The Official Fighting Games Topic - Page 166
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SayaSP
Laos5494 Posts
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freelander
Hungary4707 Posts
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Bill307
Canada9103 Posts
On April 27 2009 02:26 SayaSP wrote: He wishes they were his friends imo. Heck I do too This, lol. Those are top Japanese players. | ||
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SayaSP
Laos5494 Posts
<+Marn> noel calls me <+Marn> and says <+Marn> gootecks has been gone for 2 hours <+Marn> and no one knows where he is <+Marn> ever since he lost to smoothviper follow up (+Marn) lol so justin confirms that gootecks has been gone for 2 hours (+Marn) and havoc is like (+Marn) TELL THOSE NIGGAS TO GO CHECK THE HUDSON (+Marn) HE'S DROWNING HIMSELF Edit: Fighter Club final results http://qualify.us.wcg.com/?page=stem&view=schedule&stageid=2604 Justin vs Arturo finals wat up ny | ||
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paper
13196 Posts
On April 26 2009 17:58 freelander wrote: giant scissors what that game looks so shitty lol soooooooo not fluid in terms of animation >_> | ||
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Nytefish
United Kingdom4282 Posts
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SayaSP
Laos5494 Posts
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Harem
United States11393 Posts
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anotak
United States1537 Posts
looks like some of the more difficult mugen infinites i'd rather play sf2koryu | ||
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SayaSP
Laos5494 Posts
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freelander
Hungary4707 Posts
it comes down with like 8 mbit | ||
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Nytefish
United Kingdom4282 Posts
On April 27 2009 08:10 SayaSP wrote: dont bother Ah too late it only took 10 minutes to get. | ||
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H
New Zealand6138 Posts
![]() I'd rather play Blitz | ||
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freelander
Hungary4707 Posts
it's like a worse version of melty blood everyone has the same command list, qcf, qcb, srk, dd also it's fuckin boring, and the character design sucks | ||
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anotak
United States1537 Posts
rape because Justin Wong didn't show up so SSJ George Bush didn't have any proper competition | ||
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Bill307
Canada9103 Posts
Honestly, I had a lot of fun. ![]() The game has some poorly-thought-out game mechanics, imo. Example: when you're blocking in the air, you are theoretically invincible: there are no air grabs (excluding the grappler, Smile), no air-unblockables, and no guard break from blocking too much. Another example: unlike SF4 and AH2 (and other games), you CAN be crossed-up during blockstun. I recorded a number of videos where I abused this endlessly. > ![]() The animation is hilariously bad sometimes. E.g. Smile's air grab looks hilarious: it's basically the same frame for 99% of the animation, even after he "grabs" the opponent! Also, when the girl with the stick jumps backwards, her animation looks glitchy for 1 frame. Nevertheless, I won't deny that it was really fun to play. ![]() | ||
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MCMcEmcee
United States1609 Posts
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Bill307
Canada9103 Posts
:Notice at 0:46 Kevin blocks the first hit of j.A in the correct direction, but then the 2nd hit crosses him up, lol. xD Also notice Nobuko has no pants. ![]() On April 27 2009 18:40 MCMcEmcee wrote: MKV has 3S blockstun rules woo Actually I'm not completely sure about this. Maybe Nobuko's j.A blockstun is just short enough that the opponent leaves blockstun in-between the hits (lol). I never tried crossing someone up while the knife doll was knifing them, for example. | ||
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SayaSP
Laos5494 Posts
wats good wit dat last night shit furthering the advancement of abel technology | ||
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ZoW
United States3983 Posts
Preview info from Capcom: http://www.capcom-unity.com/sven/blog/2009/04/27/wheres_yo_curleh_mustache_yes_mvc2_is_real The game has HDR online coding, is a perfect DC port, has HDTV upscaling and widescreen support, everything unlocked in the start and custom soundtrack options. + Show Spoiler + ![]() ...My life is over. I don't know if I should be sad or happy lol | ||
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