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Stormgate/Frost Giant Megathread - Page 21

Forum Index > General Games
5425 CommentsPost a Reply
Prev 1 19 20 21 22 23 272 Next
AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
May 29 2023 10:35 GMT
#401
Anyone who's going to see the announcement of the announcement here could just as easily see the actual announcement here when there is actually an announcement to announce.
The frumious Bandersnatch
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50435 Posts
May 29 2023 15:08 GMT
#402
On May 29 2023 19:35 AmericanUmlaut wrote:
Anyone who's going to see the announcement of the announcement here could just as easily see the actual announcement here when there is actually an announcement to announce.

the most EG post to have ever EG'd
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Waxangel
Profile Blog Joined September 2002
United States33437 Posts
Last Edited: 2023-05-29 16:20:17
May 29 2023 16:19 GMT
#403
Preview of a preview dropped. Just gameplay stills for now; more (?) to come at PC Gaming Show in June.


AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
May 29 2023 16:27 GMT
#404
According to MaNa, there will be a gameplay reveal at the 11th.

AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
May 29 2023 16:30 GMT
#405
Ah, so yesterday's announcement of an announcement was actually a pre-announcement of the preview of a preview. How exciting.

I guess it's fine they're trying to build hype for their game. I am genuinely pretty excited to learn more about Stormgate. But man, a 23 minute video featuring still renders of a couple of units and a couple of buildings with drabs of actual information and tons of speculation about the pictured units is really not doing it for me. I hope Ice Giant's game design is better than their marketing, because so far every information release they've done has actually reduced my enthusiasm. At this point I kind of just want them to shut up until there is a game to play.
The frumious Bandersnatch
CicadaSC
Profile Joined January 2018
United States1786 Posts
May 29 2023 20:41 GMT
#406
Going to be honest. This was a let down. Communications at Frost Giant should have done a better job tempering expectations. I'm so tired of low res screenshots.
Remember that we all come from a place of passion!!
Waxangel
Profile Blog Joined September 2002
United States33437 Posts
May 29 2023 21:19 GMT
#407
On May 30 2023 05:41 CicadaSC wrote:
Going to be honest. This was a let down. Communications at Frost Giant should have done a better job tempering expectations. I'm so tired of low res screenshots.


Yeah, they might be getting to a weird place where they're actually splitting their core audience of hardcore blizz-RTS fans.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Manit0u
Profile Blog Joined August 2004
Poland17357 Posts
May 29 2023 21:40 GMT
#408
Back2Warcraft will also be covering it I think.
Time is precious. Waste it wisely.
WombaT
Profile Blog Joined May 2010
Northern Ireland25771 Posts
May 29 2023 21:55 GMT
#409
I think it’s fine to drip feed a few stills or concept art initially, do your Q+As etc.

At some point you gotta stop doing that until you’ve something more tangible to show. Or, at least don’t hype an announcement of an announcement only to drop a few stills you know?

They talk a good game but there comes a point in the timeline where drip feeding not very much starts to kill off a bit of hype and enthusiasm.

Perhaps that’s overly harsh and I am still excited for the project overall. But this approach of us outsiders having not even seen any gameplay footage of any kind, listening to invited folks telling us how the game plays doesn’t really do it for me

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
SHODAN
Profile Joined November 2011
United Kingdom1138 Posts
May 29 2023 22:48 GMT
#410
why are people grumbling about frost giant in particular? frost giant haven't released an official video since December 2022 (aside from a cute valentine's day short). the only announcement I could find on their official channels is of an upcoming gameplay preview on the 11th. as far as I can tell, these screenshots went straight to reddit and didn't get pushed anywhere else. it's not like Frost Giant they made a big deal out of these screenshots on their website or whatever. if anyone needs to shut up, it's the overly precipitative and relentlessly "hype!" content creators who are all queued up to milk stormgate for all its worth and get their share of "views" and "likes"
lestye
Profile Blog Joined August 2010
United States4178 Posts
May 29 2023 22:53 GMT
#411
On May 30 2023 07:48 SHODAN wrote:
why are people grumbling about frost giant in particular? frost giant haven't released an official video since December 2022 (aside from a cute valentine's day short). the only announcement I could find on their official channels is of an upcoming gameplay preview on the 11th. as far as I can tell, these screenshots went straight to reddit and didn't get pushed anywhere else. it's not like Frost Giant they made a big deal out of these screenshots on their website or whatever. if anyone needs to shut up, it's the overly precipitative and relentlessly "hype!" content creators who are all queued up to milk stormgate for all its worth and get their share of "views" and "likes"

I think they're way more involved than if you just looked at offical channels. They're inviting people over on summits, putting them embargo and letting them reveal information. Not to mention various interviews they've been doing.

