The Official Fighting Games Topic - Page 133
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ZoW
United States3983 Posts
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SayaSP
Laos5494 Posts
Lol | ||
Scooter
United States747 Posts
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sung_moon
United States10110 Posts
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KOFgokuon
United States14896 Posts
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Bill307
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Canada9103 Posts
![]() Team 1: Saki (Love) <- BEAST Akane (Gier, Lightning) <- good Konoha (Time) <- BEAST Team 2: Elsa (Love) <- meh Nazuna (Time) <- BEAST RIDER Clarice (Water, Halo) <- BEAST Part 1: Part 2: (use this link if the embedded video doesn't work) | ||
Myrmidon
United States9452 Posts
Oh, KOF2002UM released several days ago. Largest character roster ever? + Show Spoiler [super casual matches] + http://www.youtube.com/watch?v=ePiX4hW9Idk People testing characters mostly, hence timer on infinite lol. There's debate on which (unlocked) boss characters should be tourney legal. e.g. Igniz shouldn't be, if you start watching at 5:40 | ||
H
New Zealand6138 Posts
Cool matches, but the second vid has been removed or something :< | ||
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Bill307
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Canada9103 Posts
On March 04 2009 12:27 H wrote: Picking up wolfu loli when AH 2 gets released on PS2. o: Cool matches, but the second vid has been removed or something :< Yeah, I wanna try Nazuna, too. The video is still there (link). I don't know why the embedded one doesn't work. ![]() | ||
Scooter
United States747 Posts
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Bill307
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Canada9103 Posts
On March 04 2009 13:54 Scooter wrote: Are there any negative edge characters in AH2 (hilde, eddie, ball rag to a degree)? That depends: do they necessarily have to attack on negative edge (when a button is released)? Or are you just interested in characters that can have a subordinate of some sort that attacks independently, regardless of whether it's with positive edge or negative edge? AFAIK, no characters in AH2 use negative edge. However, there is Lieselotte, who has a doll that can walk around seperate from her (moving the joystick = you both move), can attack on positive edge (pressing B or C = the doll attacks as well), and can be given various commands for different attacks via special moves. For example, here's a really good game with Lieselotte. The purple orbs are commands for the doll. Lieselotte also has a super to revive the doll after it gets hit 3 times. (She can also put the doll back into her suitcase to heal/revive it at no cost.) Maori (Lightning) vs Lieselotte (Ice) - Youtube link, because it won't embed. This is from S!AH2.5 (current version is 2.6), where Maori was high tier and Lieselotte was low tier. | ||
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Bill307
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Canada9103 Posts
http://www.1up.com/do/newsStory?cId=3173079 Versions for the PS3 and Xbox 360 are in the works, and both are due to hit Japan stores sometime this summer. ... BlazBlue, from the makers of the Guilty Gear, is getting a wide range of updates for its home port, most involving the new single-player story mode. "Simply playing through it will require more than 30 hours," general director Toshimichi Mori told Famitsu. ... Other updates to the home BlazBlue include full online competition on both platforms, game-ending Astral Heat moves available to all characters, and unspecified downloadable content to be available in the future. | ||
SayaSP
Laos5494 Posts
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sung_moon
United States10110 Posts
On March 05 2009 12:58 SayaSP wrote: Hahaha this is gr8. SF4, KoF12, Blahbloo. might i say year of the fighting games? i think so | ||
SayaSP
Laos5494 Posts
![]() Hahaha | ||
Myrmidon
United States9452 Posts
![]() His projectiles are basketballs and stuff. Unrelated flowchart. No Ken flowchart but eh. ![]() | ||
KOFgokuon
United States14896 Posts
On March 05 2009 14:49 SayaSP wrote: http://basketbawful.blogspot.com/2009/03/was-kobe-kung-fu-fighting.html ![]() Hahaha haha sick | ||
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Bill307
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Canada9103 Posts
1. jump-back 2. cloud 3. use j.6x / j.2x / j.B / 2D until they are cursed 4. jump-back 5. cloud 6. use j.6x and j.2x (while summoning A, B, and C bugs) to cross-up repeatedly until they are re-cursed 7. repeat from 4 Ameliorations I made later: - Instead of jumping back, do 2D to catch people runing in. - Up-close, do 2A (2A) 6A 5D for curse if they don't block the overhead. - FD block in the air in anticipation of DPs. - 236236C as anti-air or wake-up super. By the way, although you can combo from a throw into 236236C and then get a free curse afterwards, if they break your throw then you lose any curse and any clouds/bugs on the screen! | ||
H
New Zealand6138 Posts
On March 05 2009 14:56 Myrmidon wrote: ![]() aaaaaahahaha god, it's so true too this flowchart is like a summation of my experience of Ragna vs Arakune | ||
[X]Ken_D
United States4650 Posts
If you dreamed about piloting a japanese mech, it would be like that. | ||
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