• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:13
CEST 04:13
KST 11:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War585.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
$3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ Repalyzer - replay analysis app for StarCraft: Rem Fantasy returning? TL Sidebar missing streams
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9039 users

The CGS Shuts its Doors :( - Page 5

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 All
Quesadilla
Profile Blog Joined October 2007
United States1814 Posts
November 21 2008 00:55 GMT
#81
1.6 is back
Make a lot of friends. Wear good clothes. Drink good beer. Love a nice girl.
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
November 21 2008 01:34 GMT
#82
On November 21 2008 09:51 MayorITC wrote:
I also lived in Korea during 1998. I also worked part-time at a PC Bang so I'm fully aware of which games were banned and which games were not. Let me repeat what I said earlier: FPS games were never banned in Korea. Games that had any political reference to North Korea and South Korea were banned regardless of game genre.

Source: http://www.gamespot.com/news/6163609.html

Thyis is further evident by the fact that there are FPS games that were available in Korea since 1998. Rainbow Six was released in 1998 and was an instant hit at PC Bangs. For awhile it even shared the limelight on TV with Starcraft.

Anyway, this is all a deviation from the main point. Starcraft is hardly the focal point of the Korean gaming industry (not to be confused with the e-sport industry). While Starcraft may be the dominant game in Korean e-sports that doesn't necessarily equate to it being the dominant game in Korea. MMORPGs actually have a larger share in the Korean gaming industry. However, due to the nature of MMORPGs it's hard to convert it into an e-sport as exemplified by WoW.

Thus you can't say that e-sport is successful in Korea because they honed in on a single game because it's simply not true. There are so many different games that were broadcoasted in Korea in the past 10 years. Diablo II, Starcraft, Crazy Arcade, Sudden Attack, Rainbow Six, Counter Strike, and hell, even Tetris Online. The Korean culture made games as a whole extremely popular in the country. But Starcraft being championed above all other games on TV has nothing to do with the Korean culture, but more with the nature of the game itself.

And to conclude all of this post by tying it into the topic.

If you want a few select games to thrive as an e-sport, you have to embrace the entire gaming industry. It has nothing to do with liking a specific title more; choosing Starcraft over DoA 4 or America choosing baseball over soccer. Because before people even elevated one sport over another, they had to address the basic issue: Is America willing to accept sports as a form of commercialized entertainment?



Front page this shit. Now.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
November 21 2008 01:52 GMT
#83
On November 21 2008 09:51 MayorITC wrote:
I also lived in Korea during 1998. I also worked part-time at a PC Bang so I'm fully aware of which games were banned and which games were not. Let me repeat what I said earlier: FPS games were never banned in Korea. Games that had any political reference to North Korea and South Korea were banned regardless of game genre.

Source: http://www.gamespot.com/news/6163609.html

Thyis is further evident by the fact that there are FPS games that were available in Korea since 1998. Rainbow Six was released in 1998 and was an instant hit at PC Bangs. For awhile it even shared the limelight on TV with Starcraft.

Anyway, this is all a deviation from the main point. Starcraft is hardly the focal point of the Korean gaming industry (not to be confused with the e-sport industry). While Starcraft may be the dominant game in Korean e-sports that doesn't necessarily equate to it being the dominant game in Korea. MMORPGs actually have a larger share in the Korean gaming industry. However, due to the nature of MMORPGs it's hard to convert it into an e-sport as exemplified by WoW.

Thus you can't say that e-sport is successful in Korea because they honed in on a single game because it's simply not true. There are so many different games that were broadcoasted in Korea in the past 10 years. Diablo II, Starcraft, Crazy Arcade, Sudden Attack, Rainbow Six, Counter Strike, and hell, even Tetris Online. The Korean culture made games as a whole extremely popular in the country. But Starcraft being championed above all other games on TV has nothing to do with the Korean culture, but more with the nature of the game itself.

And to conclude all of this post by tying it into the topic.

If you want a few select games to thrive as an e-sport, you have to embrace the entire gaming industry. It has nothing to do with liking a specific title more; choosing Starcraft over DoA 4 or America choosing baseball over soccer. Because before people even elevated one sport over another, they had to address the basic issue: Is America willing to accept sports as a form of commercialized entertainment?

I see, I guess the misunderstanding came from people seeing certain FPS games banned and assuming all were. Sorry.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Chef
Profile Blog Joined August 2005
10810 Posts
November 21 2008 03:12 GMT
#84
On November 21 2008 09:51 MayorITC wrote:
I also lived in Korea during 1998. I also worked part-time at a PC Bang so I'm fully aware of which games were banned and which games were not. Let me repeat what I said earlier: FPS games were never banned in Korea. Games that had any political reference to North Korea and South Korea were banned regardless of game genre.

