An Introduction to Overwatch
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ZeromuS
Canada13386 Posts
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KadaverBB
Germany25649 Posts
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ZeromuS
Canada13386 Posts
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Tenks
United States3104 Posts
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Torte de Lini
Germany38463 Posts
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JieXian
Malaysia4677 Posts
Most importantly, the maps structure with main sections and alternate pathways makes it very interesting. Without well designed maps the game would've been boring. Knowing the strengths of each hero and switching to adapt to the map (for payload game modes the map can change from an open area to a more enclosed are for example) and to counter your opponents (eg a widowmaker/pharah/Hanzo to target annoying Bastions) is also an useful talent toi have ![]() | ||
BronzeKnee
United States5214 Posts
I can't see myself buying another Blizzard game in the near future though. | ||
JimmyJRaynor
Canada16636 Posts
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KadaverBB
Germany25649 Posts
On May 06 2016 03:06 Tenks wrote: You allude to it in the armor section by saying "base" but it may be important to call out Torb's armor packs go away once depleted and you can't heal them back up. It may just overcomplicated an already complicated section, though. I made this exact point and Zeromus dismissed it ![]() | ||
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ZeromuS
Canada13386 Posts
On May 06 2016 03:24 KadaverBB wrote: I made this exact point and Zeromus dismissed it ![]() Thats because the next article is going to be more detailed small stuff not general stuff. So yeah i was trying to keep it as ground level as possible focusing on general rules rather than exceptions | ||
tokinho
United States785 Posts
I have several topics that i would like to see more coverage on. I was wondering if you could go over some of the core comps on the ladder that you see. Some of the things that i see work- Double zarya Rein, Soldier76, junk zarya, mei, Dva Lucio, double dva And some of the things that you see not working so well Double tracer (too little power staying in a lane) Mercy/winston (mercy cannot heal winston) Mercy/pharah/Roadhog (Roadhog doesn't draw enough fire) etc. Hard/soft counters like- (hard counters based off attack, soft based off positioning) Bastion- Pharah, junkrat, soldier/ Reaper. dva, torbjorn Reinhart- Pharah, tracer, mei/ junkrat, bastion, Zarya Also, the game feels much more dps heavy than say a game like tf2. Many of the games it feels like you have the assassins fighting, and calling out two-three big kills then make the big push into the area. So maybe talk about the continous push vs wave approach. The maps have a large number of areas, they need naming conventions. Would be helpful to give names to the paths leading into objectives. For example scaffolds, Statue, Steps, windows, deck, tiers, Gas station, Jet(space shuttle) Also, some thoughts on some of the big streamers would be nice like redeye(sniper based player), fenn3r(support based), seagull(dps driven). Lastly some thoughts on the recent patches. Like the patch on the Winston and how it changes the way the game is played. Or other game modes, like the Ancients approach where there are 3 objectives, completing one releases an ancient which takes time to do, but can make taking another objective later stronger. As always nice write-up ![]() | ||
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ZeromuS
Canada13386 Posts
On May 06 2016 04:04 tokinho wrote: Zeromus, I have several topics that i would like to see more coverage on. I was wondering if you could go over some of the core comps on the ladder that you see. Some of the things that i see work- Double zarya Rein, Soldier76, junk zarya, mei, Dva Lucio, double dva And some of the things that you see not working so well Double tracer (too little power staying in a lane) Mercy/winston (mercy cannot heal winston) Mercy/pharah/Roadhog (Roadhog doesn't draw enough fire) etc. Hard/soft counters like- (hard counters based off attack, soft based off positioning) Bastion- Pharah, junkrat, soldier/ Reaper. dva, torbjorn Reinhart- Pharah, tracer, mei/ junkrat, bastion, Zarya Also, the game feels much more dps heavy than say a game like tf2. Many of the games it feels like you have the assassins fighting, and calling out two-three big kills then make the big push into the area. So maybe talk about the continous push vs wave approach. The maps have a large number of areas, they need naming conventions. Would be helpful to give names to the paths leading into objectives. For example scaffolds, Statue, Steps, windows, deck, tiers, Gas station, Jet(space shuttle) Also, some thoughts on some of the big streamers would be nice like redeye(sniper based player), fenn3r(support based), seagull(dps driven). Lastly some thoughts on the recent patches. Like the patch on the Winston and how it changes the way the game is played. Or other game modes, like the Ancients approach where there are 3 objectives, completing one releases an ancient which takes time to do, but can make taking another objective later stronger. As always nice write-up ![]() Thanks for the feedback! I do think it would be great to cover basic compositions that seems to have traction, and i also agree that it is a bit of a wave approach in general in OW if people coordinate. But that doesn't happen as much in pure solo especially with so many new players. A little guide to the streamers would be great! I would probably mention mendokusaii, seagull, renbot (if you want to learn reinhardt) Arcadum (if you want to watch some roleplay streaming) and others. I think seagull is the best variety hero streamer out there, he skews to DPS but not like Poke does who plays genji./widow/tracer almost exclusively. Good suggestions I will keep all of it in mind thanks for the feedback ![]() | ||
karazax
United States3737 Posts
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Randomaccount#77123
United States5003 Posts
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Ragnarork
France9034 Posts
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karazax
United States3737 Posts
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beerbuddha
Canada12 Posts
Wasn't there during the stress test | ||
FeyFey
Germany10114 Posts
