:10 GMT
#7519
Battlecruisers, then while you're doing that then you'll have plenty of time to decide what to do after.
So, five-card stud, nothing wild... and the sky's the limit
disformation
Profile Joined July 2009
Germany8352 Posts
February 28 2011 14:23 GMT
#7520
On February 28 2011 23:03 XDsCrazy wrote:
What role in a fleet a new player is the most usefull (been limited in SP atm, im pretty sure their is some specific role where we can help more) until we build up Skills ?

And what are the specific skills usefull for that role ?

My research made me go with a tackling role with a rifter and the skills I am aiming for atm are:

Propulsion Jamming
Afterburner
High Speed Maneuvering

Then ill devellop from there, would that be usefull for the way the corp pvp ?


There is a lot of stuff about that in the op of this thread.
Like a list of what ships are useful and what skills are must have.
And yes, you will probably start in a rifter or an other frigate and move up to bc. After that there are a lot of different options, but most of these are pretty specialized.
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