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The Morrowind Challenge

Forum Index > General Games
Post a Reply
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
December 01 2008 06:56 GMT
#1
So in a world without haters, the idea of gaming would be to play how you would enjoy a game. However multiplayer games lead to competitiveness that often requires us to prove our own worth by playing better than other people. Single Player games allows us to challenge ourselves however, something that FF VII players have proven often.

INTRODUCING THE RIDICULOUS MORROWIND BUILD CHALLENGE

The idea behind this gem is that you have to pick skills that basically suck. The idea behind Morrowind was that the world was so expansive that you could do so many different things. At the beginning of the game for those who are unfarmiler with the series you are required select a set of skills. After that you hack, slash, or steal your way into having enough experiance to kill the last boss. However in the build order challenge you have to do a build that requires you to go about the game in a different way.

Here's mine:

Salesmen Class.

Major skills:
Mercintile
Speechcraft
Athletics
Hand to Hand
Acrobatics

Minor Skills:
Short Blades
Divination
Conjuration
Unarmored
Alchemy

I only took short blades because I have Tribunal installed and the assassins would kill me.


0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
December 01 2008 07:38 GMT
#2
Well I always do RP-builds, meaning I don't care whether the attributes/stats are the best, only that they *make sense* for the class I'm playing.

But really, MW is doable with any character, because you can choose where to go and just train like mad to get all skills into high regions. It will feel a bit like "grinding" or abusing game mechanics or whatever if you just stay in safe areas and practice your skills a lot (and level up), but if you do that, you'll beat the game with ANY character.

By the way there is no Divination.

I'm not doing the "challenge" though since I've just started a new character 2 weeks ago, a female evil power-hungry wood elf Telvanni mage/assassin (haven't played as a Telvanni yet).
Skills:
Major: Sneak, Marksman, Destruction, Illusion, Alteration
Minor: Unarmored, Restoration, Mysticism, Alchemy, Enchant
Doing fine so far, although with the mods I'm using the game is a lot more difficult than vanilla.
Dead
Profile Joined November 2008
71 Posts
December 01 2008 07:39 GMT
#3
Hah. I actually have been playing Morrowind and Oblivion in specific way. I have been playing those games multiple times with lore-friendly characters. For example I was playing assasin and joining Morag Tong and doing ONLY this guild and then started to do main quest and secondary quests (but if those quest were not lore-friendly to my character, I just skipped it). When playing this way atmosphere in game is really good but I always have no idea to play with mods or not. I know that there are few official ones but there were also mods upgrading world - guild that you could not join normally for example 6th House or Cammona Tong. I wonder is there any list of "official and lore-friendly ones"?

In past Elder Scrolls games (pre-Morrowind) I was playing only once cuz games are old.
Beware Firebat Rush~!!!
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
December 01 2008 07:46 GMT
#4
On December 01 2008 16:39 Dead wrote:
I wonder is there any list of "official and lore-friendly ones"?


Not really, but this list contains some good ones which fit well into the game:
http://www.mwmythicmods.com/realism.htm
Dead
Profile Joined November 2008
71 Posts
December 01 2008 19:11 GMT
#5
Oh great! Thanx a lot!
Beware Firebat Rush~!!!
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
Last Edited: 2008-12-01 19:35:52
December 01 2008 19:34 GMT
#6
I'm still on my first playthrough. It's an interesting idea for the challenge, but i like to make characters that make "sense" in a way, like Deadbeef said. For example my current char is an Argonian who uses spears, marksman, med. armor, and mysticism and I go out of my way to free all the slaves and take them to the Argonian Mission in Ebonhart

And i'll be making an Imperial, and do my way through the Imperial Legion/Shrine quests next. In Morrowind though it's so easy to become a demi-god without even abusing the alchemy or enchanting systems. Probably a really challenging way to go through the game is by playing a pure mage. I'm not a masochist though... so I wouldn't do it.

also, the most important mod you can get is the one that makes cliff racers passive. then you can actually explore!

edit: i will definitely try this when i am more experienced with the game
LoL NA: MothLite == Steam: p0nd
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
December 01 2008 21:22 GMT
#7
You want a challenge? Without looking it up seek out the one of a kind Muffin that has the same properties as bread. There is only ONE of this in the game :D fun challenge that someone on the morrowind forums issued way back.
Never Knows Best.
0xDEADBEEF
Profile Joined September 2007
Germany1235 Posts
December 01 2008 21:37 GMT
#8
On December 02 2008 06:22 Slaughter)BiO wrote:
You want a challenge? Without looking it up seek out the one of a kind Muffin that has the same properties as bread. There is only ONE of this in the game :D fun challenge that someone on the morrowind forums issued way back.


Didn't know that.
These are more famous: find the body of Indiana Jones, and the talking mudcrab merchant, and the Capn's Guide to the Fishy Stick
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
December 01 2008 21:43 GMT
#9
Those aren't nearly as difficult.

Actually no. Mudcrab b/c I just slaughter things =/

Not really suited for RP; I always go overboard and play it like Diablo 2 or something.
ㅋㄲㅈㅁ
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