I did spread alot of knowledge today by queing with a friend. Used alot of dirty tactics and cheese I feel so evil right now. And I can now Helix jump quite well from the right side onto the shuttle on Watchpoint ! | ||
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Seeker
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Where dat snitch at?36951 Posts
Let's do this TL ![]() Great introduction article! | ||
TheFish7
United States2824 Posts
What I really want in this game though is a map editor. A guy can dream, right? | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
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ZeromuS
Canada13386 Posts
On May 06 2016 09:57 amazingxkcd wrote: good luck to you overwatchers; i'll stay with the pure team FPS ![]() Yo, there's room for all the FPSes of this world to be happily alongside eachother my man ![]() | ||
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c3rberUs
Japan11285 Posts
On May 06 2016 09:57 amazingxkcd wrote: good luck to you overwatchers; i'll stay with the pure team FPS ![]() I was waiting for this (and this thread post of course :p) I played a lot of TFC for fun and played DotA competitively but I don't know what to think of mixing them yet though. I may have to try this someday just to see. edit - ZeromuS is right xkcd ^_^ | ||
Noocta
France12578 Posts
Probably works wonder for marketing but damn i hate when BLizzard does that. | ||
OuchyDathurts
United States4588 Posts
On May 06 2016 11:16 Noocta wrote: I'm still holding gripes against the 7 months of "Onlywatch". Probably works wonder for marketing but damn i hate when BLizzard does that. I kind feel like it killed hype in a lot of ways. When they first gave it out to streamers everyone was like holy shit, this looks completely ready for primetime, but then they killed the huge hype by delaying for 7 months. I feel like they could have done better by either releasing faster or delaying the launch of OnlyWatch. Oh well, either way I'm having fun. | ||
Kyir
United States1047 Posts
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sc2chronic
United States777 Posts
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Asturas
Finland587 Posts
As I suspected I will not buy it, in fact I already uninstalled the BETA. It is probably an awesome game. Fast, dynamic, colorful, full of content. It's just not for me. There is so much I don't like. I'm long time Battlefield series games player and when I play FPS game, I want my character to actually have fire power, be lethal. Unfortunately, in Overwatch most characters are barely "tickling" enemies. Their strength lies in all sorts of abilities. And I like to shoot, not jump, teleport, etc. Oh and running. Most characters are slow, too slow. And I don't care what great skills they have. They are too slow, period. Also games are insanely short o.O Maybe one out of my ~10 games lasted more than 5 minutes. Finally, the graphics/requirements. No matter how I set the graphics settings my GPU temp reaches ~85C (780Ti). What a hell? I understand that it might be a price of playing in 120fps, but in BF4 I also play with 120fps and only have ~65C. I even tried lowest possible settings, no changes in temperature on GPU. I would like to believe that it is a fault of the game being in the BETA, but somehow I am sure that absolutely nothing is going to change. However, I must admit that the game is smooth, very smooth. Summing up: Not a game for me. I am waiting for BF5. In a meantime, SC2 and BF4 will do ![]() | ||
WGT-Baal
France3342 Posts
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Immersion_
United Kingdom794 Posts
On May 06 2016 15:20 Asturas wrote: I tried BETA yesterday and played ~10 games. As I suspected I will not buy it, in fact I already uninstalled the BETA. It is probably an awesome game. Fast, dynamic, colorful, full of content. It's just not for me. There is so much I don't like. I'm long time Battlefield series games player and when I play FPS game, I want my character to actually have fire power, be lethal. Unfortunately, in Overwatch most characters are barely "tickling" enemies. Their strength lies in all sorts of abilities. And I like to shoot, not jump, teleport, etc. Oh and running. Most characters are slow, too slow. And I don't care what great skills they have. They are too slow, period. Also games are insanely short o.O Maybe one out of my ~10 games lasted more than 5 minutes. Finally, the graphics/requirements. No matter how I set the graphics settings my GPU temp reaches ~85C (780Ti). What a hell? I understand that it might be a price of playing in 120fps, but in BF4 I also play with 120fps and only have ~65C. I even tried lowest possible settings, no changes in temperature on GPU. I would like to believe that it is a fault of the game being in the BETA, but somehow I am sure that absolutely nothing is going to change. However, I must admit that the game is smooth, very smooth. Summing up: Not a game for me. I am waiting for BF5. In a meantime, SC2 and BF4 will do ![]() I'm completely new to this team based FPS thing too. I've been playing for a few days and some matches are complete 5 minute stomps but I'm getting a few more good ones the more I play too. I did find it very weird at first having heroes with no real requirement to aim, but the majority of them do have ways to demonstrate your skill (or lack of). There are a few exceptions like Symmetra feels horrible to play the weapon seems terrible and the skills don't appear to take that much thought. and while Mercy is kind of fun there doesn't seem to be an awful lot of depth there either. Guys like Reinhardt or Lucio can be quite satisfying however. If you aren't enjoying a hero like Tracer though there's probably no hope for you and Overwatch! | ||
Wintex
Norway16836 Posts
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DivinO
United States4796 Posts
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DrakanSilva
Chile932 Posts
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climax
United States1088 Posts
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JieXian
Malaysia4677 Posts
On May 06 2016 04:38 karazax wrote: Here are some Overwatch useful Map Tricks: https://youtu.be/pvY8en9wwts nice! thanks! | ||
LaNague
Germany9118 Posts
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TurnipThrowingPeach
United States151 Posts
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Alabasern
United States4005 Posts
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GizmoPT
Portugal3040 Posts
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FeyFey
Germany10114 Posts
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