Compare this to the press on something like Starfield. Where Bethesda shuts the hell up unless there's a conference/show of some type.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
RogerChillingworth
Profile Joined March 2010
3027 Posts
May 29 2023 23:13 GMT
#412
I like a lot of what I've seen. On the surface it seems derivative and safe, but it's much more about how the game feels to play. And the editor of course. We'll just have to wait and see if these things are baked into alpha or will require a bit more work to get to where they need to be a la Starcraft 1 and Warcraft III.
TaKeTV
Profile Blog Joined December 2010
Germany1199 Posts
May 29 2023 23:21 GMT
#413
I think people should be hopeful and hyped because trusted community figures confirm that everything shown is good 🤔
Commentator
RogerChillingworth
Profile Joined March 2010
3027 Posts
Last Edited: 2023-05-30 00:08:06
May 29 2023 23:55 GMT
#414
People should be hopeful and hyped because this game has to succeed as the successor to SC2 or it's a massive fucking failure on behalf of Frost Giant Studios. They have plenty of time to course correct if things aren't good (and the art doesn't really matter, it's good enough).

If after many months of Alpha testing they still don't have a game that preserves the good stuff of previous titles and sheds the bad stuff—with a little bit of new stuff thrown in—then 2+2=5. Like what the hell. With the talent and experience Frost Giant has, there really isn't any excuse to shit the bed on this. The only thing I can imagine having gone truly wrong is their being unable to align behind 1 smart person with a strong vision and therefore things end up feeling like a series of compromises. But even this kind of failure can be corrected.

So people should be hyped just like they should be hyped for NASA's mission to divert a kilometer-wide asteroid on collision course with Earth. Because if it doesn't work we're screwed.

It will work. The game will be good. It just might not be amazing next month. Be patient. Keep an open mind. Read a nice novel. Take a walk in the woods.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16798 Posts
May 30 2023 00:30 GMT
#415
On May 30 2023 08:55 RogerChillingworth wrote:
With the talent and experience Frost Giant has

Kim, Pardo, Browder did a lot of the RTS game design heavy lifting for Blizzard. Are any of them involved in this game? I am not certain there is top notch talent on this game.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2023-05-30 00:40:32
May 30 2023 00:39 GMT
#416
Well it'll be cool to see some gameplay but it's more about how it feels to play than how it looks.

Of course, the people who have played it have said it feels good, but they are biased. As much as I personally know some of these people to be good people, they are also optimists and their livelihood is potentially majorly tied into this game, so they will forgive any faults as it's pre-alpha and they'll get very excited about the things that seem promising.

Still my overall feeling is that the engineers have built (and will continue to build out) an excellent platform for the designers to create the next great RTS, of which they've nailed down a very small %. But they've done a ton of prep work up to this point and have created great things in the past, so let's see if they can get a good design process going in the closed beta.

I think they're way more involved than if you just looked at offical channels. They're inviting people over on summits, putting them embargo and letting them reveal information. Not to mention various interviews they've been doing.

Yes, I think they gave them a time and date that they could release their coverage of the summit, but allowed them to tease it in advance. So FGS made a choice there. Not how I like to see it done but it's not a big deal in the grand scheme of things.

I am really mostly interested in the design phase when tough choices are being made about the direction of the game and how it plays, which I gather will be taking place from late 2023 and throughout most of 2024 in a closed beta. If I'm invited and I've got the time at the time it'd be fun to get really engaged in it. I, for one, would be an antagonistic asshole (but a truthful one, and hopefully knowledgeable enough) as I have no fortunes tied to this game. I hope they have enough of those in the beta, and not just bandwagoners and pros hoarding knowledge for themselves and swaying the design toward their preferences in preparation of competing. Just hoping it'll be fun to play and watch. Otherwise I guess it'll be what it'll be upon release and I really hope I have time for it at that time!
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
lestye
Profile Blog Joined August 2010
United States4178 Posts
May 30 2023 05:09 GMT
#417
On May 30 2023 09:30 JimmyJRaynor wrote:
Show nested quote +
On May 30 2023 08:55 RogerChillingworth wrote:
With the talent and experience Frost Giant has

Kim, Pardo, Browder did a lot of the RTS game design heavy lifting for Blizzard. Are any of them involved in this game? I am not certain there is top notch talent on this game.