Source: http://www.gamespot.com/news/6163609.html

Thyis is further evident by the fact that there are FPS games that were available in Korea since 1998. Rainbow Six was released in 1998 and was an instant hit at PC Bangs. For awhile it even shared the limelight on TV with Starcraft.

Anyway, this is all a deviation from the main point. Starcraft is hardly the focal point of the Korean gaming industry (not to be confused with the e-sport industry). While Starcraft may be the dominant game in Korean e-sports that doesn't necessarily equate to it being the dominant game in Korea. MMORPGs actually have a larger share in the Korean gaming industry. However, due to the nature of MMORPGs it's hard to convert it into an e-sport as exemplified by WoW.

Thus you can't say that e-sport is successful in Korea because they honed in on a single game because it's simply not true. There are so many different games that were broadcoasted in Korea in the past 10 years. Diablo II, Starcraft, Crazy Arcade, Sudden Attack, Rainbow Six, Counter Strike, and hell, even Tetris Online. The Korean culture made games as a whole extremely popular in the country. But Starcraft being championed above all other games on TV has nothing to do with the Korean culture, but more with the nature of the game itself.

And to conclude all of this post by tying it into the topic.

If you want a few select games to thrive as an e-sport, you have to embrace the entire gaming industry. It has nothing to do with liking a specific title more; choosing Starcraft over DoA 4 or America choosing baseball over soccer. Because before people even elevated one sport over another, they had to address the basic issue: Is America willing to accept sports as a form of commercialized entertainment?

I apologise. I did do research, but I live in Canada and can't read Korean, so it was limited. I guess my source was just wrong. I just find it really weird that South Korea is the only nation to ever go this far with video games, and this seemed like such a perfect answer. Now I sort of have to conclude it's just a matter of time for all nations to catch up technologically with S.K. if they want an eSports industry with realistic player careers. Maybe that's true, I don't know. I just know it's hardly academic to say, "Well, you know, South Koreans are genetically inclined to play lots and lots of video games. It's just in their blood. Game country." Nationalist bullshit doesn't cut it. It doesn't even make sense... Every young male in Canada plays video games too... And it's never become like South Korea... We had StarCraft too, why didn't it stick out too? Baaah.
LEGEND!! LEGEND!!
Chef
Profile Blog Joined August 2005
10810 Posts
November 24 2008 09:51 GMT
#85
Sorry to bump this... but the geartest Grrrr... interview is finally back up...

He says

"Everybody in [South] Korea plays games," said Patry, who speaks fluent Korean in addition to his native French and English. When he moved to South Korea five years ago, "FPS [first-person shooter] games were illegal at the time. That is one reason why StarCraft became so popular. Blizzard [StarCraft's publisher] gets more than half of its StarCraft sales from [South] Korea."

I have to hand in my term paper in 6 hours, so obviously I don't expect a respond before then, but I would appreciate for my own interest some information regarding this. Was he simply mistaken or taken out of context? Or is there truth that more games than just North Korean conflict games were banned? I'm going to write in my paper than only North Korean conflict games were banned, I think, which alters my conclusion to say that eSports isn't that far away in countries outside South Korea, which is of course different from my initial idea that South Korea was simply an amazing fluke.

Cheeeers....
LEGEND!! LEGEND!!
tiffany
Profile Joined November 2003
3664 Posts
November 24 2008 19:01 GMT
#86
are you not going to cite a source on your term paper too?
LuMaLo
Profile Joined November 2008
Germany26 Posts
November 24 2008 23:05 GMT
#87
lol, this thing was dead from the start, having such a BAD game like DOA4, and giving girls free spots in the teams JUST BECAUSE they were girls had this thing doomed all the way from the beginning
Sie sind ja nur Menschen, sie gehen auch aufs Klo wenn sie müssen.
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 202
NeuroSwarm 146
FoxeR 20
StarCraft: Brood War
Rain 1317
Leta 716
Bale 81
League of Legends
Doublelift4156
Other Games
summit1g8289
JimRising 536
ViBE190
Organizations
Other Games
gamesdonequick662
BasetradeTV198
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 97
• Light_VIP 10
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1129
Upcoming Events
Sparkling Tuna Cup
7h 47m
Patches Events
12h 47m
BSL Open Qualifier
16h 47m
BSL Open Qualifier
16h 47m
OSC
20h 47m
OSC
1d 9h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
4 days
Online Event
5 days
[ Show More ]
Korean StarCraft League
6 days
Afreeca Starleague
6 days
Rush vs Soulkey
CranKy Ducklings
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.