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XCOM 2 - Page 23

Forum Index > General Games
Post a Reply
Prev 1 21 22 23 24 25 92 Next
andrewlt
Profile Joined August 2009
United States7702 Posts
February 04 2016 18:50 GMT
#441
On February 05 2016 03:01 Talaris wrote:
Show nested quote +
On February 04 2016 22:20 deacon.frost wrote:

[image loading]



I really dig the political (in)correctness of this map :o)


I'm just amused that countries like Bangladesh and Mongolia get theirs unlocked at European time instead of Asian time. South Korea looks like one of the countries blacked out as well where I'm assuming the game is not available there.
Salazarz
Profile Blog Joined April 2012
Korea (South)2591 Posts
February 04 2016 18:55 GMT
#442
On February 05 2016 03:50 andrewlt wrote:
Show nested quote +
On February 05 2016 03:01 Talaris wrote:
On February 04 2016 22:20 deacon.frost wrote:

[image loading]



I really dig the political (in)correctness of this map :o)


I'm just amused that countries like Bangladesh and Mongolia get theirs unlocked at European time instead of Asian time. South Korea looks like one of the countries blacked out as well where I'm assuming the game is not available there.


It's available in Korea right now, same as Australia / rest of Asia. No idea why it's blacked out there
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2016-02-04 19:53:31
February 04 2016 19:41 GMT
#443
uuunpacking


i should buy a new SSD
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 04 2016 21:02 GMT
#444
How do you even get it to unpack on Steam? I can only download it, and I assume I'm gonna have to wait when I try to launch it.
Frolossus
Profile Joined February 2010
United States4779 Posts
February 04 2016 21:05 GMT
#445
On February 05 2016 06:02 deth2munkies wrote:
How do you even get it to unpack on Steam? I can only download it, and I assume I'm gonna have to wait when I try to launch it.

from the US you have to use a VPN or wait until midnight EST
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
February 04 2016 21:44 GMT
#446
just close steam, connect to australia vpn, start steam, unlock start game, close game, steam offline mode, disconnect vpn, play.


what you guys playing on, im not sure...
normal for experimentation with classes and setup or straight to classic
Gorsameth
Profile Joined April 2010
Netherlands21668 Posts
Last Edited: 2016-02-04 21:58:48
February 04 2016 21:56 GMT
#447
Ill probably start straight on classic. Beginning to easy just breeds bad habits.
And without Ironman I can save scum if things go really bad.

(assuming your not a completely new player to the francise)
It ignores such insignificant forces as time, entropy, and death
sacrilegious
Profile Joined September 2012
Canada863 Posts
February 04 2016 22:10 GMT
#448
Well 7 more hours for those in the NA.

While I anticipate higher difficulty and more use of your brains, I really hope there are no bullshit early missions like there were in EW like the "Portent" one... god those Thin Men back then on that map messed up so many of my classic/iron man runs
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
February 04 2016 22:13 GMT
#449
I'm looking forward to getting wiped out in my first Terror mission, or whatever equivalent may be in this game. Getting devoured by Chrysalids and fleeing back to the Skyranger, with only 1 survivor from the mission, was one of my best painful memories from when I played Enemy Unknown the first time.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 04 2016 22:15 GMT
#450
On February 05 2016 06:44 LaNague wrote:
just close steam, connect to australia vpn, start steam, unlock start game, close game, steam offline mode, disconnect vpn, play.


what you guys playing on, im not sure...
normal for experimentation with classes and setup or straight to classic


You have to unpack it before you go offline.
SagaZ
Profile Blog Joined May 2009
France3460 Posts
February 04 2016 22:18 GMT
#451
I'm looking forward the "I wonder what this thing does" moments.
- Redshirt, you go poke that thing
... OH GOD WHAT IS THIS
Be nice, buy wards and don't feed double buff.
Spazer
Profile Blog Joined March 2009
Canada8031 Posts
February 04 2016 22:19 GMT
#452
Portent wasn't that bad with early MECs.

Seriously, half the difficulty of that mission was the first encounter after opening the garage. One rocket + collateral damage was usually enough to clear all the thin men. After that, there's only single thin men and drop-ins. Abusing height advantage and being able to tank 2-3 shots with the MEC was the name of the game for the rest of the mission.
Liquipedia
andrewlt
Profile Joined August 2009
United States7702 Posts
February 04 2016 22:32 GMT
#453
I'm going to save scum while experimenting. I'm one of those people that don't like restarting campaigns after 5-10 hours in. Is there a difficulty level between normal and classic? I forgot what I did with XCom 1.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
February 04 2016 22:33 GMT
#454
On February 05 2016 07:19 Spazer wrote:
Portent wasn't that bad with early MECs.

Seriously, half the difficulty of that mission was the first encounter after opening the garage. One rocket + collateral damage was usually enough to clear all the thin men. After that, there's only single thin men and drop-ins. Abusing height advantage and being able to tank 2-3 shots with the MEC was the name of the game for the rest of the mission.


There were 2 hard bits, that one, and if you're unlucky enough to trigger the 2 lowland Thin Man packs and they scurry to cover on or behind the far building. Then when you move down to the middle to get the VIP, they'll flank you from the roof or behind.
Godwrath
Profile Joined August 2012
Spain10126 Posts
February 04 2016 22:40 GMT
#455
In that mission, if you opened from the left of the building, you could go 1 pod of thinmen at a time, for those times when you do not have a heavy ;P.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
February 04 2016 23:00 GMT
#456
is there a way to see if cover is high or low when its outside of movement?

and i dont know how to open the "unit details" screen, in xcom 1 it showed stats like current defence etc.
xDaunt
Profile Joined March 2010
United States17988 Posts
February 04 2016 23:06 GMT
#457
So how do you reliably get custom characters from your character pool to show up in your game?
ref4
Profile Joined March 2012
2933 Posts
February 04 2016 23:13 GMT
#458
On February 05 2016 08:06 xDaunt wrote:
So how do you reliably get custom characters from your character pool to show up in your game?


you can edit the game .ini file

detail in this video

sacrilegious
Profile Joined September 2012
Canada863 Posts
Last Edited: 2016-02-05 00:03:08
February 04 2016 23:51 GMT
#459
On February 05 2016 07:19 Spazer wrote:
Portent wasn't that bad with early MECs.

Seriously, half the difficulty of that mission was the first encounter after opening the garage. One rocket + collateral damage was usually enough to clear all the thin men. After that, there's only single thin men and drop-ins. Abusing height advantage and being able to tank 2-3 shots with the MEC was the name of the game for the rest of the mission.

Maybe if I took the time to memorize the map and the spawn drops of the thin men then it would be a piece of cake

But that would require way too much time and memory for a casual like myself, and even then it's annoying when your tech is shit and the best shot you get is still 60-70 something % and you miss against them and kill you the following turn cuz of that miss... that's at least how I remembered that stupid mission
xDaunt
Profile Joined March 2010
United States17988 Posts
February 05 2016 02:37 GMT
#460
And there's my first KIA. My ranger from the tutorial ate a critical stun lance shot.
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