We got Tim Morten, Tim Cambell and Day9's mom.


I think Pardo just took a bunch of VC money and retired.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
May 30 2023 05:11 GMT
#418
As long as we get to see some of that alpha gameplay on streams and such and it's not restricted to just a select few completely under an NDA, I'll be a happy camper.
WriterDefeating a sandwich only makes it tastier. @imjustziggy
tigera6
Profile Joined March 2021
3419 Posts
May 30 2023 05:38 GMT
#419
Want to create hype? Give us a Maru vs Serral hype match with a week or preparation or so. Too much explaining about mechanics/gameplay without actually showing one is boring as hell. Having a good milestones schedule would really help us viewer/players understand the progress as well.
Harris1st
Profile Blog Joined May 2010
Germany6958 Posts
May 30 2023 08:13 GMT
#420
On May 27 2023 07:38 The_Red_Viper wrote:
Show nested quote +
On May 27 2023 04:07 ProMeTheus112 wrote:
On May 27 2023 02:45 The_Red_Viper wrote:
On May 26 2023 05:02 _Spartak_ wrote:
Someone on reddit made a massive list of everything we know about the game so far if anyone wants to catch up:

https://www.reddit.com/r/Stormgate/comments/13rr66s/everything_we_know_about_stormgate_a_giant/

Thanks!

Of the things i read and heard so far, this seems to be the one most concerning to me right now:

A 3rd/4th race is likely to have a low number of very elite units, as the devs have mentioned they want to have higher highs and lower lows than Starcraft 2 in terms of faction army sizes (with a faction having even lower numbers than Protoss, and a faction having even more units than Zerg). 7


Imo this is the completely wrong direction to go in. Having more units than zerg, and having fewer than protoss will basically always lead to a too huge disparity between what one faction has to do, how much attention they have to pay, how much micro has to be invested IF you wanna make the game interactive in the first place (like ofc i could see a world where the balance numbers are so loopsided for that to not be true, but then it's not interesting to begin with).
So yeah, that kind of thought worries me quite a bit. I think it is also one of the problems of sc2, "balance" has to be on some level about what is even required of the player, not just outcomes.


Understand your argument but I also really really like the idea of higher highs and lower lows than Z or P from Starcraft. I think they can still balance the overall difficulty to play it by the players not just on the "outcomes" level, if for example the lower count units have a many bunch of abilities to use in micro compared to the higher counts armies. They could also have the more complicated base building/economics/teching/macro etc side.


Maybe it wasn't that clear, because i thought the other way around, actually. The army with the extremely high unit count will be the one easier to control, with generally less downsides to losing units (so less attention required / less pressure).
More units means one cannot control them individually all that well, it is mostly 'a moving' while making sure the engagement shapes work out. This usually gets balanced because the units obviously are faster to kill and aoe is strong. (the caveat i mention would be units which simply are very strong in an a move, old colossus comes to mind, definitely not a unit which created interesting dynamics).

But fundamentally, if this game wants to be even more extreme than sc2, i have a hard time imagining how that would create gameplay interactions which are fair, interesting and fun.
And yes, while one can design the game around other factors, making macro harder for one than the other, i think games tend to be mostly about unit interactions, that is where the game has to nail it the most, that is where imo most of the fun comes from. Everything else is moreso a means to get there.
So while it sounds like exactly what one should want in a game with multiple races, clearer 'identities' with a lot of differences, i'd argue that this has to be handled incredibly carefully, the line is thin, and going for too much variance is a clear way to mess things up.


This is going to be difficult to find a fair way to balance.

When reading this I immediately have the image of a ton of lings swarming 3+ Terran mineral lines. The Zerg has just to send a group to each mineral line and forget while the Terran has to send just the right amount of Marines to every mineral line, then stim and micro each. In all but the very best league this is a game ending move from Zerg with almost no effort
Go Serral! GG EZ for Ence. Flashbang dance FTW
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