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[HoN/DotA] Let's Play~!! - Page 830

Forum Index > General Games
Post a Reply
Prev 1 828 829 830 831 832 1664 Next
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
April 15 2010 22:20 GMT
#16581
New hero gonna be another carry of sorts I bet lul.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
April 15 2010 22:22 GMT
#16582
On April 16 2010 07:20 Goshawk. wrote:
New hero gonna be another carry of sorts I bet lul.

Any hero s2 releases is a carry because theyre clueless and release the most imba shit and then have to nerf it into oblivion.
beach beers buds beezies b-b-b-baaanelings
ohN
Profile Blog Joined November 2009
United States1075 Posts
April 16 2010 01:51 GMT
#16583
On April 16 2010 07:22 Butigroove wrote:
Show nested quote +
On April 16 2010 07:20 Goshawk. wrote:
New hero gonna be another carry of sorts I bet lul.

Any hero s2 releases is a carry because theyre clueless and release the most imba shit and then have to nerf it into oblivion.


QFT. Damn there's waaay too many carriers compared to the other roles.
Humbug
Profile Blog Joined November 2008
United States264 Posts
Last Edited: 2010-04-16 02:02:12
April 16 2010 02:02 GMT
#16584
I thought the new hero would be Puck o.O (God do I miss him ;; )
What is an angel? Show me an angel and I shall paint one
Judicator
Profile Blog Joined August 2004
United States7270 Posts
April 16 2010 03:13 GMT
#16585
On April 16 2010 07:22 Butigroove wrote:
Show nested quote +
On April 16 2010 07:20 Goshawk. wrote:
New hero gonna be another carry of sorts I bet lul.

Any hero s2 releases is a carry because theyre clueless and release the most imba shit and then have to nerf it into oblivion.


I guess that's an "improvement" over DotA where said hero/item to something will make it one of the two extremes, completely overpowered or completely useless. I remember a discussion with Icefrog and he was trying to justify his adding of new heroes/items in (think it was the Slark version) and all I had to say is Spectre and Phase Boots.
Get it by your hands...
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
April 16 2010 03:23 GMT
#16586
how the eff do you get this ijji reactor shit to work
i just run it, a black screen comes up and nothing happens
wtfux
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
April 16 2010 03:37 GMT
#16587
oh yeah, also

must-have mod.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Arhkangel
Profile Joined August 2007
Argentina769 Posts
April 16 2010 04:00 GMT
#16588
Hehehehe I really like that mod. I gotta say the modding community for HoN is pretty good. Some tight skins and sound packs along with very good UI improvements. When you have good modders you usually have good mappers so I'm exited to see what people will do once the editor is released.
Part Time Ninja
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
Last Edited: 2010-04-16 05:07:59
April 16 2010 05:06 GMT
#16589
List of HoN Players, cuz no one else is doing it.

TL Name // HoN Name
Elemenope // Elemenope
Pokebunny // Pokebunny
Wala.Revolution // walawalawala + 500000 others
Caller // Challera, ParkJaeHyuk, MoFoGary_Oak
Butigroove // MrSoloDolo
Elegance // powerofze
MYM.Testie // AngryTestie
cascades // go_stop

In order of proness.
HS: cascades#1595 || LoL: stoppin
Alventenie
Profile Joined July 2007
United States2147 Posts
April 16 2010 05:44 GMT
#16590
There is a list of hon players that happens to be on the first post.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2010-04-16 05:47:58
April 16 2010 05:45 GMT
#16591
TL Name // HoN Name
Superiorwolf // Superiorwolf
Elemenope // Elemenope
Pokebunny // Pokebunny
Wala.Revolution // walawalawala + 500000 others
Caller // Challera, ParkJaeHyuk, MoFoGary_Oak
Butigroove // MrSoloDolo
Elegance // powerofze
MYM.Testie // AngryTestie
Elemenope // Elemenope
Alur // Alurr
Alventenie // Alvie
Arhkangel // DrOoo
JeeJee // feelShinbi
Etherone // Etherone
Goshawk. // Goshawk
Amnesia // gunzaa
Tadzio // Hopeful (+ others)
ahswtini // Fenshu
TS-Rupbar // TSRupbar
Durak // Polarbulf
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
April 16 2010 05:46 GMT
#16592
So I'm either worse than pokebunny or caller... such a hard choice.
Stuck.
Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
April 16 2010 08:58 GMT
#16593
On April 16 2010 14:45 Superiorwolf wrote:
TL Name // HoN Name
Superiorwolf // Superiorwolf
Elemenope // Elemenope
Pokebunny // Pokebunny
Wala.Revolution // walawalawala + 500000 others
Caller // Challera, ParkJaeHyuk, MoFoGary_Oak
Butigroove // MrSoloDolo
Elegance // powerofze
MYM.Testie // AngryTestie
Elemenope // Elemenope
Alur // Alurr
Alventenie // Alvie
Arhkangel // DrOoo
JeeJee // feelShinbi
Etherone // Etherone
Goshawk. // Goshawk
Amnesia // gunzaa
Tadzio // Hopeful (+ others)
ahswtini // Fenshu
TS-Rupbar // TSRupbar
Durak // Polarbulf


I'm so pro, I'm listed twice.
In DotA you could
ItsPaul
Profile Blog Joined June 2008
Australia177 Posts
April 16 2010 09:05 GMT
#16594
My name isn't on that list so it is obviously false
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
Last Edited: 2010-04-16 11:33:37
April 16 2010 11:25 GMT
#16595
Anyone seen new hon hero patch notes?

