EVE Corporation - Page 1819
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Firebolt145
Lalalaland34483 Posts
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KwarK
United States41962 Posts
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Skilledblob
Germany3392 Posts
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KwarK
United States41962 Posts
[23:35:53] RacerSyn > *thnk [23:37:49] Wrathful Penguins > I think CCP's time would be better used trying to resurrect Hitler and restore the third reich [23:37:55] Wrathful Penguins > I'd support that over MJDs on BCs [23:38:08] RacerSyn > lol wtf [23:38:27] Wrathful Penguins > if both were proposed in features and ideas [23:38:39] Wrathful Penguins > I would spend my time attacking the MJDs on BCs idea [23:38:45] Wrathful Penguins > and give Hitler a pass [23:40:42] RacerSyn > hahaha | ||
Manit0u
Poland17187 Posts
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KwarK
United States41962 Posts
On May 18 2014 09:25 Manit0u wrote: Don't MJD's have like a pretty long spool-up though? Tackle frigs should be able to scram them anyway. Assuming that you have tackle frigs on the enemy ship 100% of the time, yeah, that'd work. How many tackle frigs do you think I fly with while solo/2 man? | ||
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KwarK
United States41962 Posts
[Keres, AB scram] Overdrive Injector System II Nanofiber Internal Structure II Damage Control II Gistii A-Type 1MN Afterburner Dark Blood Warp Scrambler Warp Disruptor II Medium Shield Extender II Phased Muon Sensor Disruptor I, Targeting Range Dampening Script Salvager I [Empty High slot] Small Anti-EM Screen Reinforcer II Small Core Defense Field Extender I Snake Alpha Snake Beta Snake Gamma Snake Delta Snake Epsilon Snake Omega Zor's Custom Navigation Hyper-Link 2.23k/s unheated but linked, 3k heated, scram range 24.4km or 28.7km heated I think this'll be viable in some form of slower nano. Thoughts? | ||
Impervious
Canada4172 Posts
A MJD brawl fleet should end up losing to a similar sized brawl fleet without MJD because of that. I'd think that MJD fleets will be utilized for a while, until people realize that they're screwed and end up going back to non-MJD fleets..... You seem to be assuming that everyone, and their mothers, are going to fit a MJD just because the mod exists. That's like saying that everyone is going to use a shield boost amplifier just because the mod exists. It's not always going to be useful, but it will be incredibly useful in some situations, on some ships, with a specific fit in mind to take advantage of the mod..... | ||
Skilledblob
Germany3392 Posts
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DiracMonopole
United States1555 Posts
Warp astarte to anywhere. Vagabond starts kiting you. Say in local "I have a MJD, come into my scram range or I am leaving" They dont, you leave. Everybody wins. (Winning means nobody loses a ship, right?) | ||
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KwarK
United States41962 Posts
+ Show Spoiler [mjd] + [Myrmidon, mjd] Medium Armor Repairer II Damage Control II Drone Damage Amplifier II Medium Armor Repairer II Energized Adaptive Nano Membrane II Armor Explosive Hardener II Experimental 10MN Microwarpdrive I Medium Capacitor Booster II, Navy Cap Booster 800 J5b Phased Prototype Warp Scrambler I Fleeting Propulsion Inhibitor I Battlecruiser Micro Jump Drive Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Medium Nanobot Accelerator I Medium Auxiliary Nano Pump I Medium Auxiliary Nano Pump I Ogre II x3 Hammerhead II x2 | ||
Boggler
Canada234 Posts
Tear it up please. I didn't add rigs, and I am not entirely sure I should be using Scorch M, or pulse lasers for that matter. + Show Spoiler + [Maller, Maller 1] Adaptive Nano Plating II Adaptive Nano Plating II Adaptive Nano Plating II Damage Control II Heat Sink II 800mm Reinforced Rolled Tungsten Plates I 10MN Afterburner I Stasis Webifier II Warp Disruptor II Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M | ||
Ramiel
United States1220 Posts
On May 18 2014 10:52 Boggler wrote: Maller Fit. For my Armour Cruiser Blob adventures! Tear it up please. I didn't add rigs, and I am not entirely sure I should be using Scorch M, or pulse lasers for that matter. + Show Spoiler + [Maller, Maller 1] Adaptive Nano Plating II Adaptive Nano Plating II Adaptive Nano Plating II Damage Control II Heat Sink II 800mm Reinforced Rolled Tungsten Plates I 10MN Afterburner I Stasis Webifier II Warp Disruptor II Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M Focused Medium Pulse Laser II, Scorch M So you can learn. Lets start with the low slots. Damage control, great pick. Most ships like this mod, and really it is always a good chioce. adaptive nano plating II... Again great mod. However you have gone overboard with fitting 3X. That is going to be creating a huge stacking penalty. Generally it is considered a better idea to fit one Adaptive nano, and then other specific hardeners to fill up your lower resits. Energized adaptive nano plating, is generally considered a better mod. It does everyting the adaptive nano does- only better.So I would work on fitting those. The plate. Are you going to be flying with logi? Because if so- you can think about dropping the plate completely. If you are flying with logi, you always want to have more resitis than raw buffer. My guess is (in FW) that you will not be fighting against fleets that can simply alpha through your buffer. However it is not worse chioce The