Looks like most ridiculous carry yet. -_-

EDIT: Reading more into it, it's another agil hero sure but it won't be that good a carry cos of her stat gain. Instead she's a pretty crappy solo ganker, like na but worse.
Chanted
Profile Blog Joined August 2007
Norway1001 Posts
April 16 2010 11:53 GMT
#16596
link to new patchnotes?
Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
April 16 2010 11:59 GMT
#16597
+ Show Spoiler +
[image loading]
In DotA you could
Shinbi
Profile Joined December 2009
338 Posts
April 16 2010 12:04 GMT
#16598
+ Show Spoiler [Patch notes] +
Version 0.2.56
-------------

General
- Dominating neutral creeps (using Ophelia or Whispering Helm) will no longer cause the dominated creep's camp to stack less than 3 times total.
- Fixed a small animation on the effect indicators
- A Doombringer can no longer be killed, transferred to your stash, sold, or held by a courier / wildsoul bear. Once someone buys a Doombringer, it's in the game for good!
* NOTE: This means that if you buy a Doombringer on a courier / wildsoul bear, then it will immediately drop the Doombringer. Beware!
- "Official" and "Official - No Stats" icons properly appear in the first column in the game browser now with their appropriate tooltip
- Fixed a bug which caused music to not loop

- Startup.cfg fixes (credit to Notausgang)
* SetSave is now properly quoted and escaped
* BindButton, BindImpulse, etc is now properly escaped
* Alias is now properly quoted and escaped

UI modding enhancements (credit to Notausgang/Tisser):
- Added a new UI function EscapeString(str). It scans the input string for any \ or ' characters and adds a backslash before them
* Don't do this twice to the same string! That will likely cause the result to be invalid.

Whispering Helm
- Damage lowere to 15 from 20

Heroes

New Hellbourne Agi Hero - Fayde

Armadon
- Sped up the quills for his quill spray

Behemoth
- Fixed Announcer

Blacksmith
- Fixed a small Multicast issue

Chipper
- Reduce walk noises by 66%
- Hitting a target within 175 units will now deal full damage, rather than half
- Tar Toss is now Physical instead of Magic, but can be removed by Purge, Shrunken Head activation, etc
- Reworked Focus Buffer
* Now absorbs 150/300/450/600 Magic damage
* Buff lasts 20 seconds
* 20 second cooldown
- Sawblade Showdown can now be boosted by Staff of the Master
* Increases range to 1000 from 700
* Applies a 90% snare to all enemies inside of the saws

Engineer
- Fixed the turret sometimes not being able to fire the last 2 shots of the burst
- Fixed the turret not using 1/16th of its mama per shot when it got more mana

Slither
- Ward health lowered to 60,110,160,210

Valkyrie
- Call of the Valkyrie cast time reduced from 1.33s to 0.6s


+ Show Spoiler [New Hero, Fayde] +
primaryattribute="Agility"
strength="18"
strengthperlevel="2.2"
agility="21"
agilityperlevel="2.15"
intelligence="19"
intelligenceperlevel="2.0"
movespeed="305"
turnrate="540"

Slice

Skill Mechanics: PBAOE Damage and Manaburn

Self Position
Organic Enemy Units
Magic
300 Radius
100/110/120/130 Manacost
10 second cooldown
All enemies in the radius take 100/175/250/325 Magic damage and have 7/14/21/28% of their max mana destroyed.


Burning Shadows

Skill Mechanics: Stuns all enemies infront of Fayde and causes their shadows to turn against them.

Target Dual
Can target everything, but only hits Heroes (for now?)
Magic
500 Range
85/105/125/145 Manacost
12 second cooldown
Creates Burning Shadows for 640 units in the target direction. All enemy heroes hit are stunned for 1/1.5/2/2.5 seconds and a Shadow Copy of them is created. The Shadow Copy is uncontrollable, invulnerable, has max movespeed, and attacks only the target. Each attack from an illusion does 20/30/40/50 Magic damage for 4 attacks.


Dark Shield

Skill Mechanics: Surrounds Fayde in shadows, protecting her from physical attacks and blocking a targeted spell or non-targeted ability damage.

Self
Magic
StatusBuff
40 Manacost
45/30/20/10 second cooldown
Applies Dark Shield to self for 2.5 seconds

Dark Shield
+10/20/30/40 Movement Speed
100% Evasion
Unitwalking
Negates a single targeted spell, or non-targeted ability damage greater than 50


Reflection

Skill Mechanics: Fayde creates a seamless copy of herself that does full damage and gathers experience for her while she goes stealth. Fayde can do a limited number of attacks or actions while stealthed without revealing herself.

Self
StatusStealth
130/180/230 Manacost
80/75/70 second cooldown
Seamlessly creates an illusion that does 100% damage but takes 300% damage. Any experience the illusion would get that Fayde wouldn't is transfered to Fayde.

Applies Reflection to Fayde for 25/35/45 seconds with 2/3/4 charges. A charge is removed for every time Fayde lands an attack or uses an ability. Stealth is removed when charges reach 0.

Illusion is killed when Fayde comes out of stealth.

Reflection
+10/20/30% Movement Speed
Stealth with 0 fade time
Unitwalking
+20% All Damage
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
April 16 2010 12:55 GMT
#16599
Really dunno what to think of her :|
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
Last Edited: 2010-04-16 13:01:37
April 16 2010 13:00 GMT
#16600
Testie is way worse than me he should be like 6 spots below imho.\

edit holy fking imba hero:|
beach beers buds beezies b-b-b-baaanelings
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