heat sink: Need damage, so nice work. Mid slots: Get a 10MN ab. This will help you move around inside scram range, and will be more useful for you ship. Fitting an MWD is useless in this situation, and you have recognized this. Good work Warp disruptor is useless in a brawling situation. I would replace with a scram of some kind. Lastly the web. Personally because you are flying a very cap hungry ship- I would fit a cap booster. In the situation that you may be under neuting pressure, having your ship still function is going to be a huge positive. Rigs are pretty simple. Again you have a few options, you can fit trimarks, or other resist mods. However resist mods are going to start stacking heavilty with other resist mods. The other option you have is to place on some gun rigs. Locus rigs are going to extend your optimal range, and metastasis rigs will help with tracking- which again could be nice when you are in close range. However since you are brawling, with other cruisers that are going to be scram / webbed- tracking or optimal may not be that much of a problem. You can always go with more damage rigs, like burst areators. These will hurt your cap, however they will give more DPS. So you do have a few chioces there. | ||
Sermokala
United States13736 Posts
Don't fit a cap booster (it sounds good but you'll never be under serious cap pressure as a non logi ship and if you are then you've got larger problems. AB is good Disrupter is better beacuse when you're in a brawl more likly then not you'll be able to hold point on that shiny long enough for it to die. Go resist rigs they're useualy cheap and will work better with logi. Keep some paste in your hold and some regular multi in case you go ihub bashing and some conflag if its just a stright up brawl with shield moas. also ALWAYS ALWAYS ALWAYS fill your drone bay hold with ecm drones and put them on the enemy logi in a fight. you have no idea how much it helps your fleet and annoys the shit out of their fleet. | ||
Boggler
Canada234 Posts
Do I stack two Heat Sink? or is that a nono? If I go resist rigs, and I have a DCU2, and 2 Adaptive Nano2, is that overkill on resists? I think the fleets I will be blobbing in require more tank than firepower as coordination is not of the highest level. This is also why Maller was selected over a Vexor since it was said that no one would primary a Maller! I will take a look at the ECM drones. I will likely need to learn the names of Logi ships. Paste and multi? are these ammo types? Ugh, the rigs reduce ship speed? Bleh. + Show Spoiler + [Maller, Maller 1] Adaptive Nano Plating II Adaptive Nano Plating II Heat Sink II Damage Control II 800mm Reinforced Rolled Tungsten Plates I 800mm Reinforced Rolled Tungsten Plates I 10MN Afterburner I Stasis Webifier II Warp Disruptor II Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Medium Anti-EM Pump I Medium Anti-Kinetic Pump I Medium Anti-Thermic Pump I Hornet EC-300 x3 | ||
Impervious
Canada4172 Posts
On May 18 2014 10:15 KwarK wrote: You really think there won't be one on every brawling command ship? Or how about this myrm? + Show Spoiler [mjd] + [Myrmidon, mjd] Medium Armor Repairer II Damage Control II Drone Damage Amplifier II Medium Armor Repairer II Energized Adaptive Nano Membrane II Armor Explosive Hardener II Experimental 10MN Microwarpdrive I Medium Capacitor Booster II, Navy Cap Booster 800 J5b Phased Prototype Warp Scrambler I Fleeting Propulsion Inhibitor I Battlecruiser Micro Jump Drive Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Heavy Electron Blaster II, Void M Medium Nanobot Accelerator I Medium Auxiliary Nano Pump I Medium Auxiliary Nano Pump I Ogre II x3 Hammerhead II x2 I doubt that kind of fit will be used as much as you seem to think it will be used. Remember, most people's piloting skill revolves around "approach, F1" and nothing more. | ||
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KwarK
United States41962 Posts
[Oracle, 100mn AB] Heat Sink II Heat Sink II Energized Adaptive Nano Membrane II Medium Ancillary Armor Repairer, Nanite Repair Paste Nanofiber Internal Structure II Nanofiber Internal Structure II Gist B-Type 100MN Afterburner Fleeting Propulsion Inhibitor I Warp Disruptor II Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Medium Ancillary Current Router I Medium Auxiliary Nano Pump I Medium Auxiliary Nano Pump I Snake Alpha Snake Beta Snake Gamma Snake Delta Snake Epsilon Snake Omega Eifyr and Co. 'Rogue' Evasive Maneuvering EM-705 Zor's Custom Navigation Hyper-Link Eifyr and Co. 'Gunslinger' Surgical Strike SS-905 Inherent Implants 'Lancer' Large Energy Turret LE-1005 with one of these orbiting it + Show Spoiler [too easy to RTC] + [Hawk, RTC] Warp Core Stabilizer II 400mm Reinforced Rolled Tungsten Plates I Limited 1MN Microwarpdrive I Remote Tracking Computer II, Tracking Speed Script Remote Tracking Computer II, Tracking Speed Script Remote Tracking Computer II, Optimal Range Script Remote Tracking Computer II, Optimal Range Script [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] [Empty High slot] Small Capacitor Control Circuit I Small Capacitor Control Circuit I Both skirmish + armour resist quadlink. Thoughts? | ||
DefMatrixUltra
Canada1992 Posts
On May 18 2014 14:35 KwarK wrote: Thoughts? Dump all your RF points - fast. | ||
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KwarK
United States41962 Posts
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Russian Federation3631 Posts
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